Gotoh Zha the Redolent

Notes:
 * Spawned by trading a Sheep Botfly to a ??? at (F-5) behind the Watchtower in Wajaom Woodlands. The ??? says "Broken shards of insect wing are scattered all over..." when clicking it.
 * Has about 50,000HP.
 * Immune to Silence
 * Although somewhat resistant, Slow, Paralyze, and Elegy all work.
 * Can be Stunned, Bound, and Gravitied, but it builds some resistance after repeated use. Eventually becomes completely resistant to stun.
 * Has a very strong Fast Cast effect. -ga 3 spells take about 2.5sec to cast. Also makes Cure IV almost impossible to Stun and Curaga IV really hard.
 * Starts as Black Mage and uses Ancient Magic as well as -ga 3, tier 4 and Sleep spells.
 * Uses Manafont at relatively high HP, then at low HP it will use Benediction.
 * Makes an apparent change to White Mage when it loses its staff.
 * Staff loss can be triggered by breaking his staff with critical hits or Weapon Skills, or by the TP ability Staff Throw.
 * As White Mage, Gotoh has Magic Defense Bonus and uses White Mage spells including Barblizzard, Protect IV, Shell IV, Aquaveil, Haste, Paralyna, Poisona, Silence, Cure V, Curaga IV, and Banishga III.
 * Recommended to keep Gotoh dispeled, especially Barblizzard and Shell IV to allow mages to nuke at full power.
 * Does not always use benediction.
 * Can use benediction again 2 hours after it used if it has not been defeated.
 * Uses all standard Mamool Ja TP moves as well as Groundburst.
 * Will always use Groundburst after Warm-Up
 * Gotoh will attempt to use Groundburst on the player at the top of his hate list.
 * If Gotoh gets in range to use Groundburst it will go off as long as 1 person is in range of it, regardless if that person has hate or not.
 * Gotoh will not attempt any other TP attacks or spells until Groundburst has either went off or failed by keeping everyone out of range and kiting.
 * Groundburst is a moderately quick TP move, but it can always be prevented by a fast stunner, assuming Gotoh does not resist stun.
 * Firespit has a huge range (about 30'). Damages is reduced while kiting, unresisted when close.
 * Shell and Barfire will drastically reduce damage from Firespit, possibly even reducing to 0.
 * Would recommend kiting around the watchtower; straight tanking can be nasty as it spams TP abilities and spells.
 * May drop multiple Aurum Cuisses, Enkidu's Mittens, and Naglering.