Category talk:Chocobo Raising

Ladykali 00:35, 29 April 2008 (UTC)Please see History of Chocobo Raising for a history of edits and editors to this page. --Mierin 14:00, 28 August 2006 (EDT)

What does the circle in the graph represent? --Aelis 01:03, 31 August 2006 (EDT)

It indicates the care plans in which you receive payment in gil for your chocobo's services, if I'm looking at the right circles. --Ichthyos 01:19, 31 August 2006 (EDT)

My chocobo has grown large enough to ride at day 29. Tahngarthor 16:18, 19 September 2006 (EDT)

My last two chocobos have hatched on day 4, become an adolescent on day 18-19, and become an adult on day 29. :3 --Shioki 16:31, 19 October 2006 (EDT)

Does anyone have the pic from SE that showed the colors of the chobi from Adolescent to Adult? -- Silentsteel

Effects of Chocobo Feed
This section is for discussion of the effects of chocobo feed--greens in particular.


 * When feeding my chocobo Sharug Greens, it's affection jumped from "likes being around you" to "regards you as it's parent" while having a minimal effect on hunger, which suggests that Sharug greens are for raising affection during feeding. I've added this to the effect for Sharug Greens on both its page and this one. If anybody has further information, list it here. -- Quanta 22:47, 3 September 2006 (EDT)
 * I'm not sure about the Sharug Greens effect on this, but I've seen similar results using Gysahl Greens. My chocobo went from 'slightly enjoy your company' to 'like you pretty well' (fed her 2 gysahl, 1 sharug).  She also went from starving to completely full. Rirotiro 19:08, 5 July 2007 (CDT)


 * I fed it San d'Oria Carrot after i took it for a walk (while using Basic Care), and found its stamina bar the next day from 75% to 95%. Its suggested it either raises stamimna or energy.  --Ayrlie 20:39, 7 September 2006 (CDT)
 * I don't think San d'Oria Carrots actually have any effect...the chocobo's stamina bar raising from 75% to 95% the next day is normal. The stamina bar ALWAYS refills when the chocobo's day changes, minus a tiny bit of stamina from feedings. The only thing I know of that restores stamina is a Chocolixir or a Hi-Chocolixir. ^^ --Shioki 22:45, 26 September 2006 (EDT)
 * my experiments with the San D'Orian carrots has led me to believe that their effect is one causing a high energy/high receptability state on the chocobo for the next day's care and feed. it also seems to raise affection more than the other carrots do. --Catharsis of valefor 01:50, 2 September 2007 (CDT)


 * I fed my choco parasite worms (wanted to see effect it created) three times when it was "receptible to anything you give it". Only noticeable thing for me was that the next day the chocobo was starving, regardless of how full it was the next day.  After three parasite worms, my chocobo is starving every day which means I can use foods for stat boosts like vomp carrots or veggie pastes depending on if I want to boost str or affection. Anyone else try parasite worms and find any other effects? -- AcidReign 01:46, 24 October 2006
 * My chocobo is always starving the next day, and I've never given him anything but Vomp carrots. ;x I don't know what the parasite worms would do... -- Shioki 02:05, 26 October 2006


 * Chocotonic appears to lead to a fit chocobo. I haven't tested this out on my chocobo (I have my feed plan established) but I have been selling this through bazaars (priced comparetively against the other feed). --Ayrlie 11:23, 15 November 2006


 * Chocotonic is used to wake up your bird from the rest state. --Urat


 * I believe feeding the Chocobo ANYTHING good raises affection. I have seen jumps in affection levels twice after feeding 3 Vomp Carrots, and once after feeding 3 Gysahl Greens.  In all cases affection moved from "likes being around you" to "regards you as it's parent." -- Halplm 09:05, 16 August 2007

Matchmaking
Any guesses on who's going to get to keep the offspring? o.O It seems a bit strange that they haven't released that information (or better yet, why no one but me seems to wonder). --Chacharu 12:22, 6 September 2006 (EDT)

