Category talk:Weapon Skills

Could someone add the levels at which you attain each weaponskill, or at least add a link to where we can find out this information.

--Bitucus 01:40, 3 July 2006 (PDT)

I was thinking about adding this, but we'd have to word it as This WS is available at this level since you still need to get the skill required for it to actually get it. I'll see if I have time to turn this into a project... --Chrisjander 07:30, 3 July 2006 (PDT)

Something else that needs to be done; I didnt see this but it would be handy to show which WSs are available for main job only. For example.. Scythe: WAR and DRK get Shadow of Death, but a BST must have WAR or DRK subbed to have access to it, however, only DRK gets to use Guillotine and Cross Reaper. http://www.ausystem.org/~aushacho/gbox/ff/skill-e.html in referance. --SephirothYuyX 14:52, 29 August 2006 (EDT) --I see now that theres a description in each WS, it would be more handy if this could be somehow displayed in the main weapon category though. --SephirothYuyX 14:55, 29 August 2006 (EDT)

Testing New Look
The colors I used might not be too great... just messing around. Maybe put the skill level next to each WS name too like I did with Decimation. --Ganiman 17:10, 29 August 2006 (EDT)

For argument's sake I threw it into the main:

I like the new look ^^ --Chrisjander 17:19, 29 August 2006 (EDT)

Problem is going to be for something like Dagger where 15 classes are rated. --Gahoo 17:21, 29 August 2006 (EDT)

Just like you have the last row set up, you'll just have to gauge the size the columns will need, and limit the number of weapons listed on the same row as Dagger. --Chrisjander 17:24, 29 August 2006 (EDT)

Actually, the info needs to be a little more refined: some WS's are main job only (Dancing Edge for instance) while some can be activated by a sub (Cyclone for instance). --Ichthyos 17:33, 29 August 2006 (EDT)

So maybe multiple icons and a key? Although I can't quite figure out how many are needed (2? 3?) and what the key would say. --Gahoo 17:39, 29 August 2006 (EDT)
 * I guess this is the whole EX/SP notation right? So we'd need 2 icons, one for main only and one for main and sub only? What do they stand for anyway? --Gahoo 17:45, 29 August 2006 (EDT)
 * So something like above? But the [[Image:eks.gif]] should be like a yellow (caution) check or something. --Gahoo 17:59, 29 August 2006 (EDT)

Yeah, it's the EX/SP notation. I used to use this reference page for weapon skills and caps. For each weapon type there are two special sets of jobs: EX and SP. Weapon Skills marked "EX" are usable by players who have one of the EX jobs set to main or sub. Those marked "SP" are only usable by players with one of the SP jobs as their main. Also we should note which is quested and which is the relic WS. Possibly also the skill level of the WS and/or the inherent WS elements? --Ichthyos 18:10, 29 August 2006 (EDT)

The EX/SP jobs just need to be listed once, I think after the heading and before the weapon skills. Like for axes:


 * (EX icon): WAR, DRK, BST
 * (SP icon): WAR, BST

--Ichthyos 18:19, 29 August 2006 (EDT)