Ambuscade/Battlefield Archive/Bozzetto Retributionist

Bozzetto Retributionist
Face off against the Dullahan Bozzetto Retributionist and its allies.

Encountered Foes

 * Bozzetto Retributionist - Dark Knight
 * Bozzetto Charger - Monoceros (Alicorn variant)

The fight ends when all foes are defeated.

Difficulty Settings
The Difficulty Setting determines the enemies faced and

Easy~Very Difficult: Retributionist + Charger

Very Easy: Retributionist

Battle Mechanics
Passive Traits Retributionist:
 * Immune to gravity and dark elemental magic. Finale works to dispel buffs.
 * All spells cast are area of effect
 * Mewing Lullaby only takes 10% of its current TP

Charger:
 * Permanent Enlight effect
 * Double Attack at a very high rate
 * 100% Critical hit rate

Abilities Used Retributionist:
 * Blood Weapon at set health percentages.
 * Infernal Bulwark: Applies the following buffs - Haste, Stoneskin, Attack Bonus, Defense Bonus, Magic Attack Bonus, Magic Defense Bonus.
 * Noahionto: Powerful AOE damage, possibly proportional to damage taken . Appears to trigger a strong Intimidation effect to players in front of it.
 * Villanous Rebuke: Powerful AOE physical damage + Stun + Knockback
 * Charge-Up: Boss enters a unique phase that triggers one of three log messages to appear, signalling the 'mode' the boss is currently in and the next TP move it will use.
 * 'Charging up' message - boss gains a spikes effect that drains TP and gains access to Atramentous Libations.
 * 'Miasma' message - boss gains a spikes effect that drains TP and gains access to Eisenschneider (30' KO). Can be pushed out of this mode by dealing enough damage.
 * 'Boiling over' message - Boss emits a Regain sphere that affects players. Gains access to Nether Castigation, 20' AOE damage proportional to damage received following this log message. Critical damage can be absorbed by Earthen Armor/Scherzo/Migawari effects.
 * This phase of the fight ends when either Nether Castigation or Eisenschneider has been used.

Charger:
 * Scintillant Lance: High front AOE damage. Seems to do drastically increased damage, the mechanics of which are not well understood.
 * Rampant Stance: AOE Stun + Physical damage
 * Damsel Memento: Restores 5% of max HP
 * Grace of Hera: Removes all debuffs, grants a potent Regen effect. While readying, absorbs damage. Favors this move over others if it has been sufficiently debuffed.

Spells Cast Retributionist (All spells affect a large radius AOE):
 * Endark II, Aspir II, Bio III, Stun, Absorb-spells, Dread Spikes

Other Notes

 * Scintillant Lance can randomly spike for 7~8k damage, but does not appear to be tied to the Retributionist's current HP. Keep your tank's defenses up and mind your positioning at all times.
 * The Dullahan is not particularly resistant to any debuffs that aren't darkness based.
 * Low damage elemental nukes or weak physical auto attacks should provide adequate TP gain to push the Retributionist to use Nether Castigation without drastically increasing its damage.
 * Eisenschneider's KO can be avoided by reacting with /heal. Causes the move to deal damage instead.

Where to get your Primer
Get ready for a walk
 * Ra'Kaznar Inner Court. Take the Home Point Warp. Walk to the teleport at, Dullahan Axegrinders at
 * Cirdas Caverns - Take the Home Point Warp. Walk to the teleport at, Imposing Dullahans at
 * Sih Gates - Take the Bivouac #1 warp to Ceizak Battlegrounds, then go south to . On the southern path there should be a warp to Sih Gates. Unrelenting Dullahans at
 * Moh Gates - Take the Bivouac #5 warp to Morimar Basalt Fields, then head for the warp point at . Somatophylax Dullahans at