Talk:Yearner

About melee hits..
"Melee strikes deal 100-150 per hit on a PLD77 with around 600DEF and PDT-5%."

It didn't do any melee hits on me. Only used TP moves throughout the entire fight, preferably Carousel. Edited article to reflect this. Zaphor 20:15, July 18, 2010 (UTC)

Fight Stats
No melee attacks, endless stream of Carousels. Shadows, even Third Eye completely useless on this, only used Brain Spike 3 times in a 30min fight, and with its high eva and def, hate is rarely lost on the tank.

PLD79/WAR39, DEF 750, PDT-6%: Carousel did ~140 damage on average. Brain Spike as well, but was only used 3 times, so hard to tell.

Material Fend is an evasion boost that can be easily dispelled.

Shield seemed rather useless, next time I'll either dual sword for more Atonements, or Terra's Staff if we have another DD (SMN would work well I assume as well). And speaking of Atonements.. either it has situational magic resistance, or some kind of hate reset, cause sometimes Atonement would only do 90 damage, even after full round of hate moves (I tend to say magical resistance, because hate was on me almost full time).

And I'm saying "almost" full time because the only times I've lost it was when it did Impalement (reduces HP to 10% and hate reset), but it only did that three times the entire fight, once it missed too.

It also seemed to have some kinda physical damage resistance.. well geared RNG hit it for 88 damage on average, 122 on crits. 473 damage averagely on WS/Barrage.

Over a 30min fight, I (as PLD) did 6947 damage to it, the RNG did 20671 (RNG was dead for a while though, after those Impalements). Assuming some dots from RDM, that would bring it's total HP to ~28k. In that time it did 174 Carousels, 3 Brain Spikes, 3 Impalements, it missed 10% of its Carousels, which makes me think that THF/DNC tank might actually not be half bad, but not sure about its WS acc behaviour, maybe I just got lucky.

So yeah, overall not hard fight, tank to wall, preferably PLD/WAR (dual wielding or earth staff), and ranged DDs. No drop, neither grip nor abyssite. Zaphor 20:15, July 18, 2010 (UTC)

Testimonials

 * Trio PLD/WAR, RDM/WHM, RNG/SAM. Didn't have many problems, but all had rather good gear, would have been harder otherwise. Spawned in the middle of the corse area far NW, and pulling it was harder than the actual fight. Pulled it to one of those canyon paths and tanked it agains the wall. RNG did good here cause he didn't get hit by Carousel, would have been very messy otherwise. Zaphor 20:15, July 18, 2010 (UTC)