Category:Instincts

Although monipulators cannot use equipment, they do possess innate knowledge termed "instincts," which function in a similar manner. Instincts are obtained by leveling up or exchanging Infamy, and are equipped like equipment, except that you can put any instinct in any slot, just as you can Attachments for Automaton. The amount of Instincts able to be equipped is determined by the amount of Faculty Point the player has.

Job Instincts
For the associated jobs of each of these instincts there is a way of reducing the cost of any job specific instinct by half. To do this you must complete the level 70 limit break (LB5) for each of the jobs you want to have reduced. LB5: 5000 Infamy No LB5: 10000 Infamy

Monster Instincts
Tier I = 30 Tier II = 60 Tier III = 90 Message received upon acquisition of a new MON instinct is:
 * "You have learned a new sentience!"

Beasts

 * {| width=100%

!Instinct Name||colspan="3"|Effect||Faculty Point Cost
 * - BGCOLOR="#FFDEAD"
 * - align="left" BGCOLOR="#E3E6FF"
 * Rabbit (MON)
 * - align="center" BGCOLOR="#E3E6FF"
 * Rabbit Instinct I||HP+2%|| AGI+5 || Attack+10 || 2
 * - align="center" BGCOLOR="#C3E6FF"
 * Rabbit Instinct II|| HP+3% || DEX+5 || Evasion+15 ||4
 * - align="center" BGCOLOR="#A3E6FF"
 * Rabbit Instinct III|| DEX+5 AGI+5 || DEF+20 || Double Attack+2% ||6


 * - align="left" BGCOLOR="#E3E6FF"
 * Tiger (MON)
 * - align="center" BGCOLOR="#E3E6FF"
 * Tiger Instinct I|| Evasion+5|| Resist Bind+30|| Double Attack+1% || 4
 * - align="center" BGCOLOR="#C3E6FF"
 * Tiger Instinct II|| DEX+10 || Resist Stun+15 || Haste+2 || 6
 * - align="center" BGCOLOR="#A3E6FF"
 * Tiger Instinct III||AGI+5 || Haste+3% || Movement Speed+8%|| 8


 * - align="left" BGCOLOR="#E3E6FF"
 * Coeurl (MON)
 * - align="center" BGCOLOR="#E3E6FF"
 * Coeurl Instinct I||Resist Stun+30 || Magic Attack Bonus+5 || Spell Interruption Rate -15% || 6
 * - align="center" BGCOLOR="#C3E6FF"
 * Coeurl Instinct II||Magic Attack Bonus+7 || Resist Petrify+30 || Double Attack+3% || 8
 * - align="center" BGCOLOR="#A3E6FF"
 * Coeurl Instinct III|| MP+100 || INT+13 || Fast Cast+7 || 10


 * - align="left" BGCOLOR="#E3E6FF"
 * Opo-Opo (MON)
 * - align="center" BGCOLOR="#E3E6FF"
 * Opo-Opo Instinct I||Accuracy+5 || Attack+10 || Haste+1% || 8
 * - align="center" BGCOLOR="#C3E6FF"
 * Opo-Opo Instinct II|| Evasion+10 || DEF+3 || Haste+3% || 10
 * - align="center" BGCOLOR="#A3E6FF"
 * Opo-Opo Instinct III|| HP+3% || STR+5 || Sleep: Regain+10 || 12


 * - align="left" BGCOLOR="#E3E6FF"
 * Sheep (MON)
 * - align="center" BGCOLOR="#E3E6FF"
 * Sheep Instinct I|| HP+5% || Attack+10 || DEF+15 || 4
 * - align="center" BGCOLOR="#C3E6FF"
 * Sheep Instinct II|| MP+50 || CHR+5 || DEF+30 || 6
 * - align="center" BGCOLOR="#A3E6FF"
 * Sheep Instinct III|| HP+10% || Accuracy+10 || Resist Sleep+50 || 8


