Category:Enhancing Magic

de:Kategorie:Stärkungsmagie Enhancing Magic governs all magic that enhances the user and sometimes his party. Effects range from buffs such as Protect (physical defence up), Shell (magic defense up) and Haste (speed up attacks and spell recasting time) to transportation spells such as Warp (return you to your home point) and the white mage teleport spells.

While no job has a very high rating in Enhancing Magic skill, Red Mage and Scholar (under the effect of Light Arts) have the highest. Although some Enhancing spells' potencies are not affected by the caster's skill, e.g. Haste, Warp (they give you the effect or transport you, there's no degree of success), others such as the various enspells and Stoneskin grow more powerful with increasing skill. Higher skill in Enhancing Magic also, as with skill in any magic discipline, helps to prevent spells governed by it from being interrupted while being cast.

The duration of some Enhancing Magic on a player is also governed to a degree by the receiving player's level. A player who is below the level that a spell is acquired will notice that the spell does not last the complete duration. For example, if a player casts Shell IV (a Level 68 spell) on a Level 62 character, the spell will wear off a little earlier than the expected 30 minute duration. The shortening of the duration of an Enhancing spell appears to have greater effect as the level difference increases, for instance, casting Protectra V on a Level 10 character will result in a buff which wears in a matter of minutes.

Job Ratings
See: Combat Skills for more Skill information.
 * Scholar's Enhancing Magic skill increases to B+ rating under Light Arts if capped at D.

By Equipment Slot
{|cellpadding="5" width="100%"
 * width="50%" valign="top"|

Neck

 * {|class=sortable border="0" width="60%" cellpadding="2" cellspacing="2"

! width="5%" | Level ! width="65%" | Name ! width="20%" | Jobs ! width="10%" | Bonus
 * - BGCOLOR="#ffdead" align="center"
 * - valign="top"
 * -style="background:#e3e6ff;"
 * align="center"|40
 * align="center"|Yinyang Lorgnette
 * align="center"|WHM/BLM/SMN/PUP/SCH
 * align="center"|+1
 * -style="background:#e3e6ff;"
 * align="center"|65
 * align="center"|Enhancing Torque
 * align="center"|All
 * align="center"|+7
 * -style="background:#e3e6ff;"
 * align="center"|75
 * align="center"|Colossus's Torque
 * align="center"|All
 * align="center"|+7(10)
 * }
 * align="center"|+7(10)
 * }
 * }

Body

 * {|class=sortable border="0" width="60%" cellpadding="2" cellspacing="2"

! width="5%" | Level ! width="65%" | Name ! width="20%" | Jobs ! width="10%" | Bonus
 * - BGCOLOR="#ffdead" align="center"
 * - valign="top"
 * -style="background:#e3e6ff;"
 * align="center"|50
 * align="center"|Glamor Jupon
 * align="center"|RDM/SCH
 * align="center"|+3
 * -style="background:#e3e6ff;"
 * align="center"|74
 * align="center"|Argute Gown
 * align="center"|SCH
 * align="center"|+7
 * -style="background:#e3e6ff;"
 * align="center"|75
 * align="center"|Argute Gown +1
 * align="center"|SCH
 * align="center"|+7
 * }
 * align="center"|+7
 * }
 * }

Hands

 * {|class=sortable border="0" width="60%" cellpadding="2" cellspacing="2"

! width="5%" | Level ! width="65%" | Name ! width="20%" | Jobs ! width="10%" | Bonus
 * - BGCOLOR="#ffdead" align="center"
 * - valign="top"
 * -style="background:#e3e6ff;"
 * align="center"|72
 * align="center"|Duelist's Gloves
 * align="center"|RDM
 * align="center"|+15
 * -style="background:#e3e6ff;"
 * align="center"|75
 * align="center"|Duelist's Gloves +1
 * align="center"|RDM
 * align="center"|+15
 * -style="background:#e3e6ff;"
 * align="center"|79
 * align="center"|Augur's Gloves
 * align="center"|WHM / BLM / RDM / BRD / SMN / SCH
 * align="center"|+5
 * }
 * align="center"|+5
 * }
 * }

Legs

 * {|class=sortable border="0" width="60%" cellpadding="2" cellspacing="2"

