Talk:Rubicund Cell

Rubi testing
To see how rubi cells affected drop rates, I kept track of the number of rare items dropped from my Qilin runs, both with and without rubi.

With 3 rubi (no cobalt): 104 runs, 0 Coruscanti, 3 Lux, 3 boots, 10 gorgets, 6 pouches. Total of 22 "rare" drops in 104 runs, for a drop rate of 21.2%.

With zero rubi (zero cobalt): 68 runs, 0 Coruscanti, 0 Lux, 1 boots, 5 gorgets, 4 pouches. Total of 10 "rare" drops in 68 runs, for a drop rate of 14.7%

Conclusions:

Rubi does increase the drop rate for rare items (for those statisticians    among you, the student's t-distribution odds of this distribution      without rubi cells being a dependent variable are less than 10%)

3 x Rubi increases Qilin drop rates by ~50% (14% to 21%)

Qilin is a stingy b*gg*r when it comes to Coruscanti