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Campaign Ops is the collective term of missions able to be accessed via use of "Op Credits" in the Wings of the Goddess Home Cities. This page will obviously be a work in progress for some time until more is known about this new system.

What Are Campaign Operations?Modifier

Specialops

According to the Bastok NPC Aurelius:

"Campaign operations, also known as Campaign Ops, is the term used for the long list of small-scale missions authorized by the Allied War Council in Jeuno. When an operation is successfully completed, the nation is rewarded with an increase in battle funding, paid for by the Repositorium--an international bank founded by the four nations of Mindartia and Quon, and located in Jeuno. To put it bluntly, the harder you work, the richer the Republic becomes. Now don't get the wrong idea. That money is for the Republican Legion, not for you to spend at the local pub. No, you'll be rewarded with Allied Notes, which can be used to purchase supplies and equipment. You'll also be allowed to participate in more sensitive operations."

RequirementsModifier

  • In order to participate, you must first join the army of one of the three nations, accessed via the Wings of the Goddess expansion pack.
  • You need to complete the initial quest listed on this page for the nation of your choice. It is not necessary to join the same nation as your current allegiance in the present time.
  • In order to participate in Campaign Ops, you must possess Op Credits. You are issued 1 upon completion of the above quests, and the NPC states: "Every soldier recieves one Op Credit every morning."
    • You can have up to seven Op Credits at one time, with one credit issued every 24 hours. A timer now informs you upon speaking to the NPC who assigns Op Credits of how many hours until the new one you receive.
    • It is important to talk to a NPC who can evaluate your performance (once every five days) as Ribbons of Service only last for 30 days. Better medals unlock better rewarding missions and your vote on the nation's course the next week will count more.

Signing Up Modifier

Campaign Ops are quest missions much in the same vein as the rank missions you did for your individual nation in the present. These special operations include resource procurement, supply transport, security, supply manufacture, offensive operations, defensive operations, intel gathering, and military training. Campaign Ops require items called Op Credits. Similar to Imperial I.D tags, they are necessary to apply for these missions.

Op Credits are items needed to perform various Campaign Ops in the Wings of the Goddess Expansion areas.

1 Op Credit is required to do the operations available in all 3 past nations. 1 credit is gained automatically every 24 Earth hours after completion of the first quest needed to sign on to a specific nation.Exclamation The maximum number of Op Credits you may possess is 7. You may save your Op Credits for future missions. Some missions require more than one Op Credit to start.

Once an OP Credit is used it can't be refunded. If you fail a mission the OP Credit(s) you used will be lost and you will have to start the mission again provided you have enough OP Credits. Once a mission is accepted your OP Credit is used. You may not abandon a mission and receive a refund of your OP Credit, so choose wisely when accepting a mission.

Campaign Ops are started from one of the following NPCs, depending on which nation you have signed on with:

Most of the ops are similar for each nation, but typically at different locations. It is not yet known whether any nation-specific ops exist.

Unlike Assault, it is not necessary for other party members to sign up for a campaign op to assist you. If they do not, they will still receive the Experience Points award, but they will not receive any Allied Notes. Unless otherwise noted, it is not necessary to repeat a campaign op multiple times to complete it for each party member who has signed up for it.

RewardsModifier

  • A successful campaign op will result in a number of Allied Notes and Experience Points being given. Experience Points for an op are rewarded only for lvl 10 and up. If you do an operation at a lower level you will get Allied Notes, but no Experience Points.

