Category:Assault

=Completing a Mission=
 * When you reach the Staging Point, one member of your party needs to get the Assault Armband in order to lead the mission. Talk to the Blue Mage sentry and pay them 50 Imperial Standing for the armband.
 * When your party is all ready, the leader examines the Runic Seal and selects the level cap. The options start at level 50 and go up by 10s, or you can choose no level cap. It then asks if you're ready. If you say yes, everyone in the party that is in the staging area with the correct orders is transported to the mission area.
 * When you complete the objectives of an Assault mission, a Rune of Release appears at the exit point, along with an Ancient Lockbox. Whoever opens the Ancient Lockbox receives an unidentified item to take back to town; the rest of the treasure goes into the Treasure Pool.  Cast Lots on everything to distribute the treasure before you use the Rune of Release.
 * When you use the Rune of Release, you receive the Assault Points reward. Each mission has a fixed reward which is divided among the party, so it is best to go with as few as you need to win.  The first time you win the mission, completing the mission gives a 50% bonus. The leader of the mission receives an extra 10% bonus.
 * If you fail a mission, you still receive 100 Assault Points as a consolation prize.
 * If you wipe, you have to wait till the time runs out or homepoint.

=Assault Zones=

Leujaoam Sanctum

 * Staging Point: Azouph Isle Staging Point in Caedarva Mire (K-9)
 * Assault Mission Giver: Yahsra in Aht Urhgan Whitegate L-9/10

Missions

 * {| width="100%" cellpadding="2"

!Name !width=1%|Rank !width=1%|Recommended Level !width=1%|Party Size !width=1%|Points !Objective || Description 1200:4 (max) 900(4Sheep):4
 * - BGCOLOR="#ffdead"
 * - BGCOLOR="#E3E6FF"
 * Leujaoam Cleansing
 * align=center|PSC
 * align=center|50
 * align=center|3-6
 * align=center|1000:3 900:4 800:5 700:6
 * Remove all threats
 * General Afkaam is to inspect Leujaoam Sanctum. Destroy all creatures in the area that may pose a threat to the general.
 * - BGCOLOR="#E3E6FF"
 * Orichalcum Survey
 * align=center|PFC
 * align=center|50
 * align=center|3-6
 * align=center|1200:3 1080:4 960:5 840:6
 * Discover orichalcum ore
 * There is a rumor that orichalcum ore has been discovered in Leujaoam Sanctum. Find the ore vein before the beastmen do.
 * - BGCOLOR="#E3E6FF"
 * Escort Professor Clavauert
 * align=center|SP
 * align=center|60
 * align=center|3-6
 * align=center|1100:3 990:4 880:5 770:6
 * Protect the professor
 * A long-haired marid has been found frozen in the eternal ice of Leujaoam Sanctum. Escort Professor Clavauert to the site of the discovery.
 * - BGCOLOR="#E3E6FF"
 * Shanarha Grass Conservation
 * align=center|LC
 * align=center|50
 * align=center|3-6
 * align=center|1333:3 (max)
 * Protect the vegetation.
 * Rabbits are sending shanarha grass, unique to the Leujaoam Sanctum, to the verge of extinction. Drive away the rabbits and protect the vegetation.
 * - BGCOLOR="#E3E6FF"
 * Counting Sheep
 * align=center|C
 * align=center|60
 * align=center|3-6
 * align=center|1050(5Sheep):4
 * Buy black sheep
 * The Imperial Army on the eastern front is being hit by a peculiar cold wave, and warm uniforms are in short supply. Buy as many sheep as you can from the markets in Leujaoam and save the troops.
 * }

Rewards

 * {| width=100%

!Item || Assault Pts !Item || Assault Pts !Item || Assault Pts !Item || Assault Pts
 * - BGCOLOR="#ffdead"
 * - BGCOLOR="#E3E6FF"
 * Stoic Earring
 * align="center"| 3,000
 * BGCOLOR="#D5D9FF"| Unfettered Ring
 * BGCOLOR="#D5D9FF" align="center"| 5,000
 * Tempered Chain
 * align="center"| 8,000
 * BGCOLOR="#D5D9FF"| Potent Belt
 * BGCOLOR="#D5D9FF" align="center"| 10,000
 * - BGCOLOR="#E3E6FF"
 * Miraculous Cape
 * align="center"| 10,000
 * BGCOLOR="#D5D9FF"| Yigit Bulawa
 * BGCOLOR="#D5D9FF" align="center"| 15,000
 * Imperial Bhuj
 * align="center"| 15,000
 * BGCOLOR="#D5D9FF"| Pahluwan Patas
 * BGCOLOR="#D5D9FF" align="center"| 15,000
 * - BGCOLOR="#E3E6FF"
 * Amir Kolluks
 * align="center"| 20,000
 * BGCOLOR="#D5D9FF"| Pahluwan Qalansuwa
 * BGCOLOR="#D5D9FF" align="center"| 20,000
 * Yigit Seraweels
 * align="center"| 20,000
 * }

