Game Master

Game Masters (or GM for short) are the "Judges" of Vana'diel. They exhibit powers that surpass any known to man. Rarely seen by mortals, GMs have been known to provide help to those trapped in places they cannot leave. They may also send those who violate the rules of the world to Mordion Gaol.

GMs, like Beastmen, have a rank structure that designates their place in the world: they recieve orders through a "Producer" (currently Azagba), who manages the overall concept of the game. Reporting directly to the Producer is the "Head Game Master" (currently Sage Sundi), who manages all GM staff below him, namely the three major types:


 * "Lead Game Masters" (or lGMs), who manage all GM activities and are very rarely seen (The only GMs with this title are Azagba and Sundi);
 * "Senior Game Masters" (or sGMs), who provide support and supervise GMs;
 * "Game Masters", who provide basic support and are the most common in type to be encountered.

GMs are always Humes. They wear usually a distinctive, red uniform that consists of the following armor: *Judge's Cape
 * Judge's Cuirass
 * Judge's Earring
 * Judge's Greaves
 * Judge's Ring
 * Judge's Gauntlets
 * Judge's Helm
 * Judge's Cuisses
 * Judge's Gorget
 * Judge's Shield (One-Handed Weapon Only)
 * Judge's Belt

GMs can also carry the following weapons:


 * Judge's Sword
 * Judge's Sword (Great Sword)
 * Judge's Bow
 * Judge's Arrow

(Note that all of the above equipment is labeled "GMs Only." It may not be obtained by players.)

GMs have been known to demonstrate the following abilities:


 * Complete, undetectable invisibility
 * Teleportation of self and others to specific locations in an area
 * Inter-area teleportation of self and others
 * Use of any player or enemy model as a Costume, and the ability to put other players in costumes, even without consent.
 * Self-teleportation between Worlds
 * Able to Instantly kill any player or mob, however this supposedly causes world issues, so they just kill monsters
 * GMs reportedly killed Vrtra in approximately 8 swings, when she appeared above ground. (See KI forum topic.)

Little is known about the true origins of the GMs. It is believed they inhabit Atomos, where they hone their skills to use on other Worlds. Some believe they are the heralds of Altana and Promathia, regulating balance over the world and its inhabitants. Others believe they exist to bring misery and anger upon the populace, who often throw curses at GMs due to their absolutism. Though adventurers have slain Vana'diel's mightiest gods, no one has ever defeated a GM, and justifiably so.