User talk:Karuberu/Archive 1

VE
http://wiki.ffxiclopedia.org/index.php?title=Valkurm_Emperor&curid=986&diff=441764&oldid=439185

Not my edit, but approximately says "estimate" to me not "average". Saying approximately 2hrs implies it will pop near the 2hr mark. I've seen it pop at 45 min from last pop. I don't know if it can take longer than 3hrs or not its always popped by then for me. I've put "Has been reported to repop as early as 30 minutes or as late as 3 hours." for now. If you can reword that better, go for it ^^b --1.quos.vita.habitum.captivus 06:03, 15 February 2008 (UTC)

You basically changed it back though, and it leaves out actual data to again just say 2hrs. When I saw your edit the 1st time I believed the issue was over choice of words, when I saw it put back I looked more like you really want to keep "2 hours" on that page. I haven't seen anyone report it to pop faster than 30 min yet, so I would presume thats the minimum repop time.

Compromise:


 * minimum repop time of 30 min verification

Work for you? --1.quos.vita.habitum.captivus 05:55, 16 February 2008 (UTC)

Thats if its true lotto. I've been lucky enough to have multiple leaping lizzy and multiple Panzer Percival pop back top back like that. In the hundreds (thousands?) of kills on some others like VE thats not been reported yet. Its fairly safe to think that some lotto pops have some sort of cooldown. If VE is true lotto, we don't need any spawn item info at all, just say its true lotto and can pop anytime the PH would. --1.quos.vita.habitum.captivus 00:57, 17 February 2008 (UTC)

Ok
Sorry. I know that But with a lot of new monsters being added with the wings of the goddess expansion im trying to make it neater so it can be an easier to add things to the page without have to add all that rowline stuff. I didint know what it was for but in everything else ive changed its been there so I didint know if it was necessary or not. So sorry :/ --Ash 02:31, 18 February 2008 (UTC)

Lol I just now noticed the history buttons the other day and I just figured I hadn't saved them LOL. So sorry if I annoyed you. Im just trying to update the mob pages and make sure there all linked to the items they drop and such. And the thing with the notorious monsters on the bottom all the other item pages were like that and it just looks better. --Ash 03:59, 18 February 2008 (UTC)

Infobox NPC
I added a weebit to this template so it would fix the link in the infobox to the mob category instead of the mob (i.e. Tom Tit Tat linked to Mandragora and not Category:Mandragora). It does now, but... it messes up the NPC categorization, is there a way to edit the template so we can keep the category linking in the infobox and not have to make category redirects for categories that differ in plurality? (see Bravo for an example). -- 01:33, 10 May 2008 (UTC)


 * I think just those two, or if any more redlinks pop up in Special:Categories. -- 21:44, 10 May 2008 (UTC)

You and Leuqarte and VE drop rates
Unless I'm missing something there. Take a good look not at the drop rates really, but the kill counts. http://wiki.ffxiclopedia.org/index.php?title=Valkurm_Emperor&diff=prev&oldid=534507 You are both technically right. Drop rates don't need to be even to be accurate - say I don't remember how many wings I threw away. But the hairpin is rare/ex. The user that made the edit just before him made no sense. You either kill and get the drop or you don't. Why add to the insect wings and not add to the kill count on the hairpin? Unless they already have it and took the NM anyway, in which case they need slapped. HARD. P.s. I got the cookie, thanks =D --1.quos.vita.habitum.captivus 22:12, 24 May 2008 (UTC)

I give up. I'm leaving wiki. It can rot. I saw he was reverting alot of pages that do not have the same conditions as the VE reverts. Then a jr admin comes along and messages me to basically say he's right and that what they want. To hell with this place. That is a level of stupid I cannot tolerate. --1.quos.vita.habitum.captivus 23:21, 24 May 2008 (UTC)

Just because you said it on a talk page doesn't make it golden. This is how the drop template will work in order to make a sort of consistency across the board. And that's final. -- 05:27, 25 May 2008 (UTC)

Leuqarte
It's me - just wanted to say I'm only reverting based on the instructions told to me. I do understand that there are two scenarios that would result in not updating an item count: As FFXIclopedia should strive for accuracy, and I cannot assume that an item was ignored altogether, I'll revert because the accuracy of minor items may skew high under scenario 2. --Leuqarte 06:11, 25 May 2008 (UTC)
 * 1) Not counting any drops for that item, whether it actually dropped or not - this would not affect accuracy as 1.q.v.h.c said above.
 * 2) Not updating specifically because it didn't drop - in this case the drop rate% would skew high since the non-drop was not reported.