 * - align="left" BGCOLOR="#E3E6FF"
 * Dhalmel (MON)
 * - align="center" BGCOLOR="#E3E6FF"
 * Dhalmel Instinct I||MND+5|| Attack+20 || Cure Potency+10% || 4
 * - align="center" BGCOLOR="#C3E6FF"
 * Dhalmel Instinct II|| HP+2% || VIT+5 || Cure Potency Received+10% || 6
 * - align="center" BGCOLOR="#A3E6FF"
 * Dhalmel Instinct III|| MP+100 || Magic Accuracy+20 || Cure Potency +20% || 8


 * - align="left" BGCOLOR="#E3E6FF"
 * Ram (MON)
 * - align="center" BGCOLOR="#E3E6FF"
 * Ram Instinct I|| MP+3% || INT+5 || Magic Defense Bonus+10 || 4
 * - align="center" BGCOLOR="#C3E6FF"
 * Ram Instinct II|| VIT+20 || Resist Silence+20 || Magic Damage Taken-5% || 6
 * - align="center" BGCOLOR="#A3E6FF"
 * Ram Instinct III|| VIT+5 || Resist Petrify+30 || Damage Taken-10% || 8


 * - align="left" BGCOLOR="#E3E6FF"
 * Buffalo (MON)
 * - align="center" BGCOLOR="#E3E6FF"
 * Buffalo Instinct I|| HP+5% || VIT+9 || DEF+30 || 6
 * - align="center" BGCOLOR="#C3E6FF"
 * Buffalo Instinct II|| STR+9 || Attack+20 || Critical Hit Damage +5% ||8
 * - align="center" BGCOLOR="#A3E6FF"
 * Buffalo Instinct III|| HP+15% || Critical Hit Rate+10% || Enemy Critical Hit Rate-20%  ||10


 * - align="left" BGCOLOR="#E3E6FF"
 * Marid (MON)
 * - align="center" BGCOLOR="#E3E6FF"
 * Marid Instinct I|| Accuracy+10 || Attack+20 || Physical Damage Taken-3% || 8
 * - align="center" BGCOLOR="#C3E6FF"
 * Marid Instinct II|| STR+8 || DEF+20 || Enemy Critical Hit Rate-30% || 10
 * - align="center" BGCOLOR="#A3E6FF"
 * Marid Instinct III|||| || || 12
 * }

Lizards

 * {| width=100%

!Instinct Name||colspan="3"|Effect||Faculty Point Cost
 * - BGCOLOR="#FFDEAD"
 * - align="left" BGCOLOR="#E3E6FF"
 * Lizard (MON)
 * - align="center" BGCOLOR="#E3E6FF"
 * Lizard Instinct I|| HP+1%|| VIT+5 || DEF+20|| 2
 * - align="center" BGCOLOR="#C3E6FF"
 * Lizard Instinct II|| STR+4 || Attack+14 ||  Store TP+3 ||  4
 * - align="center" BGCOLOR="#A3E6FF"
 * Lizard Instinct III|||| || || 6


 * - align="left" BGCOLOR="#E3E6FF"
 * Bugard (MON)
 * - align="center" BGCOLOR="#E3E6FF"
 * Bugard Instinct I|| DEF+30|| "Double Attack"+1% || "Store TP"+3|| 4
 * - align="center" BGCOLOR="#C3E6FF"
 * Bugard Instinct II|| HP+5%|| Physical Damage Taken-2%|| "Conserve TP"+4|| 6
 * - align="center" BGCOLOR="#A3E6FF"
 * Bugard Instinct III|||| || || 8


 * - align="left" BGCOLOR="#E3E6FF"
 * Wivre (MON)
 * - align="center" BGCOLOR="#E3E6FF"
 * Wivre Instinct I|| VIT+15 || Evasion-30 || DEF+100|| 6
 * - align="center" BGCOLOR="#C3E6FF"
 * Wivre Instinct II|||| || || 8
 * - align="center" BGCOLOR="#A3E6FF"
 * Wivre Instinct III|||| || || 10


