User:Telford/sandbox

=Stormwaker Head= Controls the AI of the Automaton. Elemental Slots: 0 / 2 / 0 / 0 3 / 2 / 3 / 2 Skill Modifier:
 * Melee +1
 * Magic +1

Deployment
Remains Stationary when deployed. Will only move if the enemy is out of casting range or when it is out of MP.

Curing Priority
Will only cure the master and puppet, prioritizing whoever has more hate. Cures only occur when below a certain percentage of health. See the damage gauge article for more info.

Magic
{|
 * width="50%" valign="top"|

Spells and Enemy HP%
The casting AI changes based on the current targets health. If bio II is not available, the automaton will cast the highest DoT available: dia < bio < dia II < bio II


 * width="50%" valign="top"|

Spells and Maneuvers
Maneuvers increase the priority of spells of their respective element.
 * }