Tactical Points

Abbreviation: TP

A percentage indicating a character's ability to perform weapon skills. Similar to limit break meters from previous Final Fantasy games. The TP bar ranges from 0% to 300%, and a weapon skill may be used as long as a character has 100% TP or above.

TP is gained from any melee attack. The amount of TP gained is dependent on the delay of the weapon used. TP is also gained any time you take damage from a melee attack. Healing will cause a character to lose TP.