Drain Samba

Dance

 * Help text: Inflicts the next target you strike with Drain daze, allowing all those engaged in battle with it to drain its HP.
 * Obtained: Dancer Level 5
 * TP Required: 10
 * Recast Time: 1:00
 * Duration: 2:00

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Notes/Description

 * The HP "drained" from the mob does not do any additional damage, it simply restores HP to the player (similar to Blood Weapon).
 * Drain amount varies between 1 and Drain cap, where cap is based on weapon delay. See discussion.
 * Caps at over 11 HP
 * Resistance comes into play, higher level monsters will get drained for less.
 * You must do at least 2 damage for the drain effect to trigger on your hit.
 * The damage drained is additional to that of your attack. Therefore, if your final strike kills the mob before the effect can hit, it will not drain.
 * Hitting for 0 will still inflict Drain Daze on the target, allowing other members of your party to drain.
 * Players outside of party will not gain a drain effect from Drain Samba, (Tested via Call for Help), alliance members will not benefit.
 * Automatons and Beastmaster pets (all pets? ) will not gain a drain effect from Drain Samba.
 * Drain Daze is a debuff status on the enemy, it lasts about 5 seconds at which point you'll receive a message "The Monster's Drain Daze effect wears off.
 * If you continue to hit it, the timer on the daze will reset, if your accuracy is low and you miss several in a row the effect will wear off.
 * Like other Drain spells, Drain Samba is ineffective against Undead.
 * Does not activate on weapon skills.
 * Drain does not activate if the additional effect on a weapon activates, but Drain Daze is still inflicted by Dancer even if additional effect on weapon activates.
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Macro Syntax

 * /ja "Drain Samba" 
 * }

Animation
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