Warrior: What To Do in Skillup Parties

What is a skillup party?
for anyone who dosent know, a skillup party is exactly what the name implys. These are parties devoted specifically to the raising of a skill thay is either way below its cap, may be useful at other things than EXP partys, or can be leveled far easier in a job than in another job at that time, typically a high level compared to a low leveled job. These will appear commonly asking for any character at or above level 50.

Where do skillup parties take place?
Skillup parties will typically take place in either a place you had leveled at in probably the past 10 levels, or in any place where a coffer key may be obtained. These places are popular since coffer keys are neccesary for all jobs to get 2 of their 5 pieces of Artifact Armor.

What a Warrior needs to know
as a Warrior, you should expect to tank unless there is a job in the party far higher than you that can tank moderately well. These will be Monk, but only if they are signifigantly higher than level, Ninja, or Paladin typically. You will also need 2 sets of equipment, one that will be utilized if you are tank and/or the party lacks an extremely high level job. You will also want one set of gear for an 'ideal' situation, this will focus on +Haste, +ACC, and some +DEX gear more than DEF, Attack, or anything else. The best sub for basically any skillup party will be NIN unless you know you will NEVER have to tank, and will only be using 2 handed weapons for skillup, then THF is likely the best choice.

What to use for these sets of gear?
Normal setup (lacking high level characters): This set will basically be your normal EXP party gear, nothing really hard to describe...

Ideal setup: if this ever occurs, and it is very rare to say the least.... go with these choices.


 * Axe: 2x Viking Axe
 * Great Axe: Neckchopper
 * Sword: whatever has most ACC+ at your level x2
 * Great Sword: Braveheart
 * Scythe: (dunno, never used this in skillup)
 * Hand to Hand (I never suggest leveling this with WAR): Tropical Punches
 * Bow: no really bad choice as long as it has +ACC
 * Waist equip: Life Belt
 * Neck: Royal Squire, Peacock Charm, anything with +ACC
 * Rings: if you have them, Snipers
 * Earring: Assault Earring

Ill close this guide on one final note, always know the limits of what you are doing a skill party at. It will be very annoying to try and skillup a sword from 150-175 on monsters that cap at approx 150 sword skill.