I think they did... maybe. From what I remember, if I'm correct, someone has to give you their VCS card for you to breed with their chocobo (or vice versa). Then you turn them in, and you get to raise any eggs that result. --Chrisjander 22:06, 7 September 2006 (EDT)

I'm pretty sure the person that turns in the cards gets the egg. I'm guessing you simply get two cards, one for yourself and one to trade, that way you both get eggs. Since retired chocobos seem to still be able to mate we'll likely be able to breed chocobos without needing to trade with other players (though you'll have a shallow gene pool). --Emerje 20:43, 17 September 2006 (EDT)

When you ask for a card, you only get 1 card. It is 500 gil per card. You either trade your card to someone else or have someone else give you a card of the opposite sex. I went to Finbarr and chose Plan C, and wound up with an faintly warm egg after I waited a real life day. You can bazaar chocobo cards. --Ayrlie 10:18, 30 September 2006 (CDT)

Page naming
I'm not going through all the pages that fall in this category... but there are a good portion of them that should be moved to sub pages of other pages. We don't need 100 pages all beginnging in "Chocobo". --Ganiman 16:43, 14 September 2006 (EDT)

Okay so Sub pages to the Chocobo Raising for the Chocobo Raising Options and Subpages to Chocobo for chocobo abilities like Chocobo Strength? --Nynaeve 16:51, 14 September 2006 (EDT)

I think we need to see how this all plays out before moving everything. Strikes me that Chocobo will end up being a disambig page linking to riding, digging, raising and eventually racing. Then there should be one page for each of those chocobo related activities. Right now I think the chocobo raising commands can each have their own page, but again I think we need to let it play out and get a final, featured article status raising guide first. --Gahoo 15:37, 15 September 2006 (EDT)

Running Your Chocobo's HP Down To Zero
I've noticed that if I race, read a story or take my chocobo for a walk until it's HP are gone the next day she's sick and needs Tokopekko wildgrass. I'm not sure if this is something that happens to everyone or all the time. It's just an observation. --Reddove 1:34, 15 September 2006 (EDT)

That's not really HP, it's more of an energy meter. Lower energy would naturally increase the risk of illness. I never completely empty it but whenever it gets critically low my choc seems rather ill. I would recommend feeding it an energy boost or medicinal food whenever you intend on driving it hard out. -- Llana

I regularly run my chocobo's energy down as far as it will go and he has never been sick. The only status effects I've seen as of Day 27 is the "white handkerchief event" and recently he was bored, but no illnesses. --Emerje 20:23, 17 September 2006 (EDT)

Hmm... well I have encountered sick, and injured, but never bored, but from what I understand the more energy you leave it with at the end of the day, the better he rests/heals/works the following day (unless you leave him unattended that day). Llana 20:59, 17 September 2006 (EDT)

I'm not sure what triggers the boredom, just that it can be remedied by competing. I visit my chocobo every day at around the same time (4pm) and have ever since dropping off the egg. My brother on the other hand also had his chocobo become bored and he checks his very irregularly, often days away at a time. I think some status effects are simply random, but we wont know for sure until more people report on them. --Emerje 16:57, 18 September 2006 (EDT)

Chocobo Attributes
My Chocobo's Endurance just went from Poor to Substandard, is that better or worse? And has anyone else gotten anything else higher? Zagex 15:48, 16 September 2006 (EDT)

Poor is the lowest, substandard is the next level up. --Emerje 20:26, 17 September 2006 (EDT)

So far, my chocobo's Strength has gone from Poor to Substandard to A Bit Deficient. :3 Hopefully with the new update, we will see what the next levels are! --Shioki 05:02, 19 October 2006 (EDT)

Tell Story/Go on a Walk Differences
Tell a Story shows that Hantilion is met on a Regular walk for both Bastok and Windurst, however Go on a Walk shows that for Bastok Pulonono is met instead. Same with Pulonono being met; Tell a Story shows her being met on a Long walk for Bastok, but Go on a Walk shows it on a Regular walk. If only one page is correct, I'm assuming the Go on a Walk page is correct, but can't really be sure with the differing information.

