UserWiki:Skeet1831

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=Armor Checklist= Artifact Armor Checklist

Relic Armor Checklist

Cursed Armor Checklist

Limbus Armor Checklist

Assault Armor Checklist

Nyzul Isle Checklist

Salvage Armor Checklist

ZNM Armor Checklist

Campaign Armor Checklist

=Merits= (133/623)

HP/MP
 * {| border="1" width="100%" cellpadding="2" cellspacing="2"

!width="15%"| !width="10%"|(1) !width="10%"|(2) !width="10%"|(3) !width="10%"|(4) !width="10%"|(5) !width="10%"|(5) !width="10%"|(5) !width="10%"|(5) !width="12%"| Total: !width="15%"|MP !width="10%"|+10 !width="10%"|+20 !width="10%"|+30 !width="10%"|+40 !width="10%"|+50 !width="10%"|+60 !width="10%"|+70 !width="10%"|+80 !width="12%"|(1/30)
 * - BGCOLOR="yellow"
 * - BGCOLOR="#ffdead"
 * }

Attributes
 * {| border="1" width="100%" cellpadding="2" cellspacing="2"

!width="15%"| !width="10%"|(3) !width="10%"|(6) !width="10%"|(9) !width="10%"|(9) !width="10%"|(9) !width="12%"| Total: !width="15%"|STR !width="10%"|+1 !width="10%"|+2 !width="10%"|+3 !width="10%"|+4 !width="10%"|+5 !width="12%"|(0/36)
 * - BGCOLOR="yellow"
 * - BGCOLOR="#ffdead"
 * }

Combat Skills
 * {| border="1" width="100%" cellpadding="2" cellspacing="2"

!width="15%"|Weapon !width="10%"|(1) !width="10%"|(2) !width="10%"|(3) !width="10%"|(3) !width="10%"|(3) !width="10%"|(3) !width="10%"|(3) !width="10%"|(3) !width="12%"| Total: !width="15%"|Dagger !width="10%"|+2 !width="10%"|+4 !width="10%"|+6 !width="10%"|+8 !width="10%"|+10 !width="10%"|+12 !width="10%"|+14 !width="10%"|+16 !width="12%"|(3/21) !width="15%"|Great Katana !width="10%"|+2 !width="10%"|+4 !width="10%"|+6 !width="10%"|+8 !width="10%"|+10 !width="10%"|+12 !width="10%"|+14 !width="10%"|+16 !width="12%"|(6/21)
 * - BGCOLOR="yellow"
 * - BGCOLOR="#ffdead"
 * - BGCOLOR="#ffdead"
 * }
 * {| border="1" width="100%" cellpadding="2" cellspacing="2"

!width="15%"|Defensive !width="10%"|(1) !width="10%"|(2) !width="10%"|(3) !width="10%"|(3) !width="12%"| Total: !width="15%"|Evasion !width="10%"|+2 !width="10%"|+4 !width="10%"|+6 !width="10%"|+8 !width="12%"|(0/9)
 * - BGCOLOR="yellow"
 * - BGCOLOR="#ffdead"
 * }

Magic Skills
 * {| border="1" width="100%" cellpadding="2" cellspacing="2"

!width="15%"| !width="10%"|(1) !width="10%"|(2) !width="10%"|(3) !width="10%"|(3) !width="10%"|(3) !width="10%"|(3) !width="10%"|(3) !width="10%"|(3) !width="12%"| Total: !width="15%"|Enfeebling !width="10%"|+2 !width="10%"|+4 !width="10%"|+6 !width="10%"|+8 !width="10%"|+10 !width="10%"|+12 !width="10%"|+14 !width="10%"|+16 !width="12%"|(3/21) !width="15%"|Elemental !width="10%"|+2 !width="10%"|+4 !width="10%"|+6 !width="10%"|+8 !width="10%"|+10 !width="10%"|+12 !width="10%"|+14 !width="10%"|+16 !width="12%"|(21/21)
 * - BGCOLOR="yellow"
 * - BGCOLOR="#ffdead"
 * - BGCOLOR="#ffdead"
 * }

