Talk:Convergence

I couldn't think of the best way to phrase my findings, so I'll explain here in case someone can think of a more concise line for the notes section. The base damage for all damaging magical blue magic can be considered as the sum of two terms, one which depends on the stats of the target, and one which does not. It is this latter term that receives the bonus from Convergence. For certain spells such as breath-type spells and 1000 Needles, there is no target-dependent term, so the entire base damage receives the Convergence bonus. However, for spells with a component of damage dependent on the target's INT, MND, or CHR (such as Firespit, Mind Blast, or Eyes on Me, respectively), the bonus is applied only to that term which does not depend on the target. As an example, consider a Lv75 BLU with 84 INT and 74 MND casting Firespit on a target with 5 INT. Target-variant term: floor(1.5(84-5)) = 118 Target-invariant term: 3*(75+2+floor(floor(84*0.2+74*0.2)*0.83)) = 3*(77+floor(31*0.83)) = 3*(77+25) = 306 Total Damage: 118 + 306 = 424 With convergence it is the 306 term that is subject to the 5% bonus (and presumably a 10% and 15% with further upgrades) making the damage from Convergence under the same conditions 118 + 321 = 439, rather than 445 damage it would be were the bonus applied to the entire base damage. -Suiram 08:55, 8 June 2007 (CDT)