Category:Divine Magic

This branch of magic embodies the holy energy of white magic in a mage and utilizes it into a semi-potent attack.

There are four types of Divine Magic spells:
 * Banish : Deals light-based damage to target, lowers Undead's damage resistance for a certain amount of time.
 * Holy : A fast-casting spell that deals Light damage to an enemy.
 * Flash : A fast-casting spell that temporarily blinds an enemy, greatly lowering its accuracy.
 * Repose : Puts an enemy to sleep.

Divine Magic Skill is the skill base from which Divine Magic derives. It is most synonymous and most importantly relational to the resistance rate of all attack spells therein and determines if a Divine Magic spell is resisted or not. Divine Magic Skill also helps defend against spell interruptions for any spells in its category.

Note: All Divine Magic is Light based, thus it is especially powerful against Undead monsters.

Note: Red Mages have no natural Divine Magic spells, despite having Divine Magic skill. This is because Dia, Diaga, and Dia II used to be Divine Magic, but were later changed to Enfeebling Magic.