Gil Garden Guide by Egomzez

The Guilt-Free Gil Garden Guide
Everyone wants one and here is the secrets to getting one. The guilt-free gil garden. This is by no means the effortless and no investment gil garden, but for a minimimal investment you can start generating gil on a regular basis with no wait for ever changing auction house prices.

The gil garden works on a simple premise: buy from a NPC to garden and sell what you produce to a NPC for a gain over what you spent.

This is the ultimate gil garden. There are other gil gardens, but they depend on Auction House pricing, which is all over the place. This guide, of course, is my experience and you can take it or leave it.

Set Up

 * 1) Get a pot. Basic pots can be bought from npcs in each city for around 1k each:  The starting theory is the pot sold in the city works best in that city.  Until proven otherwise this guide operates from that.

Don't put your pots on the ground! Get a Workbench or Maple_Table. Given you have the pots and table you should automatically get the mogenhancement for gardening, which will help keep your plants alive.

Depending on what you place your pots on your initial investment for a full gil garden is gonna be around 13k, but once that is paid you wont have to pay for it again. A porcelain gil garden may run you about 50-70k, so you should know what you are doing if you are gonna spend that kind of money.

Guilt-Free Part
So now your setup is set up. What you need to do is go to whitegate. If you can't get to whitegate then your are gonna have a much harder time with this specific setup because the guilt-free part comes from buying your seeds from a npc.


 * Khaf_Jhifanm Aht_Urhgan_Whitegate in ferry dock going to Mhaura {H-11}

The seeds go for 320 gil each. I am really gonna aggravate some folks because starting today, as I can, I will make the seeds availalble for sale on AH for about 4239. Thats cost + tax to post seeds. This is 2.7k cheaper than what other folks are selling for. This is mostly to give some of my LS members access since they can't get to whitegate.

Garden Part
The key to making this work is going to be using mules. A single 10 pot garden may only net you about 12-18k every 5 - 6 days. I have 60 pots running so that nets me around 100k every 5 - 6 days. The other key to this is making a habit of it. Check garden twice a day. Make it the log-in ritual. Go to each garden and check the plants. My habit is to check a plant and if moogle says. "It's doing well!" I recheck until moogle says "It's growing well." This may not be of any consequence. Sometimes the first check pulls up the more favorable message. In my thinking it's better to leave a plant when the moogle says it is growing rather than doing. As time goes on we will see how this contributes to crop. I imagine you can get by with checking plants once a day, but gettting in the habit of twice or more means you won't neglect them. A crop of dead plants is a sad thing. I have done it, so I know. With wild grass the first day produces a green ball in the pot. Second day its a cone. Third day the cone has a second layer and is about when you feed the plant a crystal. Fourth day it has a third layer. Fifth day a flower shoot. 6th day the shoot glows. Then you can harvest.

Gil Part
Depending on what crystal you feed the plant well determine the crystals you get from the harvest. So far I have found I get back about as many, if not more, crystals that I put into the garden. This is good. The garden sustains itself and if you are daring you can try gardening with various crystals. All should give you sellable items. My main focus has been feeding with water and fire crystals becuase these produce the Tokopekko_Wildgrass and Garidav_Wildgrass which npcs for 420 - 475 each. Ice crystals produce carrots and they sell well too, but I haven't seen them in large batches like the grasses. You essentially get 4 types of sellable items. Crystals, which you can put back into gardening; Gysahl_Greens, which you should put into leveling your choco digging skill becuase they dont sell well ( as a novice choco digger I can pull up at least two elm logs with 4 stacks of Gysahl_Greens); Azouph_Greens and Sharug_Greens (the other greens) sell for around 220-240 each; Tokopekko_Wildgrass and Garidav_Wildgrass  or Zegham_Carrot and Vomp_Carrot for 420-475 each. This is strictly NPC sales. If you ahve the patience to sell them on AH then you can make a bunch more gil, but be sure to check the dates and how frequently things sell on small town auctions. The greens sell real slow, though they are way over priced. Jueno and whitegate are all over the place in prices and in sale regularity. Also watchout because I notice in the Jueno AH the stacks sell for less than what NPCs will sometiems pay. THe best NPC to sell to would be the choco stables NPC in the city where you ahve the highest reputation. The npc that has given my best price regularly is Pikini-Mikiniin Mhaura at G-9

Caution about Crystals
As a gil garden you want to avoid using crystals that may produce items that are essentially worthless like Rock_Salt, Little Worm or La Theine Cabbage

DO NOT GARDEN WILDGRASS WITH WIND NOR EARTH

You can take a risk and garden with dark and light crystals, but proceed at your own risk. It's not a gil garden if all you get is junk, unless you really need colored rocks for leveling goldsmithing. But, I think you get the picture. Stick to fire, water, ice, and lightning for sure-gil gardening.

Recipe Link
Gardening:_Wildgrass_Seeds_Recipes

Good Luck. Let me know if this helps you get some gil or if there are other good guilt-free gil gardens to be had.