Qilin

{{NM-Notes |Spawn Conditions  =*Spawned by examining a Planar Rift at (F-6), (F-9) or (J-6) on the Second Map of The Shrine of Ru'Avitau while in possession of an Ashen Stratum Abyssite III and a {{KeyItem}}Voidstone. |Companions-Summons =*Summons alternate versions of the lesser sky gods one at a time, like Kirin. The summoning order is random, and more than one (up to all four) can be out at a time if they are not killed. The first is summoned approximately 2-5 minutes into the fight, with additional summoned every 2-3 minutes thereafter. They will not use 2-hour abilities, and once killed they will not be re-summoned, but they do use all of their counterparts' TP moves as well as cast higher tier versions of the spells associated with their element. They also have a permanent aura associated with their respective elements: Xuan Wa (Genbu) - Poison Aura, Bai Hu (Byakko) - Flash Aura, Qing Long (Seiryu) - Silence Aura, Zhu Que (Suzaku) - Paralyze Aura |Special Abilities = |Passive Traits    = |Physical Qualities = |Magical Qualities = |Further Notes     =
 * Heat Breath: {{fire|Fire}}-based Breath Attack. Does upwards to 1,000 damage.
 * '''Great Sandstorm: Single target {{earth|Earth}} damage and Blind {{Status Effect|Blind}}.
 * Great Whirlwind: Conal {{wind|Wind}} damage and Choke.
 * Tail Smash: Single target physical damage.
 * Tail Swing: Single target physical damage and Bind {{Status Effect|Bind}}.
 * Deadly Hold: Single target critical damage.
 * Breakga
 * Sleepga
 * Slowga
 * Quake (AoE)
 * Stone V
 * Stonega IV
 * Stoneja
 * Immune to Stun.
 * Unlike Kirin, Qilin does not use Astral Flow.
 * It is typical to burn Qilin down before allowing him to summon all of his minions, assigning paladins to hold the adds as Qilin summons them.