Odin (NM)

Notes:
 * 100,000 HP
 * Casts Sleepga II, Blindga, Bindga, Blizzard IV, Blizzaga III, and Dread Spikes(cannot be dispelled).
 * Sanngetall: AoE dispel that dispells all buffs.
 * Gagnrath: AoE damage and Terror.
 * Valfodr: AoE damage and Curse + Silence.
 * Geirrothr: AoE damage similar to 10,000 Needles and Bind. Used each time 25% of its HP is lost (3 times total).
 * Ofnir: AoE damage. (Might be magic damage)
 * Yggr: Gives Odin the ability to Intimidate players.
 * Zantetsuken: Astral Flow like ability, will use just as hp is ~5%. Deals death to everyone in range. He will speak about 5 seconds before performing the move, and it seems to be about a 15 ft radius around Odin. It is possible to have many people run out of the area before he performs this move.(Note: It has been said before that /kneeling to Odin before he performs this can also prevent the death from affecting players.) Update: Based on information from a linkshell which has defeated Odin, the /heal command will cause Zantetsuken to do 0 damage.
 * Can drop up to 5 of the aforementioned items. Only 1 can be an Odin unique item. It's possible for 0 Odin unique items to drop.

Will summon 9 fomors during the battle. These fomors are named after the 9 chambers previous to Odin's Chamber and should be handled with care. 3 Will pop at a time.