! width="5%" | Level ! width="65%" | Name ! width="20%" | Jobs ! width="10%" | Bonus
 * - BGCOLOR="#ffdead" align="center"
 * - valign="top"
 * -style="background:#e3e6ff;"
 * align="center"|56
 * align="center"|Scholar's Pants
 * align="center"|SCH
 * align="center"|+15*
 * -style="background:#e3e6ff;"
 * align="center"|56
 * align="center"|Warlock's Tights
 * align="center"|RDM
 * align="center"|+15
 * -style="background:#e3e6ff;"
 * align="center"|58
 * align="center"|Gallant Breeches
 * align="center"|PLD
 * align="center"|+5
 * -style="background:#e3e6ff;"
 * align="center"|74
 * align="center"|Gallant Breeches +1
 * align="center"|PLD
 * align="center"|+10
 * -style="background:#e3e6ff;"
 * align="center"|74
 * align="center"|Scholar's Pants +1
 * align="center"|SCH
 * align="center"|+15*
 * -style="background:#e3e6ff;"
 * align="center"|74
 * align="center"|Warlock's Tights +1
 * align="center"|RDM
 * align="center"|+15
 * }
 * *Under the effects of Light Arts
 * align="center"|Warlock's Tights +1
 * align="center"|RDM
 * align="center"|+15
 * }
 * *Under the effects of Light Arts
 * *Under the effects of Light Arts

Feet

 * {|class=sortable border="0" width="60%" cellpadding="2" cellspacing="2"

! width="5%" | Level ! width="65%" | Name ! width="20%" | Jobs ! width="10%" | Bonus
 * - BGCOLOR="#ffdead" align="center"
 * - valign="top"
 * -style="background:#e3e6ff;"
 * align="center"|70
 * align="center"|Stimulus Sabots
 * align="center"|WHM/BLM/SMN/PUP/SCH
 * align="center"|+3
 * -style="background:#e3e6ff;"
 * align="center"|71
 * align="center"|Cleric's Duckbills
 * align="center"|WHM
 * align="center"|+10
 * -style="background:#e3e6ff;"
 * align="center"|73
 * align="center"|Igqira Huaraches
 * align="center"|BLM
 * align="center"|+8
 * -style="background:#e3e6ff;"
 * align="center"|73
 * align="center"|Genie Huaraches
 * align="center"|BLM
 * align="center"|+9
 * -style="background:#e3e6ff;"
 * align="center"|75
 * align="center"|Cleric's Duckbills +1
 * align="center"|WHM
 * align="center"|+10
 * -style="background:#e3e6ff;"
 * align="center"|81
 * align="center"|Orison Duckbills +1
 * align="center"|WHM
 * align="center"|+15
 * -style="background:#e3e6ff;"
 * align="center"|81
 * align="center"|Orison Duckbills +2
 * align="center"|WHM
 * align="center"|+20
 * -style="background:#e3e6ff;"
 * align="center"|81
 * align="center"|Estoqueur's Houseaux +1
 * align="center"|RDM
 * align="center"|+10
 * -style="background:#e3e6ff;"
 * align="center"|81
 * align="center"|Estoqueur's Houseaux +2
 * align="center"|RDM
 * align="center"|+15
 * }
 * align="center"|+10
 * -style="background:#e3e6ff;"
 * align="center"|81
 * align="center"|Estoqueur's Houseaux +2
 * align="center"|RDM
 * align="center"|+15
 * }
 * }
 * }

Back

 * {|class=sortable border="0" width="60%" cellpadding="2" cellspacing="2"

! width="5%" | Level ! width="65%" | Name ! width="20%" | Jobs ! width="10%" | Bonus
 * - BGCOLOR="#ffdead" align="center"
 * - valign="top"
 * -style="background:#e3e6ff;"
 * align="center"|73
 * align="center"|Merciful Cape
 * align="center"|All
 * align="center"|+5
 * }
 * }

Earrings

 * {|class=sortable border="0" width="60%" cellpadding="2" cellspacing="2"

! width="5%" | Level ! width="65%" | Name ! width="20%" | Jobs ! width="10%" | Bonus Bold text
 * - BGCOLOR="#ffdead" align="center"
 * - valign="top"
 * -style="background:#e3e6ff;"
 * align="center"|35
 * align="center"|Augmenting Earring
 * align="center"|All
 * align="center"|+3
 * }
 * }
 * }