Talk:Vagary

The Amorph chamber is best cleared with magic damage. I'd say use 3 BLMs at a minimum. Megaboss - Thunder/Earth Boil NM - Wind did best for me. Don't put melees on him (avoid feeding TP). Acuex NM - Ice did best for me.

The Elemental chamber can be done in two ways: 1) Go through and only kill the NMs using a melee party. Elementals are generally just magic aggro. The only aggressive things to sound/sight are hybrid elemental groups around the NMs, the NMs, and the boss. You can probably clear this chamber with a melee party + a little outside support (like a spare GEO or something). 2) Kill everything and then the boss using a mage-heavy party that could clear the Amorph chamber. Time-wise I found very little difference between these strats. #1 gives you fewer etched codices, but #2 requires more people.

Undead chamber: Melee party + Support. We did it this morning with a MNK/WAR and DNC/NIN parsing ~70% together, a SMN parsing another 18%, and a THF parsing ~12%. We had a paladin pulling, but hate is random after claiming a triplet of fomors. Bring a lot of healing. The Dullahan NM spawned with a Corse wave, so I fought the Dullahan while the Monk took care of the corses. The Corses can charm.