User:Ctownwoody/Item Checklist/End Game Gear Sets

=BST= Two subsections will be Solo set and a DD set, because a good Beastmater has both. Each sub-set has my current item and my "dream" item, the item I'd want if time/gil/rarity were not an option. Please note to aspiring BSTs, your Solo set focuses on +CHR, then +Charm at end game because you'll be pet swapping on anything that's Tough or better.
 * Pet Plus Set: Under Development  The new increased number of items that give bonuses to your pets are making me consider a Pet Plus set as well.

Charm Gear

 * Main: Light Staff/Apollo's Staff (Signed by me)
 * Sub: Bugard Strap
 * Ammo: Imperial Egg/Tsar's Egg
 * Head: Panther Mask/Monster Helm
 * Neck: Nothing/Temperance Torque
 * Ear: Beastly Earring (Divine Might pwn'd!)
 * Ear: Coral Earring/Delta Earring
 * Body: Kirin's Osode
 * Hands: Beast Gloves +1
 * Ring: Loyalty Ring/Heavens Ring
 * Ring: Loyalty Ring/Heavens Ring
 * Back: Lyricist's Gonnelle (FINALLY!!!)
 * Waist: Corsette +1/Monster Belt
 * Legs: Beast Trousers +1
 * Feet: Beast Gaiters +1

Damage-Dealer Set

 * Main: Maneater or Woodville's Axe (not sure which would parse better off-handing a Temperance Axe)
 * Sub: Temperance Axe
 * Ammo: Virtue Stone
 * Head: Spurrer Beret/Askar Zucchetto
 * Neck: Chivalrous Chain/Temperance Torque
 * Ear: Beastly Earring (Divine Might pwn'd!)
 * Ear: Brutal Earring
 * Body: Askar Korazin/Adaman Hauberk (Askar Korazin is perfectly suit for my build-preferrence and cuts a full swing from my TPing.)
 * Hands: Dusk Gloves/Monster Gloves (Call Beast only)
 * Ring: Rajas Ring
 * Ring: Woodsman Ring/Ulthalam's Ring
 * Back: Forager's Mantle
 * Waist: Potent Belt/Monster Belt & Swift Belt
 * Legs: Byakko's Haidate (Kitty Pants, FTW!)
 * Feet: Aurum Sabatons

BST End-Game Gear by Source
Limbus
 * Brutal Earring = 75 ABCs

Dynamis
 * Monster Helm: Dynamis - Windurst or Dynamis - Valkurm. Frankly, I want this one the most.
 * Monster Gloves: Dynamis - Tavnazia or Dynamis - Xarcabard.
 * 0/1 on lotting. According to a friend, I live in a strange reality where NIN goes Free-lot while BST is contested...(h/t Arioch)
 * Second follow-up comment: Successfully recruited my friend to the Dyna group for occassional runs, well, mostly it was this other person but still...learning that certain items are usually FL has a big effect on recruitment drives.
 * Monster Belt: This is the hard one. Dynamis - Valkurm or Dynamis - Qufim.  This belt is made of win.

Sky
 * Kirin's Osode: Same as pretty much everyone else in the game.
 * Byakko's Haidate: I call them "Kitty Pants" but again, everyone wants them. Best pants for DD BST.

Sea
 * Temperance Torque: +7 Axe Skill = +7 Attack and +7 Accuracy! The +CHR is just icing.
 * 0/3 with current Sea shell.
 * Temperance Axe: Frankly, off-hand this and main-hand either Maneater or Woodville's Axe for fast TP gain plus a decent Haste build for rapid Rampages.  Also, I've read that a good MAB + CHR set can make Primal Rend a consistent damage source.  Worth looking into...

Nyzul Isle
 * Askar Zucchetto: Sigh...same as everyone else.

Salvage
 * Skadi's Jambeaux: Nice bonus if I can for the extra Movement Speed but not really that desired. Just need to finish Nyzul Isle for good and then use Tags for Assaults to build a buffer to afford the runs, and *then* do enough Missions to get access...

ToAU Missions
 * Ulthalam's Ring: Would replace a Woodsman Ring for sure.

Sacrarium
 * Swift Belt: Yeah, I favor Haste builds. It is useful across all jobs.
 * Currently, 0/1 on my pops. We had a bad run, 3/10.
 * I missed another run due to family commitments that went something like 7/9, with all 7 of the people needing the item getting the item...
 * I will note that I am apparently godly at farming the pop items. My last 3 Fomor Codexes have all been from the first Stegotaur I killed in Sacrarium (which stinks cuz it takes me a long time to gear up and run out there for the short fighting time).

