Category:Atmacite

Atmacites, similar to Atma's, are unique key item enhancements, which are rewarded for exploiting a Voidwalker Notorious Monsters weaknesses and then successfully defeating it. Atmacites are guaranteed to drop after getting a white spectral alignment of 100%. You can obtain the Atmacite if you are KO'd at the time the monster is killed since you receive your spoils upon checking the chest.

Once you've obtained an Atmacite, and you possess the Periapt of Emergence, you may have the Atmacite infused by an Atmacite Refiner or at a Planar Rift. All Atmacite Refiners require a static fee of 100 Cruor for each and every Atmacite infused. Unlike Abyssean Atma's, once Atmacites are infused they can only be switched at a Atmacite Refiner or at the Planar Rifts and will remain throughout all fights the player takes place in.

Each Periapt of Emergence allows the player to equip one atmacite (the maximum is 2). Only one Atmacite may be active at one time per Periapt of Emergence. If a player possess all two they can infuse up to 2 Atmacites at one time. The effects from Atmacite will stack.


 * One can be purchased from a Voidwatch Officer at the cost of 50,000 Cruor.
 * A second one can be obtained from Kaggen, Akvan, or Pil.

Once active, the Atmacite will bestow specific bonuses upon you for the duration of your Voidwatch fight and any future fights unless switched. The type and degree of these bonuses vary widely depending on the Atmacite activated and how much Cruor has been used to upgrade it; however, by player standards, most of the bonuses are tremendously powerful.
 * Each atmacite maybe "upgraded" a total of 15x at varying costs, seen below.

Sphere is unique Area of Effect enhancement that grants players within a certain range (10 yalms) a bonus that is beneficial. This effect is lost upon moving out of range of the player who has the bonus effect and it does not stack with other spheres of the same ability nor does the player with the sphere effect equipped on them receive it.