 * - align="left" BGCOLOR="#E3E6FF"
 * Raptor (MON)
 * - align="center" BGCOLOR="#E3E6FF"
 * Raptor Instinct I||HP+1%|| Attack+5|| Haste+3% || 2
 * - align="center" BGCOLOR="#C3E6FF"
 * Raptor Instinct II|||| || || 4
 * - align="center" BGCOLOR="#A3E6FF"
 * Raptor Instinct III|||| || || 6


 * - align="left" BGCOLOR="#E3E6FF"
 * Eft (MON)
 * - align="center" BGCOLOR="#E3E6FF"
 * Eft Instinct I|| INT+8 || Magic Defense Bonus+5 || Fast Cast+4 || 4
 * - align="center" BGCOLOR="#C3E6FF"
 * Eft Instinct II|||| || || 6
 * - align="center" BGCOLOR="#A3E6FF"
 * Eft Instinct III|||| || || 8


 * - align="left" BGCOLOR="#E3E6FF"
 * Peiste (MON)
 * - align="center" BGCOLOR="#E3E6FF"
 * Peiste Instinct I|| Resist Petrify+30|| Haste+2% || +30 || 6
 * - align="center" BGCOLOR="#C3E6FF"
 * Peiste Instinct II||Resist Amnesia+30|| Magic Accuracy+30 || Double Attack+3%||  8
 * - align="center" BGCOLOR="#A3E6FF"
 * Peiste Instinct III|||| || || 10
 * }

Plantoids

 * {| width=100%

!Instinct Name||colspan="3"|Effect||Faculty Point Cost
 * - BGCOLOR="#FFDEAD"
 * - align="left" BGCOLOR="#E3E6FF"
 * Mandragora (MON)
 * - align="center" BGCOLOR="#E3E6FF"
 * Mandragora Instinct I||DEX+5|| Accuracy+10 || Haste+1%|| 2
 * - align="center" BGCOLOR="#C3E6FF"
 * Mandragora Instinct II|||| || || 4
 * - align="center" BGCOLOR="#A3E6FF"
 * Mandragora Instinct III|||| || || 6


 * - align="left" BGCOLOR="#E3E6FF"
 * Sabotender (MON)
 * - align="center" BGCOLOR="#E3E6FF"
 * Sabotender Instinct I||+30 || Attack+15 || Store TP+3||4
 * - align="center" BGCOLOR="#C3E6FF"
 * Sabotender Instinct II|| +30 || DEF+15 || Magic Accuracy+15 || 6
 * - align="center" BGCOLOR="#A3E6FF"
 * Sabotender Instinct III|||| || || 8


 * - align="left" BGCOLOR="#E3E6FF"
 * Flytrap (MON)
 * - align="center" BGCOLOR="#E3E6FF"
 * Flytrap Instinct I||+20 || Resist Gravity+30 || Haste+1%|| 6
 * - align="center" BGCOLOR="#C3E6FF"
 * Flytrap Instinct II|| STR+3 || +20 || Magic Attack Bonus+10 || 8
 * - align="center" BGCOLOR="#A3E6FF"
 * Flytrap Instinct III|||| || || 10


 * - align="left" BGCOLOR="#E3E6FF"
 * Rafflesia (MON)
 * - align="center" BGCOLOR="#E3E6FF"
 * Rafflesia Instinct I|| +20|| Attack+30 || Resist Paralyze+30|| 8
 * - align="center" BGCOLOR="#C3E6FF"
 * Rafflesia Instinct II||INT+5|| Magic Attack Bonus+5 || Occult Acumen+5|| 10
 * - align="center" BGCOLOR="#A3E6FF"
 * Rafflesia Instinct III||STR+13|| Arcana Killer+1 || Enhances effect of Drain and Aspir||12


 * - align="left" BGCOLOR="#E3E6FF"
 * Goobbue (MON)
 * - align="center" BGCOLOR="#E3E6FF"
 * Goobbue Instinct I|| HP+2%|| STR+15 || Slow+5|| 4
 * - align="center" BGCOLOR="#C3E6FF"
 * Goobbue Instinct II||Attack+15|| Store TP+3 || Critical Hit Rate+5|| 6
 * - align="center" BGCOLOR="#A3E6FF"
 * Goobbue Instinct III|||| || || 8


