Category:Ammunition

Ammunition by Type
{|cellpadding="5" width="100%"
 * width="50%" valign="top" align="left"|

Arrows

 * {| border="0" width="100%" cellpadding="2" cellspacing="2"

! align="center" style="background:#ffdead;" | Lvl ! align="center" style="background:#ffdead;" | Name ! align="center" style="background:#ffdead;" | DMG ! align="center" style="background:#ffdead;" | Delay ! align="center" style="background:#ffdead;" | Added Stats ! align="center" style="background:#ffdead;" | Quiverable
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 1
 * align="center" | Stone Arrow
 * align="center" | 5
 * align="center" | 120
 * align="center" |
 * align="center" |
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 1
 * align="center" | Wooden Arrow
 * align="center" | 5
 * align="center" | 120
 * align="center" |
 * align="center" |
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 7
 * align="center" | Bone Arrow
 * align="center" | 9
 * align="center" | 120
 * align="center" |
 * align="center" |
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 14
 * align="center" | Iron Arrow
 * align="center" | 14
 * align="center" | 120
 * align="center" |
 * align="center" | [[Image:Check.gif]]
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 15
 * align="center" | Fang Arrow
 * align="center" | 15
 * align="center" | 90
 * align="center" | Ranged Accuracy +5
 * align="center" |
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 17
 * align="center" | Beetle Arrow
 * align="center" | 12
 * align="center" | 90
 * align="center" | Ranged Accuracy +5
 * align="center" | [[Image:Check.gif]]
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 19
 * align="center" | Poison Arrow
 * align="center" | 16
 * align="center" | 120
 * align="center" | Additional Effect: Poison
 * align="center" |
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 24
 * align="center" | Silver Arrow
 * align="center" | 19
 * align="center" | 12
 * align="center" |
 * align="center" | [[Image:Check.gif]]
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 29
 * align="center" | Horn Arrow
 * align="center" | 17
 * align="center" | 90
 * align="center" | Ranged Accuracy +5
 * align="center" | [[Image:Check.gif]]
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 35
 * align="center" | Sleep Arrow
 * align="center" | 1
 * align="center" | 90
 * align="center" | Ranged Accuracy +5 Additional Effect: Sleep
 * align="center" | [[Image:Check.gif]]
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 40
 * align="center" | Gold Arrow
 * align="center" | 17
 * align="center" | 93
 * align="center" | Ranged Accuracy +15
 * align="center" |
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 40
 * align="center" | Scorpion Arrow
 * align="center" | 24
 * align="center" | 90
 * align="center" | Ranged Accuracy +5
 * align="center" | [[Image:Check.gif]]
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 45
 * align="center" | Fire Arrow
 * align="center" | 29
 * align="center" | 120
 * align="center" | Additional Effect: Fire Damage
 * align="center" |
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 45
 * align="center" | Ice Arrow
 * align="center" | 29
 * align="center" | 120
 * align="center" | Additional Effect: Ice Damage
 * align="center" |
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 45
 * align="center" | Lightning Arrow
 * align="center" | 29
 * align="center" | 120
 * align="center" | Additional Effect: Lightning Damage
 * align="center" |
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 50
 * align="center" | Bodkin Arrow
 * align="center" | 28
 * align="center" | 90
 * align="center" | Ranged Accuracy +5
 * align="center" |
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 50
 * align="center" | Platinum Arrow
 * align="center" | 20
 * align="center" | 93
 * align="center" | Ranged Accuracy +15
 * align="center" |
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 55
 * align="center" | Earth Arrow
 * align="center" | 27
 * align="center" | 90
 * align="center" | Additional Effect: Earth Damage
 * align="center" |
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 55
 * align="center" | Water Arrow
 * align="center" | 27
 * align="center" | 90
 * align="center" | Additional Effect: Water Damage
 * align="center" |
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 55
 * align="center" | Wind Arrow
 * align="center" | 27
 * align="center" | 90
 * align="center" | Additional Effect: Wind Damage
 * align="center" |
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 60
 * align="center" | Demon Arrow
 * align="center" | 34
 * align="center" | 90
 * align="center" | Ranged Accuracy +5 Additional Effect: Weakens Defense
 * align="center" | [[image:Check.gif]]
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 60
 * align="center" | Grand Knight's Arrow
 * align="center" | 10
 * align="center" | 50
 * align="center" | Ranged Accuracy +10 Ranged Attack+20 Additional Effect: Fire Damage
 * align="center" |
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 60
 * align="center" | Patriarch Protector's Arrow
 * align="center" | 40
 * align="center" | 120
 * align="center" | Ranged Accuracy +40 Ranged Attack+10 Additional Effect: Paralysis
 * align="center" |
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 65
 * align="center" | Marid Arrow
 * align="center" | 36
 * align="center" | 120
 * align="center" |
 * align="center" |
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 70
 * align="center" | Kabura Arrow
 * align="center" | 38
 * align="center" | 90
 * align="center" | Ranged Accuracy +3 Additional Effect: Silence
 * align="center" | [[Image:Check.gif]]
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 70
 * align="center" | Paralysis Arrow
 * align="center" | 1
 * align="center" | 90
 * align="center" | Additional Effect: Paralysis
 * align="center" |
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 70
 * align="center" | Rune Arrow
 * align="center" | 32
 * align="center" | 120
 * align="center" | Latent Effect: VIT +1 Latent Effect: Ranged Attack +10
 * align="center" |
 * - style="background:#ffdead;" valign="top"
 * align="center" colspan="4"| Crude Arrows
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 1
 * align="center" | Old Arrow
 * align="center" | 4
 * align="center" | 126
 * align="center" | Ranged Accuracy -3
 * align="center" |
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 7
 * align="center" | Crude Arrow
 * align="center" | 7
 * align="center" | 126
 * align="center" | Ranged Accuracy -3
 * align="center" |
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 15
 * align="center" | Crude Arrow +1
 * align="center" | 12
 * align="center" | 126
 * align="center" | Ranged Accuracy -4
 * align="center" |
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 24
 * align="center" | Crude Arrow +2
 * align="center" | 14
 * align="center" | 126
 * align="center" | Ranged Accuracy -4
 * align="center" |
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 29
 * align="center" | Crude Arrow +3
 * align="center" | 15
 * align="center" | 126
 * align="center" | Ranged Accuracy -5
 * align="center" |
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 40
 * align="center" | Crude Arrow +4
 * align="center" | 20
 * align="center" | 126
 * align="center" | Ranged Accuracy -5
 * align="center" |
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 45
 * align="center" | Crude Arrow +5
 * align="center" | 23
 * align="center" | 126
 * align="center" | Ranged Accuracy -6
 * align="center" |
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 50
 * align="center" | Crude Arrow +6
 * align="center" | 26
 * align="center" | 126
 * align="center" | Ranged Accuracy -6
 * align="center" |
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 60
 * align="center" | Crude Arrow +7
 * align="center" | 30
 * align="center" | 126
 * align="center" | Ranged Accuracy -7
 * align="center" |
 * }

