Ambuscade/Battlefield Archive/Bozzetto Deathsinger

Bozzetto Deathsinger
Face off against the Ahriman Bozzetto Deathsinger and its Fomor allies.

Encountered Foes

 * Bozzetto Deathsinger - BLM, but with access to Chainspell
 * Various Fomors - A random selection from the following, all named after Relic Weapons. Except for Gungnir and Guttler, each will use their job's corresponding SP ability.
 * Excalibur - PLD
 * Aegis - PLD
 * Bravura - WAR
 * Gungnir - DRG. Does not summon a pet. Does not use an SP ability.
 * Apocalypse - DRK
 * Amanomurakumo - SAM
 * Spharai - MNK
 * Mjollnir - WHM
 * Gjallarhorn - BRD
 * Claustrum - BLM
 * Ragnarok - DRK
 * Mandau - THF
 * Guttler - BST. Does not summon a pet. Uses Charm instead of Familiar.
 * Kikoku - NIN
 * Yoichinoyumi - RNG
 * Annihilator - RNG

The fight ends when all enemies are defeated.

Difficulty Settings
The Difficulty Setting determines the number of Fomors present at the start of the fight

Very Difficult: 10

Difficult: 6

Normal: 4

Easy: 3

Very Easy: 2

Battle Mechanics
Passive Traits Deathsinger:
 * When all Fomor are dead, loses the ability to cast magic, and takes considerably increased damage.
 * Immune to Silence and Sleep. Susceptible to Stun. Other debuffs (including Addle/Nocture) land normally.

Fomor:
 * With the exception of Aegis and Gjallarhorn, all Fomor possess the hidden effect of relic weapons doing 2.5x normal damage on auto attacks.
 * With the exception of Aegis and Gjallarhorn, all Fomor possess the ability to use their relic weapon skills, and will use them exclusively. These weapon skills can skillchain, and grant the user Relic Aftermath . For Amanomurakumo in particular, this means that they won't stop using Tachi: Kaiten back to back until they're dead.
 * Each fomor will possess the passive traits of their respective job (Evasion Bonus on Mandau, for example).
 * Susceptible to Lullaby.

Abilities Used Deathsinger:
 * Chainspell - at 75%
 * Airy Shield
 * Magic Barrier

Fomors:
 * As previously mentioned, Fomors (except Guttler and Gungnir) will use their corresponding job's SP ability.
 * Guttler will use Charm instead of Familiar.
 * Gjallarhorn will use Energy Drain as its Weapon Skill of choice.
 * Aegis will use Shield Bash.
 * Excalibur's Additional Effect: Damage varies with HP is particularly lethal on any difficulty. It is physical, slashing damage and can be absorbed by Utsusemi shadows.

Spells Cast: Deathsinger:
 * Curaga - Wakes nearby Fomor
 * Death - During Chainspell, only if any Fomor remain alive.
 * Hastega
 * Protectra V
 * Shellra V
 * Silencega
 * Slowga
 * Breakga
 * Graviga
 * Bindga
 * Dispelga
 * Sleepga II
 * Drain - AOE
 * Aspir - AOE
 * Comet - AOE

Fomor:
 * Claustrum casts Sleepga and tier VI elemental magic, which can magic burst off any skillchain damage dealt to players.
 * Kikoku casts Utsusemi: Ni, Ni tier Elemental Ninjutsu, Hojo: Ni, Jubaki: Ni, etc.
 * Mjollnir casts Holy II, Banish IV, etc.
 * Ragnarok casts tier III elemental magic, Aspir, Stun, etc.
 * Ghallarhorn casts March, Finale, Elegy, Requiem VII, etc.
 * Aegis and Excalibur cast Flash

Where to get your Primer: