Ninja: Guide to Races and Subjob Selection

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Job Overview
Strict training in the forbidden arts of the Far East have transformed these fighters into cold, hard killing machines. Available after completing quest Ayame and Kaede.

Ninjas are an elite job class that combines Katana blades, Ninjutsu magic, throwing Shuriken, and high natural evasion to complete its tasks. Because of the Ninjutsu Utsusemi, Ninjas are often called upon to "tank" in parties, as they can skillfully evade nearly any attack an enemy can throw.

Strengths

 * Dual Wield trait allows player to equip two weapons at once.
 * Utsusemi is arguably the most powerful damage mitigation ability in the game, making Ninja an almost untouchable tank.
 * Shuriken are extremely fast and powerful projectile weapons.
 * Only job class able to equip Katana blades.
 * Fast-casting Ni level elemental Ninjutsu create a powerful wheel of damage.

Weaknesses

 * Usage of Ninjutsu and Shuriken is extremely expensive.
 * Often needs enmity control support from a Thief when tanking.
 * Focus on +Evasion gear often limits DD potencial, and also weakens defence in case a hit is inflicted on the ninja
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Support Job Options
The choices listed here are by no means the only ones available. Feel free to try out any combination that suits your fancy.

Warrior
While not the original intention of Ninja, Warrior has been a popular sub for the Ninja in a party. Access to Provoke allows him to "blink tank" with Utsusemi: Ichi(and its second version, Utsusemi: Ni, later on). This works best with two ninja's: one to provoke the mob initially, another to provoke it off the first ninja when his shadows are all destroyed, allowing him to recast Utsusemi unfettered, and then have the first provoke when the second ninja's shadows are finished. This also works with a Ninja and another tank with Provoke. Later on, access to Berserk and Double Attack give the ninja more goodies to work with.

This sub is the most recognized sub for ninja. Because of people's perception of ninja, you may find the wait for party invites longer if you choose another sub.

Black Mage
An unexpected sub, but useful nonetheless. Black Mage offers Ninja Magic Attack Up and INT bonuses for extra damage with the level 15 -ton spells (Doton, Raiton, etc.). With these bonuses, a ninja can do significant damage when spamming the "elemental wheel". This is done by casting the -ton spells in rapid succession, keeping in mind what each one does. For example: Casting Hyoton deals ice damage to the target, and then lowers their resistance to fire. Casting Katon after this would be your next choice, as this spell deals fire damage and lowers resistance to water, and takes advantage of the lowered resistance from the previous spell. Next Suiton would be cast, and you'd follow the elements around the wheel and complete the cycle.

Ranger
Maybe one of the most expensive job combos put together allowing the ninja to be able to deal massive amounts of damage with the throwing weapons Shuriken. Other choices of weapons are probable with a gun, bow and a Archers knife in an offhand weapon. There are some accounts that a ninja's evation will drop with the added worry of ranged accuracy and attack but if done well this combination can do both "DD" and "Tanking" at the same time. Just be ready to burn a hole in your gil pockets