 * - align="left" BGCOLOR="#E3E6FF"
 * Treant (MON)
 * - align="center" BGCOLOR="#E3E6FF"
 * Treant Instinct I|| AGI+5|| Evasion+10 || Fast Cast+1|| 2
 * - align="center" BGCOLOR="#C3E6FF"
 * Treant Instinct II||HP+5%|| INT+10 || MND+10|| 4
 * - align="center" BGCOLOR="#A3E6FF"
 * Treant Instinct III|||| || || 6


 * - align="left" BGCOLOR="#E3E6FF"
 * Funguar (MON)
 * - align="center" BGCOLOR="#E3E6FF"
 * Funguar Instinct I||HP+2%||+20||Resist Sleep+40|| 4
 * - align="center" BGCOLOR="#C3E6FF"
 * Funguar Instinct II|||| || || 6
 * - align="center" BGCOLOR="#A3E6FF"
 * Funguar Instinct III|||| || || 8


 * - align="left" BGCOLOR="#E3E6FF"
 * Morbol (MON)
 * - align="center" BGCOLOR="#E3E6FF"
 * Morbol Instinct I|| DEF +30|| Resist Poison+20 || Regen+3|| 6
 * - align="center" BGCOLOR="#C3E6FF"
 * Morbol Instinct II|| HP+5% || STR+5 || Status Ailment Resistance+20 || 8
 * - align="center" BGCOLOR="#A3E6FF"
 * Morbol Instinct III|||| || || 10


 * - align="left" BGCOLOR="#E3E6FF"
 * Panopt (MON)
 * - align="center" BGCOLOR="#E3E6FF"
 * Panopt Instinct I|| MP+150 || +30 || Magic Attack Bonus+5 || 8
 * - align="center" BGCOLOR="#C3E6FF"
 * Panopt Instinct II|| MND+10 || +40 || Fast Cast+10  || 10
 * - align="center" BGCOLOR="#A3E6FF"
 * Panopt Instinct III|||| || || 12
 * }

Vermin

 * {| width=100%

!Instinct Name||colspan="3"|Effect||Faculty Point Cost
 * - BGCOLOR="#FFDEAD"
 * - align="left" BGCOLOR="#E3E6FF"
 * Bee (MON)
 * - align="center" BGCOLOR="#E3E6FF"
 * Bee Instinct I||AGI+5||Attack+10||Evasion+5|| 2
 * - align="center" BGCOLOR="#C3E6FF"
 * Bee Instinct II||HP+2%|| MP+50 || INT+5|| 4
 * - align="center" BGCOLOR="#A3E6FF"
 * Bee Instinct III|||| || ||6


 * - align="left" BGCOLOR="#E3E6FF"
 * Damselfly (MON)
 * - align="center" BGCOLOR="#E3E6FF"
 * Damselfly Instinct I||AGI+5||Attack+5||Evasion+20||4
 * - align="center" BGCOLOR="#C3E6FF"
 * Damselfly Instinct II|||| || ||6
 * - align="center" BGCOLOR="#A3E6FF"
 * Damselfly Instinct III|||| || ||8


 * - align="left" BGCOLOR="#E3E6FF"
 * Wamouracampa (MON)
 * - align="center" BGCOLOR="#E3E6FF"
 * Wamoura Instinct I|| HP+3% || DEF+20 || Physical Damage Taken-5% || 6
 * - align="center" BGCOLOR="#C3E6FF"
 * Wamoura Instinct II||+100 || Resist Virus+100 || Magic Damage Taken-3% || 8
 * - align="center" BGCOLOR="#A3E6FF"
 * Wamoura Instinct III|| INT+10 || Conserve TP+3 || Damage Taken-5% || 10


 * - align="left" BGCOLOR="#E3E6FF"
 * Ladybug (MON)
 * - align="center" BGCOLOR="#E3E6FF"
 * Ladybug Instinct I|| DEX+7 || +40 || Daytime: Evasion+30 || 6
 * - align="center" BGCOLOR="#C3E6FF"
 * Ladybug Instinct II|| Resist Silence+30 || Haste+3% || Sunny: Regen+2 || 8
 * - align="center" BGCOLOR="#A3E6FF"
 * Ladybug Instinct III|||| || || 10


