User:Ctownwoody/Item Checklist/End Game Gear Sets

=BST= Two subsections will be Solo set and a DD set, because a good Beastmater has both. Each sub-set has my current item and my "dream" item, the item I'd want if time/gil/rarity were not an option. Please note to aspiring BSTs, your Solo set focuses on +CHR, then +Charm at end game because you'll be pet swapping on anything that's Tough or better.

Charm Gear

 * Main: Light Staff/Apollo's Staff (Signed by me)
 * Sub: Bugard Strap
 * Ammo: Imperial Egg/Tsar's Egg
 * Head: Panther Mask/Monster Helm
 * Neck: Nothing/Temperance Torque
 * Ear: Beastly Earring (Divine Might pwn'd!)
 * Ear: Coral Earring/Delta Earring
 * Body: Gaudy Harness/Kirin's Osode
 * Hands: Beast Gloves +1
 * Ring: Loyalty Ring/Heavens Ring
 * Ring: Loyalty Ring/Heavens Ring
 * Back: Nothing (BST has 0 +CHR or +Charm back pieces)
 * Waist: Corsette +1/Monster Belt
 * Legs: Beast Trousers +1
 * Feet: Beast Gaiters +1 (If I ever do Salvage, it'll be for Skadi's Jambeaux, for its movement speed.)

Damage-Dealer Set

 * Main: Maneater or Woodville's Axe (not sure which would parse better off-handing a Temperance Axe)
 * Sub: Iron Ram Pick/Temperance Axe
 * Ammo: Happy Egg/Tiphia Sting (Virtue Stones if I have Temperance Axe)
 * Head: Walahra Turban & Optical Hat/Askar Zucchetto
 * Neck: Chivalrous Chain/Temperance Torque
 * Ear: Beastly Earring (Divine Might pwn'd!)
 * Ear: Merman's Earring/Brutal Earring
 * Body: Hauberk/Adaman Hauberk (Hauberk is perfectly fine for my build-preferrence, but I can dream, can't I?)
 * Hands: Pallas's Bracelets/Monster Gloves (Call Beast only) & some better EQ for TP gain (Dusk Gloves? Not sure yet)
 * Ring: Rajas Ring
 * Ring: Woodsman Ring/Ulthalam's Ring
 * Back: Amemet Mantle +1/Forager's Mantle
 * Waist: Potent Belt/Monster Belt & Swift Belt
 * Legs: Byakko's Haidate (Kitty Pants, FTW!)
 * Feet: Aurum Sabatons (also have Neptunal Abjuration: Feet and am considering dropping the 300k to use it)

BST End-Game Gear by Source
Limbus
 * Brutal Earring = 75 ABCs, AF+1 Hands = 20 ABCs
 * Smalt Leather
 * Fetid Lanolin
 * ABCs x64

Dynamis
 * Monster Helm: Dynamis - Windurst or Dynamis - Valkurm.
 * Monster Gloves: Dynamis - Tavnazia or Dynamis - Xarcabard. This is the big one and entering those areas requires either cleearing all 4 regular or all 4 Dreamworld Dynamis zones.
 * Monster Belt: This is the hard one. Dynamis - Valkurm or Dynamis - Qufim.  This belt is made of win.

Sky
 * Kirin's Osode: Same as pretty much everyone else in the game.
 * Byakko's Haidate: I call them "Kitty Pants" but again, everyone wants them. Best pants for DD BST.

Sea
 * Temperance Torque: +7 Axe Skill = +7 Attack and +7 Accuracy! The +CHR is just icing.
 * Temperance Axe: Frankly, off-hand this and main-hand either Maneater or Woodville's Axe for fast TP gain plus a decent Haste build for rapid Rampages.  Also, I've read that a good MAB + CHR set can make Primal Rend a consistent damage source.  Worth looking into...

Nyzul Isle
 * Askar Zucchetto: Sigh...same as everyone else.

Salvage
 * Skadi's Jambeaux: Nice bonus if I can for the extra Movement Speed but not really that desired.

ToAU Missions
 * Ulthalam's Ring: Would replace a Woodsman Ring for sure.

Sacrarium
 * Swift Belt: Yeah, I favor Haste builds. It is useful across all jobs.
 * Currently, 0/1 on my pops. We had a bad run, 3/10.

(H)NM
 * Tiphia Sting: From Demonic Tiphia of course and relatively minor compared to other stuff.
 * Adaman Hauberk: From Fafnir or Odin.  Not holding my breath.

ENM
 * Forager's Mantle: Same as pretty much everyone. My Amemet Mantle +1 will do for a good long while.

Einherjar
 * Delta Earring: 150k Therion Ichor at 8k per run, 2 runs per week. Again, no breath-holding.

=BLM= This is much more a work in progress than the above section, because I am actively debating various items for each set. Right now, the main debates settle on NQ vs. HQ cost (e.g. Diamond vs. Snow Ring is 340k for 1 INT) and "Buy vs. Earn" (e.g. Elemental Grips). As I plan to a ton of BCNMs for gil and items (torques and Penitent's Rope) and some ZNMs for the Rare/EX items, I'll have time.

I intend for the Nuking Set to be the default (BLM's most common activity) and if the other sets have items in them, it's because there's nothing to add (that I want or feel I can get reasonably).

