Magus Attire +1 Set



Number of Pieces: 5 Cost to store: Cannot be stored


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! width="5%" | Level ! width="45%" | Armor Piece  [ Head ] All Races DEF: 24 MP +25 INT +5 MND +5 Enhances monster correlation effects Lv. 74 BLU  [ Body ] All Races DEF: 45 HP +17 MP +17 STR +5 DEX +5 Blue Magic skill +15 HP recovered while healing +1 MP recovered while healing +1 Lv. 74 BLU  [ Hands ] All Races DEF: 17 MP +20 STR +3 INT +3 Parrying skill +10 Increases chance to learn blue magic Lv. 74 BLU  [ Legs ] All Races DEF: 34 HP +25 DEX +5 VIT +5 AGI +5 Spell interruption rate down 12% Lv. 74 BLU  [ Feet ] All Races DEF: 14 HP +18 MP +18 Accuracy +3 Evasion skill +10 Enmity -5 Lv. 74 BLU
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 * 74
 * Magus Keffiyeh +1
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 * 74
 * Magus Jubbah +1
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 * 74
 * Magus Bazubands +1
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 * 74
 * Magus Shalwar +1
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 * 74
 * Magus Charuqs +1
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 * }

Set Summary

 * Defense +134
 * HP +60
 * MP +80
 * STR +8
 * DEX +10
 * VIT +5
 * AGI +5
 * INT +8
 * MND +5
 * Accuracy +3
 * Evasion skill +10
 * Blue Magic skill +15
 * Enmity -5
 * HP recovered while healing +1
 * MP recovered while healing +1
 * Spell interruption rate down 12%
 * Parrying skill +10
 * Increases chance to learn blue magic
 * Enhances monster correlation effects

Historical Background
The word 'Magus' is used across the globe to represent mystics of all sorts, from fortune-tellers to priests in charge of services, notably funerals and star-reading. In general, magi were considered more humane than sorcerers or wizards, called on by holy kings and queens for wise advice.

'Magus' is also the Blue Mage character from Final Fantasy VI, and the anti-hero from Chrono Trigger, although the latter's only monster-based power was to control and communicate.