Category:Weapon Skills

Overview
An action command that is usable when a character has 100% TP or more. Comparable to a limit break in previous Final Fantasy games. Weapon Skills are generally meant to deal damage, and may have additional effects depending on how much TP is available upon execution.

Weapon Skills are learned when their corresponding weapon's combat skill reaches the level necessary to acquire it. Certain Weapon Skills are only available to certain jobs or jobs that sub certain jobs, and some are exclusive to single jobs only. Each weapon skill has its own set of modifiers and additional effects based on TP to determine its damage and effects on an enemy.

If multiple weapon skills are used in a row they may produce a skillchain. Skillchain damage is also based largely on the damage dealt by the weapon skill that concludes the chain. In general, multi-hit weapon skills have the highest damage potential, but single-hit weapon skills are also capable of causing large amounts of damage due to their accurate nature.