Category talk:Moblin Maze Mongers

Exp
With the rune that makes enemies very powerful on the kill all enemy maze: Level 61 synced. 80-90 exp per kill (all mobs VT-IT), 1561 exp from chest. Sabareq 03:43, 21 December 2008 (UTC)

Maze Voucher
I see a Voucher 01, a Voucher 04, and a Voucher 07... is it just me or is it odd that it skips a few numbers..? think possibly New Vouchers can drop from NMs or even chests that no one has obtained yet? or maybe SE plans to add more in the near future... lol, @.@; Trunxrdm 06:22, 23 December 2008 (UTC)

They said they had plans to expand upon the current system if it proved popular. This would likely be in the form of more vouchers (types of mazes), more tabula (different potential variations), and more runes. Pure speculation, but they could make vouchers for mazes that include more intuitive puzzles (like locked treasure caskets, only more complex and always solvable), or even possibly mazes that allow for PvP. They've already shown us that these mazes allow for lots of rules customization, and they may use this as a side outlet for small rules bending. A rune that disables your subjob, or even makes your sub level 75. The possibilities are really endless for what they could do with this. -- 06:38, 23 December 2008 (UTC)

Level Sync Voucher 4
After entering the maze if you are in waiting room, u pop up level sync to a Lv 1 job then enter rest of way. The mobs all scale down to Level sync Lv, now if you take level sync off do mobs change levels too? or they stay weaker? Trunxrdm 06:31, 23 December 2008 (UTC)
 * Just tried this, level sync has no effect on Voucher 04. The mobs will ignore it and still be lvl 75 (or whatever your highest party member is).  We synced to 37, and I got 3 shotted by a crab.  They never become weakened, to answer the question. Giichi Hiro 17:28, 23 December 2008 (UTC)

Liquidation NM Level
Before we just automaticly assume the NM is automaticly lv 80, has anyoen contemplated maybe the NM scales to highest member of party, in the way mobsscale to lowest member of party in sanitization?

Has anyone attempted this without a 75? Like with a full party of lv 30s? The mob may just automaticly be 5 levels above the highest member. --Urat 08:08, 20 December 2008 (UTC)

It scales, Could land spells on it as a 17 blm solo, hit for around 100 with no gear on.

Making Money
Didn't SE mention something about being able to make money by having other people be able to buy use of our mazes without us being in the party. has anyone figured out how to do this?

Goldagrix mentions something about this in the manual. It's something you can earn later with marbles I believe. -- 15:23, 18 December 2008 (UTC)

Done Maze Mongers twice, once from friend's Tabula, once from mine, recieved about 17k gils 1 or 2 days after from Goldagrik via delivry box, anyone else recieved gils from Goldagrix ? Slot 2:17,667 gil, sent to you by ==Goldagrik==. --Woufi 12:54, 22 December 2008 (UTC)


 * This is about the bug in MMM at the beginning. The moblin was taking far too much than 100 gil, which was quickly patched by SE.  You received a refund for it because you were a victim of the aforementioned bug. --Jeff 22:26, 22 December 2008 (UTC)

I have gotten some money off of the mazes but that is because I was in Jeuno /shout -ing asking for money to have people use my maze for the day.

NM's in MMM
It was overlooked and I just noticed this tonight, on a fanfest video http://www.youtube.com/watch?v=o5Jyaz7yVsY an NM was engaged and not many realize confirmation it was an NM because where hes hitting the mob and it says "you hit "the" " look again, it doesn't say the it just carries to the mob's name. Which means for the people that don't know, it is in fact an NM because it doesn't say he hits "the" siltin, it says "you hit siltin".(like 1% of ffxi population ever realizes this so just explaining lol :D) Drops are obviously unconfirmed and because of lack of dat gear added I'm leaning towards already existing gear drops but at an extremely lower rate then normal. Obviously there is no way to confirm that part yet, however the NM part is. ~Unrealdj Siren Dec 19 08'


 * This isn't true at all. Off the top of my head, it's "the Valkurm Emperor" and "the Roc" - are you going to argue they're not NMs? Whether it has "the" or not is a matter of English grammar and has only an indirect relationship to whether it's a normal monster or not (this being that NMs tend to actually have names while monsters virtually always are just a representation of their species - it's not always the case). --Malumultimus 08:20, 25 December 2008 (UTC)

Does anyone know the combination for a Fafnir-type enemy with Maze Voucher 07? I'm guessing you just have to have the "Dragon" Rune but i don't know for sure, can anyone confirm? Someone I know has gotten a normal Dragon type enemy (not Shadow Dragon type) but didn't ask the person what they were using, if anyone knows let me know thanks. -- 22:49, 19 December 2008 (UTC)

