Lamia No.13 (Mission)

Walkthrough
Kill Lamia No.13.
 * You start on the ship in SE (I-8).
 * Lamia No.13 may be found wandering on either of the two islands in the map.
 * Lamia No.13 uses normal Lamia special attacks and Belly Dance.
 * Belly Dance: 15' AoE Charm. Hits only the party or only the Fallen, depending on who has hate. Players with hate can avoid being charmed by facing away.
 * Note! Even if you, personally, do not have hate, Lamia No.13 will charm you if she uses Belly Dance on the party, so be careful to stand far away from her and each other should one of your party members get her attention.
 * Dispel, Finale, Geist Wall, Lunar Roar, Blank Gaze and Dark Shot will remove the Charm effect on the Fallen so that they fight on your side.
 * You can also Dispel Charm on charmed party members. You may accidentally remove protective buffs first though, meaning the charmed player can still attack you while you wait on recast timers.  Since party members are likely to be charmed at least once it may be best not to use Protect, Shell, or other defensive spells and abilities. This includes Fallen Soldiers so it's probably not very wise to Haste them or buff them otherwise.
 * Take care when dispelling the charmed Fallen Imperial Trooper. Being a DRK type, it can cast Absorb spells, which cause it to be buffed with various stat-up buffs.  It is possible for Dispel abilities to target these buffs instead of the charm, meaning it could take multiple successful Dispels to remove its charm status. His casting of this is very random however, and going through the whole run without him casting an Absorb spell is not unlikely.
 * The BLU spell Geist Wall is to be used carefully . If you are able to use it without affecting Lamia No.13 you won't get Charmed since you don't get onto her hate list, but if Geist Wall affects Lamia No.13, the BLU WILL get charmed at the same time that as the fomor! (Remember that Geist Wall is a close range AoE attack)
 * It is also possible to Sleep the Fallen instead of using Dispel on them.
 * Lamia No.13 has roughly 10,000 HP at 60 cap.
 * No matter the cap, if consistently dispelled and healed to be able to deal damage the whole time, it takes around twenty to twenty-five minutes for the Fallen Soldiers to kill the Lamia without any other damage source, making a party of three dispellers a slow but very safe option.
 * When Lamia No.13 is defeated, the Rune of Release appears in NE (H-8).