User:Gregedor\GuideAtma

Atma
Atma are a new addition in Abyssea. If you grab all the Lunar Abyssite you can have 3 Atmas up and running at the same time. I'll layout what I think are the primary atma to own for Samurai and then get into a few secondary/tertiary considerations.

Primary

 * Atma of the Voracious Violet
 * STR +50, Double Attack +5%, Regain +2 TP/tick
 * Probably the first and foremost atma to get for Samurai. The STR aids WS damage a lot, which if you are at base stats with no or one atma, will be very weak.  Regain and Double Attack cause must faster weaponskills which further help damage.  This is an all around great atma and should be in use most of the time.  Goes by the nickname VV.


 * Atma of the Razed Ruins
 * DEX +50, Crit Hit Rate +30%, Crit Hit Dmg +30%
 * Probably equal in importance to Voracious Violet. This one is harder to obtain, though, so you won't have it for a while unless you got it via another job.  Both the DEX and Crit Rate contribute to critical rate which will make a BIG difference in your damage output.  Crit Dmg boost just sweetens that pot.  DEX further will improve accuracy which mitigates some need for accuracy gear, though abyssea mobs can get to be fairly difficult to hit when compared with the non-abyssea content.  Goes by the nickname RR.


 * Atma of the Apocalypse
 * Triple Attack +15%, Quick Magic +10%, Auto-Reraise III
 * This atma may take a while as you have to complete the main storyline including defeating Shinryu. However, this is immensely useful in Abyssea.  Auto-reraise keeps you going if you're solo or without a healer.  Quick Magic gives you a 1/10 chance of being instant cast with no cooldown, greatly extending your life when using Utsusemi.  Finally who can argue with having 15% triple attack on GKT!  Great atma all around.


 * Atma of the Sundering Slash
 * Attack +20, Regain +3TP/tick (with 2-handed weapon)
 * Slightly different tack on this atma. The Attack bonus is not impressive to say the least, but 3 TP regain is.  Furthermore, it's meant for 2-handed users just like you.  If you have VV and Sundering Slash equipped, that's 5 TP/tick just standing on the sidelines.  As you'll find on NMs in Abyssea there is a lot of that waiting to proc red/yellow/blue staggers since everyone meleeing just makes it hard to land clean blows.  So equipping this and VV will give you lots of regain for GKT/PLM and you can get through your procs faster.


 * Atma of the Sea Daughter
 * Regain +5 TP/tick, Slow +13%, Daytime Regen +30 HP/tick
 * Ewww, slow sucks. The reason for this atma obviously is the regain.  5 TP/tick is the highest of all atmas.  Again, this is to be used on the sidelines to help with TP gain and staggers.  Unlike Sundering Slash though, this works with any weapon.  This would be the option to go with for SWD/DAG/Club since you have very low skill and won't melee TP fast at all.


 * Atma of the Stout Arm
 * STR +40, Attack +50, Ranged Attack +30/40?
 * Second highest STR atma, plus adds some Attack. If your aim is raw WS output, you probably want to pair this with VV.  Also, you'll probably have this far sooner than RR so it's a great option until that point.



Secondary


Tertiary
