Light in the Darkness

Un pas vers la lumière

Walkthrough

 * Talk to Gentle Tiger at (H-6).
 * You will need to zone and wait one game day from completing the previous quest.
 * Talk to Pagdako at (H-9).
 * Talk to Blatherix at (F-8).
 * He asks you to bring him 30 chunks of Goblin Chocolate or 5000 gil to talk.
 * He will give you a Mine Shaft Key (Key item).
 * Zone into Pashhow Marshlands (S) from Grauberg (S) and you will get a cutscene.
 * As of the September update, you are now able to ride chocobos in the past. Dismounting your chocobo is not required to receive this cutscene.
 * Check the Corroded Door at (F-5) in Pashhow Marshlands (S) and select the Light in the Darkness objective.
 * You will be warped into the Ruhotz Silvermines. See below.
 * Once you have beaten the Quadav in Ruhotz Silvermines, talk to Gentle Tiger (S) for the final cutscene.
 * You will be required to answer three questions. The answers are:
 * The ventilation shaft...
 * The senator did not light the lantern...
 * The senator was distracted...
 * Choosing an incorrect option appears to decrease the number of choices you have in the list.

Battlefield Ruhotz Silvermines:

 * Kill any 7 Quadav to complete the objective.
 * If you can't complete the objective, you will need a new key, and Blatherix will ask for 10 chunks of Goblin Chocolate or 1000 gil to give you one.
 * Everyone who is entering the BC should have the key as well, or it will not let you enter.
 * A character that has already completed the quest can enter again with a key holder.
 * Repeating characters do not need to get another key; the NPC won't give you one anyway.
 * If your party members do not meet the requirements, you will not be transported inside.
 * After a cutscene, you will find 9 Sapphirine Quadav and 1 Sapphire Quadav. You have 30 minutes to complete the objective. They are all True Sound aggro.
 * You will start right in the center of the Quadav, so it is advised to buff up outside the battle.
 * The Quadav are in three groups: two groups of three Sapphirine Quadav, and a group of three Sapphirine Quadav with the Sapphire Quadav.
 * The Sapphire Quadav has about 2000 HP and can use Benediction.
 * The Quadav are somewhat resistant to Sleep.
 * A BLM75/WHM37 with 273 Enfeebling Magic was able to land Sleepga II with ease every time.
 * All Quadav are highly resistant or Immune to Gravity and Bind.
 * Killing the Sapphire Quadav will cause the Sapphirine Quadav to scatter, making it easier to pick off them off one by one. [Note: They will still aggro after scattering, but only after they stop "fleeing" once their leader is defeated.]
 * The Quadav have fairly low HP and Defense.
 * Extremely difficult if going alone, but many have been able to solo with 75 jobs. Please see talk page for soloing strategies and to add your own.
 * Soloed by 75 DNC/NIN using Drain Samba 3 and 1 remedy. Not too bad, was kinda lol when was fighting 1 Trio then the Group of 4 aggroed.  Used 2h.  Killed Sapphire Quadav to make the others run away.
 * Easily soloed as 75 RDM/BLM, took 7-15 damage through Phalanx.
 * It is possible to win the battle without killing all of the minions of the Sapphire Quadav. It is even possible to win the battle without killing the Sapphire Quadav; just kill seven of the Sapphirine Quadav.
 * You will lose experience points upon death in this battlefield, so it is advised to cast Reraise spells or bring reraise items with you upon entry.
 * Reraise effects will wear off when kicked out of the zone.

Game Description
Client:
 * Gentle Tiger (S) (Entrance to the Metalworks, Bastok Markets (S))

Summary:
 * Gentle Tiger has been tirelessly watching the entrance to the Metalworks. How did Pagdako manage to sneak past him...?