Level

A numerical value signifying your approximate power. The higher your level, the more powerful your character is. Levels are gained by killing mobs for experience points. Each level requires you to gain more and more experience points until you can “Level Up”.

For example: At level 1 you start with zero experience points (XP). To level up to level 2, you must gain 500xp. Once you gain level 2, you must gain 750xp to get to level 3. (Experience required for next level is not a linear increase)

As you gain levels, your stats will increase, giving you more HP, and more MP (if you’re a caster). Also, jobs get abilities at certain levels (i.e. Warriors get the ability Provoke at level 5) and casters gain access to certain spells as they level up.

If you die, you lose approximately 10% of the XP required to get next level(i.e. If you need 5000xp to get to next level, you lose 500xp if you die). If this loss brings your current XP total below zero, you level down (losing access to all abilities and spells of the higher level, if any). For example: A level 5 Warrior who levels down to level 4 may no longer use Provoke.

Certain items (e.g. furniture) can lessen the amount of XP lost upon death, and certain spells can give you back some XP lost from death (see Raise).

The current maximum levels a character can gain is 75.