A = Aggressiv; L = Linkt; S = Entdeckt auf Sicht; H = Entdeckt auf Gehör; HP = Entdeckt bei niedrigen HP; M = Entdeckt bei Magiegebrauch; Sc = Folgt auf Geruch; T(S) = Echte Sicht; T(H) = Echtes Gehör; JA = Entdeckt auf Jobfähigkeiten; WS = Entdeckt auf Waffenfertigkeiten; Z(D) = Schläft tags; Z(N) = Schläft nachts
Gurfurlur the Menacing is the leader of the Troll Mercenaries, usually arriving in Besieged in the final wave with the Mega Boss. Only appears when the Troll Mercenaries are at level 5 or higher, and if he is still active in Halvung.
If seeking the title, "Troll Subjugator" for mythic weapon, Gurfurlur the Menacing must be engaged before the Troll Mercenaries attack Al Zhabi he will depop only to reappear 1 hour after besieged ends, this assumes he wasn't killed during the battle. If Gurfurlur the Menacing was killed during besieged the repop time is unknown.
If he is present in Besieged, an extra cutscene is added to the opening:
Gurfurlur : "(Who dares fight me?)"
Megomak: "Gurfurlur asks, 'Is there no one strong enough to fight me?'"
Megomak : "Gurfurlur is mighty!"
Megomak : "If you can defeat him, maybe I'll use his salary to employ you instead!"
Gurfurlur : "Raaaaaawr...!"
Gains a defense bonus from each Beastmen participating in besieged, and a larger bonus from other NMs (especially Xarhorkur the Claviger and Vyurvarjur the Nimble). If all other NMs are defeated, Besieged will very likely end though, without an opportunity to fight.
If he is defeated in Besieged, the Troll Mercenaries will undoubtedly call a retreat.
Because of Arcane Stomp, only physical damage will reliably affect him. Magic cast on him cures him. This includes Enspells.
Arcane Stomp: Converts magic damage (including those from Drain and Drain-type spells) taken to HP. Highly recommended mages refrain from nuking for the entirety of the fight. Aspir and Aspir-type spells will not restore his HP (MP is irrelevant), and the user will get back a decent amount of MP.
Head Snatch: Single target damage that reduces target's HP to 10% of its remaining HP. Ignores Utsusemi. Damage taken from Head Snatch is greatly reduced by the Paladin ability Sentinel.