Testimonials
There's seems to be a bit of a misunderstanding here, all info pertaining to specific jobs should ONLY be on the testimonial page and not the main page (e.g. "Soloable by a 70 DRG" shouldnt be on the main page). However, a few abstract descriptions on the main page are ok (e.g. "Killable by 6 lv 65's; or 3 lv 75's" should be on the main page), and it should be followed by a link to the testimonial page. Hope that helps ^^. --Jawat 01:09, 28 May 2008 (UTC)

Sure, no problem, kinda got into a related scuff the other day on a similar issue ^^;. I cant find the original discussion, but Chrisjander says here it here [talk:DiaMante]: "By convention, testimonials for killing NMs are listed on the talk page, with a reference from the main article. The admins came to this decision to prevent long lists of personal conquests from choking up NM articles and distracting from other encyclopedic content. The current convention lists a general "killable by" line, to give people a general idea of a monster's strength, and then a link to the Testimonials section of the talk page for player accounts of strategy and party setup. We try to keep all the NM pages this way, and they will be changed to use this convention when found editors on this project. Thank you for understanding." (bolded for easy to find-ness, not rudeness >.>)

P.S. I do prefer that we use the Testimonials template for consistency and uniformity's sake across all the pages, but that is soley my preference ^^;;.

Lil' confused, were those standards you listed your standards or wiki's? If they were wiki's, where can I find them for future reference? ^^;.

My understanding when he said "general "killable by" line" is he meant "abstract description" like I did, although I suppose I could be wrong, and we can ask him for clarification.

As for the testimonial template, it doesnt look too horribly different from how you were typing it, so how about we meet half way? Use the template, but put it in parenthesis and move it to the same line as the description like you were doing? I kinda like that way better anyhow as long as everything is in one line

As for listing some job combinations, the problem is if there are alot of working combo's, how do you decide which to keep on the main page and which on the other page? Sure you can move them all over to the other page when their's to many, but it's kind of a hassle and might confuse less-frequent editors and make them not sure where to put their information. You could also semi-generalize (like saying when duoing you must have a NIN tank), but then things start to look messy, and again it can get kind of confusing for other editors. It's true that using purely abstract descriptions takes away a little of the usefulness of the main page, but it also keeps it clean and easier to maintain. (all IMO of course)

--Jawat 02:12, 28 May 2008 (UTC)

Ah, didnt realize the template was open to the public for editing. Wasn't what I had in mind, but it works too lol ^^;. I think the only point of disagreement left is how abstract we make the description, my primary concern here is redundant data being on both pages, and keeping it clean, readable and short. I still dont think the 2nd and 3rd standards are a good idea and will cause too much clutter and redundant info. The 1st is ok, although SJ/Tank recommendations are sometimes listed elsewhere in the page. Your 4th standard I think would also be fine as long as it's extreamly brief. Optimally, I think this should all take up about 1-line, 2-lines at the very most. --Jawat 03:36, 28 May 2008 (UTC)

Hmmm. I still think that 4 lines is way to much (running at the same res), so it looks like we've hit a bit of a dead lock. Shall we ask Chrisjander to look at our conversations and weigh in his opinion about what the specific content and length on the main page should be, and abide by whatever he decides? --Jawat 05:03, 28 May 2008 (UTC)

Alrighty then, I'll post something on his talk page in a few mins them ^^. (wee! Solving disagreements civilly is fun! ^^) --Jawat 05:19, 28 May 2008 (UTC)

OK, all posted on Chrisjander's talk page. Read it over if you get the chance to make sure I got everything right, and if i missed anything or something feel free to chime in ^^. --Jawat 05:41, 28 May 2008 (UTC)

Please see Template talk:Testimonials. I have put my reply to both of you there. -- 16:27, 29 May 2008 (UTC)

I noticed you editing specific jobs back onto main pages, but Chrisjander said in his last post that he wants to keep it as a general rule, i.e. no specific jobs listed. He also said he wants it kept to one line, and some of your edits are well into two. --Jawat 04:51, 5 June 2008 (UTC)

Just as you have 6 friends who agree with you but don't post on the wiki, I have friends who agree with me and dont post. As I said before, you have a valid argument, but ultimately I think my way is better. We disagree and that fine. But in our discussion we said we'd ask for an admin's opinion, and go with whatever he said. As it happened, he agreed more with my view, now you don't want to go along with it just because he didnt side with you? --Jawat 05:44, 5 June 2008 (UTC)

Hey!
You should really read your user board, it can contain important messages! -- 17:08, 5 June 2008 (UTC)

Elements
is the preferred syntax because 1) Yes, they do the same thing, so it doesn't really matter to make the syntax to work without the pipeline. 2) The pipeline is preferred in this case so that other people know it works that way, in case they want to use it that way (not in that particular part of the mob template of course). This way when they edit a page, they can look at that and see it, rather than going to the template (which they may not know how to do) and reading the syntax (which might confuse them).

