Blue Mage/Equipment Guide

Weapons
A Blue Mage should usually have a Sword as their primary weapon, as the accuracy of physical spells depends on the accuracy of the weapon.

1: Wax Sword (1.6/1.93) 7: Sapara (2.29/2.61) 7: Xiphos (2.11/2.43) 10: Royal Archer's Sword (2.63) 13: Scimitar (3.31/3.65) 13: Brass Xiphos (3.16/3.51) 18: Fire Sword (4.0/4.4 + fire damage) 24: Nadrs (4.58 + poison, drop from Cargo Crab Colin) 27: Gladius (4.47/4.86) 28: Mithran Scimitar (4.83, DEX+3) 30: Centurion's Sword (5.07, acc+3 att+4) 30: Broadsword (4.89/5.29) 34: Bastokan Sword (5.48/5.92, acc+3 att+4) 37: Holy Sword (5.87/6.30 + light damage) 38: Divine Sword (5.92/6.34 + light damage) 40: Immortal's Scimitar (6.61, MP+10 STR+1 INT+1) 40: Combat Caster's Scimitar (6.81, acc+3 att+5) 43: Combat Caster's Scimitar +1/2 (7.26/7.74, acc+3 att+5) 47: Flame Blade (7.63/8.09 + fire damage) 53: Darksteel Falchion (8.31/8.95) 55: Musketeer Commander's Falchion (9.15, acc+3 att+6) 55: Kilij (7.88/8.38, MP+15/20) 55: Wise Wizard's Anelace (9.03, att+14) 60: Leech Scimitar (9.66 + MP drain, MP+12) 62: Cutlass (9.41/9.91) 64: Jagdplaute (8.83/9.33, STR+2/3 AGI+2/3 VIT+2/3) 65: Ifrit's Blade (9.15 + fire damage, STR+3 att+10, ) 67: Platinum Cutlass (9.41/9.91, DEX+1/2) 69: Wing Sword (9.55/10.14 + wind damage, STR+2/3 AGI+2/3 VIT+2/3) 71: Senior Gold Musketeer's Scimitar (10.73) 71: Sapara of Trials (9.66, ) 72: Dissector (9.35, crit+6% ) 72: Martial Anelace (9.75, TP bonus) 72: Shiva's Shotel (9.38, acc+8 INT+5 )

Shield
Blue Mage has a very limited selection of shields, and no shield skill, but some shields can provide stat bonuses if you aren't /NIN.

30: Various subjob shields (i.e. Pilferer's Aspis for /THF) 30: Tortoise Shield 58: Astral Shield 68: Astral Aspis 74: Genbu's Shield

Ranged
Blue Mage has no throwing skill, but some throwing items provide useful stat bonuses. Items that go in the Ammo slot can be swapped around without losing TP, so you can swap between, say, Tiphia Sting for physical Blue Magic and Phantom Tathlum for magical Blue Magic.

1: Happy Egg, Fortune Egg, Orphic Egg 15: Rogetsurin (for pulling) 25: Morion Tathlum (MP+3 INT+1) 30: RSE sachets: Elvaan gives STR+2, Tarutaru gives INT+2, Hume gives +1 of each 43: Junior Musketeer's Chakram +1/+2 (STR+2/3 outside nation's control) 50: Mantra Coin (MP+12) 58: Tiphia Sting (acc+2 att+2) 61: Death Chakram (from Pulling the Strings solo ENM60) 66: Phantom Tathlum (MP+10 INT+2) 75: Aureole (macc+8, drop from Absolute Virtue)

Head
1: Bronze Cap (2/3) 1: Cache-Nez (2, Enmity+2) 1: Copper Hairpin (MP+5/6) 6: Traveler's Hat (3, MND+1) 7: Leather Bandana (3/4) 9: Compound Eye Circlet (4, Evasion+5) 10: Brass Hairpin (MP+10/11)