Mamool Ja Training Grounds

 * Staging Point: Mamool Ja Staging Point in Bhaflau Thickets (map 2 H-11)
 * Assault Mission Giver: Isdebaaq in Aht Urhgan Whitegate L-9/10

Missions

 * {| width="100%" cellpadding="2"

!Name !width=1%|Rank !width=1%|Recommended Level !width=1%|Party Size !width=1%|Points !Objective || Description
 * - BGCOLOR="#ffdead"
 * - BGCOLOR="#E3E6FF"
 * Imperial Agent Rescue
 * align=center|PSC
 * align=center|60
 * align=center|3-6
 * align=center|1100:3 990:4 880:5 770:6
 * Rescue the agent
 * An agent sent to spy on the secret training grounds of the Mamool Ja has been captured. Rescue him before he is interrogated for Imperial secrets.
 * - BGCOLOR="#E3E6FF"
 * Preemptive Strike
 * align=center|PFC
 * align=center|60
 * align=center|3-6
 * align=center|1000:3 900:4 800:5 700:6
 * Destroy the assassins
 * A unit of Mamool Ja soldiers is training in assassination techniques. Destroy them before they can become a threat to the Empress.
 * - BGCOLOR="#E3E6FF"
 * Sagelord Elimination
 * align=center|SP
 * align=center|70
 * align=center|3-6
 * align=center|1200:3 1080:4 960:5 840:6
 * Defeat Sagelord Molaal Ja
 * Sagelord Molaal Ja is visiting the training grounds to oversee the progress of the soldiers. His elimination would sow chaos and confusion in the Mamool Ja ranks.
 * - BGCOLOR="#E3E6FF"
 * Breaking Morale
 * align=center|LC
 * align=center|60
 * align=center|3-6
 * align=center|1266:3 (7supplies) 1013:5 (7supplies) 907:5 (5supplies) 853:5 (4supplies)
 * Steal the supplies
 * Scouts report that the new Mamool Ja soldiers have recieved supplies from their families. Destroy Mamool Ja morale by stealing these supplies while being careful to remain undetected.
 * - BGCOLOR="#E3E6FF"
 * The Double Agent
 * align=center|C
 * align=center|70
 * align=center|3-6
 * align=center|
 * Apprehend the spy
 * There is a double agent among the Imperial Qiqirn spies in the Mamool Ja Training Grounds. Find him before he puts the other spies in danger.
 * }

Rewards

 * {| width=100%

!Item || Assault Pts !Item || Assault Pts !Item || Assault Pts !Item || Assault Pts
 * - BGCOLOR="#ffdead"
 * - BGCOLOR="#E3E6FF"
 * Antivenom Earring
 * align="center"| 3,000
 * BGCOLOR="#D5D9FF"| Ebullient Ring
 * BGCOLOR="#D5D9FF" align="center"| 5,000
 * Enlightened Chain
 * align="center"| 8,000
 * BGCOLOR="#D5D9FF"| Spectral Belt
 * BGCOLOR="#D5D9FF" align="center"| 10,000
 * - BGCOLOR="#E3E6FF"
 * Bullseye Cape
 * align="center"| 10,000
 * BGCOLOR="#D5D9FF"| Storm Tulwar
 * BGCOLOR="#D5D9FF" align="center"| 15,000
 * Imperial Neza
 * align="center"| 15,000
 * BGCOLOR="#D5D9FF"| Storm Tabar
 * BGCOLOR="#D5D9FF" align="center"| 15,000
 * - BGCOLOR="#E3E6FF"
 * Yigit Gages
 * align="center"| 20,000
 * BGCOLOR="#D5D9FF"| Amir Boots
 * BGCOLOR="#D5D9FF" align="center"| 20,000
 * Pahluwan Seraweels
 * align="center"| 20,000
 * }

