The Ruins of Fei'Yin

How to obtain this Mission
Repeat San d'Oria Mission 1-2 or San d'Oria Mission 3-2 until the gate guard gives a new mission. Accept this mission.

Walkthrough
The gate guard will instruct you to speak to Halver. Once a cutscene is complete, form a level 50 party. You may use anyone from any nation currently on Mission 5-1, as it is the same for all 3 nations. Your party should have a Bard and/or couple Monks for the BCNM fight you will need to do. Everyone will need level 50 gear as this is capped at level 50. Melees need to bring poison potions and hi-potions, and mages will need yagudo drinks and poison potions.

The location of Fei'Yin is in the northeast corner of Beaucedine Glacier. Upon entering Fei'Yin your party will encounter another cutscene involving Zeid. You will need silent oils and prism powders inside Fei'Yin unless the party member is level 59 or higher. The majority of the mobs detect on sound, but there are several mobs that aggro to magic throughout this place.

Upon entering, head east towards K-6. At K-6 you will see 2 dolls. There is a cermet gate on the east wall. Click on this gate and you will zone into QuBia Arena. While in the waiting area, prep up for the fight.

Upon entering the BCNM, buff up and use the poison potion and refresh drinks. The melee should focus on Archlich Taber'quon while someone gathers up the smaller skeletons for the bard to Horde Lullaby. Archlich Taber'quon is a BLM type skeleton with Sleepga II and Freeze, and will use the 2hr ability Manafont. The monks need to use their 100 Fists and equip all the accuracy gear that they can find. Archlich Taber'quon should die quickly. The weaker skeletons will die when Archlich is defeated.

After defeating Archlich, a cutscene will take place. At the end of the cutscene, you will receive a new key item. Report to Halver.

Reward
Rank 5-2

San d'Oria Mission 5-2