In areas under own nation's control

HP

 * {| border="0" width="60%" cellpadding="2" cellspacing="2"

! align="center" style="background:#ffdead;" width="10%" | Level ! align="center" style="background:#ffdead;" width="60%" | Name ! align="center" style="background:#ffdead;" width="10%" | Type ! align="center" style="background:#ffdead;" width="20%"  | Amount
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |34
 * align="center" |Bastokan Visor/Republic Visor
 * align="center" |Head
 * align="center" |+ 5/6
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |34
 * align="center" |Windurstian Brais/Federation Brais
 * align="center" |Leg
 * align="center" |+ 10/12
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |34
 * align="center" |San d'Orian Helm/Kingdom Helm
 * align="center" |Head
 * align="center" |+ 10/12
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |43
 * align="center" |Royal Squire's Shield +1/Royal Squire's Shield +2
 * align="center" |Shield
 * align="center" |+ 7/8
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |52
 * align="center" |Iron Musketeer's Cuirass +1/Iron Musketeer's Cuirass +2
 * align="center" |Body
 * align="center" |+ 6/7
 * }

MP

 * {| border="0" width="60%" cellpadding="2" cellspacing="2"

! align="center" style="background:#ffdead;" width="10%" | Level ! align="center" style="background:#ffdead;" width="60%" | Name ! align="center" style="background:#ffdead;" width="10%" | Type ! align="center" style="background:#ffdead;" width="20%"  | Amount
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |34
 * align="center" |Bastokan Visor/Republic Visor
 * align="center" |Head
 * align="center" |+ 5/6
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |43
 * align="center" |Combat Caster's Slacks +1/Combat Caster's Slacks +2
 * align="center" |Legs
 * align="center" |+ 14/16
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |34
 * align="center" |Windurstian Headgear/Federation Headgear
 * align="center" |Head
 * align="center" |+ 10/12
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |
 * align="center" |Grand Knight's Ring
 * align="center" |
 * align="center" |+6
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |43
 * align="center" |Iron Musketeer's Armet +1/Iron Musketeer's Armet +2
 * align="center" |Head
 * align="center" |+ 14/16
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |
 * align="center" |San d'Orian Mufflers/'Kingdom Mufflers
 * align="center" |
 * align="center" |+ 10/12
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |43
 * align="center" |Royal Squire's Shield +1/Royal Squire's Shield +2
 * align="center" |Shield
 * align="center" |+ 7/8
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |
 * align="center" |Tactician Magician's Coat +1/Tactician Magician's Coat +2
 * align="center" |Body
 * align="center" |+ 18/20
 * }

Strength

 * {| border="0" width="60%" cellpadding="2" cellspacing="2"

! align="center" style="background:#ffdead;" width="10%" | Level ! align="center" style="background:#ffdead;" width="60%" | Name ! align="center" style="background:#ffdead;" width="10%" | Type ! align="center" style="background:#ffdead;" width="20%"  | Amount
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |34
 * align="center" |Bastokan Finger Gauntlets/Republic Finger Gauntlets
 * align="center" |Hands
 * align="center" |+ 1/2
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |52
 * align="center" |Iron Musketeer's Cuisses +1/Iron Musketeer's Cuisses +2
 * align="center" |Legs
 * align="center" |+ 3/4
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |43
 * align="center" |Iron Musketeer's Gauntlets +1/Iron Musketeer's Gauntlets +2
 * align="center" |Hands
 * align="center" |+ 2/3
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |52
 * align="center" |Royal Knight Army Shield +1/Royal Knight Army Shield +2
 * align="center" |Shield
 * align="center" |+ 3/4
 * }

Attack

 * {| border="0" width="60%" cellpadding="2" cellspacing="2"

! align="center" style="background:#ffdead;" width="10%" | Level ! align="center" style="background:#ffdead;" width="60%" | Name ! align="center" style="background:#ffdead;" width="10%" | Type ! align="center" style="background:#ffdead;" width="20%"  | Amount
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |
 * align="center" |Ajase Bead Necklace
 * align="center" |
 * align="center" |+3
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |34
 * align="center" |Bastokan Cuisses/Republic Cuisses
 * align="center" |Legs
 * align="center" |+ 5/7
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |34
 * align="center" |Windurstian Gaiters/Federation Gaiters
 * align="center" |Legs
 * align="center" |+ 5/7
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |34
 * align="center" |Windurstian Gloves/Federation Gloves
 * align="center" |Hands
 * align="center" |+ 5/7
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |
 * align="center" |Royal Squire's Chainmail +1/Royal Squire's Chainmail +2
 * align="center" |Body
 * align="center" |+ 6/8
 * }

Ranged Attack

 * {| border="0" width="60%" cellpadding="2" cellspacing="2"

