Chat Filters

The Chat Filters section of the Config menu allows you to customise which and how certain messages are displayed in your chat log. Filtering certain chat messages helps to reduce the amount of "spam" in your chat log, reduced lag in events with many players (such as Besieged, Campaign Battles, and Dynamis), and allows you to see and concentrate on important messages during battle.

Chat Filter States
Selecting a filter will cycle through several states:


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 * [[File:Chat Filter - Off.jpg]] || Off - Messages will not be filtered.
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 * [[File:Chat Filter - On.jpg]] || On - Messages will not appear in your chat log.


 * This option is not available for "Tell", "Party", or "Linkshell" messages.


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 * [[File:Chat Filter - Hold.jpg]] || Hold - Messages will appear in your chat log, and will be shown for at least 8 seconds. If there are too many new messages scrolling through your chat log, messages that are set to be "held" will be shown in a separate box at the top of the chat log (see example on the right).


 * This option is only available for "Say", "Shout", "Tell", "Party", "Linkshell", and "Emote" messages.


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 * [[File:Chat Filter - Tone.jpg]] || ♪ - A tone will be played when you receive one of these messages.


 * This option is only available for "Tell" messages.


 * }

General Chat
The Say, Shout, Tell, Party, Linkshell, and Emotes filter messages coming via their respective chat methods. These messages are the only ones that can be "held" in a separate chat window.

"Tell", "Party", and "Linkshell" messages cannot be filtered (removed from the chat log).

Battle Messages
Battle messages can be filtered for several classes of people:
 * You:Messages involving you.
 * Party:Messages involving your party (but not alliance members).
 * Allies:Messages involving other parties of your alliance.
 * Foes:Messages involving enemies claimed by your party or aliance.
 * Others:Messages involving any other character or mob.
 * NPCs:Messages involving NPC characters.