Shikigami Weapon

Notes:
 * Respawn Time is 21 hours to 21 hours, 10 minutes (Earth time), directly from last Time of Death.
 * Spawns with an innate Invisible effect. This effect may only be removed if the NM is claimed or aggroed. (If the NM has lost claim and remains unclaimed for a period of time, it will recast Invisible on itself.)
 * Rangers and Beastmasters (or players who use same as subjob) are popular choices to bring when hunting Shikigami Weapon, as it is known to show up on Wide Scan.


 * Has and uses all standard Evil Weapon attacks.
 * Has a minor Auto Regen effect.
 * Is a spellcasting mob. Known to use the following magic:
 * Cure IV
 * Stoneskin
 * Various types of elemental attack magic
 * Various types of Ancient Magic

Historical Background
The creation of Shikigami Weapon ("Shikigami" translates as "Death God" or "Grim Reaper") is most likely inspired by the false reports of a Notorious Monster known as "Fazasher Death Weapon," whose "information" was posted to various Final Fantasy XI database sites in late 2003. (The hoax, in fact, was said to have originated with a Japanese player named Fazasher.)

"Fazasher Death Weapon" was "reported" to have to have been added in the update on October 21, 2003. It was supposed to spawn in Ro'Maeve once every 180 days (Earth time). "reports" also went on to say that it had been defeated by a full 18-person alliance of Level 70 players. (At the time, 70 was the maximum level, as the quest Shattering Stars to raise level caps to 75 was not yet implemented.)

Further, "Fazasher Death Weapon" was said to have dropped items somehow based on the composition of the party/alliance that defeated it. Two of this "NM's" drops were "reported" as follows: Some reports claimed that "Fazasher Death Weapon" spawned with an innate Invisible effect, a detail possibly invented to deter those that doubted that it ever spawned. Shikigami Weapon shares a similar trait; however, unlike "Fazasher Death Weapon," this NM only seems to drop one item (though, granted, it is a piece of equipment much desired by Summoners).
 * "Clear Sword" (Sword): Damage: 41; Delay: 225; Attack: +10; Accuracy: -10; Additional Effect: Paralysis (level and jobs not known)
 * "Margin" (Shield): Defense: 1, Physical Damage Taken: -30% Magical Damage Taken: -30% HP: +20 (level and jobs not known)