Trial of the Magians

Walkthrough

 * Obtain the Magian Trial Log by talking to Magian Moogle at Ru'Lude Gardens (H-5).
 * Obtain a weapon of choice from the Splintery Chest next to the Moogle.
 * Relic and Mythic weapons can also be used.


 * Trade the weapon to the Magian Moogle, and choose the trial you want to do.
 * Complete the required Trial to Augment the weapon.
 * The Trials consist of, but are not limited to:
 * Defeating a Notorious Monster a specified number of times.
 * Defeating a specified amount of specific type of monsters.
 * Defeating a specified amount of specific type of monsters on a specified day of week or weather.
 * Using a specified weapon skill on a specific type of monster.


 * After completing the Trial, return to the Moogle and trade the weapon to the Delivery Crate or to the Magian Moogle.
 * Notice - Scholar Storm Magic doesn't work for magian quests requiring weather effects.

Pattern to the Menu System

 * Each weapon category starts with a few base paths. The ones listed as 1000+ on the bottom are the Relic / Mythic weapons. The rest are for weapons you get from the crate.
 * From each base path there is always a branch at multiple points down the line.
 * The pattern is that the "Augments" you can get on the weapons from these Trials seems to be set up in a certain order.
 * The first path (first option) seems to always give Occasionally Attacks Twice and/or increase base damage and/or lower delay.
 * The second path will branch off into two paths. I'll call this 2A and 2B. The second path is mainly for stats and additional effects.
 * 2A branches off into what will be mainly STR,AGI,DEX,CHR. They will again branch off to tacked on with either a Elemental Damage +X effect or an Enfeebling type effect such as Impair Evasion +X
 * 2B Is considered the INT,VIT,MND,Light,Dark effects.They will also be tacked on with either a Elemental Damage +X effect or an Enfeebling type effect such as Impair Evasion +X
 * That about sums it up. If lets say I was looking for a Sword that would Occasionally attack twice, I would check in the first path. Meaning I would click swords and select the first option which would be 150. If I wanted stats I would select the second option 164. If I had an Excalibur I would pick 1012 and if I had a Mythic I would pick the rest of the ones below that.

Trial Categories
''By completing certain trials you may obtain new and improved weapons. You can find lists for those weapons below.''

Hand-to-Hand

 * Required Weapon: Pugilists
 * Advanced Weapons:Spharai, Glanzfaust, Kenkonken


 * Contains Trial Numbers ???-???

Dagger

 * Required Weapon: Peeler
 * Advanced Weapons:Mandau, Vajra, Carnwenhan, Terpsichore


 * Contains trial numbers ???-???

Axe

 * Required Weapon: Chopper
 * Advanced Weapon:Guttler, Aymur


 * Contains trial numbers ???-???

Club

 * Required Weapon: Stenz
 * Advanced Weapons:Mjollnir (Aug: DMG +8), Yagrush (Aug: DMG +4)


 * Contains trial numbers 710-774

Sword

 * Required Weapon: Side-Sword
 * Advanced Weapons:Excalibur, Burtgang, Murgleis


 * Contains trial numbers ???-???

Katana

 * Required Weapon: Kibashiri
 * Advanced Weapons:Nagi, Kikoku,


 * Contains trial numbers 578-642, 1051,1052,1054,1055

Scythe

 * Required Weapon: Farmhand
 * Advanced Weapons:Apocalypse, Liberator


 * Contains trial numbers ???-???

Great Axe

 * Required Weapon: Lumberjack
 * Advanced Weapons:Bravura, Conqueror


 * Contains trial numbers 364-378

Great Sword

 * Required Weapon: Break Blade
 * Advanced Weapons:Ragnarok


 * Contains trial numbers ???-???

Polearm

 * Required Weapon: Ranseur
 * Advanced Weapons:Gungnir, Ryunohige


 * Contains trial numbers ???-???

Great Katana

 * Required Weapon: Donto
 * Advanced Weapons:Amanomurakumo, Kogarasumaru


 * Contains trial numbers 644-???