 * - align="left" BGCOLOR="#E3E6FF"
 * Gnat (MON)
 * - align="center" BGCOLOR="#E3E6FF"
 * Gnat Instinct I|||| || ||
 * - align="center" BGCOLOR="#C3E6FF"
 * Gnat Instinct II|||| || ||
 * - align="center" BGCOLOR="#A3E6FF"
 * Gnat Instinct III|||| || ||


 * - align="left" BGCOLOR="#E3E6FF"
 * Beetle (MON)
 * - align="center" BGCOLOR="#E3E6FF"
 * Beetle Instinct I||HP+3%||VIT+10||DEF+15|| 2
 * - align="center" BGCOLOR="#C3E6FF"
 * Beetle Instinct II|| STR+7 || Undead Killer+1 || Resist Sleep+30 || 4
 * - align="center" BGCOLOR="#A3E6FF"
 * Beetle Instinct III|||| || || 6


 * - align="left" BGCOLOR="#E3E6FF"
 * Crawler (MON)
 * - align="center" BGCOLOR="#E3E6FF"
 * Crawler Instinct I|| HP+3% || Attack+3 || Resist Slow+30 || 4
 * - align="center" BGCOLOR="#C3E6FF"
 * Crawler Instinct II|||| || || 6
 * - align="center" BGCOLOR="#A3E6FF"
 * Crawler Instinct III|||| || || 8


 * - align="left" BGCOLOR="#E3E6FF"
 * Spider (MON)
 * - align="center" BGCOLOR="#E3E6FF"
 * Spider Instinct I|| HP+2% || Evasion+10 || Double Attack+1% || 6
 * - align="center" BGCOLOR="#C3E6FF"
 * Spider Instinct II|||| || ||
 * - align="center" BGCOLOR="#A3E6FF"
 * Spider Instinct III|||| || ||


 * - align="left" BGCOLOR="#E3E6FF"
 * Diremite (MON)
 * - align="center" BGCOLOR="#E3E6FF"
 * Diremite Instinct I|| INT+5 || Attack+30 || Arcana Killer+1 || 8
 * - align="center" BGCOLOR="#C3E6FF"
 * Diremite Instinct II|||| || ||
 * - align="center" BGCOLOR="#A3E6FF"
 * Diremite Instinct III|||| || ||


 * - align="left" BGCOLOR="#E3E6FF"
 * Scorpion (MON)
 * - align="center" BGCOLOR="#E3E6FF"
 * Scorpion Instinct I|| Accuracy+5 || Attack+25 || Magic Attack Bonus+10 || 4
 * - align="center" BGCOLOR="#C3E6FF"
 * Scorpion Instinct II|| STR+10 || Double Attack+1% || Critical Hit Damage+5% || 6
 * - align="center" BGCOLOR="#A3E6FF"
 * Scorpion Instinct III|||| || || 8


 * - align="left" BGCOLOR="#E3E6FF"
 * Antlion (MON)
 * - align="center" BGCOLOR="#E3E6FF"
 * Antlion Instinct I|| VIT+5 || +50 || DEF+30 ||
 * - align="center" BGCOLOR="#C3E6FF"
 * Antlion Instinct II|||| || ||
 * - align="center" BGCOLOR="#A3E6FF"
 * Antlion Instinct III|||| || ||


 * - align="left" BGCOLOR="#E3E6FF"
 * Chigoe (MON)
 * - align="center" BGCOLOR="#E3E6FF"
 * Chigoe Instinct I|| Accuracy+5 || Evasion+20 || Triple Attack+1% || 6
 * - align="center" BGCOLOR="#C3E6FF"
 * Chigoe Instinct II|| AGI+10 || INT+5 || Haste+5% || 8
 * - align="center" BGCOLOR="#A3E6FF"
 * Chigoe Instinct III|||| || || 10
 * }