Daughter of a Knight

de:Flügel der Göttin-Mission 10: Weine nicht, Vana'diel!

Walkthrough

 * Talk to Amaura at (G-6) Southern San d'Oria (present).
 * Go to Jugner Forest (S) and kill Wandering Sapling (can be found at J-6 & F-8) for Cernunnos Bulb.
 * Take the Cernunnos Bulb and trade it to Amaura in Southern San d'Oria (present).
 * After the cutscene, take the Cernunnos Bulb to E-6 (Maiden's Spring) in Jugner Forest (S).
 * Note: Having Sneak and Invisible is not a bad idea, as the area is swarmed with Lobison, though it's probably an even better idea just to take a chocobo.
 * Note: Recall-Jugner and get a chocobo, do not go to Sandy and get one, otherwise you won't be able to get to E-6.
 * Trade the Cernunnos Bulb at "Humus-rich Earth" target.
 * Go to Present Jugner Forest at the same spot and examine the "Humus-rich Earth" for a cutscene.
 * Examine it again to spawn a Treant NM: Cernunnos.
 * This monster hits hard, and has a lot of HP. It is also relatively difficult, if not impossible to silence.
 * Cernunnos can cast a variety of spells, including Break, Stonega III, Stone IV, Cure V, Stoneskin.
 * Cernunnos uses the typical TP moves from the Treant family, with stronger effects.
 * Leafstorm dispels all buffs and gives a Slow effect
 * Entangle, in addition to Bind, drains HP equal to the damage dealt.
 * The Slow effect is equivalent to Slow I.
 * This Slow can be removed by Refueling and Haste, although subsequent use of Leafstorm will dispel these and reapply Slow.
 * Cernunnos's spells can be stunned (Stun, Blue Magic and stunning weaponskills work).
 * Highly susceptible to Paralyze.
 * Blink tanking is recommended, preferably PLD/NIN
 * Once Cernunnos is defeated, check the "Humus-rich Earth" again for a cutscene and Cernunnos Resin.
 * Cernunnos can be fought once for everyone in the party/alliance.
 * Every party member needs to have planted the Cernunnos Bulb in the past, in order to get the cutscene and the key item.
 * If someone already spawned the NM, you can still get the cutscene you need during the fight, as long as you are in that party.
 * Warning: You can still pop the NM after you have gotten the key item, but have not done the next part yet, if you have zoned and then click it again.
 * Go back to Southern San d'Oria to Amaura for cutscene.
 * Wait a game day and talk to her again.
 * You may be required to zone if you are involved in another quest with Amaura.
 * There have been reported cases where people were not involved in another quest and needed to zone. Mog house did not count.
 * After the game day, you will receive a key item: Bottle of Treant Tonic, and this starts the next mission.

Game Description

 * Mission Orders:
 * Could the mysterious object the Cait Siths were discussing be related in any way to the medicine Sir Ragelise used to take? The answer lies with Amaura, a resident of present-day Southern San d'Oria.