Ark Angels

Zilart-Mission 14



Walkthrough

 * Completing the quest Divine Might will simultaneously complete this mission, and has additional rewards.


 * To get to the Ark Angels, take the red portals.
 * If you want to get to the different islands, activate pincer stones and take the blue portals.
 * There is only magic aggro in this area except for the groundskeepers standing on a blue symbol.


 * Six people will be allowed to participate in the BCNM.
 * Five Ark Angels must be defeated, one per BCNM.
 * Each one has 2 jobs and uses abilities and 2 hour abilities from both jobs.
 * They use normal Weapon Skills for their weapon as well as a unique weapon skill that only they can use.
 * It has been reported that the AA's can use the 2 hours more than once.
 * This is true, but maybe not for all the AA's. Not true for: AATT. True for: AAGK.
 * The BCNM's can be fought in any order.

Ark Angel HM

 * NIN + WAR, wielding two Swords
 * Uses Mighty Strikes; may or may not use Mijin Gakure.
 * Mijin Gakure can kill everyone in range. At <10% HP, it did 12-1300 to all in range.
 * Unique WS Cross Reaver: (Cone Attack 500-900 damage plus Stun).
 * Suggested Strategy - Mages stay at maximum casting range to avoid Mijin Gakure. Earthen Ward will help melees survive.

Ark Angel TT

 * BLM + DRK, wielding a Scythe
 * Uses Manafont and Blood Weapon
 * Unique WS Amon Drive: (AoE 100-300 damage plus Paralysis and Petrification, absorbed by 1-3 Utsusemi shadows)
 * Teleports around the circular battlefield
 * Suggested Strategy - have mages stand on the stairs and just attack/heal from there as the AoE attack can be deadly to mages. Melee simply melee.

Ark Angel MR

 * THF + BST, wielding an Axe
 * Uses Perfect Dodge and Charm.
 * Unique WS Havoc Spiral: ((AoE 100-300 damage plus Sleep, absorbed by Utsusemi))
 * Summons a pet at start. This is usually a tiger, but can also be a black mandragora.
 * Suggested Strategy - Sleep the pet and just focus on Ark Angel MR. Bring a backup tank for when your tank gets charmed, (you can get charmed even if the pet is still alive).

Ark Angel EV

 * PLD + WHM, wielding a Sword
 * Uses Invincible and Benediction.
 * Unique WS Dominion Slash: ((AoE 200-300 damage and Silence, absorbed by Utsusemi)). Bring Echo Drops. Can also dispel buffs - keep an eye on Reraise.
 * Also uses Shield Strike: (Cone Attack ~100 damage and Stun)
 * Spirits Within at high HP can one-shot your tank.
 * Suggested Strategy - Gravity and/or Bind the Ark Angel and kite to avoid Spirits Within.

Ark Angel GK

 * 14000 HP, with 12 hp/tic Regen.
 * DRG + SAM, wielding a Great Katana
 * Enhanced movement speed.
 * Uses Call Wyvern to summon Ark Angel's Wyvern and Meikyo Shisui multiple times.
 * Will resummon Wyvern ~30 seconds after it dies.
 * Will use Meikyo Shisui every 2-3 minutes, followed by three weaponskills in this order: Tachi: Yukikaze (blind), Tachi: Gekko (silence), Tachi: Kasha (paralyze).
 * Status effects have a high proc rate.
 * Has Zanshin.
 * Unique WS Dragonfall: ((AoE 100-300 damage plus Bind, absorbed by Utsusemi)).
 * Can be used from a distance.
 * Suggested Strategy - Blinktank to avoid high damage from Meikyo Shisui

Game Description

 * Mission Orders: Apathy, arrogance, cowardice, envy, rage--the darkness that lurks within us all...