Avatar's Favor

Avatar's Favor

 * Channels the avatar's power towards a beneficial status effect for party members within range. Reduces perpetuation cost while active.
 * Obtained: Summoner Level 55
 * Recast Time: 0:05:00
 * Duration: 2:00:00
 * Avatar Perpetuation Cost -2 for the summoned avatar as long as the effect is active.
 * Reduces overall damage dealt by ~15%, regardless of type. (Tested on Nether Blast and merit blood pacts)
 * Does not reduce overall damage taken. (Tested via 1000 Needles)
 * Increases in effectiveness every 3 tics. (Tested with Carbuncle and Titan )
 * The favor's effect is only given if you are within 10' of the Avatar. The effect will fade a few seconds after leaving range, and will return at full effect when you get back within range.
 * Avatar's Favor stays active even if you release a pet and summon a different pet.
 * If party member moves far away from avatar and loses the favor at full strength, it will be restored at full strength when the party member moves back toward the avatar.
 * The bonus is dependent on two factors: The avatar remaining out and the favor remaining on the Summoner. That is, both re-summoning an avatar and re-using Avatar's Favor will reset the potency.
 * Removed when changing areas.
 * Avatar's Favor has no effect in campaign outside your party, contrary to Blood Pact: Ward.
 * You cannot cumulate same favors.
 * Avatar's Favor has no effect on avatars, even its own favor.

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Notes/Description
While active, avatars will grant a beneficial status effect to nearby party members, and also reduces their perpetuation cost.

The effects gradually increase over time peaking at a level similar to that of a Corsair rolling a lucky number for each type of buff, shown below. These effects stack with existing effects, including Phantom Rolls, Refresh, Regen, etc.


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Macro Syntax
.
 * '''/Pet "Avatar's Favor" 
 * }