UserWiki:Skeet1831

{| border="0" width="auto" cellpadding="0" cellspacing="0" align="center"
 * align="left" width="75%" BGCOLOR="#ffffff"|

HP/MP

 * {| border="1" width="100%" cellpadding="2" cellspacing="2"

!width="10%"| !width="10%"|(1) !width="10%"|(2) !width="10%"|(3) !width="10%"|(4) !width="10%"|(5) !width="10%"|(5) !width="10%"|(5) !width="10%"|(5) !width="10%"| Total: !width="10%"|MP !width="10%"|+10 !width="10%"|+20 !width="10%"|+30 !width="10%"|+40 !width="10%"|+50 !width="10%"|+60 !width="10%"|+70 !width="10%"|+80 !width="10%"|(1)
 * - BGCOLOR="yellow"
 * - BGCOLOR="#ffdead"
 * }

Attributes

 * {| border="1" width="100%" cellpadding="2" cellspacing="2"

!width="10%"| !width="10%"|(3) !width="10%"|(6) !width="10%"|(9) !width="10%"|(9) !width="10%"|(9) !width="10%"| Total: !width="10%"|STR !width="10%"|+1 !width="10%"|+2 !width="10%"|+3 !width="10%"|+4 !width="10%"|+5 !width="10%"|(0)
 * - BGCOLOR="yellow"
 * - BGCOLOR="#ffdead"
 * }

Combat Skills

 * {| border="1" width="100%" cellpadding="2" cellspacing="2"

!width="11%"|Weapon !width="11%"|(1) !width="11%"|(2) !width="11%"|(3) !width="11%"|(3) !width="11%"|(3) !width="11%"|(3) !width="11%"|(3) !width="11%"|(3) !width="11%"| Total: !width="11%"|Dagger !width="11%"|+2 !width="11%"|+4 !width="11%"|+6 !width="11%"|+8 !width="11%"|+10 !width="11%"|+12 !width="11%"|+14 !width="11%"|+16 !width="11%"|(3) !width="22%"|Great Katana !width="11%"|+2 !width="11%"|+4 !width="11%"|+6 !width="11%"|+8 !width="11%"|+10 !width="11%"|+12 !width="11%"|+14 !width="11%"|+16 !width="11%"|(6)
 * - BGCOLOR="yellow"
 * - BGCOLOR="#ffdead"
 * - BGCOLOR="#ffdead"
 * }
 * {| border="1" width="100%" cellpadding="2" cellspacing="2"

!width="11%"|Defensive !width="11%"|(1) !width="11%"|(2) !width="11%"|(3) !width="11%"|(3) !width="11%"| Total: !width="11%"|Evasion !width="11%"|+2 !width="11%"|+4 !width="11%"|+6 !width="11%"|+8 !width="11%"|(0)
 * - BGCOLOR="yellow"
 * - BGCOLOR="#ffdead"
 * }

Magic Skills

 * {| border="1" width="100%" cellpadding="2" cellspacing="2"

!width="10%"| !width="10%"|(1) !width="10%"|(2) !width="10%"|(3) !width="10%"|(3) !width="10%"|(3) !width="10%"|(3) !width="10%"|(3) !width="10%"|(3) !width="10%"| Total: !width="11%"|Enfeebling !width="11%"|+2 !width="10%"|+4 !width="10%"|+6 !width="10%"|+8 !width="10%"|+10 !width="10%"|+12 !width="10%"|+14 !width="10%"|+16 !width="10%"|(3) !width="11%"|Elemental !width="11%"|+2 !width="11%"|+4 !width="11%"|+6 !width="11%"|+8 !width="11%"|+10 !width="11%"|+12 !width="11%"|+14 !width="11%"|+16 !width="11%"|(15)
 * - BGCOLOR="yellow"
 * - BGCOLOR="#ffdead"
 * - BGCOLOR="#ffdead"
 * }

Others

 * {| border="1" width="100%" cellpadding="2" cellspacing="2"

!width="12%"| !width="4%"|(1) !width="4%"|(2) !width="4%"|(3) !width="4%"|(4) !width="4%"| Total: !width="12%"|Critical Hit Rate !width="4%"|+1% !width="4%"|+2% !width="4%"|+3% !width="4%"|+4% !width="4%"|(10) !width="12%"|Enemy Critical Hit Rate !width="4%"|-1% !width="4%"|-2% !width="4%"|-3% !width="4%"|-4% !width="4%"|(0)
 * - BGCOLOR="yellow"
 * - BGCOLOR="#ffdead"
 * - BGCOLOR="#ffdead"


