Hobbies

Like crafts, hobbies can be fun activities that give you a break from adventuring. Hobbies generally require little initial investment (as opposed to crafts) as you only need the tools of the trade to begin. With the exception of chocobo digging, there is no "skill" invovled with hobbies, only set ways to perform. Harvesting, Excavating, Logging and Mining (H.E.L.M.) only require you to buy the appropriate tool, and trade them to targets in monster infested areas. Gardening requires pots and the assistance of your moogle, and takes place in your moghouse (though your moogle does most of the work). Clamming takes place in one location, and is part of a game that can net you a good deal of loot, or lose it all if you overload your bucket and break it. Lastly, chocobo digging requires only that you hop on a chocobo, and feed it treats to get it to dig in any zone your chocobo can travel to.

Multiple Hobbies and Hobby Bonuses
There are no limits to the number of hobbies you can participate in. Multiple hobbies may require lots of inventory and/or mog house space, so be prepared. All hobbies have armor sets that give bonuses to certain aspects of the trade. The only exception to this is gardening, which instead is allowed to have a moghancement instead:


 * H.E.L.M. : Field Gear Set (and the Worker Gear Set high quality version)
 * Chocobo Digging : Chocobo Gear Set (and the Rider's Gear Set high quality version)
 * Clamming : A high quality two piece swimsuit (race specific) obtained from the Sunbreeze Festival (2005 & 2006)
 * Gardening : Moghancement: Gardening