Job: Guerrier Modèle:Fire |
Zone | Level | Drops | Steal | Spawns | Notes |
---|---|---|---|---|---|
Qufim Island | 35 - 36 | 1 | A, H, M ~1 920 HP ~0 MP | ||
Nyzul Isle
|
< 56 |
|
1 | A, H, M ??? HP ~0 MP | |
A = Aggressif; Ai = Aide; V = Repère à la Vue; S = Repère au Son; HP = Repère aux HP bas; M = Repère la Magie; O = Poursuit à l'Odeur; P(V) = Vue Parfaite; P(S) = Ecoute Parfaite; AC = Repère aux Aptitudes de la Classe; CA = Repère aux Compétences d'Arme; Z(J) = Dort pendant le Jour; Z(N) = Dort pendant la Nuit |
Notes:[]
- Lottery Spawn off of Dancing Weapons around (G-6/7) at the spine.
- Respawn time from about 45 minutes, (possibly even less) to several hours.
- Killing this NM is required to complete the quest The Miraculous Dale. Killing it in Nyzul Isle does not count for the quest.
- Nyzul Isle: The Armoury Crate it leaves behind contains a ??? Axe, which may rarely appraise into a Tabar.
- Also (voir les testimonials).
Hunt Registry | Elusiveness | Ferocity | Required Scylds | Rewarded Scylds | Evolith | Evolith |
|
3 | 3 | 0 | 10 | Vs. Undead: Magic Attack Bonus +1~ | Modèle:EvolithShape FilledTriangleUp2~ |