 * }

Black Mage

 * {| border="1" width="100%" cellpadding="2" cellspacing="2"

!width="30%"|Group 1 !width="8%"|(1) !width="8%"|(2) !width="8%"|(3) !width="8%"|(4) !width="8%"|(5) !width="8%"| Total: !width="15%"|Ice Magic Potency !width="8%"|+2 !width="8%"|+4 !width="8%"|+6 !width="8%"|+8 !width="8%"|+10 !width="8%"|(1) !width="15%"|Lightning Magic Potency !width="8%"|+2 !width="8%"|+4 !width="8%"|+6 !width="8%"|+8 !width="8%"|+10 !width="8%"|(15)
 * - BGCOLOR="yellow"
 * - BGCOLOR="#ffdead"
 * - BGCOLOR="#ffdead"
 * }


 * {| border="1" width="100%" cellpadding="2" cellspacing="2"

!width="12%"|Group 2 !width="8%"|(3) !width="8%"|(4) !width="8%"|(5) !width="8%"|(5) !width="8%"|(5) !width="8%"| Total: !width="12%"|Freeze II !width="12%"|+3,+5 !width="12%"|+6,+10 !width="12%"|+9,+15 !width="12%"|+12,+20 !width="12%"|+15,+25 !width="12%"|(3) !width="12%"|Burst II !width="12%"|+3,+5 !width="12%"|+6,+10 !width="12%"|+9,+15 !width="12%"|+12,+20 !width="12%"|+15,+25 !width="12%"|(3)
 * - BGCOLOR="yellow"
 * - BGCOLOR="#ffdead"
 * - BGCOLOR="#ffdead"
 * }

Red Mage

 * {| border="1" width="100%" cellpadding="2" cellspacing="2"

!width="25%"|Group 1 !width="8%"|(1) !width="8%"|(2) !width="8%"|(3) !width="8%"|(4) !width="8%"|(5) !width="8%"| Total: !width="25%"|Ice Magic Accuracy !width="8%"|+3 !width="8%"|+6 !width="8%"|+9 !width="8%"|+12 !width="8%"|+15 !width="8%"|(1) !width="25%"|Wind Magic Accuracy !width="8%"|+3 !width="8%"|+6 !width="8%"|+9 !width="8%"|+12 !width="8%"|+15 !width="8%"|(1) !width="25%"|Earth Magic Accuracy !width="8%"|+3 !width="8%"|+6 !width="8%"|+9 !width="8%"|+12 !width="8%"|+15 !width="8%"|(0)
 * - BGCOLOR="yellow"
 * - BGCOLOR="#ffdead"
 * - BGCOLOR="#ffdead"
 * - BGCOLOR="#ffdead"
 * }
 * {| border="1" width="100%" cellpadding="2" cellspacing="2"

!width="12%"|Group 2 !width="10%"|(3) !width="10%"|(4) !width="10%"|(5) !width="10%"|(5) !width="10%"|(5) !width="10%"| Total: !width="12%"|Dia III !width="10%"|+30s !width="10%"|+60s !width="10%"|+90s !width="10%"|+120s !width="10%"|+150s !width="10%"|(0) !width="12%"|Slow II !width="10%"|+1,+2 !width="10%"|+2,+4 !width="10%"|+3,+6 !width="10%"|+4,+8 !width="10%"|+5,+10 !width="10%"|(3) !width="12%"|Paralyze II !width="10%"|+1,+2 !width="10%"|+2,+4 !width="10%"|+3,+6 !width="10%"|+4,+8 !width="10%"|+5,+10 !width="10%"|(3) !width="12%"|Bio III !width="10%"|+30s !width="10%"|+60s !width="10%"|+90s !width="10%"|+120s !width="10%"|+150s !width="10%"|(0) !width="12%"|Blind II !width="10%"|+1,+2 !width="10%"|+2,+4 !width="10%"|+3,+6 !width="10%"|+4,+8 !width="10%"|+5,+10 !width="10%"|(0)
 * - BGCOLOR="yellow"
 * - BGCOLOR="#ffdead"
 * - BGCOLOR="#ffdead"
 * - BGCOLOR="#ffdead"
 * - BGCOLOR="#ffdead"
 * - BGCOLOR="#ffdead"
 * }

Thief

 * {| border="1" width="100%" cellpadding="2" cellspacing="2"