Throwing

 * {| border="0" width="100%" cellpadding="2" cellspacing="2"

! align="center" style="background:#ffdead;" | Lvl ! align="center" style="background:#ffdead;" | Name ! align="center" style="background:#ffdead;" | Added Stats
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 1
 * align="center" | Pebble
 * align="center" |
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 5
 * align="center" | Bomb Arm
 * align="center" | Additional Effect: Fire Damage
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 5
 * align="center" | Cluster Arm
 * align="center" | Additional Effect: Fire Damage
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 5
 * align="center" | Snoll Arm
 * align="center" | Additional Effect: Ice Damage
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 7
 * align="center" | Dart
 * align="center" |
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 14
 * align="center" | Hawkeye
 * align="center" |
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 24
 * align="center" | Pinwheel
 * align="center" |
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 35
 * align="center" | Tathlum
 * align="center" |
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 36
 * align="center" | Hyo
 * align="center" |
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 50
 * align="center" | Astragalos
 * align="center" |
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 58
 * align="center" | Dart +1
 * align="center" |
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 65
 * align="center" | Aht Urhgan Dart
 * align="center" | Ranged Accuracy +5
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 72
 * align="center" | Antarctic Wind
 * align="center" |
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 72
 * align="center" | Arctic Wind
 * align="center" |
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 72
 * align="center" | East Wind
 * align="center" |
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 72
 * align="center" | Zephyr
 * align="center" |
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 75
 * align="center" | Imperial Egg
 * align="center" | CHR +3 Ranged Accuracy+99 HP Recovered While Healing +3 Additional Effect: Provoke
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 75
 * align="center" | Tsar's Egg
 * align="center" | CHR +4 Ranged Accuracy+100 HP Recovered While Healing +4 Additional Effect: Provoke
 * - style="background:#ffdead;" valign="top"
 * align="center" colspan="3"| Grenades
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 19
 * align="center" | Grenade
 * align="center" | Additional Effect: Fire Damage
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 32
 * align="center" | Quake Grenade
 * align="center" | Additional Effect: Fire Damage
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 40
 * align="center" | Riot Grenade
 * align="center" | Additional Effect: Lightning Damage


