Category:Qutrub



The qutrub wrap themselves in bandages to slow the decomposition of their rotting bodies. Unlike the shambling undead that are afflicted with a curse after dying, these corpse-eating ghouls are beings that have succumbed to the charms of the Lamiae while still alive. Through dark rituals, they willfully attain an undead existence in order to serve their foul mistresses for eternity. Seemingly still afflicted by the desires of the living, the qutrub hoard valuable trinkets, and feast on the dead to maintain the traces of flesh and blood remaining to them. It is said that the blade carried by each qutrub is infused with their discarded life essence.

General Information

 * System: Undead
 * Weaknesses: Fire, Light
 * Immune: Ice, Dark

Special Attacks

 * Hex Palm: Drains HP, goes through Utsusemi, only when attacking with their fists.


 * Leaping Cleave: Single target damage, absorbs one Utsusemi shadow. Used only when wielding their initial sword, or the dagger on their backs.


 * Mangle: 3 Hit Cone Attack, Utsusemi blockable. Used only when wielding their initial sword, or the dagger on their backs.


 * Spinal Cleave: Single Target Damage, goes through Utsusemi, after first weapon is broken.


 * Animating Wail: AoE Haste


 * Fortifying Wail: AoE Protect

Other
In order to break a Qutrub's sword or dagger you must attack their right arm. They carry 2 of them, and their Special Attacks will change depending which weapon they wield. Spinal Cleave is only used once they lose their first sword and attack with their fists. Qutrub will periodically switch between their fists and the dagger on their back; should this second dagger break, the Qutrub's access to the attack Spinal Cleave will cease, since this attack makes use of the second dagger.

Historical Backgound
A qutrub in Middle Eastern folklore is a type of jinn or demon, similar to a ghoul because it was said to haunt graveyards and eat corpses.