Pulling the Strings/Black Mage

{| border="0" cellpadding="5" cellspacing="0" align="center" width="100%"
 * valign="top" width="20%" |


 * valign="top" width="80%" align="left"|

ENM Information

 * {| border="0" width="80%" cellpadding="2" cellspacing="2"

! width="33%" | Name ! width="33%" | Level Cap ! width="33%" | Zone
 * - style="background:#ffdead;"
 * - style="background:#e3e6ff;" valign="top"
 * Pulling the Strings
 * align="center" | 60
 * Mine Shaft
 * }

Foreword
This guide is intended to provide information on the Pulling The Strings ENM for Blackmage. Instructions on how to get to the ENM are already covered in the general information for the ENM so I will not include that here.
 * }

Equipment

 * This ENM is level 60 cap, please plan accordingly. Any equipment you have on that is over level 60 will be automagically unequipped once you enter the ENM.  The equipment I suggest is equipment I have used in this ENM.  Any equipment that you have that is in the 50-60 range that is comparable should be adequate.  You will want to gear for damage, use gear that gives you INT and Magic Attack Bonus.


 * Weapon: Elemental Staffs
 * Sub: N/A
 * Range: Morion Tathlum, Happy Egg, RSE Ammo Item with INT
 * Head: Wizard's Petasos, Reraise Hairpin
 * Body: Wizard's Coat
 * Hands: Wizard's Gloves
 * Legs: Wizard's Tonban
 * Feet: Wizard's Sabots, RSE that gives INT
 * Neck: Black Silk Neckerchief, Star Necklace
 * Ear: Morion Earring, Moldavite Earring, RSE Earring with INT/MP
 * Ring: Astral Ring, INT Ring
 * Back: Black Cape +1, Red Cape +1, Hi-Potion Tank
 * Waist: Penitent's Rope

Food

 * I recommend INT and MP food for this ENM, consequently I normaly use a Melon Pie. However any INT food you may have should be sufficient.  I also bring a Yagudo Drink along with me, this will give you Refresh for the duration of its effect.

Medicines

 * I also get a Hi-Potion Tank or buy 2-3 Hi-Potions.
 * I usually bring 1 or 2 Hi-Ethers along, however, you do not normally want to use these due to the fact that they have a long use time and a period of time after use where you cannot cast spells.

Misc. Item(s)

 * I usually use a Reraise item. While you do not lose exp in this fight there is the possibility that you may die and need to Reraise.

Suggested Macros

 * {| border="0" cellpadding="5" cellspacing="0" align="center" width="100%"

! width="50%" | Ctrl Macros ! width="50%" | Alt Macros Ctrl1: Hi-Ether
 * - valign="top"
 * - valign="top"
 * /item "Hi-Ether" 

Ctrl2: Hi-Potion
 * /item "Hi-Potion" 

Ctrl3: Melon Pie
 * /item "Melon Pie" 

Ctrl4: Yagudo Drink
 * /item "Yagudo Drink" 

Ctrl5: Flare
 * /magic Flare 
 * /equip main "Fire Staff"

Ctrl5: Ice Spikes
 * /magic "Ice Spikes" 
 * /equip main "Ice Staff"

Alt1: Manafont
 * '''/jobability Manafont 

Alt2: Elemental Seal
 * /jobability "Elemental Seal" 

Alt3: Drain
 * /magic Drain 
 * /equip main "Dark Staff"

Alt4: Aspir
 * /magic Aspir 
 * /equip main "Dark Staff"

Alt5: Fire II
 * /magic "Fire II" 
 * /equip main "Fire Staff"

Alt6: Blizzard II
 * /magic "Blizzard II" 
 * /equip main "Ice Staff"

Alt7: Aero III
 * /magic "Aero III" 
 * /equip main "Wind Staff"

Alt8: Stone III
 * /magic "Stone III" 
 * /equip main "Earth Staff"

Alt9: Thunder II
 * /magic "Thunder II" 
 * /equip main "Thunder Staff"

Alt0: Water III
 * /magic "Water III" 
 * /equip main "Water Staff"


 * }

The Method

 * Use your Hi-Potion Tank if you have one so that you have 2-3 Hi-Potions.
 * Upon entering the ENM you lose your sub job and are capped at level 60 so check your gear to make sure that all the equipment you need is actually equipped.
 * Use your Reraise item.
 * Eat your food.
 * Use your Yagudo Drink.
 * Run up to the edge of the ramp going down into the arena, you should be within cast range but out of range of aggro in case you die.
 * Cast Ice Spikes, this may Paralyze the Fantoccini while he is hitting you.
 * Start casting Flare on the Fantoccini. Note: I have used <bt> in all the macro examples, consequently you will need to target the Fantoccini for the first spell, but afterwards you do not have to have him targeted.
 * Manafont
 * Cast your most powerful single target elemental spells in order of most powerful/potent to least.
 * i.e. Aero III, Water III, Stone III, Thunder II, Blizzard II, Fire II
 * Elemental Seal Drain
 * Use your Hi-Potions if you need to.
 * Once you have gone through your list of spells, start over at the beginning. Rinse and repeat until you win.
 * In the event that you fail, wait for the Fantoccini to return to his station in the center of the arena, Reraise, rest up and finish him off, this is when you may want to use the Hi-Ethers to restore MP faster.

Disclaimer

 * This guide is no guarantee that you will win, while I do win the majority of my runs I have lost a few. I normally lose when the Moblin Fantocciniman heals the Fantoccini to full health one or more times during the fight.


 * Good luck! --Drinian