Talk:Magic Accuracy

God, this page was all wrong. I'm writing up a bunch of things to fix it up and make it actually correct.

There's a lot of things that deal with magic accuracy, but there's a lot of things that people think are big components and they're not.

I'll update this page in a few days... in addition to every single page dealing with BLM that has incorrect/not enough information.

- Synchro, Remora (RNG/BLM/BRD/NIN/RDM75)

I took the liberty of cleaning up some of the grammar and rearranging things in a more readable format. Please re-hash, cut, paste, spindle, and mutilate as you see fit. -Tsanth 02:03, 12 May 2006 (PDT)

I would like to add that the Magic Accuracy stat most likely works like melee Accuracy - 1 skill in a given kind of magic -> 1 Magic Accuracy for that kind of magic, 0.9 for every point after 200. Also, given that DEX/2 = 1 Accuracy, and we know that more INT (MND for white magic) reduces a spell's resist rate, then INT most likely increases the Magic Accuracy stat...maybe INT/2 = 1 Magic Accuracy as well. There's not much to support the INT/2 = 1 M.Acc theory, but the 1 Skill -> 1 M.Acc (0.9 post-200) is more than likely; may as well include it in the main article (specifying that it's a theory, of course) since we'll never know as long as we can't visibly see the M.Acc stat.

Oh, yeah, Dia and Bio aren't the only spells with guaranteed resist rates. Katon, Suiton, Raiton, Doton, Hyoton, and Huton will always do their effect; not only that, but the duration of their -30 resistance effect will always be ~15 seconds. Given that Ancient Magic gives the exact same -30 resistance for 15 seconds effect, I assume its effects are also guaranteed. Armando 08:13, 12 May 2006 (PDT)

I actually had dia resisted once against a magic pot in Upper D. Tower right after the opt used the shell effect special. --Gahoo 08:42, 12 May 2006 (PDT)

Don't pots have a TP move that lets them resist all spells for a while? (I believe the status is called Magic Shield.) Armando 09:20, 12 May 2006 (PDT)

yes, its similar to the ahirman move "arrow shield" that blocks all ranged attacks --uberfuzzy 13:42, 12 May 2006 (PDT)