Category:Synergy

fr:Catégorie:Synergie Synergy is an advanced form of synthesis wherein up to six players, each with unique skills, cooperate to create a single item via an apparatus called the "synergy furnace."

There are numerous differences to be noted between synergy and traditional single-player synthesis, one of them being the maintenance of elemental balance within the above mentioned synergy furnace. Synergists-to-be, take heed! Being a new field of science with numerous theories yet unverified, synergy is not a risk-free undertaking, and practitioners are advised to steel themselves for the occasional mishap.

Synergy is a special craft skill used in combination with other skills to etch slots for Evolith stones onto weapons and armor, and to attach said Evolith stones to those slots. It is also used to craft a variety of items, both new and old.

Synergy is not goverened by a guild, and as such there are no guild tests or guild points; however, the Synergy Engineers can provide many services, including selling you fewell and other synergy supplies, training your synergy techniques, and exchanging cinder for various synergy-related items.

How to Get Started

 * Synergistic Pursuits

Steps for Performing Synergy
1) Obtain the "Synergy Crucible" key item from the Synergistic Pursuits quest.

The synergy crucible serves as the receptacle for different varieties of elemental "fewell," the source of power for furnaces. Characters need only acquire the crucible once by completing a new quest offered by the NPC Hildolf.

2) Prepare ingredients for the recipe.

Recipes corresponding to a character's synergy skill level can be learned by talking to a synergy engineer.

3) Recruit party members.

Synergy is a joint activity that requires the cooperation of other players. The party leader should seek fellow synergists with the right skills needed for a particular recipe and invite them to join a party.

4) Check your synergy crucible's fewell supply.

Check your synergy crucible's current supply of elemental fewell by either examining the synergy furnace prior to depositing the ingredients, or by speaking with a synergy engineer. If required, synergy engineers can replenish your store in exchange for gil (1 fewell unit replenished costs 100 gil). Alternatively, it is also possible to directly replenish the crucible using either crystals (each crystal gives one fewell unit of the crystal element traded) or the new synthesizable item version of fewell (each orb gives 50 fewell units, alchemy skill required to synth yourself). Depositing such items directly into the furnace will affect only the fewell supply of the character whose synergy crucible is currently installed.

5) Claim usage over a synergy furnace.

To use a communal synergy furnace, you must first lay claim by examining it. At this point, you will be allocated a period of time to deposit the ingredients and commence the synergy process. When this has been done, your group will have exclusive access to the furnace until the synergy process is complete.


 * Private synergy furnaces summoned using the aforementioned item can be used only by you and your party members.


 * The Portafurnace is your very own personal Synergy Furnace, which can be obtained after the completion of the quest The Wondrous Whatchamacallit.

6) Deposit the ingredients.

Only the claim-holding character may deposit ingredients into the furnace. Similarly, at the conclusion of synergy, the resultant product will be obtainable only by that character.

7) Operate the furnace. Now comes the most invigorating and rewarding part of the process: the operation of the synergy furnace itself. Throughout the course of synergy, players must keep a close eye on the balance of elemental concentration, internal pressure, the build-up of impurities, and furnace durability. Seamless teamwork and timely application of synergy techniques is the key to success.

Operating the furnace

 * - Note that even someone who has not completed the key item quest can participate in a party member's synergy attempt. If you need a particular player's craft skill to complete a synergy attempt, there is no need to make sure they have synergy skill unlocked, they can still help and participate (though they cannot get skillups if they have not done the quest.) You will use the actions below in combination to operate the furnace to perform synergy. Note that all party members involved can operate the device simultaneously. Be careful that multiple party members don't unintentionally perform the same action at the same time (e.g. adding too much fewell of the same type). You may wish to communicate ahead of time which party members will perform what actions.

This is not a complete list of actions. Certain items may grant otherwise unavailable abilities, and new abilities may become available in the future: Available to everyone. Available to people with Upgraded guild Smock's equiped while using the Synergy Furnace.
 * View furnace readings
 * Compare current elemental balance with objectives, and monitor pressure and impurities.
 * Feed fewell
 * Deposit fewell into the furnace to increase a specific element's strength.
 * Thwack furnace
 * Apply a time-honored (if low-efficiency) method to ward off potential accidents. While this consumes no fewell, you can still skill off this action.
 * Operate pressure handle
 * Consume 3 fewell to lower furnace pressure.
 * Operate safety lever
 * Consume 6 fewell to cleanse furnace of impurities.
 * Repair furnace
 * Consume 6 fewell to increase furnace durability.
 * Recycle strewn fewell
 * Render strewn fewell into a reclaimable state, increasing the amount of reclaimable cinder.
 * Bonecraft: Carbonization Smarts (Only Available while wearing a Boneworker's Smock)
 * Consume 10 fewell to temporarily increase the likelihood of elemental surge.
 * Clothcraft: Restorer's Touch (Only Available while wearing a Weaver's Smock)
 * Consume 10 fewell to significantly restore the furnace's durability.
 * Cooking: Heating Smarts (Only Available while wearing a Culinarian's Smock)
 * Consume 10 fewell to gradually purge the furnace of impurities.
 * Fishing: Lunar Smarts (Only Available while wearing a Fisherman's Smock)
 * Consume 5 fewell to temporarily increase the likelihood of elemental surge. Effect varies depending on the moon phase
 * Goldsmithing: Engraver's Touch (Only Available with Goldsmith's Smock)
 * Consumes 10 fewell to evenly disperse the furnace's internal stress to delay a looming explosion.
 * Smithing: Combustion Smarts (Only Available with Blacksmith's Smock)
 * Consumes 10 to temporarily give an increase in fewell combustion rate.
 * Woodworking: Cyclical Smarts (Only Available while wearing a Carpenter's Smock)
 * Consume 10 to grant a lower amount of DoT lost overtime while performing Synergy.

