Equipment Scaling

The new changes will also allow players to equip gear beyond that allowed under previous level restrictions. This applies not only to the new Level Sync system, but also to level restrictions brought about by entry into battlefields, assaults, Ballista, areas such as Riverne, and so on. Though the level of gear will no longer play a role in determining whether or not it may be equipped, level restrictions will cause statistics and effects to be adjusted.

Further, gear changes may be made as normal while the level restriction is in place, given that the player is able to equip that gear on their actual level.

Items consumed through usage of the beastmaster ability "Call Beast" are determined by the character's level after the level restriction is in place.

[Attributes affected by level restrictions] Damage / Defense / HP / MP / Status / Accuracy / Attack / Ranged Accuracy / Ranged Attack / Magic Accuracy / Magic Attack / Evasion / Enmity / Healing HP / Healing MP

The above attributes will be adjusted to the level of the character after the level restriction is in place, while all other attributes will become invalid. Also, negative attributes will not be adjusted, but will retain the same value.

Latent effects on items affecting damage, defense, or any of the other attributes listed above, will also be adjusted to the character's level after the level restriction is in place.


 * Certain statistics for specific equipment slots may be totally negated, regardless of level.
 * Damage ratings of weapons will be indirectly affected by attack speed ratings, while defense values will be indirectly affected by the character's main job.
 * Item text will not reflect changes to attributes imposed by level restrictions.
 * Further equipment attribute-related adjustments in the Level Sync system are scheduled to take place in future version updates.

Examples of items adjusted by level restrictions:



Red text: Attributes will be scaled down based on the character's level after level restriction is in place. Blue text: Attributes will not be scaled down, and will take effect as normal. Gray highlighted text: Attributes will be negated entirely.