Talk:Baronial Bat

Potential party set up
As like all wsnms, this little bat should not be taken lightly. Before attempting this NM I took a browse through several forums to see how other people rank this NM... not much help. A general approach to this NM takes a degree of skill along with the correct support. The bat deals an easy 200dmg+ a hit and with its double hit capability it leaves the chance for a ninja to be taken down quite quickly. In my personal case with this NM, we went with a 75 RDM/WHM and 75 NIN/WAR. The NIN boosted up as much evasion as possible but on our first try the NIN messed up on one shadow and went down. It can be bound, and gravitied (as far as I know) so an rdm/nin duo (as stated on the main page) is possible. From what I see, a balanced level 75 party could take it without many problems. Lower 70s would require an alliance. Should be careful around the spawn site, EP skeletons on one side, T on the other along with one EP robber crab that spawns in tunnel (all relative to 75) so be aware of where you are fighting and that the skeletons will aggro yellow hp. --Ariannas 23:00, 6 May 2007 (CDT)