Ob

Notes:
 * Spawned by trading Cog Lubricant to ??? in Alzadaal Undersea Ruins G-7 at the Bhaflau Remnants map. (SE Porter)
 * When checked, the ??? point says "The ground here is slimy to the touch..."
 * Can be Gravitied, Paralyzed, Bound, and Slowed. All hit without a problem. Seems to be immune to Silence.
 * Unlike other enemy automatons, Ob has access to the second and third tier automaton weapon skills.
 * If a Puppetmaster is present in the party, and uses two of a maneuver, Ob will change it's frame based on the maneuvers. This does not seem to work if Puppetmaster is the player's subjob.
 * Wind Maneuver or Thunder Maneuver will trigger Ob to change into Sharpshot.
 * Light Maneuver will trigger Ob to change into Valoredge.
 * Ice Maneuver will trigger Ob to change into Stormwaker.
 * Magic Mortar, especially when used by the Harlequin frame, seems to be the strongest overall weapon skill, when Ob is at low HP, it has been known to deal upwards of 2000 damage, it ignores shadows.
 * Magic Mortar is treated as a ranged attack, and can be used from an extremely long distance.
 * Harlequin Ob has access to Dia, Blind, Slow, Paralyze, and can Cure IV itself.
 * Stormwaker Ob has access to all tier IV black magic spells, tier III black magic "-ga" spells, Ancient Magic, Stun, Sleep II, Sleepga II the "Elemental enfeebles" (Drown, Choke, etc...), Blaze Spikes, and the same enfeebles as the Harlequin. It does not seem to cure itself.
 * Seems to gain an extremely strong Regain trait at low HP.

Historical Background
In Judaic culture, ob (or owb) is the word which refers to either the spirit of a dead human, the medium possessed by the dead person’s spirit (derived from “skin-bottle” or “leather bottle”, referring to the person as a vessel, which is usually the conjurer themselves), the artifacts used to conjure such spirits, or even the necromancer themselves. The practice of necromancy was relatively common among pagan Jewish belief based on the prohibitions of it and other such divination practices mentioned in the Old Testament. References to such wizards and familiar spirits can be found in the Books of Leviticus and Deuteronomy.

The Hebrew ob has cognates in various Mesopotamian languages, where it means “deceased person’s spirit” and “pit” (referring originally to the pit from which the spirit of a dead person, usually an ancestor, could be summoned, but later to any hole in the ground). It should be noted the equivalent word to ob in Greek, pytho, also refers to both the conjurer and the spirit possessing them.