User:Ctownwoody/Item Checklist/End Game Gear Sets

Okay, so, just so we're clear, this list will be updated as we go, because recent expansions and the level cap increases make it a moving target...

=BST= Two subsections will be Solo set and a DD set, because a good Beastmater has both. Each sub-set has my current item and my "dream" item, the item I'd want if time/gil/rarity were not an option. Please note to aspiring BSTs, your Solo set focuses on +CHR, then +Charm at end game because you'll be pet swapping on anything that's Tough or better.
 * Pet Plus Set: Under Development  The new increased number of items that give bonuses to your pets are making me consider a Pet Plus set as well.
 * Pet Plus might become the replacement for a "Charm" set, since that side of SE is being cutoff. Abyssean mobs are uncharmable, as a whole and new mobs in existing zones are usually a lot tougher than anything else there.

Charm Gear

 * Main: Light Staff/Apollo's Staff (Signed by me)
 * Sub: Bugard Strap
 * Ammo: Imperial Egg/Tsar's Egg
 * Head: Panther Mask/Monster Helm
 * Neck: Temperance Torque
 * Ear: Beastly Earring (Divine Might pwn'd!)
 * Ear: Aesir Ear Pendant/Delta Earring
 * Body: Kirin's Osode
 * Hands: Beast Gloves +1
 * Ring: Angel's Ring/Heavens Ring
 * Ring: Angel's Ring/Heavens Ring
 * Back: Ferine Mantle (drool...)
 * Waist: Corsette +1/Monster Belt
 * Legs: Beast Trousers +1
 * Feet: Beast Gaiters +1

Damage-Dealer Set

 * Main: Guichard's Axe +1 (Dex/Acc)
 * Sub: Glyph Axe/Guichard's Axe +1 (Pet Damage Down), depending
 * Ammo: Imperial Egg, Reward food, depending
 * Head: Spurrer Beret, Ryoshi Hachimaki (WS)
 * Neck: Temperance Torque
 * Ear: Beastly Earring (Divine Might pwn'd!)
 * Ear: Brutal Earring
 * Body: Perle Hauberk or Mirke Wardecors (depending)
 * Hands: Perle Moufles
 * Ring: Rajas Ring
 * Ring: Ulthalam's Ring
 * Back: Forager's Mantle/Ferine Mantle (wow...nice for BSTs)
 * Waist: Swift Belt, Warwolf Belt (WS)
 * Legs: Byakko's Haidate (Kitty Pants, FTW!)
 * Feet: Perle Solerets

BST End-Game Gear by Source
Limbus

Dynamis
 * Monster Helm: Dynamis - Windurst or Dynamis - Valkurm. Frankly, I want this one the most.
 * Monster Gloves: Dynamis - Tavnazia or Dynamis - Xarcabard. Just to complete the set.
 * 0/1 on lotting. According to a friend, I live in a strange reality where NIN goes Free-lot while BST is contested...(h/t Arioch)
 * Second follow-up comment: Successfully recruited my friend to the Dyna group for occassional runs, well, mostly it was this other person but still...learning that certain items are usually FL has a big effect on recruitment drives.
 * Monster Belt: This is the hard one. Dynamis - Valkurm or Dynamis - Qufim.  This belt is made of win.
 * Update: Speculation here, but I bet that SE will make a Ferine Belt with the third Abyssea expansion...

Sky

Sea

Nyzul Isle

Salvage
 * Skadi's Jambeaux: Nice bonus if I can for the extra Movement Speed but not really that desired. Just need to finish Nyzul Isle for good and then use Tags for Assaults to build a buffer to afford the runs, and *then* do enough Missions to get access...

ToAU Missions

Sacrarium

ENM

=BLM= Expect this section to be totally remade after the release of the final expansion (and its items), so I can see the range of what's out there. I am, after all, a great and avid collector of crap and trophies. Brief explanation on sets: Nuking for pure damage, Skill for best skill, Dark and Enfeebling for best combo of Skill or MAcc (plus anything that adds to effect), and HMP is whatever I can cram into a macro, really. I hate double-macros.

