Category:Campaign Battles

Campaign Battles
This is the collective term given to the series of battles and border skirmishes waged in the Quon and Mindartian theaters during the Crystal War.

The regions in question contain areas which are continually being plagued by sporadic outbursts of hostility along perpetually contested borders. Should the incessantly encroaching beasthordes be unequivocally repelled, the lands in dispute will be claimed as territories under Altana. There are several benefits to be reaped once claim is laid to an area, such as an increase in the number of Campaign Ops available, and the number of such benefits will grow in proportion to the amount of land secured.

Moreover, by having an "Allied Tag" issued to you by an area's Campaign Arbiter (C.A.), you may choose to have your campaign battle performance assessed. By doing so you may receive rewards for your service, such as Campaign-specific points, known as "Allied Notes," and even experience points. It is worth noting that experience points will not be lost in the event that a player should die while participating in Campaign.

Campaign Map
The Campaign Map shows the current Campaign conflicts and how the nations are faring against the Beastment. This can be accessed by typing /campaignmap or /cmap.

Map Information:

The Controlled Areas information appears in the upper right hand corner of the map when the arrow is not hovering over an area icon.

The Stronghold Details information will show in the upper right hand corner of the map when the icon is hovering over a stronghold. The strongholds are: Windurst (S), Bastok (S), San d'Oria (S), Yagudo Theomilitary, Quadav Shieldwarriors, and Orcish Hosts

(1) Shows the name and icon of the force controlling the stronghold. (2) Reconnaissance: Shows the current reconnaissance level of the stronghold. The higher the reconnaissance, the more information the battle conditions NPC will provide. (3) Morale: Graphical representation of the stronghold’s current morale. The higher the morale, the more formidable troops will become on the battlefield. (4) Prosperity: Graphical representation of the stronghold’s current prosperity. The higher the prosperity, the more Campaign funds a nation will generate. Also, the rate of said nation’s technological and industrial means in Campaign Ops will increase.

The Area Details information will show in the upper right hand corner when the icon is hovering over a zone icon.

(1) Dominant Force: The icon of the army with the most influence over an area is displayed. (2) Fortifications: Numerical representation of an area’s defenses. This rating is influenced by factors such as the number of soldiers participating in that area’s battles, etc. (3) Resources: Numerical representation of an area’s resources. This rating is influenced by such factors as the number of temporary items available. (4) Influence: Graphical representations of each of the three nations’ influence over an area, as well as the Beastman Confederate’s.

The Campaign Map will also show the current Campaign battles. The sword icon over the area icon is the indicator for a current Campaign battle. Icons that are coloured blue, red, or yellow are controlled by one of the nations and are currently defending. Grey icons are beastmen controlled.

Enlisting in Campaign Battles
All those wishing to serve would enlist with one of the allied army's three main forces--the Kingdom of San d'Oria, the Republic of Bastok, or the Federation of Windurst--to combat the ever-advancing beastmen confederate comprising the Quon Host of the Orcish Empire, the Quadav Shieldwarriors, the Yagudo Theomilitary, and the Shadowlord's Dark Kindred. However, a volunteer's duties were not always limited to direct engagement with the enemy. Campaign endeavors also extended to tasks such as marches, supply runs, entrenchment and fortification, and cooperative maneuvers with allied forces.

How to Enlist:


 * Complete Wings of the Goddess Mission 2: Back to the Beginning
 * Optional: Speak to a Campaign Arbiter in your Allied nation.


 * {|border=1 cellpadding=3 cellspacing=1


 * colspan=4 align=center|Town Campaign Arbiters
 * Windurst (S)
 * align=center|Windurst Waters (S)
 * align=center|Wenonah, C.A. (G-10)
 * Bastok (S)
 * align=center|Bastok Markets (S)
 * align=center|Narkissa, C.A. (E-8)
 * San d'Oria (S)
 * align=center|Southern San d'Oria (S)
 * align=center|Scarlette, C.A. (H-9)
 * }
 * align=center|Southern San d'Oria (S)
 * align=center|Scarlette, C.A. (H-9)
 * }


 * The Campaign Arbiter in your own Allied Nation will transport you to a Campaign area for a number of Allied Notes. You will arrive close to the Campaign Arbiter, not the Fortifications in the area.
 * Own Nation Controlled: 10 AN
 * Other National Controlled: 30 AN
 * Beastman Controlled: 90 AN
 * Teleporting from other Campaign Arbiters or field officers will cost different amounts depending on where and who is in control.


