User blog comment:IBHalliwell/Advice on winning the "Saved by the Bell" fight, please./@comment-893003-20170718201332

First of all, and most importantly, do not try to google "Saved By the Bell Fight". Trust me. You will have to do this fight as Geomancer. The Bygone Geomancer will use 6 spells that I remember. I actually made a notecard with the spells and what they are weak to, and kept it out during the fight. If it casts: Geo-Poison, nuke it with thunder Geo-Slow, nuke it with wind Geo-Torpor, nuke it with fire Geo-Languor, nuke it with fire Geo-Para, nuke it with fire Geo-Gravity, nuke it with ice. This is because poison is water based and is weak to thunder. Slow is earth based and is weak to wind. Torpor is ice based and is weak to fire. Lang is dark based and is weak to light based spells. Paralyze is ice based and is weak to fire. Gravity is wind based and is weak to ice. There are a few more Geo-offensive spells, but I don't remember it using them. Use mostly t1 and t2 spells, keep Indi-Regen on yourself, and place a Geo-Refresh bubble where you can try to stand in it often, or reverse them if you prefer. I don't think I had to use more than one Hi-elixir, my HP/MP med of choice. You can wear a DT set for most of this and still nuke sufficiently, too. Ultimately, you can re-do it right away if things don't go right, but with a good plan, it's not as complicated as it might seem. Good luck. :)