Others
 * {| border="1" width="100%" cellpadding="2" cellspacing="2"

!width="15%"| !width="10%"|(1) !width="10%"|(2) !width="10%"|(3) !width="10%"|(4) !width="12%"| Total: !width="15%"|Critical Hit Rate !width="10%"|+1% !width="10%"|+2% !width="10%"|+3% !width="10%"|+4% !width="12%"|(10/10) !width="15%"|Enemy Critical Hit Rate !width="10%"|-1% !width="10%"|-2% !width="10%"|-3% !width="10%"|-4% !width="12%"|(0/10)
 * - BGCOLOR="yellow"
 * - BGCOLOR="#ffdead"
 * - BGCOLOR="#ffdead"
 * }

Black Mage
 * {| border="1" width="100%" cellpadding="2" cellspacing="2"

!width="15%"|Group 1 !width="10%"|(1) !width="10%"|(2) !width="10%"|(3) !width="10%"|(4) !width="10%"|(5) !width="12%"| Total: !width="15%"|Ice Magic Potency !width="10%"|+2 !width="10%"|+4 !width="10%"|+6 !width="10%"|+8 !width="10%"|+10 !width="12%"|(3/15) !width="15%"|Lightning Magic Potency !width="10%"|+2 !width="10%"|+4 !width="10%"|+6 !width="10%"|+8 !width="10%"|+10 !width="12%"|(15/15)
 * - BGCOLOR="yellow"
 * - BGCOLOR="#ffdead"
 * - BGCOLOR="#ffdead"
 * }


 * {| border="1" width="100%" cellpadding="2" cellspacing="2"

!width="15%"|Group 2 !width="10%"|(3) !width="10%"|(4) !width="10%"|(5) !width="10%"|(5) !width="10%"|(5) !width="12%"| Total: !width="15%"|Freeze II !width="10%"|+3,+5 !width="10%"|+6,+10 !width="10%"|+9,+15 !width="10%"|+12,+20 !width="10%"|+15,+25 !width="12%"|(3/22) !width="15%"|Burst II !width="10%"|+3,+5 !width="10%"|+6,+10 !width="10%"|+9,+15 !width="10%"|+12,+20 !width="10%"|+15,+25 !width="12%"|(3/22)
 * - BGCOLOR="yellow"
 * - BGCOLOR="#ffdead"
 * - BGCOLOR="#ffdead"
 * }

Red Mage
 * {| border="1" width="100%" cellpadding="2" cellspacing="2"

!width="15%"|Group 1 !width="10%"|(1) !width="10%"|(2) !width="10%"|(3) !width="10%"|(4) !width="10%"|(5) !width="12%"| Total: !width="15%"|Ice Magic Accuracy !width="10%"|+3 !width="10%"|+6 !width="10%"|+9 !width="10%"|+12 !width="10%"|+15 !width="12%"|(1/15) !width="15%"|Wind Magic Accuracy !width="10%"|+3 !width="10%"|+6 !width="10%"|+9 !width="10%"|+12 !width="10%"|+15 !width="12%"|(1/15) !width="15%"|Earth Magic Accuracy !width="10%"|+3 !width="10%"|+6 !width="10%"|+9 !width="10%"|+12 !width="10%"|+15 !width="12%"|(0/15)
 * - BGCOLOR="yellow"
 * - BGCOLOR="#ffdead"
 * - BGCOLOR="#ffdead"
 * - BGCOLOR="#ffdead"
 * }
 * {| border="1" width="100%" cellpadding="2" cellspacing="2"

