Monster Classification

FIRST SET
BEASTS LIZARDS VERMIN PLANTOIDS

SECOND SET
BIRDS AQUANS AMORPHA

OPPOSITES FIRST SET
UNDEAD ARCANA

OPPOSITES SECOND SET
DRAGON DEMON

Key
NV = Night Vision, can see especially far away at night. (Use Invisible)

CV = Clear Vision, can see especially far at daytime (Use Invisible)

H = Hearing, senses people's movement, even if behind (Use Sneak)

V = Vision, normal vision and cannot see behind self (Use Invisible)

M = Magic, senses when magic is used near by (Don't cast)

D = Dying, senses people with 75% and less HP (No way to avoid)

S = Smell, used for tracking. Monsters can not detect by scent but they do use it to follow a player after the player gets aggroed. (Use Deodorize)

Vision related monsters see a span of ~80 degrees in front of them; but their range is often very short.

Clear Vision monsters can sense you from far away if you are directly in their light of sight, but have less range for left and right of their line of vision.

Hearing monsters sense sound 360 degrees around them.

Magic also is sensed all around the monster, 360 degrees.