Blue Mage: Endgame Gear Guide

Simply an opinion on some of the gear available for an Endgame Blue Mage for the 5 main slots, and weapons.

Weapon
Ifrit's Blade

Your ideal off-hand weapon. The obvious attractions are the STR +3 for your spells and the Attack +10 for TP build. Let's be realistic, most of the time if not all, you're using physical spells, so this is an excellent choice. Obtained by defeating Ifrit in the Trial by Fire quest.

Dissector

Easily obtained if you have the Kindred Seals to spend on KSNM's. The Dissector has the same base damage as Ifrit's Blade, slighty less delay (231 compared to Ifrit's 236) and Critical Hit rate +6%. It's nice to main hand for a while, and the Critical hit rate can proc on a physical spell, but by all means it's not the best. Still a very nice option, and looks pretty nice as well.

Martial Anelace

If you want to make the most out of your weapon skills, then this is the way to go. The TP bonus turns 100 TP weapon skills into 200 TP weapon skills, and 200 to 300. Its higher base damage compared to the Dissector and Ifrit's Blade make this an ideal choice to main hand. Easily bought off the AH for a reasonable price, or obtained through the ENM Brothers.

Perdu Hanger

By all means the best choice for a weapon as a blue mage. Perdu Hanger has the lowest delay of the previous 3 choices (225), the highest base damage (44) which is even higher than Hofud, and gives attack +15 and accuracy +5 all while under 100 TP including on weapon skills. Main hand this, enjoy this, for this will be your main weapon for a long time to come. It's obtained with 40,000 Imperial Standing and having a Chief Sergeant rank in assault.

Hofud

Now while noone is sure about the proc rate of the HP/MP drain, odds are it's not often and doesn't drain any dramatic amount. It has a decent 42 base damage and 236 delay which is third to Perdu Hanger and Dissector. MND +5 and CHR +5 are rather irrelvant stats as a Blue Mage maybe except +MND for Magic Fruit and other healing spells, but if healing is that important, you better use a Light/Apollo's Staff. However it gives HP +3% which makes this the perfect choice for your +HP setup in a Heat Breath build (Damage = ~50% of your HP).

Demon Slayer

The DEX +2 in this weapon is helpful when it comes to spells, and VIT +2 is good for Cannonball mods, but it is still not enough reason to choose this over a Perdu Hanger or even Ifrit's Blade since you'll have 3 more STR and 10 more attack. I must say though, this is a sexy weapon if you want to show it off.

Wing Sword +1

Use this for Cannonball if you can afford it. If not than the non HQ is fine.

Head
Walahra Turban

Obviously a good choice for BLU. You can't argue with +30HP, +30MP, and +5% Haste for spell recasts. Get it.

Optical Hat

If you find yourself missing a lot, use one of these. Good for soloing and TP build. Not much else it has to offer unfortunately.

Magus Keffiyeh

A good blue mage should know his Beast Strength Chart. That's where the AF head comes into play. It's as simple as this: For example, you're fighting a Dragon (Wyvern, Puk, etc.). Put on your AF head and use Frenetic Rip, Eyes On Me, Mind Blast, etc., and since it's a demon-type spell, you get a damage bonus. Look at the chart and you'll understand more as well as see other strengths/weaknesses. This shouldn't be used for any other situation though, keep that in mind.

Homam Zucchetto

If you have one, use it full time. It gives a decent bonus to HP and MP, +4 accuracy, +4 Magic Accuracy for your magical spells, and 3% Haste. It's like they took part of a Walahra Turban and part of an Optical Hat and put it together. If you have a head piece that gives +STR or +DEX use it instead for skillchains. Obtained from Proto-Omega in Limbus. (Sea access required.)

Voyager Sallet

Probably the best head piece you can use for your Self-Skillchains. +3 STR and +4 DEX isn't obtainable by any other piece of head equipment, so this is a must have.