And Charibot's primary reason for running that course was to separate mob/nm/pet images into their own separate stub category. Because I'm highlighting it to get it noticed more and make it easier to work with, so that we can get it emptied out quicker. The and were already a part of its find/replace lines and were included in those pages that it changed. -- 01:54, 7 June 2008 (UTC)

It's not careless, I knew those replacements were in there. There was just not reason to run it on those changes alone. -- 02:30, 7 June 2008 (UTC)

Key Pages
Is there any way to get those maps in a less vertical manner, whilst keeping that size? -- 04:49, 7 June 2008 (UTC)

Mob Type
D: I sorry ; ; I didn't think it would be a problem =/ I just noticed that "type" was being used for the spell too and it was the first thing I could think of... I can change it to monster if you want me to, it's no trouble... I should be the one to have to do the work to fix my own mistake =/ --Toksyuryel 12:06, 7 June 2008 (UTC)
 * Ok, I'll fix it when I get some time later today. --Toksyuryel 13:32, 7 June 2008 (UTC)

Resale Price
Ah, the thing with Coffee Muffin. Do you think its "official" or just referenced that way? If it it's official we need to change the actual template now. -- 23:48, 9 June 2008 (UTC)

I'm prepping the bot to make a run through item pages for resale price, have about 8800 or so pages that link to Resale Price and it will replace it with Resale Price. If you have some lines of code you'd like me to put in there as far as tables that appear below How to Obtain as far as simplifying code, can you let me know so I can add those in? The find replace only does 1 line at a time, but there is no limit to the amount of replaces I can make. If you notice some common ones that you end up fixing a lot, you can list those I can include it in the run (e.g. border=0 or align=left etc) -- 00:43, 13 June 2008 (UTC)

Ok, this is what I have for this run, I'm going to wait until the new pages start slowing down to start though for obvious reasons. -- 03:06, 13 June 2008 (UTC)

Promotion
Hey Karu,

The admins have agreed to promote you to JrSysop. Due to your contributions and dedication to the project, we feel you would benefit from having these extra privileges and hope you put them to good use.

With JrSysop, in addition to your rights as patroller. You can now delete, protect, and move pages. You can also view pages that have been deleted and undelete them (if necessary).

As far as protocol goes for deletion discussions, generally we let delete discussions run about 2 weeks unless the discussion is still active. If the consensus is to delete, the page is deleted and the talk page is moved to Article for Deletion - Name of page and placed in Category:AfD Discussions. If the consensus is to keep, the afd discussion is moved to a subpage of the talk page (e.g. Talk:Name/AfD Discussion ). SDelete requests are done at the discretion of the admin who handles them and dont require any discussion or talk archive moving unless a strong opposition is brought up agaisnt it.

For move requests, if its a spelling or a typo error, usually taken care of without discussion, and can be speedily moved. If its a request about how something should be named that is controversial amongst the community, then obviously there will be a discussion. Once determined, the talk page is moved to Talk:Name/Requested move discussion.

All Article for Deletion - Pagename, Talk:Name/AfD Discussion, and Talk:Name/Requested move discussion need a talkarchive template placed at the top of them.

With being an admin, you can also mirror POL announcements on our main page, generally POL puts them up between 3-4am Pacific standard time. These pages must be fully protected with cascading turned on and mirror the POL page verbatim and contain a Protected-SE template at the bottom and placed in either Category:News, Category:Life in Vana'diel or CategorY:Special Events, depending on the type of announcement. The articles must be name in accordance with our news conventions (see Category:News for examples ) based on how PlayOnline titles them. Images must also be named like the article in numerical sequence. The images also need an Protected-SE template on them. The images do not need to be protected when the articles they are used on use cascading protection.

If you have any questions about the aforementioned or otherwise, please feel free to ask myself or another admin.