But perhaps the trainers from other nations are met randomly on Regular or Long walks and it's different for some people? I'm raising in San d'Oria and I definately met Zopago & Blood in La Theine and Pulonono & Spring in Jugner. Has anyone raising in San d'Oria had it the other way around? --Strifey 14:05, 13 October 2006 (EDT)

Chocobo Breeds
It has been suggested before that the 5 warmths of the Eggs are possibly indicative of Chocobo Breeds and, therefore, color. All 5 chocobo breeds have a high probability of being Yellow, but each egg warmth may help predict what color the chocobo has a chance of being if it is colored. I am trying to do some statistics research to see if the pattern I'm finding with my own Chocobos match up with other's. So far, I've hatched 2 Chocobos from "Bit Warm" Eggs and both turned out Blue, which may suggest that "Bit Warm" indicates a "Palfrey" Breed Chocobo and has a chance of being Blue. My third chocobo was hatched from a "Faintly Warm" Egg and he is only an Adolescent, but his feather tips are Black. A few other people I have asked have said they have gotten Black Chocobos from Faintly Warm eggs, so "Faintly Warm" may indicate a "Destrier" Breed. The other 3 breeds mentioned by SE are the Courser(Chance of Red), Jennet(Chance of Green), and Rounsey(Yellow Only). If you can remember what the egg warmth of your chocobo was, please post it along with the color of your adult chocobo (or tip-color of your adolescent chocobo). Thank you for your assistance. Hawkfangor 09:11, 7 December 2006 (EST)

The color of the chocobo has been proven extensively to depend on the stats a bird has when entering adolescent stage. The warmth of the egg influences how quickly the bird gains stats. A colder egg will take longer to gain stats, whereas the warm egg gains the tremendously faster. Which also explains why warmer eggs seem to have higher chances of getting colored, due to increased stats via higher warmth. --urat 8:23, 25 February 2008

Lost Chocobo Chicks
Has anyone come across a Lost Chocobo chick when they take their choco for a walk? I found a lost chick yesterday and so far I know it's owner's name begins with a C?! Is there a page already on this that I am missing?

Go on a Walk. Also, to sign your name, type ~ or use the signature option available when editing a talk page. --Jopasopa 16:31, 13 January 2007 (EST)

Careplan Stats on the page?
On http://wiki.ffxiclopedia.org/Chocobo_Raising#Care_Plans it shows the number of stats each careplan raises and decreases. It is accurate and been tested?

It takes 25~ points for a chocobo to increase in rank for an attribute, if the numbers are correct? My chocobo on 'carry packages' raises a rank approx every 4-5 days or so. Also, what does "x5%" mean? Petco 03:08, 22 April 2007 (EDT)

Chocobo born with ability.
Hey everyone.

Well I'm not sure if it was borne with the ability, but, after 1 walk, first day she learned auto-regen.

Thing is, I don't want auto regen, I want burrow and bore. Anyone know if it's possible to change your chocobos abilities?

Thankful for an answer.

Sindarea of Quetzalcoatl.

Chocobo's can inherit abilities from their parents. The walk had nothing to do with it though, lol. Also feeding it a parasite worm when it is in a perky state and responsive to what it eats, is rumored to remove an ability.

--urat 8:23, 25 February 2008


 * My chocobo was lovesick all i did was long walk and it calmed down, removed the verification mark Kaisr

"Care For" options effect on stats
I can confirm that the Tell a Story option definitely raises Discernment. I did have "bright and unusually focused" at the time, but telling a story until my choco was inspired moved my Discernment from Outstanding to First Class. --halplm 22:17, 2 February 2008 (UTC)

Color
I've moved the following off of the main article for further discussion, this all seems speculative:

(from experience, this information below about color is not true, please dont post information here before you confirm it)

-Alright a lot of speculation here and I will add my own as well but I have more experience than most in this respect and this idea taht choco color is not an inherited trait is completely absurd. I have personally raised 9 chocobos, 1 Yellow at first and then a male and female of Red, Blue, Green, and Black. I sell a ton of cards on my server and offer the guarantee that if the chocobo does not turn out to be the color of the parents on day 19 then I will give them a new set of cards. I have sold hundreds of sets of cards easily and here seems to be the fault in your theory that color is a factor of stats.

