Pankration/Pit Monsters

Pit Monsters
There is a large variety of monsters available for Pankration, with some monsters have more then one color scheme (phenotype). This page will ultimately list all "playable" monsters and their variations, if any exist.


 * Base FP is the amount of Feral Points at level 0.
 * FP growth rate varies by monster family.
 * Example -- Skeletons start with 25 FP but gain 1.1 FP per level (11 FP every 10 levels)
 * Example -- Evil Weapons start with 70 FP but gain 0.2 FP per level (1 FP every 5 levels).
 * Formula for calculating a Pit Monster's FP at a given level is BASE_FP + (PET_LVL * FP_GROWTH)
 * Example -- A lvl 20 skeleton would have $$25 + (20 * 1.1) = 47 $$FP.

When capturing Pit Monsters, a good suggestion is to always try to soultrap (Soultrapper, Soultrapper 2000) the highest level monster possible, as the latent feral skills and initial pit monster level will be based upon this. Initial Pit Monster level seems to calculated by MAX(1 ; monster level / 10). Highest possible starting pit monster level is 10 (e.g. Kirin).''

Some feral skills/jobs/abilities have a higher chance to be gotten from lower level critters. It is still unclear if there is a benefit to growing a monster from a lower level as opposed to just starting higher, other than losses in the pit will gain it more exp and thus level it up faster and gain more jettons.

Lower level monsters will give less fails when using a soultrapper.

Available Families


* : Weapons that are equipped on the monster when the soul plate is made will also show up on the pit monster ** : These monsters use a special ranged animation for their attacks, therefore traits like Double Attack and Triple Attack have no animation, but the damage log will still show the multiple hits and/or any status effects/en-spells on these monsters' attacks.

Notorious Monsters
Notorious Monsters sometimes have different jobs then regular mobs of their type.

Possible Jobs
See the below table for a complete list of jobs each Pit Monster family can use. If no information is available, it is entered as ?/?. Note that the only way a Pit Monster can be a COR, PUP, or BLU is if the monster was soultrapped that way.

Key:
 * Y/Y - the family can use the job as both a main job and a sub job
 * Y/N - the family can use the job as a main job, but not as a sub job
 * N/Y - the family can not use the job as a main job, but can as a sub job
 * N/N - the family can not use the job as either a main job or sub job
 * ? (either position) - unknown