Opérations de Campagne Modifier

Catégorie Opération Nation Décoration Requise Membres Devises XP
Ravitaillement Restaurer les ressources I BSW Bouclier∮ 1 480 90
Restaurer les ressources II BSW Bouclier∮∮∮∮ 1 680 190
Restaurer les ressources III BSW Epée∮∮∮∮ 1 880 290
Restaurer les ressources IV BSW Ailes∮ 1 1080 490
Toc en stock I BSW Bouclier∮∮ 1 580 140
Toc en stock II BSW Epée∮∮ 1 780 240
Toc en stock III BSW Cristal∮∮ 1 980 360
Toc en stock IV BSW Ailes∮∮ 1 601 224
Pillage en règle I BSW Epée∮∮∮∮ 1 920 310
Transport Partie de campagne I BSW Bouclier∮ 1-6 500 100
Partie de campagne II BSW Bouclier∮∮∮∮ 1-6 700 200
Partie de campagne III BSW Epée∮∮∮∮ 1-6 900 300
Mémoires d'une mule I BSW Bouclier∮∮ 1 600 150
Mémoires d'une mule II BSW Epée∮∮ 1 800 250
Mémoires d'une mule III BSW Cristal∮∮ 1 1000 350
Lemmings I BSW Bouclier∮∮∮∮ 1 variées variées
Sécurité Plan Vigibarbare I BSW Bouclier∮ 1 420 60
Plan Vigibarbare II BSW Bouclier∮∮∮∮ 1 620 160
Plan Vigibarbare III BSW Epée∮∮∮∮ 1 820 260
La Grande Patrouille I BSW Bouclier∮∮ 1 620 160
La Grande Patrouille II BSW Epée∮∮ 1-3 820 260
La Grande Patrouille III BSW Cristal∮∮ 1-3 1020 360
H.Q.G. I BSW Bouclier∮ 1 460 80
H.Q.G. II BSW Bouclier∮∮∮∮ 1 660 180
H.Q.G. III BSW Epée∮∮∮∮ 1 860 280
Production Contrat second emploi I BSW Bouclier∮ 1 480 90
Contrat second emploi II BSW Bouclier∮∮∮∮ 1 680 190
Contrat second emploi III BSW Epée∮∮∮∮ 1 880 290
Contrat second emploi IV BSW Ailes∮ 1 1080 390
Polytechnique I BSW Bouclier∮∮ 1 580 140
Polytechnique II BSW Epée∮∮ 1 780 240
Polytechnique III BSW Cristal∮∮ 1 980 340
Attaque Poliorcétique I BSW Bouclier∮ 1 520 110
Poliorcétique II BSW Bouclier∮∮∮∮ 1 720 210
Poliorcétique III BSW Epée∮∮∮∮ 1 920 310
Poliorcétique IV BSW Ailes∮ 1 1120 410
Vautour I BSW Bouclier∮∮ 3-6 640 170
Vautour II BSW Epée∮∮ 3-6 840 270
Défense Défense d'entrer I BSW Bouclier∮ 1 520 110
Défense d'entrer II BSW Bouclier∮∮∮∮ 1 720 210
Défense d'entrer III BSW Epée∮∮∮∮ 1 920 310
Défense d'entrer IV BSW Ailes∮ 1 571 209
Tous pour un I BSW Bouclier∮∮ 3-6 640 170
Tous pour un II BSW Epée∮∮ 3-6 840 270
Tous pour un III BSW ? 3-6 1040 330
Renseignement Judas I BSW Bouclier∮ 1 480 90
Judas II BSW Bouclier∮∮∮∮ 1 680 190
Judas III BSW Epée∮∮∮∮ 1 880 290
Paparazzi I BSW Bouclier∮∮ 1 580 140
Paparazzi II BSW Epée∮∮ 1 780 240
Paparazzi III BSW Cristal∮∮ 1 980 340
Prying Eyes I BSW ? 1 ? ?
Feux d'artifice I BSW Bouclier∮∮ 1 600 150
Feux d'artifice II BSW Cristal∮ 1 800 250
Feux d'artifice III BSW Cristal∮∮ 1 1000 350
Entraînement Pompodrome I BSW Bouclier∮ 3-6 620 110
Pompodrome II BSW Bouclier∮∮∮∮ 3-6 820 210
Pompodrome III BSW Epée∮∮∮∮ 3-6 1020 310
B = Bastok; S = San d'Oria; W = Windurst

NotesModifier

  • Availability of Campaign Operations appears to depend on a number of factors, the specifics of which are not yet known. See the talk page for a discussion of these details.
  • Notes and XP appear to be linked via the following formula: XP = (Notes - 300) / 2. For Military Training Ops: XP = (Notes - 400) /2.

Décorations obtenuesModifier

B
o
u
c
l
i
e
r
Bouclier de bronze
Bouclier d'argent
Bouclier de mithril
Bouclier d'or
Arrow down
E
p
é
e
Epée de bronze
Epée d'argent
Epée de mythril
Epée d'or
Arrow down
C
r
i
s
t
a
l
Ecuyer du Cristal
Enseigne du Cristal
Chevalier du Cristal
Sénéchal du Cristal
Arrow down
A
i
l
e
s
Conquérants Ailés
Vainqueurs Ailés
Champions Ailés
Glorieux Ailés
Arrow down
M
é
r
i
t
e
Mérite de l'Etoile
Mérite de la Lune
Mérite de la Lumière
Mérite d'Altana

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