Nuking Set

 * Main: Elemental Stave, as appropriate (HQs: Thunder, Ice, Dark)
 * Sub: Bugard Strap +1/Vivid Strap +1 (new item, +1 INT and Fast Cast) or do I go with the +3 skill grips that just came out?
 * Ammo: Phantom Tathlum
 * Head: Wizard's Petasos +1 and Sorcerer's Petasos (Nuking power vs. Nuking skill)
 * Neck: Aesir Torque
 * Ear: Moldavite Earring
 * Ear: Novio Earring (went 4/4 last night on JoL for these, 2 novia, 1 torque as well)
 * Body: Teal Saio
 * Hands: Wizard's Gloves +1 and Goliard Cuffs (Nuking skill vs. Nuking power)
 * Ring: Diamond Ring/Aquilo's Ring
 * Ring: Diamond Ring/Aquilo's Ring
 * Back: Hecate's Cape (Ixion Cape for bragging rights, but not worth the cost)
 * Waist: Penitent's Rope or Elemental Obi (Thunder, Ice and Dark)
 * Legs: Teal Slops (I'm keeping the +8% move legs for now...)
 * Feet: Cobra Crackows/Augur's Gaiters (DROOL)

Elemental Skill Set

 * Main: Aquilo's Staff (strictly for Skill, but other Elemental Staves as needed)
 * Ammo: Sturm's Report +2 MACC for 30k AN; pricey but good, especially for the Ammo slot.
 * Head: Sorcerer's Petasos:  Wasn't dying to get this but it is a great piece for Max Skill sets (JoL/Proto-Ultima/etc).
 * Hands: Wizard's Gloves +1
 * Total: +47 (+ Elemental Obi as applicable)

Enfeebling Magic Set

 * Main: Elemental Stave as needed
 * Ammo: Sturm's Report
 * Head: Sorcerer's Petasos
 * Neck: Spider Torque/Enfeebling Torque
 * Body: Wizard's Coat +1
 * Hands: Goliard Cuffs
 * Feet: Avocat Pigaches


 * Total: +28, +Staff, +4 MAcc

Dark Magic Set

 * Main: Pluto's Staff
 * Ammo: Sturm's Report MACC is near-universal, glad I got it.
 * Neck: Aesir Torque
 * Back: Merciful Cape (again, no breath-holding)
 * Waist: Elemental Obi
 * Legs: Wizard's Tonban


 * Total: +27 + Staff, Obi, and Grip

HMP

 * Main: Pluto's Staff
 * Neck: Grandiose Chain
 * Ear: Sanative Earring
 * Ear: Relaxing Earring
 * Body:  Wizard's Coat +1 and Black Cloak (Black Cloak for Refresh while standing around)
 * Waist: Qiqirn Sash +1
 * Feet: Avocat Pigaches


 * Total: +27 (+54 with Clear Mind V as BLM75)

Remaining End-Game Gear by Source
Crafted

BCNM

(Z)NMs
 * Avocat Pigaches: From Iriz Ima, the Marid. This guy seems do-able by a small group, owing to his slow speed.  Having trio'd Lividroot Amooshah using a combination of Charm-bind and Predator Claws, this guy shouldn't be that bad.

ToAU

Sea

Nyzul Isle

(H)NM
 * Ixion Cape: ROFLMAO. "I killed the Pony" trophy of choice, but that aside...

=DRG= I had a Weapon-Skill Section but frankly, I don't swap gear enough. Any WS Gear I get for DRG will be slightly rare and very very important (AF+1 when I'm competing with 7 others in my LS), but not holding my breath. I will be using the full Perle Hauberk Set but will acquire it slowly, I think, because my base gear is still very very good. I have added some specialized gear for /mage situations.

DD Gear

 * Main: Thalassocrat/Stingray +1 (Working on it, sorta.  Not sure which one I'll go with, but just started)
 * Sub: Rose Strap
 * Ammo:  Angon
 * Head: Perle Salade (Drachen Armet+'Wyrm Armet situationally)
 * Neck: Love Torque
 * Ear: Brutal Earring
 * Ear: Aesir Ear Pendant
 * Body: Perle Hauberk
 * Hands: Perle Moufles
 * Ring: Rajas Ring
 * Ring: Ulthalam's Ring
 * Back: Forager's Mantle
 * Waist: Warwolf Belt/Swift Belt (Swift for TP, Warwolf for WS)
 * Legs: Perle Brayettes or Drachen Brais +1 for /mage builds.
 * Feet: Perle Solerets or Homam Gambieras for /mage builds.

DRG/Mage Gear

 * Head: Drachen Armet + Wyrm Armet (macro for healing)
 * Legs: Drachen Brais +1
 * Feet: Homam Gambieras

DRG End-Game Gear by Source
Limbus

Sea

Nyzul Isle

ToAU Missions

Sacrarium