User:Baruch/Red Mage

Introduction
When I started playing FFXI mid-last year (2007), I never imagined I could get so utterly hooked on a game! Six months after I started, my RDM hit 75, and another six months later, well nothing has changed.

Anyway, this page is just to post up some data about my beloved RDM-- goals, gear set-ups, wishlist, and so on, as well as some general information and thoughts about my RDM.

Support Jobs
Currently I have four available support jobs:
 * [[Image:WHM.gif]] White Mage
 * [[Image:BLM.gif]] Black Mage
 * [[Image:NIN.gif]] Ninja
 * [[Image:SMN.gif]] Summoner

In my never-ending quest to better my character (however slow progress may be >_>;), I wish to level the following jobs, either for their usefulness endgame, or just for fun:


 * [[Image:DRK.gif]] Dark Knight, for Stun, of course.
 * [[Image:THF.gif]] Thief, because I recently decided that I hate farming with a gimp sub.
 * [[Image:PLD.gif]] Paladin, for super defensive happy fun times.
 * [[Image:BLU.gif]] Blue Mage, see Paladin, plus solo.
 * [[Image:SCH.gif]] Scholar, for LS merit party action.

White Mage Support-job
White Mage was my first support job. For some reason, I really liked leveling it, and plan on one day taking it to 75.

Merit Points
I've been a bit slack in the merit point department, mainly due to my dislike of merit parties outside those run by my LS, or by in-game friends. And my graphics card seems to overheat and die every time I even think about stepping into a campaign battle.

General
Magic Skills:
 * Enfeebling Magic: 2

Red Mage Specific
Group 1
 * Convert: 2
 * Ice Accuracy: 1
 * Earth Accuracy: 1

Group 2
 * Slow II: 1
 * Paralyze II: 1

The Plan
So you've seen my pitiful collection of merit points, but here is what my fully merited Red Mage will look like in the future:

General
HP/MP
 * MP 8/8
 * Currently 2/8
 * 27 merits to goal

Attributes
 * STR 4/5
 * Currently 0/4
 * 27 merits to goal
 * DEX 1/5
 * Currently 0/1
 * 3 merits to goal

Combat Skills
 * Sword 4/8
 * Curently 0/4
 * 9 merits to goal
 * Dagger 4/8
 * Currently 0/4
 * 9 merits to goal

Magic Skills
 * Enfeebling 8/8
 * Currently 2/8
 * 18 merits to goal
 * Enhancing 3/8
 * Currently 0/3
 * 6 merits to goal

Others
 * SIR↓ 4/4
 * Currently 0/4
 * 10 merits to goal
 * Crit↑ 4/4
 * Currently 0/4
 * 10 merits to goal

Red Mage Specific
Group 1
 * Convert 5/5
 * Currently 2/5
 * 12 merits to goal


 * Ice Accuracy 3/5
 * Currently 1/3
 * 5 merits to goal


 * Wind Accuracy 2/5
 * Currently 0/2
 * 3 merits to goal

Group 2
 * Slow II 3/5
 * Currently 1/3
 * 9 merits to goal


 * Paralyze II 3/5
 * Currently 1/3
 * 9 merits to goal


 * Phalanx II 3/5
 * Currently 0/3
 * 12 merits to goal

Grand Total General: 119 merit points required. Group 1 & 2: 50 merit points required. Grand Total: 169 merit points required.