Available to people with the guild Cuffs equiped while using the Synergy Furnace.
 * Bonecraft: Dark Affinity (Only Available while wearing a Boneworker's Cuffs)
 * Consume 5 fewell to keenly observe the flow of elements to prevent -based explosions.
 * Clothcraft: Lightning Affinity (Only Available while wearing a Weaver's Cuffs)
 * Consume 5 fewell to keenly observe the flow of elements to prevent -based explosions.
 * Cooking: Water Affinity (Only Available while wearing a Culinarian's Cuffs)
 * Consume 5 fewell to keenly observe the flow of elements to prevent -based explosions.
 * Fishing: Precision Thwack (Only Available while wearing a Fisherman's Cuffs)
 * Goldsmithing: Wind Affinity (Only Available while wearing a Goldsmith's Cuffs)
 * Consume 5 fewell to keenly observe the flow of elements to prevent -based explosions.
 * Smithing: Fire Affinity (Only Available while wearing a Blacksmith's Cuffs)
 * Consume 5 fewell to keenly observe the flow of elements to prevent -based explosions.
 * Woodworking: Unknown (Only Available while wearing a Carpenter's Cuffs)
 * Woodworking: Unknown (Only Available while wearing a Carpenter's Cuffs)

Furnace Skill Levels
Every 5th skill level, you will be able to train your ability in different aspects of operating the furnace by speaking to any Synergy Engineer. As you advance in level with each skill, you will be able to perform that furnace function more effectively. (Disclaimer: Much of this is untested):


 * It is not necessary to "train" every 5 levels. Points accrue and are not lost if not spent. (i.e. I spent my first point at lvl. 5, did not spend second point upon reaching lvl 10, reached lvl 15 and was able to spend both points.)

Feed Fewell: The rate of pressure and impurity increasing will be reduced. This has also been reported to increase the rate at which combustion improves. Thwack Furnace: The chance of preventing an explosion when this action is used will be improved. Operate Pressure Valve: The amount of pressure relieved will increase. Operate Safety Lever: The impurity ratio will decrease more when this action is selected. Repair Furnace: Your efforts to repair the furnace will be more effective. Recycle strewn fewell: the percentage bonus to the amount of cinder recieved will increase.

Cap for each ability is level 5 (Thus, you will not be able to max every ability).

Synergy completion
When you think you've achieved a finished product, select End Synergy to complete the process (You will receive a message when it's a good time to end). Check the furnace again to retrieve the item. The following results can occur:


 * If the "Synergy image is blurry..." You might not complete the product.
 * If the synergy image has taken form, you will very likely complete the product.
 * If, when ending synergy, it says "Smooth Synergizing!" you have achieved a HQ, and may get a better item or a larger quantity of an item with no HQ (Even unstackable items such as juice can be received in a multiple quantity!)

If Synergy is succesfull, you will receive cinders. The amount of cinders varies with each recipe. Party members will also receive a small amount of cinders. You cannot exceed 10000 ponzes of cinders. Anything above is simply lost.

After either a succesfull or failed attempt, check the Synergy Furnace again to claim your items. If you forget to retrieve the items after any attempt, you can claim them by checking any Synergy Furnace in any area.

Inscribing Equipment
To inscribe slots for Evolith into equipment, simply claim a Synergy Furnace and trade the item to be inscribed along with one of the following: Mordant 15, Mordant 30 Mordant 45 Mordant 60 or a Mordant 75 as appropriate for the item to the furnace, and complete the synergy process. Up to three slots can be inscribed on an item. To remove inscribed sockets from an item, simply include a Revertant with the item instead. Note that removing them will also result in the loss of any Evolith you have inserted.

Although there are a number of exceptions, in general, the following equipment cannot be inscribed: There are also some cases of items which do not meet the above conditions that still cannot be inscribed.
 * Items flagged or  or
 * Signed items
 * Items with hidden effects
 * Grips, rings, earrings, ranged, ammo slot items
 * Items which are not craftable (Except those crafted by or for Synergy)

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Synergy Guides
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 * Synergy Guide by Sherinmir
 * Synergy Skill Up Guide by Michaeldue & Tsukaza
 * Synergy Powerleveling Guide by Chocobits
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Item Inscription Recipes
These recipes are for inscribing items and inserting Evolith.


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