Black Mage Equipment Guide by Eclipstic


 * Guide written by: Eclipstic


 * Server: Diabolos

This guide contains gear choices for the aspiring Black Mage. I am aware that there are

many other choices suitable for the job at given levels. What i have picked out are the ones

that are most noteworthy only. That is, they will allow the player to do the best job possible.

Also, most BLM gear below 30 is very standard and there's nothing special about it. So those

will have to be chosen at the player's discretion.

Main Weapons


Low level INT boosts are great. these stat boosing wands will last you all the way to elemantal

staves.

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A wonderful tool for healing MP. It drops from the low level Notorious Monster

Nunyenunc in West Sarutabaruta.

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Elemental Staves

These are the backbone of the black mage. Macroing these in with spells of the same element can

be a huge help in spell resistance. High quality staves have additional accuracy and potency

that can make them very desirable. I personally, would only reccommend HQ Thunder, Ice, and

Dark staves as they are the most used and most helpful in Stun, Sleep, Drain,

Aspir, and of course can make the world of difference in ice and thunder magic (which is

typically the most devastating).

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Mainly used for stoneskin purposes due to the MND boost.

Sub weapon
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Helpful for a little addtional mp.

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Elemental grips

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Just like elemental staves, grips have added accuracy to the matching element and in this case,

+20 mp. Ice/Thunder/Dark grips are the most used. I would just stay with those because face it,

who really wants another whole set of grips to go with each staff.

Ranged weapon
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Gotta start somewhere, eh?

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An extra 2 INT at Lv. 30 for the little ball of hate, the Tarutaru only.

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Head
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SeersCrown.jpg

For a cheap extra boost, the +1 has 1 extra INT.

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If you didn't buy the Seer's crown +1, this is a winner with 2 INT plus 1 Hmp.

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The first REAL head piece for BLM. Extra mp, extra INT and -4 enmity to boot. What more can u

ask for.

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More free Hmp gear and the +2 Magic Atk Bonus is nice for AM/AMII.

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Packs the most INT for the head slot.

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Big enfeebling boost for when u need those sleeps the most. HQ has +12 enfeebling magic skill.

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For those that are desperate for mp, this is a good way to do it.

Sorcererspetasos.png

A very nice piece for HNM. Extra elemental skill = less resists. Again, more enfeebling magic

for crowd control.

Neck
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More Hmp gear to go with that Clear Mind IV.

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A must have for any black mage.

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Optional piece for Drain and Aspir.

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zzzzzzzzz

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Obtained from the forced pop NM Golden-Tongued Culberry in Pso'Xja.

Magic Attack Bonus +8