(H)NM
 * Adaman Hauberk: From Fafnir or Odin.  Not holding my breath.

ENM
 * Forager's Mantle: Same as pretty much everyone in that ENM not going for a Hagun. My Amemet Mantle +1 will do for a good long while.

Einherjar
 * Delta Earring: 150k Therion Ichor at 8k per run, 2 runs per week. Again, no breath-holding.

=BLM= This is much more a work in progress than the above section, because I am actively debating various items for each set. Right now, the main debates settle on NQ vs. HQ cost (e.g. Diamond vs. Snow Ring is 340k for 1 INT) and "Buy vs. Earn" (e.g. Elemental Grips). As I plan to a ton of BCNMs for gil and items (torques and Penitent's Rope) and some ZNMs for the Rare/EX items, I'll have time.

I intend for the Nuking Set to be the default (BLM's most common activity) and if the other sets have items in them, it's because there's nothing to add (that I want or feel I can get reasonably).

Nuking Set

 * Main: Elemental Stave, as appropriate (HQs: Thunder, Ice, Dark)
 * Sub: Bugard Strap +1
 * Ammo: Phantom Tathlum
 * Head: Wizard's Petasos +1
 * Neck: Elemental Torque/Aesir Torque
 * Ear: Moldavite Earring (After being 1-for-14, I will always use one)
 * Ear: Phantom Earring/Magnetic Earring (Magnetic will rep Phantom when I get it)
 * Body: Igqira Weskit
 * Hands: Wizard's Gloves and Goliard Cuffs (Nuking skill vs. Nuking power)
 * Ring: Diamond Ring
 * Ring: Diamond Ring
 * Back: Rainbow Cape (I'd really love Ixion Cape for bragging rights, but that's not gonna happen)
 * Waist: Penitent's Rope or Elemental Obi, as appropriate (again, only Thunder, Ice and Dark have been recommended)
 * Legs: Errant Slops
 * Feet: Cobra Crackows

Elemental Skill Set

 * Main: Aquilo's Staff (strictly for Skill, but other Elemental Staves as needed)
 * Ammo: Sturm's Report +2 MACC for 30k AN; pricey but good, especially for the Ammo slot.
 * Head: Sorcerer's Petasos:  Wasn't dying to get this but it is a great piece for Max Skill sets (JoL/Proto-Ultima/etc).
 * Hands: Wizard's Gloves
 * Back: Merciful Cape (not holding my breath but there is a lot of interesting in doing BLM Sea Burns for skill, XP, God Pops and Drops)
 * Total: +47 (+ Elemental Obi as applicable)

Enfeebling Magic Set

 * Main: Elemental Stave as needed
 * Ammo: Sturm's Report
 * Head: Sorcerer's Petasos
 * Neck: Spider Torque/Enfeebling Torque
 * Body: Wizard's Coat +1
 * Hands: Goliard Cuffs
 * Feet: Avocat Pigaches


 * Total: +28, +Staff, +4 MAcc

Dark Magic Set

 * Main: Pluto's Staff
 * Ammo: Sturm's Report MACC is near-universal, glad I got it.
 * Neck: Dark Torque/Aesir Torque
 * Back: Merciful Cape (again, no breath-holding)
 * Waist: Elemental Obi (Dark and Thunder)
 * Legs: Wizard's Tonban


 * Total: +27 + Staff, Obi, and Grip

HMP

 * Main: Pluto's Staff
 * Neck: Grandiose Chain
 * Ear: Sanative Earring
 * Ear: Relaxing Earring
 * Body:  Wizard's Coat +1 and Black Cloak (Black Cloak for Refresh while standing around)
 * Waist: Qiqirn Sash +1
 * Feet: Avocat Pigaches


 * Total: +27 (+54 with Clear Mind V as BLM75)

Remaining End-Game Gear by Source
Crafted
 * HQ Staves: Pluto's Staff, Jupiter's Staff and Aquilo's Staff required; others optional.

BCNM
 * The Three Torques of Doomy-Doom-Doom ( Elemental Torque, Enfeebling Torque, and Dark Torque )

(Z)NMs
 * Avocat Pigaches: From Iriz Ima, the Marid. This guy seems do-able by a small group, owing to his slow speed.  Having trio'd Lividroot Amooshah using a combination of Charm-bind and Predator Claws, this guy shouldn't be that bad.

ToAU
 * Aesir Torque: The reason for my sudden interest in ToAU missions...

Sky/ZMs
 * Magnetic Earring: Personally, I love the idea of Conserve MP...

