Sorcerer's Attire Set

An armor set from the Dynamis zones, which the player may be rewarded with for defeating the mobs within. Sharing the same model as the level 52-60 Blm AF set, it's color has changed from from an unassuming blue and brown to a much more eye-catching black and purple.

The set plays to the Blm's strength's, enhancing the jobs primary attributes as a magic-based DD, with heavy emphasis on INT and Elemental Magic Skill bonuses and assorted other enhancements to the effectiveness of spells under specific circumstances. MP is addressed with the inclusion of a +90 MP bonus on top of an enhancement to the Blm's already present Conserve MP Job Trait. Negative Enmity stats are also present to aid survivability.

Number of Pieces: 6

Cost to store: Cannot be stored!


 * {| border="0" width="60%" cellpadding="2" cellspacing="2"

! width="5%" | Level ! width="45%" | Armor Piece (Waist) All Races DEF: 4 HP +20 INT +6 Spell Interruption Rate -8% Lv. 70 BLM (Feet) All Races DEF: 14 MP +18  INT +2  Enmity -1 "Conserve MP" +5 Lv. 71 BLM (Hands) All Races DEF: 15 MP +24 Dark Magic Skill +10 Enmity -2 Bonus damage added to Magic Burst Lv. 72 BLM (Legs) All Races DEF: 30 MP +13  INT +3  Enmity -2 Elemental Magic Affected By Day Lv. 73 BLM (Body) All Races DEF: 41 MP +12  Elemental Magic Skill +5 Adds "Refresh" Effect Enmity -2 Lv. 74 BLM (Head) All Races DEF: 23 MP +23  Enfeebling Magic Skill +5 Elemental Magic Skill +10 Enmity -2 Lv. 75 BLM
 * - style="background:#ffdead;" align="center"
 * - style="background:#e3e6ff;"
 * 70
 * Sorcerer's Belt
 * - style="background:#e3e6ff;"
 * 71
 * Sorcerer's Sabots
 * - style="background:#e3e6ff;"
 * 72
 * Sorcerer's Gloves
 * - style="background:#e3e6ff;"
 * 73
 * Sorcerer's Tonban
 * - style="background:#e3e6ff;"
 * 74
 * Sorcerer's Coat
 * - style="background:#e3e6ff;"
 * 75
 * Sorcerer's Petasos
 * - style="background:#e3e6ff;"
 * }

Set Summary
 * Enmity -9
 * Defense +127
 * HP +20
 * MP +90
 * INT +11
 * Elemental Magic Skill +15
 * Enfeebling Magic Skill +5
 * Dark Magic Skill +10
 * Spell Interruption Rate -8%
 * "Conserve MP" +5
 * Bonus damage added to Magic Burst
 * Elemental Magic Affected By Day
 * Adds "Refresh" Effect