Lebros Cavern

 * Staging Point: Halvung Staging Point in Mount Zhayolm (K-6)
 * Assault Mission Giver: Famad in Aht Urhgan Whitegate L-9/10

Missions

 * {| width="100%" cellpadding="2"

!Name !width=1%|Rank !width=1%|Recommended Level !width=1%|Party Size !width=1%|Points !Objective || Description
 * - BGCOLOR="#ffdead"
 * - BGCOLOR="#E3E6FF"
 * Excavation Duty
 * align=center|PSC
 * align=center|50
 * align=center|3-6
 * align=center|1100:3 990:4 880:5 770:6
 * Remove the obstructions
 * The Imperial Army plans to traverse Lebros Cavern as part of their attack on Halvung, however the tunnels are blocked with rocks. You must remove the obstructions.


 * - BGCOLOR="#E3E6FF"
 * Lebros Supplies
 * align=center|PFC
 * align=center|60
 * align=center|3-6
 * align=center|1200:3 1080:4 960:5 840:6
 * Deliver the provisions
 * An advance unit sent into Lebros Cavern has met heavy resistance and is in need of reprovisioning. Your mission is to deliver rations to each member of the advance unit.


 * - BGCOLOR="#E3E6FF"
 * Troll Fugitives
 * align=center|SP
 * align=center|70
 * align=center|3-6
 * align=center|1000:3 900:4 800:5 700:6
 * Destroy the Troll fugitives
 * The remnants of a Troll army that clashed with Imperial forces has taken refuge within Lebros Cavern. Hunt down the fugitives and prevent them from regrouping.
 * - BGCOLOR="#E3E6FF"
 * Evade and Escape
 * align=center|LC
 * align=center|60
 * align=center|3-6
 * align=center|1000:3 900:4 800:5 700:6
 * Discover alternate route
 * The unit deployed within Lebros Cavern is in danger of being overwhelmed by the well-positioned enemy. Discover an alternate route so they can retreat in safety.
 * - BGCOLOR="#E3E6FF"
 * Siegemaster Assassination
 * align=center|C
 * align=center|70
 * align=center|3-6
 * align=center|1100:3 990:4 880:5 770:6
 * Assassinate Borgerlur
 * The Trolls have recruited Borgerlur, a siege specialist from central Aradjiah. The Empire cannot allow him to take control of the Troll army. Find and eliminate Borgerlur as he travels through Lebros Cavern.
 * }

Rewards

 * {| width=100%

!Item || Assault Pts !Item || Assault Pts !Item || Assault Pts !Item || Assault Pts
 * - BGCOLOR="#ffdead"
 * - BGCOLOR="#E3E6FF"
 * Insomnia Earring
 * align="center"| 3,000
 * BGCOLOR="#D5D9FF"| Hale Ring
 * BGCOLOR="#D5D9FF" align="center"| 5,000
 * Chivalrous Chain
 * align="center"| 8,000
 * BGCOLOR="#D5D9FF"| Precise Belt
 * BGCOLOR="#D5D9FF" align="center"| 10,000
 * - BGCOLOR="#E3E6FF"
 * Intensifying Cape
 * align="center"| 10,000
 * BGCOLOR="#D5D9FF"| Imperial Pole
 * BGCOLOR="#D5D9FF" align="center"| 15,000
 * Doombringer
 * align="center"| 15,000
 * BGCOLOR="#D5D9FF"| Sayosamonji
 * BGCOLOR="#D5D9FF" align="center"| 15,000
 * - BGCOLOR="#E3E6FF"
 * Pahluwan Dastanas
 * align="center"| 20,000
 * BGCOLOR="#D5D9FF"| Yigit Crackows
 * BGCOLOR="#D5D9FF" align="center"| 20,000
 * Amir Korazin
 * align="center"| 20,000
 * }

Periqia

 * Staging Point: Dvucca Isle Staging Point in Caedarva Mire (Dvucca Isle map I-9)
 * Assault Mission Giver: Lageegee in Aht Urhgan Whitegate L-9/10

Missions

 * {| width="100%" cellpadding="2"

!Name !width=1%|Rank !width=1%|Recommended Level !width=1%|Party Size !width=1%|Points !Objective || Description
 * - BGCOLOR="#ffdead"
 * - BGCOLOR="#E3E6FF"
 * Seagull Grounded
 * align=center|PSC
 * align=center|70
 * align=center|3-6
 * align=center|1100:3 990:4 880:5 770:6
 * Escort the prisoner
 * The Immortals have captured a member of the Seagull Phratrie, a rebel organization. You are to escort the prisoner safely to a holding area.
 * - BGCOLOR="#E3E6FF"
 * Requiem
 * align=center|PFC
 * align=center|70
 * align=center|3-6
 * align=center|1000:3 900:4 800:5 700:6
 * Destroy the undead
 * An Immortal has reported the existence of a large force of undead soldiers. Destroy these undead minions before they can organize an attack on the Empire.