 * - style="background:#ffdead;" valign="top"
 * align="center" colspan="3"| Shuriken
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 18
 * align="center" | Shuriken
 * align="center" |
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 28
 * align="center" | Juji Shuriken
 * align="center" |
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 48
 * align="center" | Manji Shuriken
 * align="center" |
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 60
 * align="center" | Fuma Shuriken
 * align="center" |
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 73
 * align="center" | Nokizaru Shuriken
 * align="center" | Ranged Accuracy +18 Enmity +2
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 75
 * align="center" | Koga Shuriken
 * align="center" | Ranged Attack +10
 * }

Batteries, Fans, and Pumps

 * {| border="0" width="100%" cellpadding="2" cellspacing="2"

! align="center" style="background:#ffdead;" | Lvl ! align="center" style="background:#ffdead;" | Name ! align="center" style="background:#ffdead;" | Added Stats
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 10
 * align="center" | Battery
 * align="center" |
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 30
 * align="center" | Kilo Battery
 * align="center" |
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 50
 * align="center" | Mega Battery
 * align="center" |
 * - style="background:#ffdead;" valign="top"
 * align="center" colspan="3"| Fans
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 10
 * align="center" | Wind Fan
 * align="center" |
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 30
 * align="center" | Kilo Fan
 * align="center" |
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 50
 * align="center" | Mega Fan
 * align="center" |
 * - style="background:#ffdead;" valign="top"
 * align="center" colspan="3"| Pumps
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 10
 * align="center" | Hydro Pump
 * align="center" |
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 30
 * align="center" | Kilo Pump
 * align="center" |
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 50
 * align="center" | Mega Pump
 * align="center" |
 * }
 * width="50%" valign="top" align="left"|

Bolts

 * {| border="0" width="100%" cellpadding="2" cellspacing="2"

! align="center" style="background:#ffdead;" | Lvl ! align="center" style="background:#ffdead;" | Name ! align="center" style="background:#ffdead;" | Added Stats ! align="center" style="background:#ffdead;" | Quiverable
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 1
 * align="center" | Bronze Bolt
 * align="center" |
 * align="center" |
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 1
 * align="center" | Crossbow Bolt
 * align="center" |
 * align="center" |
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 10
 * align="center" | Blind Bolt
 * align="center" | Additional Effect: Blindness
 * align="center" | [[Image:Check.gif]]
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 15
 * align="center" | Acid Bolt
 * align="center" | Additional Effect: Weakens Defense
 * align="center" | [[Image:Check.gif]]
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 20
 * align="center" | Sleep Bolt
 * align="center" | Additional Effect: Sleep
 * align="center" | [[Image:Check.gif]]
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 25
 * align="center" | Bloody Bolt
 * align="center" | Additional Effect: HP Drain
 * align="center" | [[Image:Check.gif]]
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 25
 * align="center" | Venom Bolt
 * align="center" | Additional Effect: Poison
 * align="center" | [[Image:Check.gif]]
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 30
 * align="center" | Holy Bolt
 * align="center" | Additional Effect: Light Damage
 * align="center" | [[Image:Check.gif]]
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 40
 * align="center" | Mythril Bolt
 * align="center" |
 * align="center" | [[Image:Check.gif]]
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 52
 * align="center" | Darksteel Bolt
 * align="center" |
 * align="center" | [[Image:Check.gif]]
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 60
 * align="center" | Gold Musketeer's Bolt
 * align="center" | Ranged Accuracy +10 Ranged Attack +20
 * align="center" |
 * - style="background:#ffdead;" valign="top"
 * align="center" colspan="4"| Dogbolts
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 10
 * align="center" | Dogbolt
 * align="center" | Ranged Accuracy -3
 * align="center" |
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 21
 * align="center" | Dogbolt +1
 * align="center" | Ranged Accuracy -4
 * align="center" |
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 25
 * align="center" | Dogbolt +2
 * align="center" | Ranged Accuracy -5
 * align="center" |
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 30
 * align="center" | Dogbolt +3
 * align="center" | Ranged Accuracy -6
 * align="center" |
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 40
 * align="center" | Dogbolt +4
 * align="center" | Ranged Accuracy -6
 * align="center" |
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 52
 * align="center" | Dogbolt +5
 * align="center" | Ranged Accuracy -7
 * align="center" |
 * }

