Succor to the Sidhe

Walkthrough

 * Obtain a base weapon you want to be augmented; there is one base weapon for each job:
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Oberon's Knuckles - Monk Oberon's Sainti - Puppetmaster Oberon's Rapier - Red Mage Erlking's Blade - Blue Mage Erlking's Sword - Paladin Erlking's Tabar - Beastmaster Erlking's Kheten - Warrior Dweomer Knife - Bard Dweomer Scythe - Dark Knight Dweomer Maul - White Mage Ogre Jambiya - Dancer Ogre Sickle - Black Mage Fay Crozier - Summoner Fay Staff - Scholar Fay Lance - Dragoon Fane Baselard - Thief Fane Hexagun - Corsair Tsukumo - Ninja Rindomaru - Samurai
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 * Talk to Callisto, who will offer to tell you about the quest, the items, or the monsters that you will have to defeat in order to obtain your augmented weapon.
 * When you are ready to begin, trade the weapon to Callisto.
 * You will not receive the weapon back until you complete the quest.


 * Find a Watchful Pixie in any of the areas Callisto told you about.
 * The Watchful Pixie can tell you about the weapon you have stored, the strength of the beast in this area, and will offer you the option to begin the battle.
 * Failure to defeat the monsters will not cause any EXP loss. You may also raise up, and go straight back into the fight by talking to the Watchful Pixie again.