All my chocobo males are maxed out on physical stats with assorted abilites, All of my female chocos are maxed out mentally with assorted abilities. All are capped on affection before I retired them. So in effect each pair of colors has the same stats.

I have had a few rare instances of my blacks birthing red chicks, and other odd ball combinations but this is rare beyond belief, color is ONLY affected by parent color, in my opinion. I encourage every person who I sell cards to to keep in contact with me and let me know how things turn out so not only do i have my own 9 chocobos to look at for reference but the many many people I sell my cards to and who keep in contact with me. --Jurasco 00:32, 7 May 2008 (UTC).

— I concur. I've raised two blue Chocobos, and both of them had poor discernment and receptivity when the chick grew to adolescent stage and the color was determined. The "stat effects" on color and their "probabilities" that are listed here seem completely arbitrary. Aajok 20:44, 22 April 2008 (UTC)

I HAVE PROOF HERE THAT URAT's THEORY IS WRONG! You can check it out on my blog. --Curjos 21:27, 28 April 2008 (UTC)

It's actually very easy for me to get black chocobos, and cant seem to get others aside from yellow. I used quested or bought eggs, and having high affection seems to help, and i had zero in all stats. Chocobo Egg (Somewhat Warm) from ISNM 75 does increase your chances of color chocobos--LeonCloud 22:47, 27 February 2008 (UTC)
 * Color (UPDATED VERSION AFTER THE RAISING UPDATE)
 * CHOCOBO COLOR IS NOT INHERITED
 * Color is determined by the stats a Chocobo has right before entering the adolescent stage. Testing is still going as to what stats affect what color, but here is what I have so far...
 * Red: Requires lv 4 affection. At least lv 3 strength, or lv 2 end/str. (40% chance)
 * Green: Requires lv 5 affection, at least lv 3 end, or lv 2 end/str (50% chance)
 * Blue: Requires lv 6 affection, a total of 4 levels in disc, recept, and/or end. (60% chance)
 * Black: All we know is that it is rarer than the rest, and requires a substantial amount of affection, and some stats a certain level. We believe it may be just a lv 3 stat, doesn't matter what. (10% chance)

The % chance refers to the fact that even if you meet all the conditions for the color, there is still a chanc eof yellow. Thus if you have lv 3 recept, lv 3 disc, and lv 6 affection, there is still only a 60% chance that the bird will be green, and a 40% chance it will be yellow. This % goes up by 10% or so with every level of affection above the required you have. thus if you had lv 8, not 6, affection, the %chance would go up from 60%, to 80%. Smart move.

As you can see, some combinations of stats give you a chance at multiple colors. How do you know what color it should be? Some colors are Dominant, while others are Recessive. For example, let's say your bird has lv 2 str, and lv 2 end. That means your bird, if it has high affection the day before its adolescent stage, it could turn out either Blue, Green, or Yellow. BUT, Green is dominant over Blue, thus if you have lv 5 affection or higher, your bird will not be Blue. So what if you don't want a green bird, but blue looks nice? Simple, note the fact that blue only requires lv 4 affection, while green requires 5. simply abuse your bird down to lv 4 affection, and you will now remove Green form the possible colors, thus giving you the possible colors Blue, or Yellow.
 * Recessive Colors

Leuqarte 15:35, 13 April 2008 (EDT)

Black itself at first was a conundrum, all other colors had some values that attributed to the color, but black was just way out in the middle of nowhere, ranging from level 3 receptivity, to level 2 str/end, to no stats at all. the only contributing factor has appeared to be borderline capped affection.

That is, until we also noted something else. A large percent of black birds had the easygoing trait. Reds tended to gravitate towards stubborn/good for army use. Blues were patient, and so on.

This also explained the rare red bird with, say, level 3 discernment or whatever. The owner would put it through strength training beforehand, giving it the red status, then switch to discernment, thus having a red bird.