!width="18%"|Group 1 !width="8%"|(1) !width="8%"|(2) !width="8%"|(3) !width="8%"|(4) !width="8%"|(5) !width="8%"| Total: !width="18%"|Triple Attack Rate !width="8%"|+1% !width="8%"|+2% !width="8%"|+3% !width="8%"|+4% !width="8%"|+5% !width="8%"|(10)
 * - BGCOLOR="yellow"
 * - BGCOLOR="#ffdead"
 * }
 * {| border="1" width="100%" cellpadding="2" cellspacing="2"

!width="10%"|Group 2 !width="12%"|(3) !width="12%"|(4) !width="12%"|(5) !width="12%"|(5) !width="12%"|(5) !width="12%"| Total: !width="10%"|Feint !width="8%"|-2mins !width="8%"|-4mins !width="8%"|-6mins !width="8%"|-8mins !width="8%"|-10mins !width="8%"|(3) !width="10%"|Ambush !width="8%"|+3 !width="8%"|+6 !width="8%"|+9 !width="8%"|+12 !width="8%"|+15 !width="8%"|(0)
 * - BGCOLOR="yellow"
 * - BGCOLOR="#ffdead"
 * - BGCOLOR="#ffdead"
 * }

Bard

 * {| border="1" width="100%" cellpadding="2" cellspacing="2"

!width="15%"|Group 1 !width="8%"|(1) !width="8%"|(2) !width="8%"|(3) !width="8%"|(4) !width="8%"|(5) !width="8%"| Total: !width="15%"|Minuet Effect !width="8%"|+1 !width="8%"|+2 !width="8%"|+3 !width="8%"|+4 !width="8%"|+5 !width="8%"|(15) !width="15%"|Madrigal Effect !width="8%"|+1 !width="8%"|+2 !width="8%"|+3 !width="8%"|+4 !width="8%"|+5 !width="8%"|(0)
 * - BGCOLOR="yellow"
 * - BGCOLOR="#ffdead"
 * - BGCOLOR="#ffdead"
 * }
 * {| border="1" width="100%" cellpadding="2" cellspacing="2"

!width="8%"|Group 2 !width="10%"|(3) !width="10%"|(4) !width="10%"|(5) !width="10%"|(5) !width="10%"|(5) !width="5%"| Total: !width="8%"|Nightingale !width="10%"|-2m 30s !width="10%"|-5m !width="10%"|-7m 30s !width="10%"|-10m !width="10%"|-12m 30s !width="5%"|(3) !width="8%"|Troubadour !width="10%"|-2m 30s !width="10%"|-5m !width="10%"|-7m 30s !width="10%"|-10m !width="10%"|-12m 30s !width="5%"|(3)
 * - BGCOLOR="yellow"
 * - BGCOLOR="#ffdead"
 * - BGCOLOR="#ffdead"
 * }

Samurai

 * {| border="1" width="100%" cellpadding="2" cellspacing="2"

!width="15%"|Group 1 !width="8%"|(1) !width="8%"|(2) !width="8%"|(3) !width="8%"|(4) !width="8%"|(5) !width="8%"| Total: !width="15%"|Store TP Effect !width="8%"|+1 !width="8%"|+2 !width="8%"|+3 !width="8%"|+4 !width="8%"|+5 !width="8%"|(15) !width="15%"|Meditate Recast !width="8%"|-6s !width="8%"|-12s !width="8%"|-18s !width="8%"|-24s !width="8%"|-30s !width="8%"|(0)
 * - BGCOLOR="yellow"
 * - BGCOLOR="#ffdead"
 * - BGCOLOR="#ffdead"
 * }
 * {| border="1" width="100%" cellpadding="2" cellspacing="2"

!width="10%"|Group 2 !width="12%"|(3) !width="12%"|(4) !width="12%"|(5) !width="12%"|(5) !width="12%"|(5) !width="12%"| Total: !width="10%"|Shikikoyo !width="8%"|-2m 30s !width="8%"|-5m !width="8%"|-7m 30s !width="8%"|-10m !width="8%"|-12m 30s !width="8%"|(0) !width="10%"|Overwhelm !width="8%"|+5% !width="8%"|+10% !width="8%"|+15% !width="8%"|+17% !width="8%"|+19% !width="8%"|(3)
 * - BGCOLOR="yellow"
 * - BGCOLOR="#ffdead"
 * - BGCOLOR="#ffdead"
 * }


 * align="center" width="25%" BGCOLOR="#ffffff" valign="top"|


 * align="center" width="25%" BGCOLOR="#ffffff" valign="top"|