Carmine Dobsonfly

Notes:
 * Spawns on the island at G-11 approximately every 21-24 hours.
 * all 10 copies respawn at the same time from the time the last one was killed
 * 10 copies of this NM spawn at once, and are located on an island near each other. When one NM is attacked all the rest will eventually link, regardless of how close they are to the attacked NM, or how it was pulled.
 * All the Dobsonflies are susceptible to: Lullaby, Sleep, Silence
 * Around 1300-1700HP each.
 * Special Attacks: Casts Slowga (over-writes Haste) and Aero II, Haste on itself; Somersault (physical damage on target); Venom (AOE poison); Debilitating Drone (AOE stat down)
 * Killable by: 12 characters at level 40 (level capped area), with 3+ Black Mage or Bard for crowd control; it can be done with less, using three Summoners with Astral Flow for fast kills. For best results a party of 5 summoners and a thief all with 2 hours ready is used, with thief using perfect dodge and pulling the dobsonflies and all the summoners using Shiva's Diamond Dust for an instant Chain 9.
 * Note: Being that this NM has 10 copies there's a chance of multiple drops, because you're of course fighting 10 targets. However, an item will not drop if everyone in the party already has it.
 * If using the SMN Astral Flow method, be sure to delegate who in your group gets which drops in which priority. Since the bandanas are almost 100% guaranteed, your treasure pool may overflow and start giving items to random people. Set an order of who lots on first, second, third, etc. drops to make sure the right people get the right loot.
 * One Giant Scale is needed to reach the island they spawn on.

Other Links
Carmine Dobsonfly/Strategies