Regards,

-- 18:35, 19 June 2008 (UTC)


 * Are you still interested in being a Jr. Admin? Your last admin action was nearly 2 months ago, patch day is near so I am inquiring. -- 22:50, June 18, 2010 (UTC)


 * Strange... I didn't get the normal banner notice about this message. Short answer: Yes. Life's been busy lately, so, sadly, I haven't had much time for anything FFXI-related, including FFXIclopedia editing. That being said, I haven't retired from editing; once life gets less hectic (or I get used to it), I'll be back to regularly editing again. I'm sure there are plenty of template fixes that need to be made. ~ Karuberu 01:33, July 3, 2010 (UTC)


 * Editing is one thing, using admin powers is another. I was asking if you still needed your "extra" privileges. -- 01:36, July 3, 2010 (UTC)


 * A lot of the templates are locked, so having the admin powers is convenient when editing them. Other than that, I don't use the powers very much. I'd like to keep them, though, yes. ~ Karuberu 01:39, July 3, 2010 (UTC)


 * Okay, cool. That's all I needed to know! -- 02:15, July 3, 2010 (UTC)

Template Fun/Help
If you are looking for a parser function/template to play with, check out Template:ZNM Status Chart. The only thing I couldn't figure out how to do was make the level 4/5 NMs (Tinnin, Sarameya, Tyger, Pandemonium Warden) appear if the 3 required seals were obtained. Instead I took the cop out and made the combined entries (i.e. "Charcoal Grey Seal and Deep Purple Seal and Chestnut-colored Seal"). Basically it needs an "ADD" function (if Charcoal Grey Seal and Deep Purple Seal and Chestnut-colored Seal then show next NM) which I was told could be done via multiple #IF functions. But I tried to no avail. Totally unnecessary, but if you are interested in playing around - if anyone can figure it out I'd think you can. -- 23:34, 24 June 2008 (UTC)
 * Amazing. Truly amazing. Shows the difference between someone who can cut/paste (me) and someone who understands what the code means (you).   -- 02:34, 25 June 2008 (UTC)

Interaction
Being an admin, good community interaction is always a plus. You're encouraged to post more on the forums and even sign onto our IRC channel if you want. (CGIor Client) -- 03:37, 7 July 2008 (UTC)

Template Fun/Help v. 2
If you get a chance, can you take a look at SE News? This template calls on some images from MediaWiki:Common.css in order to allow for the backgrounds. The only "issue" seems to be that these templates (there is one for each type of official POL news) cannot have an "=" in them - so no headers or tables. Can you figure out why this is and/or a fix? Thanks as always! -- 19:59, 16 August 2008 (UTC)
 * OK, upon more investigation, it is much much simpler and seems to have nothing to do with css etc. See Template:Version Update and its talk page.  The equal sign makes the template look for an entry (obviously).  But there has to be a way of having headers and tables in a template right? -- 01:40, 17 August 2008 (UTC)
 * Never mind, I figured it out. -- 13:19, 19 August 2008 (UTC)

Question
Sorry for being so noobish about wiki but I figure your the best person to ask and this place works. Is it against any rule to discuss the "best" race for a certain job? I know it gets some people on fire, but it could be pretty useful to people new to the game or even people who never saw a certain point of view. Of course it would go under discussion and everybody could have their say. Along with that, it would be cool if it talked about "end-game" uses of a certain job (and maybe useful subs). These type of things would seem to benefit a lot from having a discussion from multiple playstyles. Also I can't figure out how to link my user sry. --BlueFire

P.S: VE has popped back-to-back for me just like leaping lizzy. That was back when it was only rare though and I camped it A LOT for the money (the 7 camps since the ex update I have done has never had the same result, in fact nothing better than an hour but thats only a small sample). I'm thinking about 2-3 out of 100+ kills. Sorry to throw more data at you but I couldn't help but reading everything before I posted. You guys can do what you want with that information, I won't mess with that page.

Armor / Weapon templates
I had to use the armor template to accommodate the up-close appearance image of the Tidal Talisman that was recently uploaded. Seeing how you're the main developer of these templates, do you think these templates are "complete" enough to actively start changing pages to accommodate mainstream usage? -- 22:45, 21 August 2008 (UTC)


 * Then I'm all for it. Question is the Item Template itself and how to differentiate the display between armor, weapons, and other items. Let's start a discussion on Talk:Item Template to start up a project for this. --


 * I mean the current version of the template shows the traditional method, I was wondering how we'd convey all 3 methods without a lot of hassle. -- 00:59, 22 August 2008 (UTC)


 * Unfortunately the bot is not smart enough to convert all pages to these templates without hours upon hours worth of find/replace/if contains/doesnt contain regex statements. I had enough false positives to weed out from the statistics section alone without trying to convert. -- 22:42, 12 October 2008 (UTC)


 * Yea, I have it set to remove all the align=left / border=0 etc (the stuff we discussed when I was asking for more tedious cleanup bits) and making the transition to converting to these templates faster so we're not wasting our time keeping the code as simple as possible. We can let a bot do that. The real edits that count are the conversions, because they aren't something that has to be done by a real person. -- 22:56, 12 October 2008 (UTC)

