Pandemonium Warden

Notes:
 * Spawns by trading a Pandemonium Key to the ??? in Aydeewa Subterrane located in the upper right-hand area of (K-7) on Map #7.
 * Map #7 is accessable from Wajaom Woodlands at (F-11).
 * Pandemonium Warden will now vanish two hours after its appearance, automatically ending the battle.
 * Initially spawns as a Dvergr type monster with multiple lamps similar to those found in Nyzul Isle Investigation Assault. Instantly uses Hellsnap, then disappears and comes back as one of the following mobs. Whenever the new mob is defeated, the Dvergr form returns with 100% HP uses Hellsnap and respawns as the next mob on the list. The list of monsters may not spawn in any particular order.
 * Chariot x4.
 * Each of these chariots mimics a salvage boss.
 * For the Battleclad Chariot form, the Pandemonium Warden itself began using Discoid starting with 50% HP. This particular version of Discoid seems to work like 10000 Needles, delivering 10,000 points of damage to any player in range (within alliance or with Enmity)
 * For the Long-Bowed Chariot form, the Warden used Homing Missile which also reset hate like the unweakened form of the Bhaflau Remnants boss.
 * Armored Chariot form may use Mortal Revolution.
 * Long-Armed Chariot form may use 'Brain Jack' a single target Charm that may be used up to 4 times.
 * Acrolith
 * Mamool Ja Knight
 * Troll Destroyer
 * General Zazarg
 * General Gadalar
 * General Rughadjeen
 * General Mihli Aliapoh
 * General Najelith
 * Gurfurlur the Menacing
 * Medusa
 * Gulool Ja Ja
 * Vampyr
 * Hydra
 * Khimaira
 * Cerberus
 * After these 19 forms have been defeated, Pandemonium Warden will return to its Dvergr form. This is presumed to be the final form.


 * Along with the new form are 8 Pandemonium Lamps; miniature forms of the Warden itself is in.
 * Each Lamp is estimated to have roughly 25,000 Hit Points.
 * When in Chariot form, spawned eight lamps, which are Triple Gear type monsters.
 * The lamps are extremely dangerous due to their repeated use of Rail Cannon.
 * When in Acrolith form, the lamps are also Acroliths.
 * When in either of the Beastmen forms, the lamps were also similar Beastmen.
 * When in either of the General forms, the lamps were volunteer soldiers.
 * When in General Zazarg form the soldiers will be 8 Monks.
 * When in General Gadalar form the soldiers will be 8 Black Mages.
 * When in General Rughadjeen form the soldiers will be 8 Dark Knights.
 * When in General Mihli Aliapoh form the soldiers will be 8 White Mages.
 * When in General Najelith form the soldiers will be 8 Rangers.
 * When in Vampyr form the lamps will be 8 Imps.
 * When in Hydra form the lamps will be 8 Dahaks.
 * When in Khimaira form the lamps will be 8 Puks.
 * When in Cerberus form the lamps will be 8 Bombs
 * When in final Dvergr form the lamps will be 8 miniature Dvergr.


 * If all individuals who have developed enmity die, Pandemonium Warden will return to his spawn point, with his train of lamps, and will not be aggressive to any non-combat action.


 * Please see Talk page for more information.

Historical Background
Pandæmonium" (American English "Pandemonium") stems from Greek "παν", meaning "all" or "every", and "δαιμόνιον", meaning "little spirit" or "little angel", or, as Christians interpreted it, "little daemon", and later, "demon" (thus roughly translated as "All Demons"). It is the name invented by John Milton for the capital of Hell, "the High Capital, of Satan and his Peers", built by the fallen angels at the suggestion of Mammon at the end of Book I, Paradise Lost (1667). A comparison in meaning can be made with "pantheon", which refers to all of the gods. Book II begins with the debate among the demons in the council-chamber of Pandæmonium. The demons built it in about an hour, but it far surpassed all human palaces or dwellings; it may have been small, though, since the demons are described as shrinking from their titanic size in order to fit in.

In terms of Vana'diel, the title implies that the Pandemonium Warden is of demonic nature, possibly a guardian of Hades; Vana'diel's underworld. The choice of Aydeewa Subterrane for his location, and whether or not there is any sort of link to the story is as of yet unknown.