All lure species runes are not compatible with Voucher 07 --Urat 19:47, 20 December 2008 (UTC)

I beg to differ, Plantoid works just fine with it, and I got an NM Funguar. -- 07:22, 21 December 2008 (UTC)

I have to agree with Elaxia because I was there for it and helped take the picture. The funguar is here: Fungic Koti. It seems only certain runes can be used in 07, mob wise. --Yasashikuiono 23:31, 21 December 2008 (UTC)

Reorg of main page
I think it would make the most sense to move the information on "Maze Types" to the corresponding voucher pages, since that's where the information would make the most sense, I think. Thoughts? --ShadowsFell 17:12, 21 December 2008 (UTC)

I was thinking about this too. But, I'm kinda a n00b at editing so... yeah. Not sure my opinion means much. --Kyaannii 04:53, 22 December 2008 (UTC)

I think so too. Keeping information about specific vouchers on their respective pages makes the most sense.-- 05:06, 22 December 2008 (UTC)

I went ahead and created pages for the 3 known maze types, and added links to their voucher pages. Hopefully, I did so in a somewhat "sensical" manner. Thoughts? --Kyaannii 06:10, 22 December 2008 (UTC)


 * I think that works out pretty well. I did re-org the Maze Types and Difficulty sections, basically combined them and redid the layout a bit.   I think the information on the "XXX Team" pages works well.   The only thing lacking now is a way to cross-reference / link all MMM pages together ... I think the MMM page should be a Category probably, with all related pages being a member (see the section Requested Moves on this page) --ShadowsFell 15:15, 22 December 2008 (UTC)

Alliance?
Anyone know if you can enter with an alliance, or if it's limited to 6 people? --Urth 19:21, 21 December 2008 (UTC)
 * Tried Voucher 01 with an alliance and the second party didn't enter. Voucher 07 is the only one I would assume might be different. Giichi Hiro 12:29, 23 December 2008 (UTC)

Titles and Voucher 07
Has anyone tried the titles available at the Moblin NPC to see if it perhaps changes the outcome of the NM? -- 01:35, 22 December 2008 (UTC)

Beastmasters?
Are the charmable type mobs in the Mazes charmable? Like the Lizards you fight in here? --Taruzard 01:52, 22 December 2008 (UTC)
 * Yes, they are. My first run, my friend went BST main, and I went /BST, and we were both able to Charm the mob types you'd expect. —Feauce 08:27, 22 December 2008 (UTC)

Awesome, looks like I'll be trying this out as BST :D --Taruzard 16:18, 22 December 2008 (UTC)

Yes you can get charmable mobs, but not always. I did a couple runs with some guys from my pet job LS. First run we got Efts and saplings, next run was Jnun and Greater Birds. We were all lvl 75 and mobs were EM - T. --Dalimar 22:45, 22 December 2008 (UTC)

Other Tabulas
Has anyone figured out what the other 2 maze tabulas do. Like are they just the same as the first one but allow you to have an elemental influence on your maze? That and give you a different shape for the tabula to make it easier/difficult to place your runes on it --OneWingedAngelo1

Requested Move
This should probably be a category similar to Category:Pankration, so all the subitems/categories can be easily linked. The Maze Tabula, and Maze Runes, should be subcategories. Thoughts? --ShadowsFell 14:36, 22 December 2008 (UTC)


 * I added the move template, for discussion --ShadowsFell 14:39, 22 December 2008 (UTC)

I agree, or move it to battle fields, since its kind of like limbus/einherjar. Maybe have sub sections for each of the 3 maze types along with the runes and the tabula. I wouldnt consider it like a hobby since it actually requires you to fight in a battle. That's just my two cents. --Milkjug 18:27, 22 December 2008 (UTC)

Makes sense. Dogtato 08:35, 23 December 2008 (UTC)

Agree. --Darium 14:13, 23 December 2008 (UTC)

Makes sense, and categorises the runes, vouchers, and tabula categories.-- 09:24, 24 December 2008 (UTC)

I concur, it would help make organizing all these items and guides much easier. -- 11:01, 24 December 2008 (UTC)

Well, seems to have a consensus. I'd do the cut/create of Category:Moblin_Maze_Mongers, but I don't know how to do the redirect from this page ;) --ShadowsFell 05:37, 25 December 2008 (UTC)
 * This should be left to the wiki admins, they have the power to do a proper move, preserving the edit history.-- 05:46, 25 December 2008 (UTC)