Category talk:Synergy/Augmenting/All Recipes

From spamming this today I can conclusively say there are many tiers of HQing scraps from seals. I have gotten as low as 4 and as high as 12 scraps. From abjurations I have gotten as few as 4 and as high as 16 tatters. Higher instance of HQ when you align elemental fewell with the requirements for the synthesis. Each seal synthesis is aligned by element to 65 strength; Byakko to lightning, Genbu to Earth, Suzaku to Fire, Seiryu to Wind. For abjurations, the synthesis is similarly aligned by element, though strength varies depends on which piece it is. For instance, the Dryadic body abjuration was a 65 strength Earth target, while a D hands was only 62 or 63 (I forget which, I did too many abjs and seals to remember at this point).

Augmenting:

After trying several synths of Kirin's Osode, Byakko's Haidate, Shura Togi/head/legs I can also say that there seems to be a couple tiers of HQing for augments as well. NQ on an augment typically seems to yield a single stat boost, and a low boost at that. I got several Haidate's and KOs with only a +1 to +3 mnd or agi as well as Accuracy +1, Attack +1, Dual Wield +1, etc. However, when I get a perfect elemental alignment (for both items, Lightning 45) I had a much higher chance of getting 2 augments. Unfortunately, the prevalence of getting unrelated augments is just as high as you'd expect from Abyssea golden chests, Dominion Notes items or from FoV elite pages. Many times I got MND+ on a Byakko's Haidate, which is a disappointment. I did get an Agility +5 on B. Haidate, which would be great for an acc/crit build for Blade:Hi both inside and outside of Abyssea.