Appropriation Team


 * 'Note: I did not take notes on every facet on the maze. In particular, names may be a little off, and I've made a few assumptions about aggro. Please see the talk page for more info.
 * This Maze requires the creator to use Maze Voucher 06

Unlike the other mazes, this maze is all about avoiding combat. The monsters inside the maze are exceptionally powerful, and all have True Sight. Upon entering the maze, you will be near a moblin (remember to add his name later), who will give you three items: Eau de Moblin, Satchet of Wood, and Satchet of Bugs. You must use these items, along with your wits, to escape detection, grab treasure, and escape. Be warned, every treasure you find will slow you down!

Throughout the maze, you will find several forcers. When destroyed, these contain extra disguises, which is very handy. In addition, there are many glowing spots that are not contained within forcers. These will contain small treasures, such as beastcoins, or tools, such as pickaxes and living keys. Lastly, there are two types of chests. There's the Irksome Chest, which requires a thief who has picked up the Living Key temporary item to open, as well as (Chest name here), which can be opened by anyone and contains treasure.

Once you feel you've gotten enough treasure, head back to (Moblin name here) and hand over the loot. Get three or more to win!

The Enemy
Treasure Gobbler: A flan that wanders around the rooms aimlessly, but is easily fooled by disguises

Maze Guardian: A doll that wanders back and forth along a a small path. Easily passed by going behind it's back.

Terrormonger: A wyvern that patrols a small section of the main corridor. Only appears to be one in the maze... and disguises are useless!

Goblin Digger: A goblin. Not much is know, though he was accompanying the Terrormonger when seen.

Your Tools
Eau de Moblin: Unknown effect, tried using it while under attack from a Treasure Gobbler, did not help.

Sachet of Bugs: Your most useful tool! Turns you into a chigoe, allowing you to move undetected. Doesn't last long however. One thing to note is that if used while a treasure gobbler is attacking you, the flan will stop attacking and leave!

Satchet of Wood: Anyone who's played Metal Gear will be familiar with this: Turns you into a box. Of limited usefullness, as you cannot move, and the gobblers patrol such a small area that they likely won't leave you general area, and the terrormonger is not fooled at all by it.

Pickaxe: Used to mine up treasure from mining points. There will be two mining points and two pickaxes throughout the maze.

Living Key: Used to open up the Irksome Chest. Useless if you are not a thief.

Treasure
((Add possible treasure here, possibly in a table. Not sure if types of treasure have an impact, save that there are no duplicates in the maze))

Reward
((Add rewards here once someone manages to clear it))