User:Stammer6/Chocobo Attributes

Strength
An attribute used in Chocobo Raising that affects the chocobo’s running speed in racing. Combined with endurance affects running time and speed. Having Strength as a chocobo's dominant (highest) stat results in an ill-tempered personality.

In Chocobo Racing, increased Strength affects the chocobo's base speed.

If your chocobo's care plan is set to focus on raising Strength alone, it will most likely hit "Average" Strength mid-way through adolescence (around day 22-28).

Note: Having Strength at "Average" or above before day 29 will permanently alter the Chocobo's physical appearance as an adult. The chocobo's feet and talons will appear enlarged and its legs slightly thicker.

Increasing Strength
The Chocobo Stables offer four care plans that increase Strength: Take a Walk in Town, Exercise Alone, Carry Packages and Deliver Messages. It should be noted that Basic Care increases all stats, but only by a slight amount. The manual care option Go on a Walk and Compete against Others may increase Strength, but this is currently unknown.

Feeding a chocobo Vomp Carrots has been shown to increase Strength. During the chick phase, Carrot Paste may also be used.

Chocobo Knight
On an Armored Chocobo, Strength affects overall attack potency. Strength is used as a modifier in all physical attacks and critical hits, and has a minor multiplier in Offensive Pet Commands. Strength can be merited by 1.5 points per upgrade up to a maximum of 8 (First Class).

Endurance
An attribute used in Chocobo Raising that affects the chocobo’s riding duration. Having Endurance as a chocobo's dominant (highest) stat results in a patient personality.

In Chocobo Racing, increased Endurance affects the chocobo's stamina.

If your chocobo's care plan is set to focus on raising Endurance alone, it will most likely hit "Average" Endurance mid-way through adolescence (around day 22-28).

Note: Having Endurance at "Average" or above before day 29 will permanently alter the Chocobo's physical appearance as an adult. The chocobo's tailfeathers will appear enlongated.

Increasing Endurance
The Chocobo Stables offer three care plans that increase Endurance: Take a Walk in Town, Exercise in a Group and Carry Packages. It should be noted that Basic Care increases all stats, but only by a slight amount. The manual care options Go on a Walk and Compete against Others may increase Endurance, but this is currently unknown.

Feeding a chocobo Vomp Carrots has been shown to increase Endurance. During the chick phase, Carrot Paste may also be used.

Chocobo Knight
On an Armored Chocobo, Endurance affects overall physical damage resistance. Endurance is used as a modifier in all physical hits taken by the chocobo. Endurance can be merited by 1.5 points per upgrade up to a maximum of 8 (First Class).

Discernment


Affects the chocobo’s potential to learn abilities.

However, several conditions increase the likelihood of learning an ability. For example, around day 45, the breeder will receive a message from the trainer stating that your chocobo has entered the prime of it's life and now is the best time to work on it's attributes. This provides an increased likelihood of learning an ability. Other positive statuses such as high spirits and perkiness will also increase likelihood.

In addition, having a higher discernment, typically "A Bit Deficient" or higher, will obviously increase the likelihood of learning abilities.

Telling a story to a chocobo before having a bit deficient discernment or reaching day 45 has been proven to potentially teach it an attribute (ability), however the likelihood is very small.

In Chocobo Racing, increased Discernment affects the chocobo's pace setting and its item use timing.

If your chocobo's care plan is set to focus on raising Discernment alone, it will most likely hit average Discernment at around Day 30.

Note: By having discernment at "Average" or above before day 29 will alter your Chocobo's physical appearance. The chocobo's beak will be enlarged and the feathers on its head will be longer.

Increasing Discernment
The Chocobo stables have 4 care plans that will give your chocobo boost Discernment: Listen to Music, Interact with Children, Exhibit to the Public and Dig for Treasure. It should be noted that Basic Care increases all stats, but only slightly. Telling the chocobo a story appears to raise discernment slightly.

Feeding a chocobo Zegham Carrots has been shown to increase Discernment, but only by a slight amount.

Chocobo Knight
On an Armored Chocobo, Discernment affects all Pet Commands. Discernment is used as a modifier in all Offensive and Defensive Pet Commands. Discernment can be merited by 1.5 points per upgrade up to a maximum of 8 (First Class).

Receptivity
An attribute used in Chocobo Raising that affects the chocobo’s ability to communicate with fellow chocobos. Having Receptivity as a chocobo's dominant (highest) stat results in a sensitive personality.

In Chocobo Racing, increased Receptivity affects the chocobo's ability to avoid accidents.

Receptivity seems to increase the frequency of meeting NPC's on walks, thereby increasing the rate at which you receive new stories.

It is currently unknown how Receptivity affects Chocobo breeding.

If your chocobo's care plan is set to focus on raising Receptivity alone, it will most likely hit "Average" Receptivity mid-way through adolescence (around day 22-28).

Note: Having Receptvity at "Average" or above before day 29 will not alter your Chocobo's physical apperance.

Increasing Receptivity
The Chocobo Stables offer four care plans that increase Receptivity: Listen to Music, Interact with Other Chocobos, Exhibit to the Public and Act in a Play. It should be noted that Basic Care also increases Receptivity, but only by a slight amount. There are no manual care options that increase receptivity, so increases in this stat rely on the care plan.

Feeding a chocobo Zegham Carrots has been shown to increase Receptivity.

Chocobo Knight
On an Armored Chocobo, Receptivity affects overall magic resistance. Receptivity is used as a modifier in all magical hits taken by the chocobo. Strength can be merited by 1.5 points per upgrade up to a maximum of 8 (First Class).

Affection
This is a stat that indicates how much your Chocobo likes you. The most important aspect of Chocobo Raising that greatly affects the success of care plans and manual care.

Performing the Watch over the Chocobo option approximately 90-130 times during the egg stage will result in your chocobo hatching with the maximum affection level.

Levels of Affection

 * Regarding affection, it does not seem to care about you.
 * Regarding affection, it seems to be able to endure your company.
 * Regarding affection, it seems to slightly enjoy your company.
 * Regarding affection, it seems to like being around you.
 * Regarding affection, it seems to like you pretty well.
 * Regarding affection, it seems to like you a lot.
 * Regarding affection, it seems to want to be with you all the time.
 * Regarding affection, it seems to regard you as its parent.

Energy
This is how much energy your Chocobo has. Every option you have will decrease the Chocobo's energy. Don't wear it out!
 * The power the Chocobo needs to remain active. Affects the success of care plans and the frequency of care options. Try to leave enough energy for the Chocobo to complete its care plan for the following day (around an eighth for Deliver Messages)

Color
There are five possible Chocobo colors:
 * Yellow
 * Black
 * Red
 * Blue
 * Green

Satisfaction
This is a measure of your chocobo's hunger. The fuller it is, the more energy it will restore by the next day. It can range from "your chocobo appears to be starving!" up to "your chocobo is completely full". Feeding a full chocobo will result in a message "The chocobo seems to be forcing its self to eat the (name of food item)." Stat increases from food fed at this time will be ignored, as will curative effects. Overfeeding can result in stomach ache.