"Blood Pact" Ability Delay

Avatars use certain "weaponskills". They are called Blood Pacts. Like every weapon the Blood Pact has got a delay. Because this system is not TP based to execute this commands, the basedelay is set to 30 seconds. Every point in delay is one second, e.g. a delay by -2 means that bloodpacts can be executed every 28 seconds. Items, which provide this statistic:


 * {| border="0" width="60%" cellpadding="2" cellspacing="2"

! width="35%"|Item ! width="15%"|Delay ! width="15%"|Level ! width="15%"|Job ! width="30%"|Slot
 * - style="background:#ffdead;"
 * - style="background:#e3e6ff;" valign="top"
 * Himmel Stock
 * align="center" |+3
 * align="center" |40
 * align="center" | SMN
 * align="center" |Staff
 * - style="background:#e3e6ff;" valign="top"
 * Austere Cuffs
 * align="center" |-1
 * align="center" |50
 * align="center" | SMN
 * align="center" |Hands
 * - style="background:#e3e6ff;" valign="top"
 * Penance Cuffs
 * align="center" |-2
 * align="center" |50
 * align="center" | SMN
 * align="center" |Hands
 * - style="background:#e3e6ff;" valign="top"
 * Austere Robe
 * align="center" |-3
 * align="center" |50
 * align="center" | SMN
 * align="center" |Body
 * - style="background:#e3e6ff;" valign="top"
 * Penance Robe
 * align="center" |-4
 * align="center" |50
 * align="center" | SMN
 * align="center" |Body
 * - style="background:#e3e6ff;" valign="top"
 * Austere Hat
 * align="center" |-2
 * align="center" |50
 * align="center" | SMN
 * align="center" |Head
 * - style="background:#e3e6ff;" valign="top"
 * Penance Hat
 * align="center" |-3
 * align="center" |50
 * align="center" | SMN
 * align="center" |Head
 * - style="background:#e3e6ff;" valign="top"
 * Yinyang Robe
 * align="center" |-5
 * align="center" |71
 * align="center" | SMN
 * align="center" |Body
 * - style="background:#e3e6ff;" valign="top"
 * - style="background:#e3e6ff;" valign="top"
 * Summoner's Bracers
 * align="center" |-2
 * align="center" |72
 * align="center" | SMN
 * align="center" |Hands
 * - style="background:#e3e6ff;" valign="top"
 * Summoner's Bracers +1
 * align="center" |-2
 * align="center" |75
 * align="center" | SMN
 * align="center" |Hands
 * - style="background:#e3e6ff;" valign="top"
 * Summoner's Doublet
 * align="center" |-3
 * align="center" |74
 * align="center" | SMN
 * align="center" |Body
 * - style="background:#e3e6ff;" valign="top"
 * Summoner's Doublet +1
 * align="center" |-4
 * align="center" |75
 * align="center" | SMN
 * align="center" |Body
 * - style="background:#e3e6ff;" valign="top"
 * Summoner's Horn
 * align="center" |-3
 * align="center" |75
 * align="center" | SMN
 * align="center" |Head
 * - style="background:#e3e6ff;" valign="top"
 * Summoner's Horn +1
 * align="center" |-3
 * align="center" |75
 * align="center" | SMN
 * align="center" |Head
 * - style="background:#e3e6ff;" valign="top"
 * Summoner's Pigaches
 * align="center" |-2
 * align="center" |73
 * align="center" | SMN
 * align="center" |Feet
 * - style="background:#e3e6ff;" valign="top"
 * Summoner's Pigaches +1
 * align="center" |-2
 * align="center" |75
 * align="center" | SMN
 * align="center" |Feet
 * - style="background:#e3e6ff;" valign="top"
 * Summoner's Spats
 * align="center" |-2
 * align="center" |71
 * align="center" | SMN
 * align="center" |Legs
 * - style="background:#e3e6ff;" valign="top"
 * Summoner's Spats +1
 * align="center" |-2
 * align="center" |75
 * align="center" | SMN
 * align="center" |Legs
 * - style="background:#e3e6ff;" valign="top"
 * Evoker's Doublet +1
 * align="center" |-4
 * align="center" |74
 * align="center" | SMN
 * align="center" |Body
 * - style="background:#e3e6ff;" valign="top"
 * Evoker's Bracers +1
 * align="center" |-1
 * align="center" |74
 * align="center" | SMN
 * align="center" |Hands
 * }
 * }