Paladin

Job Overview
Available after completing the quest A Knight's Test. Paladins specialize in close-range combat, just like warriors. However, through long hours of spiritual training, paladins have acquired the ability to cast white magic spells, making them even more valuable on the battlefield.

Abilities
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Job Abilities

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Job Traits

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Spell List
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Magic Skill Ratings

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Information
Role in Parties: Tank Weapon of Choice: Sword, Staff

Strengths

 * Paladins are Tanks in the truest sense of the word. The have high VIT, Defense Bonus traits, and the ability to wear the heaviest armor in the game.
 * Paladins have best Enmity generating abilities.
 * Can use Cure to heal itself and generate more hate.
 * Access to the Job Trait Auto Refresh and Weapon Skill Spirit Taker in the later levels allows the Paladin to have incredible endurance.
 * Cover allows a Paladin to take damage in place of party members if he loses hate.

Weaknesses

 * Limited MP pool, without the ability to conserve or refresh MP until 35, leads to more downtime in early levels due to the need to rest.
 * Due to its low damage output, Paladins make ineffectual Damage Dealers, leaving the Tank as the only real party position for this job.
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Artifact Equipment
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Artifact Set

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Artifact Set +1

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Relic Set

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Relic Set +1

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Guides

 * Paladin Guide by Akirus
 * Paladin: Guide to Weapons and Armor
 * Paladin: Guide to Races and Subjob Selection