Sea
 * Elemental Obis: Thunder, Ice and Dark are required.  I may save up for the others, but I am also saving misc. stuff for Virtue Stone Pouches.
 * Relaxing Earring : HMP magic.
 * Merciful Cape: Actually 4-5 BLMs and a good RDM (we have a RDM that loves doing this stuff), this isn't that bad to get but man, the NM is a bitch to pop.
 * Required Organs:
 * Phuabo Organ x10 x2

Nyzul Isle
 * Goliard Cuffs: My biggest target in the Static, one of two pieces wanted from Flooe 60.  If Goliard Clogs come up, I'll try for the third claim on them, but "meh" until them.

(H)NM
 * Ixion Cape: ROFLMAO. "I killed the Pony" trophy of choice, but that aside...

=DRG= My Dragoon will be into two sections: TP and WS sets. The TP set focues on Haste, Accuracy/DEX, Store TP/Double Attack, and Attack/STR, in that order. The listing will have some macro pieces, mostly Jump and Angon pieces, as needed. Weapon Skill Set is mostly focused on Wheeling Thrust, Impulse Drive, and Drakesbane. So priorities are STR, Accuracy, DEX, Attack, and Double Attack. The listing will only feature those pieces I might macro in for the Weapon Skill itself.

TP-Regain Gear

 * Main: Thalassocrat/Skystrider (with Supremacy Earring)
 * Sub: Rose Strap (I prefer this to Pole Grip due to Campaign effect and it lowers my hit build)
 * Ammo: Smart Grenade and Angon (macro)
 * Head: Askar Zucchetto
 * Neck: Love Torque
 * Ear: Brutal Earring
 * Ear: Fowling Earring or Supremacy Earring, plus Dragoon's Earring (Angon macro)
 * Body: Askar Korazin
 * Hands: Dusk Gloves/Homam Manopolas
 * Ring: Rajas Ring
 * Ring: Sniper's Ring/Ulthalam's Ring
 * Back: Forager's Mantle
 * Waist: Warwolf Belt/Swift Belt (situational for the two belts)
 * Legs: Barone Cosciales, Askar Dirs/Homam Cosciales or Aurum Cuisses or Barbarossa's Zerehs.  Barone for Jumps and TPing in speed-runs like Nyzul or meriting; Askar for where I don't want to draw hate (like Sea farming or low-man Limbus).
 * Feet: Homam Gambieras

Weapon Skill Set

 * Head: Askar Zucchetto
 * Hands: Drachen Finger Gauntlets +1 (1st AF+1 I'm getting)
 * Ring: Flame Ring or Sniper's Ring (Debating this one constantly)
 * Waist: Warwolf Belt (MADE for this)
 * Feet: Hecatomb Leggings, but Homam Gambieras were free.

DRG End-Game Gear by Source
Limbus
 * Brutal Earring = 75 ABCs
 * ABCs x60
 * Cobalt Mythril Sheet x2, Blue Rivet x2 x1 (AF+1 Hands aside, I'd want the Drachen Brais +1 as well for DRG/Mage set-ups)

Sea
 * Love Torque: +7 Polearm Skill & +5 DEX = +7 Attack and +13.5 Accuracy! The extra +Critical Hits would be icing.  However, the last one went for more than. I can afford to bid before I get Temperance Torque.  However, it's falling rapidly...

Nyzul Isle
 * Askar Zucchetto: Sigh...same as everyone else.
 * Askar Korazin: Sigh...same as everyone else.
 * Drakesbane: The biggest reason I'd try for my Runic Key.

ToAU Missions
 * Ulthalam's Ring: Would replace a Woodsman Ring for sure.
 * Barbarossa's Zerehs: This'd rock, but this would require a new static of truly masochistic proportions.

Sacrarium
 * Swift Belt: Yeah, I favor Haste builds. It is useful across all jobs.
 * Currently, 0/1 on my pops. We had a bad run, 3/10.
 * I missed another run due to family commitments that went something like 7/9, with all 7 of the people needing the item getting the item...

ZNMs
 * Dragoon's Earring: An interesting little item, and I fully intend to get cap this Merit.  I'm just not sure how much effort a chance to avoid depleting an Angon (Throwing) is worth.

SNM
 * Skystrider: If I want this, I can get this, after a while.  BST-duoable, apparently, and my BST buddy and I both have great EQ and an interest in getting major gil and the Strongboxes, especially since a number of the La Vaule (S) NMs drop some very valuable items (Mirror Tiara anyone?).
 * Supremacy Earring: Hopefully a by-product of Skystrider-farming with a BST-buddy or two (or three or four), will be that we slowly collect a larger and larger collection of Strongboxes from La Vaule (S) to do some of these.  With the "popper" getting choice and the rest being Freelot, I can't see this not getting a group, with some time.