Category:Scythes

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Overview
Scythes are two-handed weapons, and are the primary weapon of the Dark Knight, although the Beastmaster and Warrior jobs can get some combat use out of them. Black Mage can also equip a handful of scythes, but considering their E skill in this class, the weapon is best when wielded against weak enemies.

Scythes are a high damage and delay two-handed weapon, and focus primarily on damage output over enfeebling weaponskills or additional effects. Early on, a scythe wielder may find themselves hindered in making popular skillchains, so it is often recommended that scythe users carry a second weapon in case a certain skillchain is required. Dark Knights will frequently use a Great Sword for this purpose although Great Axe offers the most powerful weapon skill in lower levels.

The scythe's weaponskills are usually single or double hit attacks, although the infamous weaponskills Guillotine and Insurgency are 4-hit attacks. The single hit weaponskills generally have more reliable, although lower average, damage than multi-hit skills, but will benefit greatly from abilities such as Sneak Attack. When using Guillotine or Insurgency, however, it is important to remember that how many hits connecting determines a majority of the damage, so as with all multi-hit weaponskills, accuracy is paramount.
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