Thread:Karuberu/@comment-195370-20171116220936/@comment-193051-20171212000318

Yeah, so "use delay" for enchantments was changed to "charge delay" because there was some overlap in usage and I wanted to take this as an opportunity to correct that. "Use delay" now refers only to the delay between using the item and when it's actually consumed. I think it's only used by medicines right now, but could be used by all items if we wanted to add that data.

I made a few other parameter-related adjustments as well:
 * The "type" parameter for weapons and food is now "weapon type" and "food type", respectively.
 * The "element" and "strength" parameters for furnishings are now "aura element" and "aura strength".
 * Support for the "ilevel" and "su" parameters has been removed in order to simplify things (they are still supported by the original templates, however).