Adjunct Expedition 4 (Sauromugue)

Walkthrough

 * Complete at least 1 goal to complete the expedition.
 * When finished, use your Terminus Whistle that appears in your Temporary Items after completing at least one goal to record completion on your Grimoire page and receive Research Marks.
 * To give up and forfeit credit, use the Hiatus Whistle.
 * Use Wide Scan to locate Subterranean Safepoints.
 * Subterranean Safepoints take normal damage and have approximately 28,000 HP.
 * The room is populated by many true-sight Moblins and true-sound Meebles.
 * Monsters do not link with Subterranean Safepoints, so they can be safely attacked from a distance while outside of aggression range.
 * Monsters are highly resistant to all forms of sleep.
 * Upon destroying each lamp, more Moblins spawn. A viable strategy is to wear down each lamp, then destroy all lamps simultaneously or in quick succession.
 * A Soothing Strongbox in the center of the room restores HP and MP when touched.
 * Monsters:
 * Moblin Miscreant x12 (aggressive, linking, true sight)
 * Moblin Arcanist x12 (aggressive, linking, true sight)
 * Moblin Militant x12 (aggressive, linking, true sight)
 * Incited Meeble x3 (aggressive, linking, true sound)
 * Subterranean Safepoint x3