Morrigan's Coronal

Don't let the name fool you. Just because it's a piece from the Morrigan's Robe Set, doesn't mean it's the best. The +20MP, +5 ACC and +5 MACC is almost the same as the Homam Zucchetto without the haste and +HP, and the +STR and +DEX from the Voyager's Sallet overall beats out the +4 STR, INT, and MND that this offers. Given the difficulty and cost required to obtain this, it's not worth pursuing.

Wivre Mask +1

The best head piece for Cannonball mod setups (+3 STR, +3 VIT). Evasion +11 isn't bad either if you love evasion that much, if you can afford this.

Crimson Mask

Obtained from getting a Wyrmal Abjuration: Head that drops off King Behemoth. It gives a nice +20HP and +20MP and gives you Auto-Regen which stacks with the job trait you can get from spells. Enfeebling Magic +10 is irrelevant unless your subbing RDM. Nothing to count on though.

Yigit Turban

Not many melee stats, but it gives MND +4 for your healing spells, as well as Enmity -5 and MP while healing +1. You may want to get this for the whole set which gives you Refresh. Obtained with 20,000 Ilrusi Atoll assault points.

Body
Magus Jubbah

There's not much I can say about this. If you cast spells without it equipped, your making a huge mistake. It's the only piece of equipment for the main slots that gives + Blue Magic Skill (15), and +3 STR and +3 DEX are just more bonuses to your physical spells. And to round it all up, a small boost to HP and MP. Cherish this body piece.

Assault Jerkin

Accuracy +3 and Attack +18 is enough to convince you that this is good for TP build, and it is. Not much else will give you this much attack in one slot, and it's pretty easy to get if you can get some people and a thief to camp Ose with you in Labyrinth of Onzozo.

Scorpion Harness

Accuracy and Evasion +10 (or +12 with a Scorpion Harness +1)is strictly for TP build and soloing, nothing else. Except maybe the sexy red look.

Errant Houppelande

Used for resting and for healing magic whether it's Magic Fruit or Cure III if you're subbing white mage or red mage.

Homam Corazza

+28HP, +28MP is always nice, we can agree on that. It also gives you +15 accuracy and Triple Attack! (take that thieves). This is great for TP building if you're not taking hits. If you are put on the Scorpion Harness for + evasion (not that BLU evades much). Whether this is better than an Assault Jerkin for TP'ing, is situational.

Yigit Gomlek

The piece prized by Bards gives -10% song casting time, which obviously does nothing for BLU, but it gives a nice MP recovered while healing +5. Replace your Errant Body with this.

Morrigan's Robe

Ok, so the head piece in this set wasn't all that great, but this is a completely different story. Why? One word: Refresh. Keep this in whenever your not doing anything. The Accuracy and Attack +5 combined with STR +8 makes this a very respectable piece for Weapon Skills and TP build. Keep in mind that most magical spells are NOT effected by Magic Attack Bonus, so don't let that fool you. Other than that, this is awesome to have if you have the 7-10 mil to spend on it as well as a team skilled in Salvage.

Hands
Dusk Gloves

The obvious choice for TP build. Attack +5 and Haste +3% for spell recast times.

Alkyoneus's Bracelets

Ok here's how I feel about these. Alky bracelets are very popular. They gives +40HP, a whopping +11 STR, but -6 to DEX and AGI. So let me make this clear, do NOT use this for soloing. The +11 STR is awesome for Weapon skills, and spells such as Vertical Cleave which has just STR mods (similar to Tachi: Gekko, Tachi: Kasha). As for other spells, you have to keep in mind that they have both STR and DEX mods, so -6 DEX kinda negates a lot of the 11 STR. But then again there aren't many other options for the hand slot so this is still probably your best bet. The +40 HP is also great for a +HP setup for your breath attack spells.

Homam Manopolas

The piece from the Homam Set that is wanted by many Paladin's, is also very nice for the Blue Mage's out there. Once you get your hands on these you can sell those Dusk Gloves that kept slowing you down when you were running. This piece, like most of the pieces from the set gives +3% Haste and a nice boost to accuracy with +4. And of course it wouldn't be complete without +HP and +MP (20).