 * - BGCOLOR="#E3E6FF"
 * Saving Private Ryaaf
 * align=center|SP
 * align=center|70
 * align=center|3-6
 * align=center|1100:3 990:4 880:5 770:6
 * Find the survivors
 * A squad sent in to search for the Seagull Phratrie hideout has failed to report. Find any survivors, especially one Private Ryaaf, a relative of the Galeserpent General.
 * - BGCOLOR="#E3E6FF"
 * Shooting Down the Baron
 * align=center|LC
 * align=center|60
 * align=center|3-6
 * align=center|1100:3 990:4 880:5 770:6
 * Eliminate the Black Baron
 * An imp known as the Black Baron has hit Periqia like a meteor strike, single-handedly defeating 79 Imperial soldiers. The empire cannot suffer any more losses. It is time for the Baron to meet his end.
 * - BGCOLOR="#E3E6FF"
 * Building Bridges
 * align=center|C
 * align=center|70
 * align=center|3-6
 * align=center|1200:3 1080:4 960:5 840:6
 * Activate the bridge
 * Thanks to the enemy destroying a bridge along the path of their attack, the unit assaulting Periqia is at an impasse. Find and activate the backup bridge mechanism rumored to be hidden in the area.
 * }

Rewards

 * {| width=100%

!Item || Assault Pts !Item || Assault Pts !Item || Assault Pts !Item || Assault Pts
 * - BGCOLOR="#ffdead"
 * - BGCOLOR="#E3E6FF"
 * Vision Earring
 * align="center"| 3,000
 * BGCOLOR="#D5D9FF"| Unyielding Ring
 * BGCOLOR="#D5D9FF" align="center"| 5,000
 * Fortified Chain
 * align="center"| 8,000
 * BGCOLOR="#D5D9FF"| Resolute Belt
 * BGCOLOR="#D5D9FF" align="center"| 10,000
 * - BGCOLOR="#E3E6FF"
 * Bushido Cape
 * align="center"| 10,000
 * BGCOLOR="#D5D9FF"| Khanjar
 * BGCOLOR="#D5D9FF" align="center"| 15,000
 * Hotarumaru
 * align="center"| 15,000
 * BGCOLOR="#D5D9FF"| Imperial Gun
 * BGCOLOR="#D5D9FF" align="center"| 15,000
 * - BGCOLOR="#E3E6FF"
 * Amir Puggaree
 * align="center"| 20,000
 * BGCOLOR="#D5D9FF"| Pahluwan Crackows
 * BGCOLOR="#D5D9FF" align="center"| 20,000
 * Yigit Gomlek
 * align="center"| 20,000
 * }

Ilrusi Atoll

 * Staging Point: Ilrusi Atoll Staging Point in Arrapago Reef (Map 2 G-5)
 * Assault Mission Giver: Bhoy Yhupplo in Aht Urhgan Whitegate L-9/10

Missions

 * {| width="100%" cellpadding="2"

!Name !width=1%|Rank !width=1%|Recommended Level !width=1%|Party Size !width=1%|Points !Objective || Description
 * - BGCOLOR="#ffdead"
 * - BGCOLOR="#E3E6FF"
 * Golden Salvage
 * align=center|PSC
 * align=center|60
 * align=center|3-6
 * align=center|1100:3 990:4 880:5 770:6
 * Recover the figurehead
 * Rumor has it that the golden figurehead from the Black Coffin, the ship of Luzaf the pirate, can be found somewhere within Ilrusi Atoll.


 * - BGCOLOR="#E3E6FF"
 * Lamia No.13
 * align=center|PFC
 * align=center|70
 * align=center|3-6
 * align=center|1200:3 1080:4 960:5 840:6
 * Eliminate Lamia No.13
 * Your mission is to hunt down Lamia No.13, a fearsome creature known to have performed vile experiments on the countless corpses of her enemies.


