Besieged/Besieged Allies

Mercenaries are not alone in Besieged. Imperial soldiers and other reinforcements also lend their skills to drive out the beastman hordes.

These soldiers were recruited from among the inhabitants of Al Zahbi. Their desire to protect their homeland is strong, and their morale is second to none. However, due to their lack of formal training and proper equipment, they have a tendency to falter in the heat of battle.
 * Volunteer Soldiers

These soldiers receive a stipend from the Aht Urhgan Empire for their services. As members of the Imperial Army, they possess not only quality weapons and armor, but have also received extensive training. Among their number are seasoned veterans who have been brought in from the front lines of the conflict with the Far East.
 * Imperial Soldiers

The Grand Vizier directly commands this unit of elite special forces. Their original duty was to protect the Empress from harm and maintain order in the Empire, but they also participate in Besieged battles under certain conditions. The Immortals use the skills learned in their rigorous blue mage training to command the defending army in battle and provide logistic support.
 * The Immortals

When the treasury permits, the Imperial Army hires Goblin mercenaries. Goblin mercenaries are battle-hardened professionals and should not be judged by their diminutive appearance. Their only drawback is their wavering sense of loyalty, which has a tendency to change with the tide of battle...
 * Goblin Mercenaries

These beastman soldiers are hired on a provisional basis when mercenary numbers are low. The Qiqirn are brought straight out of the shops and guilds where they usually work in town, and thus are unaccustomed to battle. However, they can use their impressive archery skills and devious traps to confound the enemy and occasionally alter the course of battle.
 * Qiqirn Mercenaries

These five generals have been personally charged by the Empress with the defense of Al Zahbi. They are each allowed a name that corresponds with the symbols of the Empire. The Imperial symbols consist of five serpents, each associated with an element--fire, water, earth, wind, and the heavens. Each general possesses a mirror used to open the Hall of Binding, so their protection in battle is crucial.
 * Serpent Generals


 * A good strategy for Besieged is to find one of the Generals and stick with them. If you are a damage dealer, /assist them and attack their target. If you are a healer, buff them with Protect/Shell/Haste and help keep them alive if they get in trouble. Be sure to check before Besieged starts that the General you want to help hasn't already been captured.


 * Skyserpent General Rughadjeen (Elvaan PLD): starts J-7, in the middle of Ulthalam Parade
 * Rughadjeen is usually the first to fall, as the enemy overruns Ulthalam Parade.
 * Rughadjeen is always the Serpent General in the opening/closing cutscenes of Besieged if he is present in Al Zahbi.
 * Flameserpent General Gadalar (Hume BLM): starts G-11, in Springserpent Square by the AH
 * Gadalar is usually the second to fall.
 * Gadalar will be present in the opening/closing cutscenes if Generals Rughadjeen and Zazarg have both been captured.
 * Waterserpent General Mihli Aliapoh (Mithra WHM): starts in Flameserpent Square
 * Mihli appears in the opening/closing cutscenes of Besieged if Generals Rughadjeen, Zazarg, and Gadalar have all been captured.
 * Stoneserpent General Zazarg (Galka MNK): starts H-10 upstairs, in Chocobo Alley
 * Zazarg takes the place of Rughadjeen in the opening/closing cutscenes if Rughadjeen has been captured.
 * Galeserpent General Najelith (Hume RNG): starts J-9 upstairs, in Galeserpent Square
 * Unknown at present which Generals may be present for Najelith to appear in the cutscenes, but Rughadjeen and Zazarg must definitely both be captured.