Bullets

 * {| border="0" width="100%" cellpadding="2" cellspacing="2"

! align="center" style="background:#ffdead;" | Lvl ! align="center" style="background:#ffdead;" | Name ! align="center" style="background:#ffdead;" | Added Stats ! align="center" style="background:#ffdead;" | Quiverable
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 1
 * align="center" | Bronze Bullet
 * align="center" |
 * align="center" | [[Image:Check.gif]]
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 15
 * align="center" | Copper Bullet
 * align="center" |
 * align="center" |
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 22
 * align="center" | Bullet
 * align="center" |
 * align="center" | [[Image:Check.gif]]
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 30
 * align="center" | Spartan Bullet
 * align="center" | Ranged Accuracy +5 Additional Effect: Stun
 * align="center" | [[Image:Check.gif]]
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 50
 * align="center" | Gold Bullet
 * align="center" | Ranged Accuracy +5
 * align="center" |
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 50
 * align="center" | Iron Bullet
 * align="center" |
 * align="center" | [[Image:Check.gif]]
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 50
 * align="center" | Platinum Bullet
 * align="center" | Ranged Accuracy +10
 * align="center" |
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 50
 * align="center" | Silver Bullet
 * align="center" |
 * align="center" | [[Image:Check.gif]]
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 61
 * align="center" | Corsair Bullet
 * align="center" |
 * align="center" |
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 66
 * align="center" | Steel Bullet
 * align="center" |
 * align="center" |
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 73
 * align="center" | Cannon Shell
 * align="center" | Only usable with Culverin
 * align="center" |
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 75
 * align="center" | Heavy Shell
 * align="center" | Ranged Accuracy -15 Ranged Attack+20 Only usable with Culverin
 * align="center" |
 * - style="background:#ffdead;" valign="top"
 * align="center" colspan="4"| Antique Bullets
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 22
 * align="center" | Antique Bullet
 * align="center" | Ranged Accuracy -4
 * align="center" |
 * - style="background:#e3e6ff;" valign="top"
 * align="center" | 42
 * align="center" | Antique Bullet +1
 * align="center" | Ranged Accuracy -6
 * align="center" |
 * }

Non-Expendable

 * {| border="0" width="100%" cellpadding="2" cellspacing="2"

