Status Effect

A special state that a charater or monster can enter that reduces one or more of the said target's game statistics. Status effects are generally referred to as Debuffs.

Status effects come in the following forms.


 * Damage over Time - see Poison.
 * Stopping actions - see Paralyze.
 * Reducing elemental resistances, see Light Threnody.
 * Reducing attack, defense, attack speed, accuracy, or evasion. see Dia, Bio, Slow, Gravity, Blind.
 * Casuing the target to fight for the caster. See Charm

There are other types of debuffs (There is a monster type in The Garden of Ru'Hmet that can remove your equiped items for instance) that are not combinations of the above, but they are generally monster-specific.

Spells that cause status effects.
 * Paralyze
 * Dia
 * Slow
 * Silence
 * Diaga
 * Dia II
 * Flash
 * Poison
 * Blind
 * Bind
 * Bio
 * Shock
 * Rasp
 * Sleep
 * Choke
 * Frost
 * Poisonga
 * Burn
 * Drown
 * Sleepga
 * Bio II
 * Sleep II
 * Poison II
 * Stun
 * Sleepga II
 * Gravity
 * Foe Requiem
 * Light Threnody
 * Dark Threnody
 * Earth Threnody
 * Foe Lullaby
 * Water Threnody
 * Foe Requiem II
 * Wind Threnody
 * Ice Threnody
 * Magic Finale
 * Lightning Threnody
 * Horde Lullaby
 * Foe Requiem III
 * Battlefield Elegy
 * Foe Requiem IV
 * Foe Requiem V
 * Carnage Elegy
 * Foe Requiem VI
 * Maiden's Virelai
 * Somnolence
 * Nightmare
 * Ultimate Terror
 * Katon: Ichi
 * Hyoton: Ichi
 * Huton: Ichi
 * Doton: Ichi
 * Raiton: Ichi
 * Suiton: Ichi
 * Kurayami: Ichi
 * Hojo: Ichi
 * Dokumori: Ichi
 * Jubaku: Ichi
 * Katon: Ni
 * Hyoton: Ni
 * Huton: Ni
 * Doton: Ni
 * Raiton: Ni
 * Suiton: Ni
 * Kurayami: Ni
 * Hojo: Ni
 * Moonlit Charge
 * Crescent Fang
 * Lunar Cry
 * Lunar Roar
 * Tail Whip
 * Slowga
 * Shock Strike
 * Thunderspark
 * Chaotic Strike
 * Rock Throw
 * Rock Buster
 * Megalith Throw
 * Mountain Buster

See also: Debuffs