! align="center" style="background:#ffdead;" width="10%" | Level ! align="center" style="background:#ffdead;" width="40%" | Name ! align="center" style="background:#ffdead;" width="10%" | Type ! align="center" style="background:#ffdead;" width="40%"  | Amount
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |
 * align="center" |Bastokan Cuisses
 * align="center" |
 * align="center" |+5
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |
 * align="center" |Federation Gaiters
 * align="center" |
 * align="center" |+7
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |
 * align="center" |Federation Gloves
 * align="center" |
 * align="center" |+7
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |
 * align="center" |Republic Cuisses
 * align="center" |
 * align="center" |+7
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |
 * align="center" |Royal Knight's Belt +1
 * align="center" |
 * align="center" |+5
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |
 * align="center" |Royal Knight's Belt +2
 * align="center" |
 * align="center" |+6
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |
 * align="center" |Royal Squire's Chainmail +1
 * align="center" |
 * align="center" |+6
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |
 * align="center" |Royal Squire's Chainmail +2
 * align="center" |
 * align="center" |+8
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |
 * align="center" |Windurstian Gaiters
 * align="center" |
 * align="center" |+5
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |
 * align="center" |Windurstian Gloves
 * align="center" |
 * align="center" |+5
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |30
 * align="center" |Garde Pick
 * align="center" |Axes
 * align="center" |+3
 * }

Accuracy

 * {| border="0" width="60%" cellpadding="2" cellspacing="2"

! align="center" style="background:#ffdead;" width="10%" | Level ! align="center" style="background:#ffdead;" width="40%" | Name ! align="center" style="background:#ffdead;" width="10%" | Type ! align="center" style="background:#ffdead;" width="40%"  | Amount
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |
 * align="center" |Ajase Bead Necklace
 * align="center" |
 * align="center" |+3
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |
 * align="center" |Republic Greaves
 * align="center" |
 * align="center" |+4
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |
 * align="center" |Tactician Magician's Cuffs +1
 * align="center" |
 * align="center" |+5
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |
 * align="center" |Tactician Magician's Cuffs +2
 * align="center" |
 * align="center" |+6
 * }

Ranged Accuracy

 * {| border="0" width="60%" cellpadding="2" cellspacing="2"

! align="center" style="background:#ffdead;" width="10%" | Level ! align="center" style="background:#ffdead;" width="40%" | Name ! align="center" style="background:#ffdead;" width="10%" | Type ! align="center" style="background:#ffdead;" width="40%"  | Amount
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |
 * align="center" |Bastokan Greaves
 * align="center" |
 * align="center" |+3
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |
 * align="center" |Junior Musketeer's Tuck +2
 * align="center" |
 * align="center" |+5
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |
 * align="center" |Republic Greaves
 * align="center" |
 * align="center" |+4
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |
 * align="center" |Royal Knight's Mufflers +1
 * align="center" |
 * align="center" |+5
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |
 * align="center" |Royal Knight's Mufflers +2
 * align="center" |
 * align="center" |+6
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |30
 * align="center" |Garde Pick
 * align="center" |Axes
 * align="center" |+3
 * }

Evasion

 * {| border="0" width="60%" cellpadding="2" cellspacing="2"

! align="center" style="background:#ffdead;" width="10%" | Level ! align="center" style="background:#ffdead;" width="40%" | Name ! align="center" style="background:#ffdead;" width="10%" | Type ! align="center" style="background:#ffdead;" width="40%"  | Amount
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |
 * align="center" |Bastokan Scale Mail
 * align="center" |
 * align="center" |+3
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |
 * align="center" |Combat Caster's Cloak +1
 * align="center" |
 * align="center" |+4
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |
 * align="center" |Combat Caster's Cloak +2
 * align="center" |
 * align="center" |+6
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |
 * align="center" |Iron Musketeer's Cuirass +1
 * align="center" |
 * align="center" |+6
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |
 * align="center" |Republic Scale Mail
 * align="center" |
 * align="center" |+4
 * }

Charisma

 * {| border="0" width="60%" cellpadding="2" cellspacing="2"

! align="center" style="background:#ffdead;" width="10%" | Level ! align="center" style="background:#ffdead;" width="40%" | Name ! align="center" style="background:#ffdead;" width="10%" | Type ! align="center" style="background:#ffdead;" width="40%"  | Amount
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |
 * align="center" |Federation Doublet
 * align="center" |
 * align="center" |+2
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |
 * align="center" |Windurstian Doublet
 * align="center" |
 * align="center" |+1
 * }

Intelligence

 * {| border="0" width="60%" cellpadding="2" cellspacing="2"

