Talk:Gilfinder

I have a theory that more gil drops with less hp. I noticed that while weakened after a chest picking failure, i was able to get 100~200 a gigas, and full health i received 70~150 a gigas. Also, i saw a drop in gil per mob once i levelled, which i am guessing is from increased hp. This ties well with my theory of how item drops work without TH, as well. I believe that the closer your hp is to (resembling near what hp you would have at the level you would be exp. partying the target), the more chances you have of regular drops. Anyways, some thoughts/ideas to discuss and ponder about, at least. If i am wrong, I will still be farming monsters anyways. However, if I am right, then wearing a few pieces of -HP wouldn't hurt when farming mobs 50 levels under yourself. --Drew5252 19:54, 7 April 2008 (UTC)