Khimaira

Notes:

 * Spawns at (I-7) of Hediva Isle, Caedarva Mire, which can only be accessed via the North East Nyzul Isle portal at the Nyzul Isle Staging Point.
 * Respawns every 68 to 72 hours from previous death, or 12 to 36 hours after maintenance. During this period, spawn chances occur in one hour intervals.
 * Immune to Sleep.
 * Uses Draw In.
 * Uses Double Attack.
 * Builds resistance to Stun with repeated use. Because of this, players should avoid the use of Stun to claim Khimaira.
 * Resistant to Elemental Magic, but susceptible to melee and Avatars.
 * Black Mages should only use Ice based Elemental Magic outside of Elemental Seal.
 * Highly resistant to all Enfeebling Magic, including Red Mage Enfeebles and Bard Enfeebles. Black Mage Support Job is useful for landing debuffs with Elemental Seal.

Special attacks:

 * Dreadstorm - AoE Terror and 600+ damage.
 * Fossilizing Breath - Targeted Cone Attack Petrification.
 * Fulmination - 30' AoE Paralyze, Stun and 800+ damage. (Can only be used when HP is 35% and under.)
 * Plague Swipe - Backwards Cone Attack and Bio (Only used when hate is pulled from behind.)
 * Tenebrous Mist - AoE TP reset.
 * Thunderstrike - AoE Stun and 600+ damage.
 * Tourbillion - Three-hit physical AoE knockback, with Defense Down and 200-1200 damage, depending on Defense and how many hits connect. Can be evaded, or absorbed by 3 shadows.
 * Can only be used when its wings are up. Critical damage or Bashes from weapons has a chance to force Khimaira's wings to break temporarily.

Strategy Notes:

 * Tanks should stand in front of Khimaira with their backs to the South. This prevents Fossilising Breath hitting mages.
 * Attacks exceptionally fast. Using Elemental Seal with Slow or Elegy, or both, will help tanks keep their shadows.
 * At 35%, Khimaira can start readying Fulmination. This should be stunned by a Black Mage with Dark Magic equipment. RDM/DRK is also an option, but Khimaira is heavily resistant to Thunder based spells. As a result, a RDM/DRK can commonly get Stun resisted.
 * Fulmination is a damaging move that will hit your entire alliance. Just one Fulmination can cause enough damage to wipe an alliance.
 * Two Stunners is usually enough to prevent Fulmination, but more is recommended.
 * Fulmination is not common under 35%, but Khimaira can still use it back to back. Stunners should remain focused because of this.
 * Lightning Carol and Barthundra on tanks is recommended, just in case Stun is resisted.

Nyzul Isle:

 * Possible boss of the 60th, 80th, and 100th floors. One random Nyzul weapon will always drop.
 * On floor 100, Khimaira will also use Fulmination at low health. It will also drop two weapons: One for the job of the Runic Disc holder, and another random one.

Historical Background
In Greek mythology, the Chimera is a monster which had the head of a lion, the body of a goat, and the tail of a snake. Sometimes it is described as having both a lion’s head and a goat’s head. It was described as being female (despite being featured with a lion’s mane) and could breathe fire. The Chimera was slain by the hero Bellerophon riding the winged horse Pegasus. The Chimera resided in Lycia (located in Asia Minor [Turkey]). The Chimera was the offspring of Typhon and Echidna along with Cerberus, Hydra, Ladon, Ethon, and Orthrus. The more recent usage of the word refers to any creature that is a combination of other creatures, leading to its use in genetics research to describe a single organism with genetically distinct cells from from two different fertilized eggs, the first step in creating genetically engineered organisms. It is also a word in the English language which refers to a figment of the imagination or any unrealistic idea/concept or any plan that is totally impractical.

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