Talk:Fiat Lux

'''Combined information from the Fiat Lux (Bastok), Fiat Lux (San d'Oria) and Fiat Lux (Windurst) Discussion pages. Windurst one being empty/dublicate of San d'Oria for the time being.'''

Allegiance
Do all characters participating need to be with the same nation to enter the same battlefield? --Sore wa sore, kore wa kore... 00:14, April 19, 2010 (UTC)


 * No, They can be from different Nations as long as they all have Fiat Lux mission in Campaign Ops log

Thought so, thank you. ^^ --Sore wa sore, kore wa kore... 02:53, April 19, 2010 (UTC)

There's definitely another requirement for this Campaign Op to show up. All 4 zones are currently under allied control and I have Medal of Altana and this op does not show up in Bastok's Offensive Ops. Bastok only has 4 zones currently, perhaps that could be a factor? --ZabimaruCS 20:38, April 19, 2010 (UTC)


 * After I read this, I checked my available OPs and indeed, I don't see it either. San d'Oria has those 4 areas (total of 10), Bastok only has 4 and Windurst 3, leaving the Beastmen with 9. My nation (Bastok) currently has 10 stars on all the status pointers. Kinslayer: Baileys (Bastok) and Kinslayer: Keep (Bastok) are the only new ones in Offensive I have available, both with 2 stars... gotta pull a San d'Orian from their sleeve and ask if they're able to get it either I guess. --Sore wa sore, kore wa kore... 20:58, April 19, 2010 (UTC)


 * Just remembered that I did saw that armor on some people so it must be possible for the time being, for some, at least. Oh well, not like I have a group to do it with anyways. >.> --Sore wa sore, kore wa kore... 21:51, April 19, 2010 (UTC)


 * Another note: San d'Oria has all the "normal" areas in control as well that it can have, excluding La Vaule. --Sore wa sore, kore wa kore... 14:03, April 22, 2010 (UTC)

Layout
Me thinks this, and the San d'Oria as well as Windurst pages should be merged, OR maybe rather the battle and loot info be on a dedicated page, more like a "BCNM" Article. --Sore wa sore, kore wa kore... 09:59, April 23, 2010 (UTC)

Strategies & Testimonials
Heavy DD is strongly recommended. Samurai and Warrior are well suited do deal out enough damage before a timeout. To avoid the clones, a sac puller is recommended. A RDM using Diaga and Poisonga can take the clones with ease. Placement is key to survival as the BC area is very small. Mages should stand up on the top of the stairway and melees should fight at the bottom, keeping the Shadow Lord as close to the stairway as possible. The RDM should sac the clones at the entrance of the BC as they will depop upon death, leaving the rest of the party to continue fighting. The sac should have many Instant Reraise items and use them quickly as clones can be summoned back-to-back, quickly causing a wipe. 2 Hours are highly recommended for the last 20%HP but are not neccesary. Winning setups included:
 * SAM,SAM,BLU,BRD,WHM,RDM
 * WAR,WAR,WAR,BRD,WHM,RDM
 * SAM,SAM,SAM,BRD,WHM,RDM

First attempt
Sorry not to good on editing pages as I don't know how to make all the symbols or what should or shouldn't be a comment on main articles but....

"or killed quickly by melees." This probably should not be attempted we just tried this because we didn't have a 3rd mage to sac-pull them so we attempted to have the melee's take them down. They were barely dmg by me(a decently equipped drg) and tore through my HP. It seems that if everyone would have teamed up on one it would have left the others to rampage on whoever there target was and kill them and move onto the next meaning that the only possible thing you could do would be to sac them.

Up until the point he summoned the clones(~50-60%) it was a fairly easy fight even with a few mess-ups.

According to my tank and another DD shadows did not help all that much even though main article states "Most of the Shadow Lords weapon skills and job abilities can be absorbed by shadows. Blink tanking his highly recommended. " He and the DD told me after the fight that most special abilities he did didn't take away any shadows and instead did dmg directly to them.

We took a pld/nin and he was able to keep hate most of the time it was more like he would randomly lose all hate(happened about 2-3x's before fail) then it deteriorated rapidly though I didn't quite catch if it was after a certain move or not(I suppose it could have been him messing up 2-3x's but it didn't seem like it at the time).

I'll comment again if I make another attempt and anything seems different --Reabs 02:57, April 19, 2010 (UTC)

Second attempt
Pretty much same as first but we won :D....anyway I didn't come here to brag(lol) but I did take notice that while he has the soma wall thing up he will have glowing red orb on his body and arms when it's ok to attack again they will have gone away so you can keep an eye out for that to know when to attack again I assume the same thing happens with the magic absorb ability but didn't notice it. Aside from that Water ore & platinum ore need to be added to the list as we got them along with a reign grip(has anyone not gotten the reign grip?). --Reabs 04:09, April 20, 2010 (UTC)

proposed merge
Since all 3 fiat lux are identical, I think we ought to make it one page and direct all 3 nation links for the Op to it. --PollyWog 00:52, April 25, 2010 (UTC).


 * Agreed, as I proposed at Bastok Discussion page. It's way un-efficient to have 3 pages for this as it DOES seem identical. Like I mentioned at the Bastok side, the OP pages should be as is, but add the battle/loot info to a single page. I already started a page and almost finished it I thought peopel wouldn't like it so it's no more. ;^^ Also a note to people reading this but not the Bastok talk, there seem to be something else to the requirement(s) as I am unable to get it, I have the MoA and all 4 required (that supposedly are needed), are under allied control but no luck... Not like I can do the fight alone but I'd still like to go and poke teh lordy. >.> --Sore wa sore, kore wa kore... 01:08, April 25, 2010 (UTC)

Strategy
Heavy DD is strongly recommended. To avoid the clones, a sac puller is recommended. A RDM using Diaga and Poisonga can take the clones with ease. Placement is key to survival as the BC area is very small. Mages should stand up on the top of the stairway and melees should fight at the bottom, keeping the Shadow Lord as close to the stairway as possible. Melee offset from other melee with hate to avoid conal attacks by Shadow Lord (Samurai can center and ws, if hate is pulled, other melee stay offset to sides from Samurai-melee with hate). The RDM should sac the clones at the entrance of the BC as they will depop upon death, leaving the rest of the party to continue fighting. The sac should have many Instant Reraise items and use them quickly as clones can be summoned back-to-back, quickly causing a wipe. 2 Hours are highly recommended for the last 20%HP but are not neccesary.