Geomancy Attire Set



Number of Pieces: 5 Storage Options:


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! width="5%" | Level ! width="45%" | Armor Piece  [ Head ] All Races DEF:70 HP+17 MP+40 STR+10 DEX+10 VIT+10 AGI+10 INT+19 MND+19 CHR+14 Evasion+16 Magic Evasion+51 "Magic Def. Bonus"+2 Haste+5% Elemental Magic skill +15 Enhances "Cardinal Chant" effect Lv. 99 GEO  [ Body ] All Races DEF:91 HP+25 MP+75 STR+13 DEX+13 VIT+13 AGI+13 INT+18 MND+18 CHR+18 Evasion+19 Magic Evasion+54 Dark Magic skill+15 Haste+2% "Mag. Def. Bonus" +3 Enh."Refresh" ef. Enhances "Life Cycle" effect Lv. 99 GEO  [ Hands ] All Races DEF:61 HP+35 MP+37 STR+4 DEX+17 VIT+16 AGI+3 INT+12 MND+21 CHR+12 Evasion+10 Magic Evasion+25 "Magic Def. Bonus" +1 Geomancy skill+15 ''' Physical damage taken -1% Haste+3% Luopan: Damage taken -10% Lv. 99 GEO  [ Legs ] All Races DEF:78 HP+55 MP+59 STR+16 VIT+8 AGI+11 INT+21 MND+15 CHR+12 Evasion+12 Magic Evasion+73 Enhances "Fast Cast" effect Spell interruption rate down 20% "Magic Def. Bonus" +3 Haste+4% Lv. 99 GEO  [ Feet ] All Races DEF:48 HP+6 MP+37 STR+6 DEX+7 VIT+6 AGI+21 INT+11 MND+12 CHR+21 Evasion+25 Magic Evasion+73 "Magic Def. Bonus"+2 Movement speed +12% Haste+2% Lv. 99 GEO
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 * 99
 * Geomancy Galero
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 * 99
 * Geomancy Tunic
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 * 99
 * Geomancy Mitaines
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 * 99
 * Geomancy Pants
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 * 99
 * Geomancy Sandals
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Set Summary

 * Defense +348
 * HP +138
 * MP +248
 * STR +49
 * DEX +47
 * VIT +53
 * AGI +58
 * INT +81
 * MND +85
 * CHR +77
 * Evasion +82
 * Magic Evasion +276
 * Magic Def. Bonus +11
 * Haste +17%
 * Elemental Magic skill +15
 * Dark Magic skill +15
 * Geomancy skill +15
 * Enhances "Cardinal Chant" effect
 * Enhances "Life Cycle" effect
 * Enhances "Refresh" effect
 * Refresh effect: 2 MP/tick
 * Enhances "Fast Cast" effect
 * Physical damage taken -1%
 * Spell interruption rate down 20%
 * Movement speed +12%
 * Luopan: Damage taken -10%

Historical Background
Geomancy or "earth divination" is a method of divination that interprets markings on the ground or the patterns formed by tossed handfuls of soil, rocks, or sand. The most prevalent form of divinatory geomancy involves interpreting a series of 16 figures formed by a randomized process that involves recursion followed by analyzing them, often augmented with astrological interpretations.

Once practiced by people from all social classes, it was one of the most popular forms of divination throughout Africa and Europe in the Middle Ages and the Renaissance. Books and treatises on geomancy were published up until the 17th century when most occult traditions fell out of popularity. Geomancy has recently seen a new interest through the works of John Michael Greer and other practitioners, with more mainstream occult circles practicing and teaching geomancy.

In Renaissance magic, geomancy was classified as one of the seven "forbidden arts", along with necromancy, hydromancy, aeromancy, pyromancy, chiromancy (palmistry), and spatulamancy (scapulimancy).