 * - BGCOLOR="#E3E6FF"
 * Extermination
 * align=center|SP
 * align=center|70
 * align=center|3-6
 * align=center|1100:3 990:4 880:5 770:6
 * Exterminate all monsters
 * The vermin feasting on the corpses left behind by the Lamiae have multiplied to unnatural numbers. Destroy this threat to the surrounding ecology.
 * - BGCOLOR="#E3E6FF"
 * Demolition Duty
 * align=center|LC
 * align=center|50
 * align=center|3-6
 * align=center|
 * Demolish the shipwrecks
 * A confidential report states that corsairs are secretly collecting the remains of shipwrecks on the Ilrusi Atoll. Use the automaton issued to you by the on-site engineer to demolish these shipwrecks.
 * - BGCOLOR="#E3E6FF"
 * Searat Salvation
 * align=center|C
 * align=center|60
 * align=center|3-6
 * align=center|933(5Qiqirn):5 1166(5Qiqirn):3
 * Save the Qiqirn divers
 * Qiqirn divers assigned the duty of demolishing wrecks on the Ilrusi Atoll have run into a problem with the local wildlife. Lead them back to safety before they decide to abandon their work.
 * }

Rewards

 * {| width=100%

!Item || Assault Pts !Item || Assault Pts !Item || Assault Pts !Item || Assault Pts
 * - BGCOLOR="#ffdead"
 * - BGCOLOR="#E3E6FF"
 * Velocity Earring
 * align="center"| 3,000
 * BGCOLOR="#D5D9FF"| Garrulous Ring
 * BGCOLOR="#D5D9FF" align="center"| 5,000
 * Grandiose Chain
 * align="center"| 8,000
 * BGCOLOR="#D5D9FF"| Hurling Belt
 * BGCOLOR="#D5D9FF" align="center"| 10,000
 * - BGCOLOR="#E3E6FF"
 * Invigorating Cape
 * align="center"| 10,000
 * BGCOLOR="#D5D9FF"| Imperial Kaman
 * BGCOLOR="#D5D9FF" align="center"| 15,000
 * Storm Zaghnal
 * align="center"| 15,000
 * BGCOLOR="#D5D9FF"| Storm Fife
 * BGCOLOR="#D5D9FF" align="center"| 15,000
 * - BGCOLOR="#E3E6FF"
 * Yigit Turban
 * align="center"| 20,000
 * BGCOLOR="#D5D9FF"| Amir Dirs
 * BGCOLOR="#D5D9FF" align="center"| 20,000
 * Pahluwan Khazagand
 * align="center"| 20,000
 * }

= Assault Rewards by Category = {| width=100%
 * - valign=top

Earrings
L50, All Jobs, 3000 points

Rings
L50, All Jobs, 5000 points
 * - valign=top

Necklaces
L60, All Jobs, 8000 points

Belts
L60, All Jobs, 10000 points, DEF:5
 * }

Capes
L60, 10000 points

Weapons
15000 points; All except Storm Fife: L71, Depending On Day: Increases Elemental Weapon Skill Damage

Yigit Armor
20000 points; L72 WHM/BLM/RDM/BRD/SMN/BLU, Set: Adds "Refresh" effect

Pahluwan Armor
20000 points; L72 MNK/RDM/THF/BST/RNG/NIN/DRG/COR/PUP, Set: Enhances "Subtle Blow" Effect

Amir Armor
20000 points; L72 WAR/PLD/DRK/SAM/DRG, Set: Reduces magic and breath damage

= Items with Assault Bonuses =

= Official Blurb = The FINAL FANTASY XI development team created the "Assault" system to provide a means of casual enjoyment for high-level players--the main target audience of the Treasures of Aht Urhgan expansion disc. Assault allows for parties of three to six members to enjoy gameplay that does not last a long period of time and requires little recruitment effort. Players can choose the location, decide whether or not to impose a level restriction, and select the type of Assault mission to fit with their objectives and party organization.

Players who participate in Assault missions will earn "Assault Points", which can be traded for items at the various Assault locations. Assault points are earned for each individual location; points earned at one location cannot be transfered or used to trade for items obtainable at another location. In addition, players who succeed in an Assault mission have the possibility of obtaining a mysterious item. After receiving an appraisal in town, the mysterious item will then be displayed as a normal item.

Repeat success in Assault will also raise your mercenary rank, which will even further increase the number and variety of available Assault missions!