!width="15%"|Group 2 !width="10%"|(3) !width="10%"|(4) !width="10%"|(5) !width="10%"|(5) !width="10%"|(5) !width="12%"| Total: !width="15%"|Dia III !width="10%"|+30s !width="10%"|+60s !width="10%"|+90s !width="10%"|+120s !width="10%"|+150s !width="12%"|(0/22) !width="15%"|Slow II !width="10%"|+1,+2 !width="10%"|+2,+4 !width="10%"|+3,+6 !width="10%"|+4,+8 !width="10%"|+5,+10 !width="12%"|(3/22) !width="15%"|Paralyze II !width="10%"|+1,+2 !width="10%"|+2,+4 !width="10%"|+3,+6 !width="10%"|+4,+8 !width="10%"|+5,+10 !width="12%"|(3/22) !width="15%"|Bio III !width="10%"|+30s !width="10%"|+60s !width="10%"|+90s !width="10%"|+120s !width="10%"|+150s !width="12%"|(0/22) !width="15%"|Blind II !width="10%"|+1,+2 !width="10%"|+2,+4 !width="10%"|+3,+6 !width="10%"|+4,+8 !width="10%"|+5,+10 !width="12%"|(0/22)
 * - BGCOLOR="yellow"
 * - BGCOLOR="#ffdead"
 * - BGCOLOR="#ffdead"
 * - BGCOLOR="#ffdead"
 * - BGCOLOR="#ffdead"
 * - BGCOLOR="#ffdead"
 * }

Thief
 * {| border="1" width="100%" cellpadding="2" cellspacing="2"

!width="15%"|Group 1 !width="10%"|(1) !width="10%"|(2) !width="10%"|(3) !width="10%"|(4) !width="10%"|(5) !width="12%"| Total: !width="15%"|Triple Attack Rate !width="10%"|+1% !width="10%"|+2% !width="10%"|+3% !width="10%"|+4% !width="10%"|+5% !width="12%"|(10/15)
 * - BGCOLOR="yellow"
 * - BGCOLOR="#ffdead"
 * }
 * {| border="1" width="100%" cellpadding="2" cellspacing="2"

!width="15%"|Group 2 !width="10%"|(3) !width="10%"|(4) !width="10%"|(5) !width="10%"|(5) !width="10%"|(5) !width="12%"| Total: !width="15%"|Feint !width="10%"|-2mins !width="10%"|-4mins !width="10%"|-6mins !width="10%"|-8mins !width="10%"|-10mins !width="12%"|(3/22) !width="15%"|Ambush !width="10%"|+3 !width="10%"|+6 !width="10%"|+9 !width="10%"|+12 !width="10%"|+15 !width="12%"|(0/22)
 * - BGCOLOR="yellow"
 * - BGCOLOR="#ffdead"
 * - BGCOLOR="#ffdead"
 * }

Bard
 * {| border="1" width="100%" cellpadding="2" cellspacing="2"

!width="15%"|Group 1 !width="10%"|(1) !width="10%"|(2) !width="10%"|(3) !width="10%"|(4) !width="10%"|(5) !width="12%"| Total: !width="15%"|Minuet Effect !width="10%"|+1 !width="10%"|+2 !width="10%"|+3 !width="10%"|+4 !width="10%"|+5 !width="12%"|(15/15) !width="15%"|Madrigal Effect !width="10%"|+1 !width="10%"|+2 !width="10%"|+3 !width="10%"|+4 !width="10%"|+5 !width="12%"|(0/15)
 * - BGCOLOR="yellow"
 * - BGCOLOR="#ffdead"
 * - BGCOLOR="#ffdead"
 * }
 * {| border="1" width="100%" cellpadding="2" cellspacing="2"

!width="15%"|Group 2 !width="10%"|(3) !width="10%"|(4) !width="10%"|(5) !width="10%"|(5) !width="10%"|(5) !width="12%"| Total: !width="15%"|Nightingale !width="10%"|-2m 30s !width="10%"|-5m !width="10%"|-7m 30s !width="10%"|-10m !width="10%"|-12m 30s !width="12%"|(3/22) !width="15%"|Troubadour !width="10%"|-2m 30s !width="10%"|-5m !width="10%"|-7m 30s !width="10%"|-10m !width="10%"|-12m 30s !width="12%"|(3/22)
 * - BGCOLOR="yellow"
 * - BGCOLOR="#ffdead"
 * - BGCOLOR="#ffdead"
 * }

Samurai
 * {| border="1" width="100%" cellpadding="2" cellspacing="2"