It's mostly still theory, but I have lots of information to back it up. Another example to show that stats influence color involves kamp kweh. Using it, you can predict the color of the chick between two birds base don their stats.

I noted this when, after doing kamp kweh about 50 times or so with a friend and I, every time checking mating compatibility, it had been steadily coming up as a red chick. Every. Time.

Now, one day it suddenly changed. the chick was coming up as.... Green? On that exact day, my bird's discernment had hit first-class, surpassing his bird's outstanding strength.

For another 30 or so checks it was steadily green, until he used enough chocotrains to get first-class+ strength (level 9, one level above my discernment now) and lo' and behold, the chick went back to red.

Let's takes a look at the stats in detail...

At first...

My bird>>> F-F-A-B

His>>> A-A-F-F (retired)

Color>>> Red

Then...

Mine>>> F-F-S-B

His>>> A-A-F-F (retired)

color>>> Green!?

Finally...

mine>>> F-F-S-S

His>>> SSS-SS-F-F

Color>>> Red

Now, if mated, at first strength would be the dominant stat, then discernment, then strength again...

hmmmm

--Urat 02:20, 18 April 2008 (UTC)

I've been reading the discussion, and decided the best way to find out who is right and who is wrong is to test it and get a proof. I've started writing a blog about the chocobo raising process, so if you're interested, you can check it out here. During the blog I'm going to test out popular myths and see how true they are, starting with this one.

--Curjos 17:28, 23 April 2008 (UTC)

I'm noting an extreme resemblance to my blog, =/

[]

I'm hoping it's just a mere coincidence, XP

By the way, it says you're on the quetzy server too, you'll have to throw me a tell sometime.

--Urat 00:35, 24 April 2008 (UTC)

All very interesting conjecture, but you're forgetting one very important piece of evidence: Finbarr himself says that color is inherited, and the honeymoon plans indicate they can weight it in favor of a particular parent. Are you saying Finbarr is a liar and this info was put in the game as a deliberate deception? I find it unlikely, especially considering the long and largely successful history of people breeding chocobos specifically to inherit their colors. --Karl1982 22:19, 27 April 2008 (UTC)

Ladykali 00:37, 29 April 2008 (UTC)===Color Theory Testing===

Congratulations to Curjos on your green chocobo. I'm not certain you've falsified the color theory - see the portion of the theory on green being dominant over blue.

I've got a chick a day away from adolescent stage. Its parents are both yellow, raised by me, with one egg from the vendor and the other from Brutus. The mother had blah stats (I naively tried to get a balanced choco) but the father developed outstanding discernment and has burrow and autoregen. The honeymoon egg was 'faintly warm'.

The chick developed a sensitive personality on day 4 and has maintained it (from my reading, this would be a sign of discernment inherited from the father. Note: it did not inherit an ability). I feed the chick 2 Zegham carrots every day. Care plan has been "listen to music" every day. Affection has been maxed since day 2. I walk it and watch over it 2-3 times each per day.

Stats are now: Strength: Poor Endurance: Poor Discernment: A bit deficient Receptivity: Substandard Affection: parent Condition: stable (was high spirits for several days) Personality: quite sensitive, making it good with people Abilities: none Likes clear days

If genes are the determinate factor, I will have a yellow chocobo - unless there is a recessive color gene from a grandparent (and there is no way for us to know). If the color theory has some validity, then I have a decent chance for a color chocobo. I'll let you know how LadyBeauty turns out. (Even if yellow, she will have burrow and bore, and then I'll switch to building her strength and endurance, vomp carrots, etc.)

