Zipacna

Notes:

 * Spawns between E-3 to K-3 approximately every 3-4 hours; can be underground as well. This NM moves constantly, making a circuit between E-4 to K-4 approximately every 5 minutes. If the door in the middle is closed, either the east or west side will be patrolled from H-3.
 * Killable by 3+ level 75 players, MNK and WHM duo, or a skilled RDM/NIN.
 * Special attacks: Zipacna uses the normal Golem specials, but will spam Crystal Rain (AoE damage) and Crystal Weapon (single-target, ranged damage). Mages should stay at mid- to long-range.
 * Special attacks: Zipacna uses the normal Golem specials, but will spam Crystal Rain (AoE damage) and Crystal Weapon (single-target, ranged damage). Mages should stay at mid- to long-range.

Historical Background
In Mayan mythology, Zipacna is a demon, the son of Vucub Caquix and Chimalmat. He was depicted as a giant caiman (a crocodile-like creature). He was strong, violent and arrogant, often claiming to be the creator of mountains. A group of Mayan gods, called the Four Hundred Boys, conspired to kill Zipacna because he was too powerful. Zipacna faked his own death, letting the gods believe they had succeeded in slaying him. He came back when they were drunk one night and killed all 400 of them. The Hero Twins, Hunahpu and Xbalanque, took revenge on Zipacna by setting a trap involving a fake crab, Zipacna's favourite food. In the end, he was either killed by a mountain collapsing on him or being turned to stone. Judging from his appearance in FFXI, the designers probably interpreted him as having been turned to stone.

Video
See Video.