Clear Mind

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Job Trait Overview

 * Game Description: Increases the amount of MP recovered while resting.
 * Job Traits are always active.
 * Further Notes:
 * Each upgrade of this trait increases the amount of MP Recovered While Healing.
 * Repeats of this trait do not stack.
 * For example, a Level 31 RDM/BLM will not receive Clear Mind I twice.
 * Standard recovery of MP per tick while resting without this trait is as follows: +12, +13, +14...

Equipment that Enhances this Trait

 * Although no equipment directly enhances Clear Mind, there is equipment that increases your MP Recovered While Healing.


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Clear Mind I

 * Obtained:
 * Summoner Level 15
 * Black Mage Level 15
 * White Mage Level 20
 * Red Mage Level 31
 * Blue Mage Level 24/42/42


 * MP Per Tick: +15, +16, +17...

Clear Mind II

 * Obtained:
 * Summoner Level 30
 * Black Mage Level 30
 * White Mage Level 35
 * Red Mage Level 53


 * MP Per Tick: +18, +19, +20...

Clear Mind III

 * Obtained:
 * Summoner Level 45
 * Black Mage Level 45
 * White Mage Level 50
 * Red Mage Level 75


 * MP Per Tick: +21, +23, +25...

Clear Mind IV

 * Obtained:
 * Summoner Level 60
 * Black Mage Level 60
 * White Mage Level 65


 * MP Per Tick: +24, +26, +28...

Clear Mind V

 * Obtained:
 * Summoner Level 70
 * Black Mage Level 75


 * MP Per Tick: +27, +30, +33...