The best way to test the theory is with third generation yellow chocos, using different techniques for each of several birds being tested (30 would be a good number). Then you are testing an hypothesis, and if any third generation chick becomes colored, you will know that it's not entirely genetic, and have some idea about contributing factors. Right now the theory, as I understand it, is not falsifiable. - Ladykali

Follow-up

Ladybeauty became a yellow adolescent today (grey fringes). All stats were the same as reported for Day 18, except on Day 19, Receptivity went to "A bit deficient", and Zapogo said it has "possibly too much energy!" He also said, "look at that color!" And I did... it's a yellow choco :) Considering the various color theories, this case speaks to the strength of genetic determinates of color, odds/luck notwithstanding. It may be that nurture plays some role in the development of color, but without a gene that would allow one or more non-yellow colors, there is only yellow. I really would like a blue chocobo one day, but a first class yellow digger is something I have the power to develop, and is awfully nice to have :) --Ladykali 04:26, 29 April 2008 (UTC)

I am planning on doing mendelian experiments with chocobos to determine if stats or "genetics" determine chocobo color. For this I will need a large number of chocobos from the same parents (if yellow if dominant and the other colors are recessive/co dominant, then there may be a 25% chance of getting a colored chocobo from two yellows). The trick here is to find out which color (if any) is absolutely recessive (there may be two of these). If this can be established, then it can be determined which colors are co-dominant. SE has a habit of patterning game items on real world phenomenon, so this is likely but it will be very time consuming to prove. Anybody on the Unicorn server willing to supply me with chococards for colored chocobos (at maybe 1000 gil ea) would be much appreciated, as would anybody's records of past breedings (just the color of the parents and the grand-parents). My chars are iain, liltie, and anybody. --sdf iain

I added back in the bit to the main page about the tip colors at adolescency to indicate the chocobo's adult color. I don't think that's too controversial and that we can all agree on it? --Lighsovit 18:21, 14 May 2008 (UTC)

Also, I was curious what color(s) Urat thinks a chocobo maybe and cannot be, given that the chocobo is just handed over to the trainer, no care plans set and no checking of the chocobos for 20 days. So, no added affection given and strictly the Basic Care package for the 4 days of being an egg, the 16 days of being an adolescent. --Lighsovit 18:28, 14 May 2008 (UTC)

Here are the results of my 3 chocos.
 * Choco 1: By Day 29 Disc lv 3 Recep lv 3 Affection lv 8 No Abilities Result Green
 * Choco 2: By Day 29 Disc lv 3 Recep lv 3 Affection lv 8 No Abilities Result Black
 * Choco 3: By Day 29 Disc lv 4 Recep lv 3 Affection lv 8 Gallop      Result Red

All in Windurst, All eggs won by ISNM so Somewhat Warm. The only main difference, was i watched over the Egg on the 2nd and 3rd 100+ times before day 4 so Affection started at lv 8, where the first started at lv 6. - Dmhlucky

Raising past day 64?
My chocobo has been at 7/6/1/1 ever since it recieved the message about it being in the prime of it's life. The wiki page states that it cannot gain stats from care plans past then, so I set it to basic care. I've been taking it on 2 long walks and feeding 3 vomp carrots each day. It is now day 111 and it's stats still haven't changed. According to the page, the carrots alone should be giving 3 points to str and endurance each day, which should be enough to raise the stats every 9 days or so, assuming the comment earlier down about it being 25 points per upgrade is correct. So, what's the deal? Is it possible to raise stats past the prime of it's life at all without using chocobuck upgrades?--Urth 16:28, 3 May 2008 (UTC)

Food stat increases are also frozen after day 64. Only kamp kweh and chocotrains raise stats so far as I know.

My chocobo is now on day 107 with stats 8/8/4/1 on day 64 it was something like 8/8/2/1. Since I wanted her to learn canter I tried to raise its discernment up to 4. What I did was: feed it 3 zegham a day (or medicine if needed), Chocotrain: Discernment upgrades, tell stories for canter and sometimes long walks/looking after to keep affection up. Increase for discernment was really slow even with chocotrains (got it to 4 on day 95~100), receptivity stayed poor. Now this might look like food doesn't do anything after 64, but shortly before her discernment got up to 4, her endurance fell to 7. after that I gave her 2 vomp 1 zegham (do hope that the increase is higher than the decrease). So I think that Carrots increases one type of stat and decreases the other type at the same time and since it was about day 90, it works even after passing prime of life. Either that or something else decreases endurance...maybe telling it stories? I'm not feeding her anything now, but thinking about feeding gregarious worms and sandy carrots. Risa 16:36, 16 May 2008 (UTC)