Nuking Set

 * Main: HQ Elemental Stave, as appropriate (HQ Thunder, Ice, and Dark, minimum)
 * Sub: Bugard Strap +1 or Elemental Grip (I've been told only Thunder, Ice and Dark are really needed for BLM)
 * Ammo: Phantom Tathlum
 * Head: Wizard's Petasos
 * Neck: Elemental Torque
 * Ear: Moldavite Earring (After being 1-for-14, I will always use one)
 * Ear: Phantom Earring/Magnetic Earring (Magnetic will rep Phantom when I get it)
 * Body: Igqira Weskit
 * Hands: Wizard's Gloves/Vicious Mufflers, Zenith Mitts, or Goliard Cuffs (whichever I get first, or easiest)
 * Ring: Diamond Ring
 * Ring: Diamond Ring
 * Back: Rainbow Cape/Solitaire Cape (I'd really love Ixion Cape for bragging rights, but that's not gonna happen)
 * Waist: Penitent's Rope or Elemental Obi, as appropriate (again, only Thunder, Ice and Dark have been recommended)
 * Legs: Errant Slops/Jet Seraweels (I am not sure that the Mahatma Slops are worth 320k extra for the HQ or 120k extra over the Jet Seraweels)
 * Feet: Cobra Crackows/Goliard Clogs (I'd prefer the Goliard overall but won't lose sleep over not having them)

Elemental Skill Set

 * Main: Aquilo's Staff (strictly for Skill, but other Elemental Staves as needed)
 * Sub: Elemental Grip as needed
 * Head: Elite Beret (meh)
 * Hands: Wizard's Gloves
 * Back: Merciful Cape (not holding my breath but there is a lot of interesting in doing BLM Sea Burns for skill, XP, God Pops and Drops)
 * Waist: Elemental Obi, as applicable)
 * Feet: Numerist Pumps


 * Total: +51, +2 MACC (+ Elemental Obi as applicable)

Enfeebling Magic Set

 * Main: Elemental Stave as needed
 * Sub: Elemental Grip as needed
 * Head: Igqira Tiara
 * Neck: Enfeebling Torque
 * Body: Wizard's Coat
 * Hands: Goliard Cuffs (Only if I get them, but I won't seek them out for this reason)
 * Waist: Elemental Obi as needed
 * Legs: Igqira Lappas (I got these b/c Gravity is huge for blm/rdm for meriting)
 * Feet: Avocat Pigaches (or Goliard Clogs if I get them, but the Avocats for sure)


 * Total: +40, +Staff, Grip and Obi

Dark Magic Set

 * Main: Jupiter's Staff or Pluto's Staff
 * Sub: Elemental Grip (Dark and Thunder)
 * Neck: Dark Torque
 * Back: Merciful Cape (again, no breath-holding)
 * Waist: Elemental Obi (Dark and Thunder)
 * Legs: Wizard's Tonban


 * Total: +27 + Staff, Obi, and Grip

HMP

 * Main: Pluto's Staff
 * Neck: Beak Necklace
 * Ear: Sanative Earring
 * Ear: Relaxing Earring
 * Body:  Errant Houppelande and Black Cloak (Black Cloak for Refresh while standing around)
 * Waist: Qiqirn Sash +1
 * Feet: Numerist Pumps, Avocat Pigaches or Goliard Clogs (all have same value)


 * Total: +27 (+54 with Clear Mind V as BLM75)

Remaining End-Game Gear by Source
Crafted
 * HQ Staves: Pluto's Staff will be required (among those that are left); others are optional.

BCNM
 * The Three Torques of Doomy-Doom-Doom ( Elemental Torque, Enfeebling Torque, and Dark Torque )

(Z)NMs
 * Avocat Pigaches: From Iriz Ima, the Marid. This guy seems do-able by a small group, owing to his slow speed.  Having trio'd Lividroot Amooshah using a combination of Charm-bind and Predator Claws, this guy shouldn't be that bad.
 * Numerist Pumps: Lil' Apkallu is a BST duo waiting to happen from what I've read.  At worst, maybe 2-3 BSTs and a couple of SMNs.
 * Solitaire Cape: From Verdelet. I could be talked out of this in favor of a Prism Cape if I saw some good parsing figures.

Sky/ZMs
 * Zenith Mitts: Standard BLM damage hands. Either this or Vicious.  The HP->MP isn't a big deal to me as I don't want to activate a Sorcerer's Ring (too expensive and too much trouble).
 * Magnetic Earring: Personally, I love the idea of Conserve MP...

Sea
 * Elemental Obis: Thunder, Ice and Dark are required.  I may save up for the others, but I am also saving misc. stuff for Virtue Stone Pouches.
 * Relaxing Earring: HMP magic.
 * Merciful Cape: Actually 4-5 BLMs and a good RDM (we have a RDM that loves doing this stuff), this isn't that bad to get but man, the NM is a bitch to pop.
 * Required Organs:
 * Hpemde Organ x3
 * Phuabo Organ x10
 * Luminian Tissue x14 x10
 * Xzomit Organ x10
 * Aern Organ x7 x3
 * Euvhi Organ x5

Nyzul Isle
 * Goliard Cuffs, Goliard Clogs: If they come up, and I can lot for them, I will. But otherwise, not worth worrying over.

(H)NM
 * Vicious Mufflers: Looks better in some ways than Zenith Mitts but I am not sure if it would be worth the extra effort required.
 * Ixion Cape: ROFLMAO. "I killed the Pony" trophy of choice, but that aside...