Talk:He'Dho Spatesurge

Overall not too difficult. Suggest using a rdm/nin as a main kiter and popper as the quadavs only start off using Tier 4s and Ancient magic, making shadows avoid almost all the damage. They begin to use -agas after about 2-3 have been killed, so becareful of where you kite. Once you get to about the final 2 quadavs, they begin to use enfeebles or enhancing magic, depending on which 2 quadavs you left for last. I dont suggest leaving Spatesurge for one of the last as Sleepga II can make things slightly more difficult.