Blue Mage/Equipment Guide/Ranged

Ranged
Blue Mage has no throwing skill, but some throwing items provide useful stat bonuses. Items that go in the Ammo slot can be swapped around without losing TP, so you can swap between, say, Tiphia Sting for TP, Olibanum Sachet for physical Blue Magic, and Phantom Tathlum for magical Blue Magic. The Chakram weapons go in the Ranged slot, so equipping one of them resets TP.

1: Happy Egg, Fortune Egg, Orphic Egg 15: Rogetsurin (for pulling) 25: Morion Tathlum (MP+3 INT+1) 30: RSE sachets: Elvaan gives STR+2, Tarutaru gives INT+2, Hume gives +1 of each 43: Junior Musketeer's Chakram +1/+2 (STR+2/3 outside nation's control) 50: Mantra Coin (MP+12) 58: Tiphia Sting (acc+2 att+2) 61: Death Chakram (from Pulling the Strings solo ENM60) 66: Phantom Tathlum (MP+10 INT+2) 70: Hedgehog Bomb (MP+30 Enmity-1) 75: Aureole (macc+8, drop from Absolute Virtue, )