 * When you have arrived in a Campaign area, you must sign up with the Campaign Arbiter in the zone to participate in the battle. The battle may sprawl out across the zone but is generally focused upon the fortifications in the zone.
 * Once signed up you will obtain an Sword icon in front of your name. This allows you to attack all the Campaign monsters in the areas.  These mobs show up with a sword in front of their name as well.  They will not aggro you unless you have the Sword icon.  All players in the area with the Sword icon can attack all Campaign monsterss.


 * During the battle, all actions you do will earn you Experience Points and Allied Notes.
 * You will cap out at 600 Allied Notes for each Allied Tag you have. There is no message for reaching 600 Allied Notes.
 * When you think you have capped you can go to the Campaign Arbiter and ask for an Assessment. You will be awarded Experience Points and Allied Notes.
 * The number of Allied Notes is approximately half of the Experience Points earned.
 * Melee actions (engaging, doing damage) seem to garnish more Allied Notes than mage actions (curing, buffing). Nuking seems to gain a good number of points, but mobs die extremely fast so this can be inefficient.  Casting buffs on the Allied Campaign NPCs does not seem to gain points.

Fortifications
The battle will be centered on the fortifications in the outdoor zones. These are generally located at the same spot as the Outpost from the future if there is an Outpost in that zone.

Fortification Locations:
 * West Sarutabaruta (S) - (H-6)
 * Meriphataud Mountains (S) -
 * Sauromugue Champaign (S) -
 * Fort Karugo-Narugo (S) - (H-9), continue west behind the Phosphorous Ward onto the Fivespires map.
 * North Gustaberg (S) -
 * Pashhow Marshlands (S) -
 * Rolanberry Fields (S) - (J-7)
 * Grauberg (S) -
 * East Ronfaure (S) -
 * Jugner Forest (S) - (I-8)
 * Batallia Downs (S) - (J-7)
 * Vunkerl Inlet (S) -

Allied Campaign NPCs and Heroes
Allied Campaign NPCs will join in the combat. These seem to be fairly strong NPCs. They come in large squads to protect or attack fortifications. Also, Campaign Heroes will join in the fray.

Allied Campaign NPCs (by type):


 * West Sarutabaruta (S)
 * Capricornian Caster: (BLM) - Capricornian Caster Squadron.


 * Fort Karugo-Narugo (S)
 * Scorpion Caster: (BLM & SMN) - Scorpion Caster Squadron.
 * Flame Giant: Scorpion Caster avatars.


 * Garlaige Citadel (S)
 * Ariesian Caster: (???) - Ariesian Caster Squadron


 * The Eldieme Necropolis (S)
 * Temple Knight: (PLD?) - San d'Orian Temple Knights.
 * Ariesian Caster: (BLM?) - Ariesian Caster Squadron.


 * East Ronfaure (S)
 * Aragoneu Knight: (??) - San d'Orian knights.


 * Southern San d'Oria (S)
 * Silver Fox Archer: (RNG?) - San d'Orian knights.

Campaign Heroes:


 * West Sarutabaruta (S)
 * Zonpa-Zippa (S): Commands the Capricornian Caster squadron.


 * Fort Karugo-Narugo (S)
 * Gariri: Commands the Scorpion Caster squadron.

Campaign Enemies and Notorious Monsters
The monsters appear in squadrons with a named leader. They all check as Impossible to Gauge. These will not aggro players without the Sword icon for Campaign. They will aggro players participating in Campaign.

Dark Kindred

 * Shadowfang Void (Elemental)
 * Shadowhand Cuirasser (Fomor)
 * Shadowhand (Fomor leader)

Orcish Host

 * Clan Longtooth Pillager