Lamia No.13 (Mission)

Walkthrough
Kill Lamia No.13.
 * You start on the ship in SE (I-8).
 * Lamia No.13 may be found wandering on either of the two islands in the map.
 * Lamia No.13 uses normal Lamia special attacks and Belly Dance.
 * Belly Dance: 15' AoE Charm. Hits only the party or only the Fallen, depending on who has hate.
 * Dispel, Finale, Geist Wall, Lunar Roar, Blank Gaze and Dark Shot will remove the Charm effect on the Fallen so that they fight on your side.
 * You can also Dispel Charm on charmed party members. You may accidentally remove protective buffs first though, meaning the charmed player can still attack you while you wait on recast timers.  Since party members are likely to be charmed at least once it may be best not to use Protect, Shell, or other defensive spells and abilities.
 * Take care when dispelling the charmed Fallen Imperial Trooper. Being a DRK type, it can cast Absorb spells, which cause it to be buffed with various stat-up buffs.  It is possible for Dispel abilities to target these buffs instead of the charm, meaning it could take multiple successful Dispels to remove its charm status.
 * The BLU spell Geist Wall is to be used carefully . If you are able to use it without affecting Lamia No.13 you won't get Charmed since you don't get onto her hate list, but if Geist Wall affects Lamia No.13 , the BLU WILL get charmed at the same time that as the fomor! (Remember that Geist Wall is a close range AoE attack)
 * It is also possible to Sleep the Fallen instead of using Dispel on them.
 * Lamia No.13 has roughly 10,000 HP at 60 cap.
 * When Lamia No.13 is defeated, the Rune of Release appears in NE (H-8).