= In-Game Explanation = Rytaal : You have completed mercenary registration procedures? One moment, please. Rytaal : I have you registered as  under Salaheem's Sentinels.Your paperwork appears to be in order. Rytaal : I shall now give you an explanation of Assault, the main type of work we have available here at the Commissions Agency. Rytaal : Assault is the name given to a series of missions being conducted by the Imperial Army in the heart of enemy territory. Rytaal : Our function is to commission mercenaries with these missions as set forth by the Empire. Rytaal : To participate in an Assault mission, you must first obtain an Imperial Army I.D. Tag. Rytaal : The Imperial Army I.D. Tag will identify you as a legitimate Assault participant. Rytaal : The personnel at this counter will provide you with an Imperial Army I.D. Tag, but please be aware that only one can be issued to you at any one time. You can only be issued an Imperial Army I.D. Tag up to three times a day (Earth time). Rytaal : Mercenaries that have a confirmed mission will not be issued an Imperial Army I.D. Tag. Rytaal : To once again become eligible to receive an Imperial Army I.D. Tag, please report to this counter after completing an Assault mission. Rytaal : Next, I shall explain how to sign up for an Assault mission. Rytaal : You will see a number of counters here to your left. Rytaal : Each of these counters is responsible for a particular Assault area. Rytaal : The personnel at these counters will give you a detailed explanation of the available Assault missions. Rytaal : However, you will only be able to undertake Assault missions that correspond to your mercenary rank. The Commissions Agency is prohibited by Imperial law from disclosing mission information to persons without the proper level of clearance. Rytaal : After selecting a mission, present your Imperial Army I.D. Tag for verification. Rytaal : Assault missions are only open to mercenaries of level 50 or above. Please be sure your job is of the appropriate level before signing up. Rytaal : This concludes the explanation for Assault participation.Next, I will list some points to remember when beginning an Assault mission. Rytaal : Assault missions have a minimum member requirement.This figure represents the number of party members who must be present in order to begin the mission. Rytaal : Please form a party with a sufficient number of members who have all signed up for the same Assault mission. Rytaal : After forming a party, make your way to the mission staging point located at the entrance to the applicable Assault area. Rytaal : To facilitate a speedy journey to the staging point, I would suggest utilizing the runic portal within the Chamber of Passage located opposite this building. Rytaal : Please be aware that in order to utilize the runic portal from the Chamber of Passage, you must first attune yourself to the runic portal found at the staging point in question. Rytaal : Under normal circumstances, use of the runic portal will deplete your Imperial Standing. However, persons in possession of Assault orders are exempt from this charge. Rytaal : Upon arriving at the staging point, a representative from your Assault party should speak with the Immortal on duty to receive verification of command. Rytaal : The verified representative should then activate the runic seal at the entrance to begin the Assault mission. Rytaal : This concludes the basics for beginning an Assault mission.Next, we will cover the main points to consider during the mission itself. Rytaal : When an Assault mission begins, you will be transported to an area where the level of enemies is based on the highest-level member of your party. Rytaal : It is also possible to accept a voluntary level restriction during Assault. In this case, your party will be sent to an area based upon the adjusted level limit. Rytaal : Once you have arrived in the area, the time limit for the mission will be announced. If you do not complete the mission objectives within this time, the mission will be considered a failure. Rytaal : To successfully complete a mission, it is necessary to activate the rune of release that appears after the mission objectives have been fulfilled. Rytaal : It is possible to abandon a mission and be transported out of the Assault area by using homing fireflies to guide you. Naturally, the mission will be considered a failure in this case. Rytaal : Before being transported to the Assault area, all party members will be issued with homing fireflies. Rytaal : Homing fireflies are temporary items that cannot be taken out of an Assault area. Rytaal : Other temporary items will also be available during Assault missions. Rytaal : This concludes the Assault mission explanation.Lastly, I will give you an overview of the rewards available upon successfully completing an Assault mission. Rytaal : After successfully completing an Assault mission, the Empire will award you with Assault Points. Rytaal : These points are only awarded for participation in Assault missions, and are accumulated separately for each Assault area. Rytaal : Each area has specific items available that can be purchased in exchange for Assault Points. Rytaal : You can check your Assault Point totals and purchase items from the counters to your left. Rytaal : Thank you for visiting the Commissions Agency.Please do not hesitate to ask me any questions you may have concerning the Assault mission application procedure.