Template:Abundance
Abundance and Average Price seem to have broke. It is unclear why. Any ideas? -- 20:50, 15 October 2008 (UTC)

Some of the Policy templates had a problem earlier. I think it's something Wikia changed with how the software handles embedded templates (templates within templates). It was either that or how it handles html markup within templates. If someone else doesn't get to it, I can test this later. I'm going out for now, so feel free to tackle it before I get back. -- 20:58, 15 October 2008 (UTC)


 * OK. Wikia problem they are working on.  Something about HTML inside templates.  They're working on a fix. -- 21:04, 15 October 2008 (UTC)

Resale
I see you found my new template and "switched" it up a bit (pun intended). Good to see someone else is using it ^^. -- 23:47, 2 November 2008 (UTC)

Think you could add a conditional category to the template? If 1 and 2 are undefined (returns ???~???), then it can add "Category:Price Check" to the end. This will allow us to categorize the ones that need prices and have people searching for them. -- 22:04, 3 November 2008 (UTC)

New Template in the works
So a user has suggested a drop rate template for items that drop multiples of the same thing (e.g. Royal Leeches that drop two Leech Saliva for one kill). Forum post here.

I copied the original Drop Rate template code to my sandbox, but I can't seem to get it to work the way I want to. Could you take a look and see if you can do anything better to make this thing work properly? User:Chrisjander/Sandbox5 Thanks. -- 00:02, 18 November 2008 (UTC)

Oh, and I didn't add this functionality, but I'd like to have the triple drop omitted if 3 is blank. -- 00:13, 18 November 2008 (UTC)

Template:Quest "classic" look
I didn't copy the existing quest style exactly, because I think it looks horrible: the spacing is too tight, the left column is far too wide, the alignment is off, and the padding just looks weird. Why should we stick with this when we now have the chance to improve it?-- 01:52, 12 June 2009 (UTC)


 * I do like the next/previous improvements, as for everything else, I could go either way. -- 01:56, 12 June 2009 (UTC)

Ose - Spawn Behaviour
Hello's. When I edited the Article to say that IT always spawns nearby the tyrannosaur bones, I thought the "North-West" area was kind of obviously included, as the tortoise bones are pretty much right there. If it should be considered to be "not-close", to the hume bones, it is not rare at all for Ose to spawn over there. For me, IT spawned almost always in-between the larvae bones, only on rare occasions, IT would spawn on the South/East side, right next to the airship bones. That is as they say, that. Cheers~ Sore wa sore, kore wa kore... 14:12, September 21, 2009 (UTC)

Heh, yeah, that was what I meant, it is not "rare" at all for it to spawn right next to the tunnel entrance at the north-west corner of the room. After nearly if not over 30 kills, I finally got me a Jerkin so I'm mainly done with it, at last. ^^ Still gotta help some friend(s) with it I guess though... Sore wa sore, kore wa kore... 13:34, September 22, 2009 (UTC)

It did usually spawn very close to the bone for me as well, but usually on the "NW-cave-side" indeed. Either way, good luck with it! Don't let it become an obsession like it almost did for me, (or did it). At least it's not as bad as Taisaijin. x.x Sore wa sore, kore wa kore... 20:26, September 23, 2009 (UTC)

About Infobox Monster
Yo~ I didn't want to leave this message on the discussion page of this template as it looks so clean at the moment, ha. Anyways, have you thought about Campaign Leaders, such as Moo Ouzi the Swiftblade? To my understanding, there currently is no way to neatly include the Campaign Leader text-link with the Infobox template. Also, the way the drop rates are at Mee Deggi the Punisher and Quu Domi the Gallant for example, it seems a bit...weird, or something. That "one of" area I mean. Moreover, as most of the creatures are having the gil-drop moved on top of everything, if you do that for Quu here for example, it will look even funkier. ^^; Anyways, just my thoughts. Sore wa sore, kore wa kore... 14:50, October 15, 2009 (UTC)

Good job heh. ^^ I forgot to add, that is there yet a way to put more than one picture up with the template? As Moo Ouzi the Swiftblade for example has a picture from both times-lines. I tried some things out but would only get some pretty messed up results heh... Sore wa sore, kore wa kore... 11:50, October 16, 2009 (UTC)

Yah, okies. That's nice and I agree with the alternate thing. Thank you and keep up the good work. ;> Sore wa sore, kore wa kore... 20:12, October 18, 2009 (UTC)

MMM voucher 05
You told me that Chaprix's 2-hour is locked if maze rune 102 is set. But I've never killed any special mob and he always uses his 2-hour after a revitalizer. Tahngarthor talk-contribs 19:47, December 22, 2009 (UTC)