Thread:Karuberu/@comment-195370-20171116220936/@comment-195370-20171201180755

I agree with you about the gradient background. I was trialling it because I thought the solid background looked crap, but you're right - the gradient background doesn't fit with the site either (as an aside, it's a similar aesthetic offense Template:Shield Type causes me). Similarly, the block border feels off too, so np if that goes.

I hadn't considered the HQ borders on icons, so I guess the template needs an 'hq' parameter too.

I think that because we use the tags, we should standardise the layout size so tags appear at the same place on each screen. For me, that means a preference for a fixed-width template with a 56px column on the right, icons align-left, as they would appear in-game. Min width works too with a bit of jiggery (244px col #2 with colspan=2 on the rest of the table).

Feedback on the icon in your template: looks like it's vertically aligned to center - my preference would be top to keep the feel of the in-game. Otherwise, without background, looks good to me.

Also might be worth noting: I think Toast updated Weapons/Armour with code for Superior level items, which you might want to add into this too.