Carbuncle Pulling: Guide by Kajiwht

Carbuncle Pulling guide by kajiwht
Many summoners think they know how to work Carbuncle, sure I know how to do it, it's just assault and release or let it die. WRONG!!!! There's more to it then it seems, have you ever asked why a simple carby pull can sometimes link or why cant u carby pull on dynamis or with NMs? This guide will give you a tour through some advanced summoning info 1st of all what is carby pull? People usually use an avatar to pull when there's big linking possibilities as it usually does the trick. A summoner or /smn can just send his avatar (doesnt hav to be carby) to assault a mob, and /Release or let it die. It is most useful during exp parties and places like The Eldieme Necropolis where linking is very possible.

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First we need to understand what are the advantages - Using the /Assault command does not cause Sneak to wear off, allowing the smn to pull mobs without getting agrooed by sound agrooing mobs - Mobs that agroo carby will not share their agroo with the puller allowing the "link free" pulls

Now the Disavantages - Carbuncle is a magic when casted, so magic agroo mobs will attack u if ur careless - Carbuncle will auto-attack anything that agroos the summoner, so if u walk around with carby in sea, it will attack the mobs that agroo but do not attack if not attacked, and the mob will attack you once carbuncle dies because carby did damage to it.

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Understanding agroo
I learned this in Davoi while killing some mobs for fun, was killing an orc but got linked, after I killed the orc... the other one that linked just lost hate and depopped... I kept wondering... why? There's a thing I like to call it pure carby link, you can try it urself go to Sauromugue Champaign attack a goblin near jeuno zone with carby, link a goblin (with the mob hitting carby) kill the goblin u initially attacked, and then run around linking every gob u meet. after that... release.... (make sure u hav enough lvl to solo the gob and so carby can sustain enough dmg) the expected result if u do all right, is that mobs will hav link on carby and will not attack you when u release that is the principle of carby pulling

There's 2 situations when the summoner agroos, if you agroo, unless you run outside range u'll hav the mob on u if carby dies and when carbuncle agroos, carby works like a little person, so if he dies all the agroo that was on it will disapear except for the one u originally attacked

also there's the factor that allows smns to pull... the killing pause after a mob kills sum 1 or after he loses agroo/hate on sum 1 he will stop and not agroo/link for a while(unless he had hate/agroo on sum 1 else) when carby dies the same happens, it would be as if someone sack pulled or got agrooed and died. There's one exception though, the NMs. The notorious monsters will agroo/link as soon as they lose hate/agroo the nearest person available which is what makes impossible to carby pull the traditional way.

ok ok we all know that.. but why do we sometimes get linked? 4 possibilities 1- there's an NM among the mobs 2- once carby died u lost hate on all the mobs but the one u originally attacked, but after the mob that had hate on u linked another mob on the way back or after the killing cooldown 3- the smn got agroo by some of the mobs 4- one of the mobs didnt link on carby and then linked the mob after u released

Ok so how do we pull with carby then?

1- Consider the distance between you and the mob, make sure the mob wont agroo you after u release/carby dies 2- Make sure ALL the mobs near the target that can link, LINK... before u release or carby dies, u may try the strategy bellow also to make mobs agroo carby 3- Make sure there are not mobs on the way back before you pull, OR... instead of releasing or letting carby dies right away, do a /Retreat so the mobs will link carby and then release it when it's close to camp safe from links on the way back. 4- Be extra careful when the mob is a mage, or pet controlling mob, as if it stops right after carby dies/release in the middle of the mobs after the "killing pause" is over, if mob is still there they will link 5- Careful with NMs 6- if ur popping a NM that agroos to sound and links, sneak before you pop it (IE: mission pop NMs) you can avoid killing many mobs by doing that

How to pull NMs among NMs with carby pull? IE: Qulun Dome or Dynamis

there is a way to SACK PULL with carbuncle in a way that the summoner does not have to die how do you achieve such an amazing treat? remember what I said up there about pure carby linking? u can do the same in those cases the reason people cant carby pull in those situations is because when carby dies the NMs will link imediatly to the mob you attacked so... how do u avoid that? make sure the mob you attacked is not among the mobs when carby dies make sure ur not in alliance with ppl (or that they are not resting on the sack pull's path) then have a person ready to voke the mob you are pulling stay far... as far as possible... then send carby there (might want to use titan with earthen ward for more safety) do assault and run like hell using retreat REALLY FAST, then hav the person voke the mob you assaulted with carby and remove it from the cluster of mobs, when the mob is outside linking range and you are outside agroo range (hopefully) release carby or let it die there... you have ur own death free sack pull carby