! align="center" width="30%" style="background:#ffdead;" | Name ! align="center" style="background:#ffdead;" | Lvl ! align="center" style="background:#ffdead;" | Added Stats ! align="center" style="background:#ffdead;" | Jobs
 * - BGCOLOR="#e3e6ff"
 * Fortune Egg
 * 1
 * MP +1%, Vitality +1
 * All
 * - BGCOLOR="#e3e6ff"
 * Happy Egg
 * 1
 * HP +1%, Vitality +1
 * All
 * - BGCOLOR="#e3e6ff"
 * Orphic Egg
 * 1
 * Singing Skill +1, Latent Effect: Accuracy +1, Latent Effect: Attack +1, Latent Effect: Evasion +1
 * All
 * - BGCOLOR="#e3e6ff"
 * Morion Tathlum
 * 25
 * MP +3, Intelligence +1
 * All
 * - BGCOLOR="#e3e6ff"
 * Attar Sachet
 * 30
 * Strength +2
 * All
 * - BGCOLOR="#e3e6ff"
 * Balm Sachet
 * 30
 * Strength +1, Intelligence +1
 * All
 * - BGCOLOR="#e3e6ff"
 * Civet Sachet
 * 30
 * Dexterity +1, Agility +1
 * All
 * - BGCOLOR="#e3e6ff"
 * Millefleurs Sachet
 * 30
 * Strength +1, Intelligence +1
 * All
 * - BGCOLOR="#e3e6ff"
 * Musk Sachet
 * 30
 * Vitality +2
 * All
 * - BGCOLOR="#e3e6ff"
 * Olibanum Sachet
 * 30
 * Strength +2
 * All
 * - BGCOLOR="#e3e6ff"
 * Sweet Sachet
 * 30
 * Intelligence +2
 * All
 * - BGCOLOR="#e3e6ff"
 * Holy Ampulla
 * 35
 * MP +5, Mind +1
 * WHM
 * - BGCOLOR="#e3e6ff"
 * Imperial Dart
 * 50
 * Besieged: HP Recovered While Healing +2, MP Recovered While Healing +2
 * All
 * - BGCOLOR="#e3e6ff"
 * Kakanpu
 * 50
 * Attack +2, Breath Damage Taken -2%
 * DRG
 * - BGCOLOR="#e3e6ff"
 * Mantra Coin
 * 50
 * MP +12
 * WHM/BLM/RDM/SMN/BLU
 * - BGCOLOR="#e3e6ff"
 * Mercenary's Dart
 * 50
 * Besieged: INT +3, MND +3, CHR +3
 * All
 * - BGCOLOR="#e3e6ff"
 * Nazar Bonjuk
 * 50
 * Intelligence +1, Mind +1, Charisma +2
 * WHM/BLM/BRD/SMN/PUP
 * - BGCOLOR="#e3e6ff"
 * Optical Needle
 * 50
 * Accuracy +1
 * All
 * - BGCOLOR="#e3e6ff"
 * Volunteer's Dart
 * 50
 * Besieged: Attack +10
 * All
 * - BGCOLOR="#e3e6ff"
 * Goblin Grenade
 * 55
 * Strength +1
 * WAR/THF/DRK/NIN
 * - BGCOLOR="#e3e6ff"
 * Bailathorn
 * 56
 * Accuracy +3, Ranged Accuracy +3
 * NIN
 * - BGCOLOR="#e3e6ff"
 * Tiphia Sting
 * 58
 * HP -25, Accuracy +2, Attack +2, Evasion -4
 * All
 * - BGCOLOR="#e3e6ff"
 * Bibiki Seashell
 * 60
 * Vitality +4, +3, Enhances Aquan Killer Effect
 * All
 * - BGCOLOR="#e3e6ff"
 * Astral Pot
 * 61
 * Enchantment: Enhances Avatar Magical Attack, &lt;20/20 0:30/[30:00, 0:30]&gt;
 * SMN
 * - BGCOLOR="#e3e6ff"
 * Healing Feather
 * 61
 * Enchantment: Enhances Healing Magic, &lt;20/20 0:30/[30:00, 0:30]&gt;
 * WHM
 * - BGCOLOR="#e3e6ff"
 * Refresh Musk
 * 61
 * Enchantment: Adds 'Refresh' Effect, &lt;20/20 0:30/[30:00, 0:30]&gt;
 * PLD
 * - BGCOLOR="#e3e6ff"
 * Spirit Lantern
 * 61
 * Enchantment: Enhances Elemental Magic, &lt;20/20 0:30/[30:00, 0:30]&gt;
 * BLM
 * - BGCOLOR="#e3e6ff"
 * Wyvern Feed
 * 61
 * Enchantment: Adds 'Regen' Effect to Wyvern, &lt;20/20 0:30/[30:00, 0:30]&gt;
 * DRG
 * - BGCOLOR="#e3e6ff"
 * Bomb Core
 * 63
 * -6, Attack +12
 * WAR/THF/DRK/NIN
 * - BGCOLOR="#e3e6ff"
 * Phantom Tathlum
 * 66
 * MP +10, Intelligence +2
 * All
 * - BGCOLOR="#e3e6ff"
 * Fenrir's Stone
 * 70
 * During Day Only: HP +30, During Night Only: Evasion +10
 * All
 * - BGCOLOR="#e3e6ff"
 * Fire Bomblet
 * 70
 * -6, Accuracy +6, Attack +6
 * WAR/THF/DRK/NIN
 * - BGCOLOR="#e3e6ff"
 * Hedgehog Bomb
 * 70
 * MP +30, Enmity -1
 * All
 * }
 * }