Moko Grass

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Statistics
Stackable: 12
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Other Uses
Guild Points Value: None  Used in Quests: None
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Synthesis Recipes
None
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Used in Recipes

 * Bast Parchment - Woodworking (45) Alchemy (29)
 * Grass Thread - Clothcraft (3)
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Desynthesis Recipe
None
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Obtained From Desynthesis
None
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How to Obtain
Auction House Category: Materials > Clothcraft

Merchants

 * {| border="0" width="60%" cellpadding="2" cellspacing="2"

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 * align="left" BGCOLOR="#ffdead" colspan="3"|Price: 15-22
 * align="center" BGCOLOR="#ffdead" width="30%"|Name
 * align="center" BGCOLOR="#ffdead" width="35%"|Location
 * align="center" BGCOLOR="#ffdead" width="35%"|Type
 * BGCOLOR="#D5D9FF"|Albinie
 * align="left" BGCOLOR="#D5D9FF"|Port San d'Oria H-6
 * align="left" BGCOLOR="#D5D9FF"|Standard Merchant
 * BGCOLOR="#D5D9FF"|Denvihr
 * align="left" BGCOLOR="#D5D9FF"|Port Bastok G-7
 * align="left" BGCOLOR="#D5D9FF"|Standard Merchant
 * BGCOLOR="#D5D9FF"|Gibol
 * align="left" BGCOLOR="#D5D9FF"|Selbina H-9
 * align="left" BGCOLOR="#D5D9FF"|Guild Merchant
 * BGCOLOR="#D5D9FF"|Kuzah Hpirohpon
 * align="left" BGCOLOR="#D5D9FF"|Windurst Woods F-12
 * align="left" BGCOLOR="#D5D9FF"|Guild Merchant
 * BGCOLOR="#D5D9FF"|Meriri
 * align="left" BGCOLOR="#D5D9FF"|Windurst Woods F-12
 * align="left" BGCOLOR="#D5D9FF"|Guild Merchant
 * BGCOLOR="#D5D9FF"|Tilala
 * align="left" BGCOLOR="#D5D9FF"|Selbina H-9
 * align="left" BGCOLOR="#D5D9FF"|Guild Merchant
 * BGCOLOR="#D5D9FF"|Uli Pehkowa
 * align="left" BGCOLOR="#D5D9FF"|Port Windurst M-7
 * align="left" BGCOLOR="#D5D9FF"|Standard Merchant
 * }
 * BGCOLOR="#D5D9FF"|Tilala
 * align="left" BGCOLOR="#D5D9FF"|Selbina H-9
 * align="left" BGCOLOR="#D5D9FF"|Guild Merchant
 * BGCOLOR="#D5D9FF"|Uli Pehkowa
 * align="left" BGCOLOR="#D5D9FF"|Port Windurst M-7
 * align="left" BGCOLOR="#D5D9FF"|Standard Merchant
 * }
 * }
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Chocobo Digging

 * {| border="0" width="90%" cellpadding="3" cellspacing="2"


 * align="center" BGCOLOR="#ffdead" width="60%"|Zone
 * align="center" BGCOLOR="#ffdead" width="40%"|Rarity
 * align="left" BGCOLOR="#D5D9FF"|East Sarutabaruta
 * align="center" BGCOLOR="#D5D9FF"|Common
 * align="left" BGCOLOR="#D5D9FF"|The Sanctuary of Zi'Tah
 * align="center" BGCOLOR="#D5D9FF"|Common
 * align="left" BGCOLOR="#D5D9FF"|West Ronfaure
 * align="center" BGCOLOR="#D5D9FF"|Common
 * align="left" BGCOLOR="#D5D9FF"|West Sarutabaruta
 * align="center" BGCOLOR="#D5D9FF"|Common
 * }
 * valign="top" width="50%"|
 * align="left" BGCOLOR="#D5D9FF"|West Sarutabaruta
 * align="center" BGCOLOR="#D5D9FF"|Common
 * }
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Harvesting

 * {| border="0" width="90%" cellpadding="3" cellspacing="2"


 * align="center" BGCOLOR="#ffdead" width="60%"|Zone
 * align="center" BGCOLOR="#ffdead" width="40%"|Rarity
 * align="left" BGCOLOR="#D5D9FF"|Giddeus
 * align="center" BGCOLOR="#D5D9FF"|Very Common
 * align="left" BGCOLOR="#D5D9FF"|West Sarutabaruta
 * align="center" BGCOLOR="#D5D9FF"|Very Common
 * }
 * }
 * }
 * }

Dropped From

 * {| border="0" width="60%" cellpadding="2" cellspacing="2"


 * align="center" BGCOLOR="#ffdead" width="35%"|Name
 * align="center" BGCOLOR="#ffdead" width="15%"|Level
 * align="center" BGCOLOR="#ffdead" width="60%"|Zone
 * BGCOLOR="#D5D9FF" rowspan="3" valign="top"|Goblin Archaeologist NM
 * align="center" BGCOLOR="#D5D9FF"|30-75
 * align="left" BGCOLOR="#D5D9FF"|Konschtat Highlands
 * align="center" BGCOLOR="#D5D9FF"|30-75
 * align="left" BGCOLOR="#D5D9FF"|La Theine Plateau
 * align="center" BGCOLOR="#D5D9FF"|30-75
 * align="left" BGCOLOR="#D5D9FF"|Tahrongi Canyon
 * }
 * align="center" BGCOLOR="#D5D9FF"|30-75
 * align="left" BGCOLOR="#D5D9FF"|Tahrongi Canyon
 * }