! align="center" style="background:#ffdead;" width="10%" | Level ! align="center" style="background:#ffdead;" width="40%" | Name ! align="center" style="background:#ffdead;" width="10%" | Type ! align="center" style="background:#ffdead;" width="40%"  | Amount
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |
 * align="center" |Patriarch Protector's Ring
 * align="center" |
 * align="center" |+3
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |
 * align="center" |Royal Squire's Robe +1
 * align="center" |
 * align="center" |+2
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |
 * align="center" |Royal Squire's Robe +2
 * align="center" |
 * align="center" |+3
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |
 * align="center" |Tactician Magician's Pigaches +1
 * align="center" |
 * align="center" |+2
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |
 * align="center" |Tactician Magician's Pigaches +2
 * align="center" |
 * align="center" |+4
 * }

Agility

 * {| border="0" width="60%" cellpadding="2" cellspacing="2"

! align="center" style="background:#ffdead;" width="10%" | Level ! align="center" style="background:#ffdead;" width="40%" | Name ! align="center" style="background:#ffdead;" width="10%" | Type ! align="center" style="background:#ffdead;" width="40%"  | Amount
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |
 * align="center" |Combat Caster's Shoes +2
 * align="center" |
 * align="center" |+3
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |
 * align="center" |Gold Musketeer Ring
 * align="center" |
 * align="center" |+2
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |
 * align="center" |Iron Musketeer's Sabatons +1
 * align="center" |
 * align="center" |+2
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |
 * align="center" |Royal Knight's Cloak +1
 * align="center" |
 * align="center" |+3
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |
 * align="center" |Royal Knight's Cloak +2
 * align="center" |
 * align="center" |+4
 * }

Dexterity

 * {| border="0" width="60%" cellpadding="2" cellspacing="2"

! align="center" style="background:#ffdead;" width="10%" | Level ! align="center" style="background:#ffdead;" width="40%" | Name ! align="center" style="background:#ffdead;" width="10%" | Type ! align="center" style="background:#ffdead;" width="40%"  | Amount
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |
 * align="center" |Grand Knight's Ring
 * align="center" |
 * align="center" |+2
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |
 * align="center" |Kingdom Sollerets
 * align="center" |
 * align="center" |+2
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |
 * align="center" |San d'Orian Sollerets
 * align="center" |
 * align="center" |+1
 * }

Vitality

 * {| border="0" width="60%" cellpadding="2" cellspacing="2"

! align="center" style="background:#ffdead;" width="10%" | Level ! align="center" style="background:#ffdead;" width="40%" | Name ! align="center" style="background:#ffdead;" width="10%" | Type ! align="center" style="background:#ffdead;" width="40%"  | Amount
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |
 * align="center" |Gold Musketeer Ring
 * align="center" |
 * align="center" |+3
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |
 * align="center" |Royal Knight's Sollerets +1
 * align="center" |
 * align="center" |+3
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |
 * align="center" |Royal Knight's Sollerets +2
 * align="center" |
 * align="center" |+4
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |
 * align="center" |Temple Knight Army Shield +1
 * align="center" |
 * align="center" |+3
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |
 * align="center" |Temple Knight Army Shield +2
 * align="center" |
 * align="center" |+4
 * }

Magic Attack Bonus

 * {| border="0" width="60%" cellpadding="2" cellspacing="2"

! align="center" style="background:#ffdead;" width="10%" | Level ! align="center" style="background:#ffdead;" width="40%" | Name ! align="center" style="background:#ffdead;" width="10%" | Type ! align="center" style="background:#ffdead;" width="40%"  | Amount
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |
 * align="center" |Bastokan Circlet
 * align="center" |
 * align="center" |+3
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |
 * align="center" |Republic Circlet
 * align="center" |
 * align="center" |+5
 * }

Mind

 * {| border="0" width="60%" cellpadding="2" cellspacing="2"

! align="center" style="background:#ffdead;" width="10%" | Level ! align="center" style="background:#ffdead;" width="40%" | Name ! align="center" style="background:#ffdead;" width="10%" | Type ! align="center" style="background:#ffdead;" width="40%"  | Amount
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |
 * align="center" |Grand Knight's Ring
 * align="center" |
 * align="center" |+3
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |
 * align="center" |Tactician Magician's Hat +1
 * align="center" |
 * align="center" |+3
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |
 * align="center" |Tactician Magician's Hat +2
 * align="center" |
 * align="center" |+4
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |
 * align="center" |Tactician Magician's Slops +1
 * align="center" |
 * align="center" |+3
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |
 * align="center" |Tactician Magician's Slops +2
 * align="center" |
 * align="center" |+4
 * }

Convert HP to MP

 * {| border="0" width="60%" cellpadding="2" cellspacing="2"

! align="center" style="background:#ffdead;" width="10%" | Level ! align="center" style="background:#ffdead;" width="40%" | Name ! align="center" style="background:#ffdead;" width="10%" | Type ! align="center" style="background:#ffdead;" width="40%"  | Amount
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |
 * align="center" |Tortoise Shield
 * align="center" |
 * align="center" |+15
 * }