Feral Skills Guide by Shoya

Feral Skills
This list should contain almost all feral skills found today. If any of this info is incomplete or incorrect, please change it or let me know in the Discussion page.

Note that many skills can come in different levels. The starting level probably depends on the monster from which the skill is obtained. The level then increases, so far in my experience by 1 every time I fight. Not sure what the level cap is, but I have seen skill level higher than the monster level.

The only skills that do NOT have a level are:
 * skills that have a specific number in the description (like +25, +25%, etc.)
 * skills in the Jobs category
 * skills in the Scrolls category

Jobs

 * Main Job:  (8 FP)
 * Support Job:  (8 FP)
 * Job Trait:  (12 FP)
 *  can be any existing job, except COR, PUP, BLU

Stats

 *  +25 (17 FP)
 *  Bonus (23 FP)
 *  can be: STR, VIT, AGI, DEX, INT, MND, CHR)


 *  +15% (23 FP)
 *  Bonus (30 FP)
 *  can be: Attack, Magic Attack, Accuracy, Magic Accuracy, Devense, Magic Defense, Evasion

Attack

 * Double Attack Rate +15% (???)
 * Double Attack (38 FP)
 * Triple Attack Rate +15% (47 FP)
 * Triple Attack (58 FP)
 * Attack Speed +50 (58 FP)
 * Attack Speed Bonus (70 FP)
 * Critical Hit Rate +10% (30 FP)
 * Critical Hit Rate Bonus (38 FP)

Elemental Attack

 *  Attack +15% (12 FP)
 *  can be: Earth, Water, Wind, Fire, Ice, Thunder, Darkness, Light, Neutral

Additional Damage

 * Additional  Damage +25 (30 FP)
 * Additional  Damage (47 FP)
 *  can be Earth, Water, Wind, Fire, Ice, Thunder, Darkness, Light

HP

 * HP Max +50 (8 FP)
 * HP Max Bonus (12 FP)
 * HP Max +15% (23 FP)
 * HP Max Rate Bonus (30 FP)
 * Auto Regen +5 (38 FP)

MP

 * MP Max +50 (5 FP)
 * MP Max Bonus (8 FP)
 * MP Max +15% (???)
 * MP Max Rate Bonus (17 FP)

TP

 * Store TP (47 FP)
 * Auto Regain +3 (58 FP)
 * Subtle Blow Rate +15% (23 FP)
 * Subtle Blow (30 FP)

Casting

 * Interruption Rate -25% (23 FP)
 * Interruption Rate Bonus (30 FP)
 * Magic Casting Speed +15% (23 FP)
 * Magic Casting Speed Bonus (30 FP)

Scrolls

 *  Scrolls (17 FP)
 * <Type> can be Bard, Black Magic, Ninjutsu, White Magic, Dark Magic

Skills

 * <Skill> Bonus (17 FP)
 * <Skill> can be Dark Magic, Divine Magic, Elemental Magic, Enfeebling Magic, Enhancing Magic, Healing Magic, Ninjutsu

Status Attacks

 * Poisoning Attack (17 FP)
 * Aspir Attack (23 FP)
 * Gravity Attack (23 FP)
 * Paralyzing Attack (23 FP)
 * Sleep Attack (23 FP)
 * Slowing Attack (23 FP)
 * Silencing Attack (30 FP)
 * Stun Attack (38 FP)
 * Draining Attack (38 FP)
 * Amnesia Attack (47 FP)
 * Terrorizing Attack (70 FP)

Instant Buffs

 * Instant Bar<Element> (8 FP)
 * <Element> can be Earth, Water, Wind, Fire, Ice, Thunder
 * Instant Bar<Status> (8 FP)
 * <Status> can be Blind, Paralyze, Petrify, Poison, Sleep, Stone, Virus
 * Instant Blink (12 FP)
 * Instant Stoneskin (17 FP)
 * Instant Protect (17 FP)
 * Instant Shell (17 FP)
 * Instant <Type> Spikes (30 FP)
 * <Type> can be Blaze, Ice, Shock, Dread

Resists

 * <Element> +2 / <Opposite Element> -2 (5 FP)
 * <Element> Bonus / <Opposite Element> Penalty (8 FP)
 * <Element> Resistance +2 (8 FP)
 * <Element> Resistance Bonus (12 FP)
 * <Element> can be Earth, Water, Wind, Fire, Ice, Thunder, Darkness, Light
 * <Opposite Element> is the element strong to Element (e.g., if Element is Water, then Opposite Element is Thunder)
 * <Type> Damage Resistance +15% (30 FP)
 * <Type> Damage Resistance Bonus (38 FP)
 * <Type> can be nothing (probably means physical?), Magic, Breath

Intimidation

 * <Type> Killer (8 FP)
 * <Type> can be Beast, Lizard, Vermin, Plantoid, Aquan, Amorpha, Bird, Undead, Arcana, Dragon, Demon (haven't seen Empty)