Red Mage: Endgame Melee Equipment Guide by Tashan

---Under Construction---

A guide to the vast amount of gear avaialble for an Endgame Red Mage wishing to enhance their experience meleeing. Anyone who wishes to add additional equipment is most welcome, but please keep in mind that this is a guide based on neutral opinion and a community resource.

Introduction
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Whilst within parties (i.e. Experience/Merit, End Game Events) a Red Mage's best ability is to support their aliies, however there is more to the job than spellcasting. Particularly with the introduction of systems such as Campaign, more and more Red Mages are spending time on the frontlines and therefore should equip themselves efficiently.

A Few Notes
Unlike other frontline jobs, finding the right personal balance in gear choices is a big task. Whilst it is important to augment your Melee skills, it is even more important to survive. This includes not neglecting your +MP, Enfeeble Stat Bonus', and Stoneskin/Phalanx items when it matters most.
 * This guide will recommend equipment for Red Mages using a variety of support jobs. This includes EX Weapon Skills, Job Abilities, Job Traits and Spells.
 * As nice as it looks, your Arifact Armor is not good for meleeing. That being said however, they are still very nice pieces of equipment and should be used effectively in macros.
 * Campaign is very forgiving on jobs with lower Combat Skill ratings, and you should be able to reach the accuracy cap quite easily. This allows you to equip other equipment, such as +Haste and +Attack Gear.
 * The biggest advantage of Red Mage melee equipment is that it is mostly available to other jobs that can benefit from it (e.g. Scorpion Harness). This is important to remember and can save you a lot time, money and Mog House space.
 * Those who truly wish to become effective at Red Mage melee and enjoy the experience must not neglect their responsibilities. This means making specific equipment macros for each Enfeebling spell, Stoneskin, Phalanx, Nuking, Job Abilities, Support Job Spells (i.e. Utsusemi: Ni, Cocoon), TP Building and Weapon Skills.