Rage


 * On Aug. 1, 2005, Square Enix implimented a patch that made a handful of HNMs grow significantly stronger after a certain ammount of time has passed. This term has become known as Rage.
 * Rage is known to have the following effects:
 * Dramatically increased attributes (STR, DEX, AGI, VIT, etc)
 * Attack, defense, and evasion increased. (It is virtually impossible to hit a raged monster. When hit, the attack usually does 0 damage except in the case of magic damage such as Mijin Gakure or Elemental Seal nukes.)
 * Monsters in this state hit for more damage (500-1000 when fully raged) and their attack speed is increased (comparable to a slow Hundred Fists).
 * Magic accuracy and accuracy are increased (King Arthro's "Waterga IV" spell will regularly hit for between 500 and 1000 damage).
 * Monsters in Rage are generally considered unkillable because dealing damage to them is near impossible and they deal massive ammounts of damage.
 * Rage was implimented to prevent the holding of certain Notorious Monsters.


 * The August 1, 2005 patch read as follows : The notorious monsters listed below will slowly grow in strength after a certain amount of time has passed since being claimed: King Arthro / Simurgh / Roc / Serket / Capricious Cassie /Lord of Onzozo / Behemoth / King Behemoth / Adamantoise / Aspidochelone / Fafnir / Nidhogg.
 * The Rage time for these Notorious Monsters has been listed below.
 * King Arthro : 20 Minutes
 * Simurgh : 20 Minutes
 * Roc : 20 Minutes
 * Serket : 20 Minutes
 * Capricious Cassie : 20 Minutes
 * Lord of Onzozo : 20 Minutes
 * Behemoth : 60 Minutes
 * King Behemoth : 60 Minutes
 * Adamantoise : 60 Minutes
 * Aspidochelone : 60 Minutes
 * Fafnir : 60 Minutes
 * Nidhogg : 60 Minutes