Morrigan's Cuffs

These don't have much to offer for BLU except for accuracy and attack +5 and a bit of MP. And as with all pieces from this set, it's not very easy to obtain, so you're better off pursuing the Homam Manopolas.

Denali Wristbands

The hands that are obtained from Floor 60 of Nyzul Isle are nice for soloing. Evasion +6 and -2% Damage Taken are example's of that. It also gives +4 STR and MND, as well as +6 attack which are bonuses. There are better alternatives, however.

Yigit Gages

No relevant melee stats except for evasion +4. Get this if you want the whole set for the Refresh effect.

Legs
Prince's Slops

The choice for the Blue Mage that doesn't have the group to obtain the rare/ex items, but still wants a piece with good stats. These pants give +30HP and +30MP which is one of if not the highest for the leg slot, and accuracy +4 which is always nice. Get the NQ if you can't afford these.

Yigit Seraweels

The pants obtained via Leujaoam Sanctum assault give a nice +25 HP and MP as well as evasion +6 and MP recovered while healing +2. And like all pieces it's another step towards getting the full set for Refresh.

Denali Kecks

A very nice piece of equipment for BLU. Though it's not the best for the leg slot, it's still rather respectable. DEX +3 is good for those physical spells with DEX mods, and AGI +3, evasion +3, accuracy +3 and magic accuracy +3 are all good for soloing. Obtained from Floor 40 of Nyzul Isle assault.

Homam Cosciales

The best for the leg slot as BLU. Large bonuses to HP and MP (26), Fast Cast, which shortens spellcasting time and recast time, awesome for any job with MP. Not to mention the added Haste +3% and accuracy +3. And above all, they look sexy. Get these.

Morrigan's Slops

STR +3 and MP +25 are nice, but other than that, there aren't any other stats that helps your damage as a BLU. MND +10 and enmity -2 is good for main healing, not that you'll be doing much of it.

Crimson Cuisses

A blue mage that can run faster, is a happier blue mage. Movement Speed +12% is the obvious stat that attracts so many people to this, and all jobs that can equip these want them. HP +25 and MP +25 isn't bad either, just be sure to not wear these while fighting Demon-type mobs or Dragoon-type beastmen, especially if you're soloing.

Feet
Errant Pigaches

For the Blue Mage that doesn't have a lot of money. Converts 20 HP to MP which is never a bad thing unless you want to do a +HP build for breath spells. Enmity -2 is good if you don't feel like pulling hate, and +5 MND for healing magic.

Marine M Boots / Marine F Boots

For all you humes out there, this is probably one of your best bets for the feet slot. The RSE2 feet give a huge chunk of HP (+60) which is awesome for Breath attack spells. They add +3 STR, +3 DEX, +2 AGI and +2 VIT which are all nice melee stats.

Yigit Crackows

Like all Yigit pieces, this has no relevant melee stats, but is good if you want the whole set for Refresh.

Denali Gamashes

The feet part of the Denali Jacket Set is one of the best options for non-humes or humes that don't have the RSE2 feet. STR +3 combined with Accuracy +5 and Magic accuracy +3 makes these overall a nice choice for a Blue Mage.

Homam Gambieras

The feet slot of the Homam set obtained from Limbus give the most MP (+31) compared to everything I previously mentioned. Haste +3% is also good for spell recast times and accuracy +6 is an added bonus. These are better for TP build and have not as many stats when it comes to weapon skills and physical spells that increase damage.

Morrigan's Pigaches

Now of course if this was a guide to Red Mage, then these would be on the top of the list, but it's not, and that being said, the +20 MP and +3 STR are nice, but obtainable by other means. Other than that, these have no melee stats. So you're better off getting one of the previously mentioned pieces.

Crimson Greaves

Another piece of the Crimson Scale Mail Set, which gives a slight boost to HP and MP (+15) as well as +3 DEX and +3 AGI. They are obtained easily from Sky, just watch the intimidation effect.