!width="15%"|Group 1 !width="10%"|(1) !width="10%"|(2) !width="10%"|(3) !width="10%"|(4) !width="10%"|(5) !width="12%"| Total: !width="15%"|Store TP Effect !width="10%"|+1 !width="10%"|+2 !width="10%"|+3 !width="10%"|+4 !width="10%"|+5 !width="12%"|(15/15) !width="15%"|Meditate Recast !width="10%"|-6s !width="10%"|-12s !width="10%"|-18s !width="10%"|-24s !width="10%"|-30s !width="12%"|(0/15)
 * - BGCOLOR="yellow"
 * - BGCOLOR="#ffdead"
 * - BGCOLOR="#ffdead"
 * }
 * {| border="1" width="100%" cellpadding="2" cellspacing="2"

!width="15%"|Group 2 !width="10%"|(3) !width="10%"|(4) !width="10%"|(5) !width="10%"|(5) !width="10%"|(5) !width="12%"| Total: !width="15%"|Shikikoyo !width="10%"|-2m 30s !width="10%"|-5m !width="10%"|-7m 30s !width="10%"|-10m !width="10%"|-12m 30s !width="12%"|(0/22) !width="15%"|Overwhelm !width="10%"|+5% !width="10%"|+10% !width="10%"|+15% !width="10%"|+17% !width="10%"|+19% !width="12%"|(7/22)
 * - BGCOLOR="yellow"
 * - BGCOLOR="#ffdead"
 * - BGCOLOR="#ffdead"
 * }

Blue Mage
 * {| border="1" width="100%" cellpadding="2" cellspacing="2"

!width="15%"|Group 1 !width="10%"|(1) !width="10%"|(2) !width="10%"|(3) !width="10%"|(4) !width="10%"|(5) !width="12%"| Total: !width="15%"|Physical Potency !width="10%"|+2 !width="10%"|+4 !width="10%"|+6 !width="10%"|+8 !width="10%"|+10 !width="12%"|(1/15) !width="15%"|Magical Accuracy !width="10%"|+2 !width="10%"|+4 !width="10%"|+6 !width="10%"|+8 !width="10%"|+10 !width="12%"|(1/15)
 * - BGCOLOR="yellow"
 * - BGCOLOR="#ffdead"
 * - BGCOLOR="#ffdead"
 * }
 * {| border="1" width="100%" cellpadding="2" cellspacing="2"

!width="15%"|Group 2 !width="10%"|(3) !width="10%"|(4) !width="10%"|(5) !width="10%"|(5) !width="10%"|(5) !width="12%"| Total: !width="15%"|Convergence !width="10%"|+5,+5 !width="10%"|+10,+10 !width="10%"|+15,+15 !width="10%"|+20,+20 !width="10%"|+25,+25 !width="12%"|(0/22) !width="15%"|Diffusion !width="10%"|-2m 30s !width="10%"|-5m !width="10%"|-7m 30s !width="10%"|-10m !width="10%"|-12m 30s !width="12%"|(0/22) !width="15%"|Enchainment !width="10%"|+10 TP !width="10%"|+20 TP !width="10%"|+30 TP !width="10%"|+40 TP !width="10%"|+50 TP !width="12%"|(0/22) !width="15%"|Assimilation !width="10%"|+1 Blue Point !width="10%"|+2 Blue Points !width="10%"|+3 Blue Points !width="10%"|+4 Blue Points !width="10%"|+5 Blue Points !width="12%"|(0/22)
 * - BGCOLOR="yellow"
 * - BGCOLOR="#ffdead"
 * - BGCOLOR="#ffdead"
 * - BGCOLOR="#ffdead"
 * - BGCOLOR="#ffdead"
 * }

=Spell Checklist=

Red Mage Checklist

Black Mage Spell Checklist

Bard Mage Spell Checklist

Blue Mage Spell Checklist

White Mage Spell Checklist

Dark Knight Spell Checklist

Ninja Spell Checklist

Summoner Spell Checklist

Scholar Spell Checklist

Corsair Spell Checklist

