The Jester Who'd Be King

Walkthrough

 * Get the mission from the gate guard. You need at least 80% of your Rank Points bar filled to receive this mission.
 * Speak with Apururu in the Manustery who will explain that her brother is locked in a Dungeon, and only you can save him, by collecting five rings to open the dungeon door. These rings are mostly from past missions - you have to go speak with the NPCs to collect them, as you no longer possess them. Collect the four rings from:
 * Apururu - Manustery Ring (Manustery. Windurst Woods - received upon first conversation/cutscene)
 * Tosuka-Porika - Optistery Ring (Optistery, Windurst Waters)
 * Sedal-Godjal - Aurastery Ring (J-8, Davoi)
 * Rukususu - Rhinostery Ring (F-6, Lower level of Fei'Yin)


 * Once the four rings have been collected, speak with Apururu again, who will send you to Kupipi (in Heavens Tower), who tells you that to collect the last ring you must go to Outer Horutoto Ruins.
 * A party composed of at least 14 level 65 players, 6 level 70 players, or 2-3 level 75 players is recommended for the fight.
 * Go to the F-4 West Sarutabaruta tower. Once inside, go through the Cracked Wall at I-6 on the first map, then to the one at G-8 on the next map.
 * Rest to full and buff up before examining the cracked wall - examining triggers the fight immediately.
 * You'll be fighting two level 72 Cardian NMs: Queen of Coins (RDM) and Queen of Swords (PLD). They are immune to sleep and silence, but susceptible to bind. Once the mobs are dead, examine the Cracked Wall for a cutscene, then return to Windurst.
 * If you spawn the Queen Cardians by clicking the Cracked Wall with Sneak active, they will not aggro. When pulled with a ranged attack or a magic spell, just be at good distance (20'+), they will not link (they will aggro to magic). In this manner, you only need to fight one of the two Cardian; the one that does not aggro will eventually despawn, and you may then click the Cracked Wall again to continue.
 * If you are sneak-popping and pulling either Cardians from a distance, you must wait for the other to despawn before you kill the one you are currently fighting. Killing the one you are fighting before the other despawns results in no cutscene when you re-examine the wall, requiring you to zone out and back into the area to re-spawn and kill again.
 * You must zone out and back into the area, logging out of and back into the game does not work.
 * They will use their respective 2-hour abilities. For this reason, it is not advisible to attempt to solo the Red Mage.
 * Can be soloed by a Black Mage 75, using manafont, tier IV spells, Ancient Magic 2, and bind.
 * Can be easily soloed by a Summoner 75 (with Fenrir), while using Spirit Taker on "Easy Prey" mobs around to recover MP. Astral Flow, food & drinks not necessary. It's easier to solo the RDM using this technique.
 * Can be soloed by a Thief 75 or similarly evasive job using Utsusemi and Bloody Bolts (which seemed to always drain for 75 HP). Definitely should solo the PLD, since the Red Mage casts Diaga II.
 * Both Cardians can use Bludgeon and Deal Out. Both abilities can be absorbed by shadows.  Bludgeon will take anywhere from 1-3 shadows, and Deal Out can take all shadows.
 * Recommended that THF uses STR food/gear rather than evasive gear, given that the main problem is keeping up with PLDs cures rather than dodging attack.


 * Speak with Apururu for a cutscene.
 * Go to Shantotto for another cutscene. She will give you the Glove of Perpetual Twilight.
 * Go back to Apururu. During this cutscene with Apururu, she'll ask you to meet her at the Dark Dungeon.
 * Head now to the Horutoto tower entrance at J-7 in East Sarutabaruta. Past the Three Mage Gate, and at I-7, you will find the Gate of Darkness. Examine it for yet another cutscene.
 * Return to Windurst, the Manustery, and Apururu, for a final cutscene and the completion of the mission.
 * Optionally, you can now go to Shantotto in Windurst Walls for additional storyline.

Game Description

 * Mission Orders:
 * The time for the Dark Dungeon jailbreak is at hand! At the request of the Manustery, you are to collect the ministry rings from all the five ministers.