Ambuscade/Battlefield Archive/Bozzetto Enceladus

Bozzetto Enceladus
Face off against the Bozzetto Enceladus and its allies. The main gimmick of the fight is Mercurial Strike, an ability that deals a set amount of physical damage to all foes in range. Under certain conditions, this can deal 99k damage to its current target.

Encountered Foes

 * Bozzetto Enceladus - SAM
 * Bozzetto Marshal - WAR
 * Bozzetto Swiftshooter - RNG
 * Bozzetto Fistfighter - MNK
 * Bozzetto Trainer - BST

The fight ends when all foes are defeated.

Difficulty Settings
The Difficulty Setting determines the total number of Gigas present at the start of the fight.

Very Difficult: Enceladus, Marshal, Swiftshooter, Fistfighter x2, Trainer

Difficult: Enceladus, Marshal, Swiftshooter, Fistfighter x2

Normal: Enceladus, Marshal, Swiftshooter, Fistfighter

Easy: Enceladus, Marshal, Swiftshooter

Very Easy: Enceladus, Marshal, Swiftshooter

Battle Mechanics
Passive Traits Enceladus:
 * Its auto attacks behave like powered up Gigas special attacks.
 * At melee range to its target, it will use Ground Slam
 * At range it will use Impact Roar, which inflicts Encumberance on the Main and Sub weapon slots of affected targets, while also removing the equipment in the Sub weapon slot.
 * Extremely low Magic Defense, but extremely resistant to Bind and Sleep.
 * A Potent Regain effect is always active.
 * Its special moves can close Skillchains off its own abilities or those of its allies.

Abilities Used Enceladus:
 * Meikyo Shisui: When used, then Enceladus will attempt a Darkness skillchain on its current target.
 * Mercurial Strike: Fixed damage to all targets in range. If the boss has been the subject of a potent enough Light or Darkness skillchain, it may retaliate with a 99k damage strike on its current target.
 * Muzzling Blow: Very wide AOE Damage + MP damage (not an aspir effect) + strong Knockback + brief silence (~5 seconds). The MP damage component is resistable with high Magic Defense Bonus values and Fire Resistance. The Silence is resistable.
 * Glacial Bellow: This ability has fallen victim to bad localization and instead appears as "Nether Castigation" in the combat log. Front AOE Ice damage + Stun. This is the Boss's Darkness skillchain closer. It can also close a Darkness off of its allies' attacks (e.g. Catapult from the RNG).
 * Moribund Hack: AOE Ice damage + Paralysis.
 * Daunting Hurl: Ranged Attack that deals Physical damage and inflicts a brief Terror (~5 seconds).

Allied Gigas:
 * Each of the allied Gigas will use their SP ability once. The Beastmaster will use Charm instead of Familiar, and will not summon a pet. The Charm is resistable with Tenebrae runes or Fealty.
 * Power Attack
 * Lightning Roar
 * Ice Roar
 * Catapult (RNG only)

Spells Cast:
 * None.

Where to get your Primer:
 * Upper Delkfutt's Tower - Take Home Point #1. 16 minute respawn.
 * Xarcabard (S) - Take Home Point #1. Gigas near the homepoint and Northwest of it.