Operation Desert Swarm

Possible Rewards
Your armoury crate will load out of the following groupings:

Tips

 * The Platoon Scorpions use only the AoE Scorpion specials:
 * Wild Rage: Stuns those in the AoE
 * Earth Pounder: Binds those in the AoE


 * The AoE they use gets stronger as they die - by the time there is only 1 left it can hit for up to 600 damage. (A full merited Tarutaru BLU with Cocoon and Protect IV has taken 632 damage while killing the last scorpion)
 * Whenever one does an AoE, the others will wake up and do the same AoE if it is close.
 * If they are close enough to mimic each others AoE maneuvers they share a small amount of hate.
 * Sometimes after an Earth Pounder you see the message "The platoon scorpion's legs are lodged in the rocks!" which indicates that they are bound.
 * Sometimes after a Wild Rage you see the message "The platoon scorpion does not have enough energy to attack!" and it stops attacking for about 10 seconds.


 * They cannot be feasibly slept after the 3rd or 4th Sleep. Their Sleep resistance increases drastically when only few of them are left. Bind and Gravity are suggested.
 * Lullaby is never resisted, but loses about 4 seconds of duration with each cast. By the 9th cast it wears off immediately.
 * The Scorpions can resist a Lullaby by a Bard subjob.
 * Can be 4-manned with MNK/NIN, BLU/NIN, DRK/NIN, and BLM/WHM. BLM sleepga them all while the other 3 take them out.
 * Can be 2-maned with BLM/RDM and RDM/BLM or 2xBLM/RDM. Just using a nuke/sleepga combination.
 * Can be done by x4 BLM + 1x BRD. Nuke, Horde Lullaby/Sleepga, Nuke, repeat.

Strategies and Videos

 * Strategies
 * Videos