User:Knyte/Template: Enhancing Magic

USAGE: Copy the below code onto your userpage, then define Complete-Color (the color for obtained spells) and Default-Color (for spells that have not been obtained yet). Each spell obtained should be notated with "Complete". Omission of any spell, or writing anything other than "Complete", will result in the spell being marked as default/unobtained.

{{Enhancing Magic
 * Complete-Color = blue
 * Default-Color = blue

Barelement

 * Baraera =
 * Baraero =
 * Barblizzara =
 * Barblizzard =
 * Barfira =
 * Barfire =
 * Barstone =
 * Barstonra =
 * Barthunder =
 * Barthundra =
 * Barwater =
 * Barwatera =

Barstatus

 * Baramnesia =
 * Baramnesra =
 * Barblind =
 * Barblindra =
 * Barparalyze =
 * Barparalyzra =
 * Barpetra =
 * Barpetrify =
 * Barpoison =
 * Barpoisonra =
 * Barsilence =
 * Barsilencera =
 * Barsleep =
 * Barsleepra =
 * Barvira =
 * Barvirus =

Defenses

 * Aquaveil =
 * Blink =
 * Foil =
 * Stoneskin =
 * Phalanx =
 * Phalanx II =
 * Protect =
 * Protect II =
 * Protect III =
 * Protect IV =
 * Protect V =
 * Protectra =
 * Protectra II =
 * Protectra III =
 * Protectra IV =
 * Protectra V =
 * Shell =
 * Shell II =
 * Shell III =
 * Shell IV =
 * Shell V =
 * Shellra =
 * Shellra II =
 * Shellra III =
 * Shellra IV =
 * Shellra V =

Recovery

 * Adloquium =
 * Embrava =
 * Erase =
 * Refresh =
 * Refresh II =
 * Regen =
 * Regen II =
 * Regen III =
 * Regen IV =
 * Regen V =

Stealth

 * Deodorize =
 * Invisible =
 * Sneak =

Time

 * Embrava =
 * Flurry =
 * Flurry II =
 * Haste =
 * Haste II =

Storms

 * Aurorastorm =
 * Firestorm =
 * Hailstorm =
 * Rainstorm =
 * Sandstorm =
 * Thunderstorm =
 * Voidstorm =
 * Windstorm =

Spikes

 * Blaze Spikes =
 * Ice Spikes =
 * Reprisal =
 * Shock Spikes =

Transport

 * Escape =
 * Recall-Jugner =
 * Recall-Meriph =
 * Recall-Pashh =
 * Retrace =
 * Teleport-Altep =
 * Teleport-Dem =
 * Teleport-Holla =
 * Teleport-Mea =
 * Teleport-Vahzl =
 * Teleport-Yhoat =
 * Warp =
 * Warp II =

Enspells

 * Enaero =
 * Enaero II =
 * Enblizzard =
 * Enblizzard II =
 * Enfire =
 * Enfire II =
 * Enstone =
 * Enstone II =
 * Enthunder =
 * Enthunder II =
 * Enwater =
 * Enwater II =

Weapon Enchantments

 * Auspice =
 * Temper =

Stat-Boosts

 * Boost-AGI =
 * Boost-CHR =
 * Boost-DEX =
 * Boost-INT =
 * Boost-MND =
 * Boost-STR =
 * Boost-VIT =
 * Gain-AGI =
 * Gain-CHR =
 * Gain-DEX =
 * Gain-INT =
 * Gain-MND =
 * Gain-STR =
 * Gain-VIT =

Emnity Control
}} {| border="0" cellpadding="5" cellspacing="0" style="background:none; width:100%;"
 * Animus Augeo =
 * Animus Minuo =
 * Crusade =
 * valign="top" width="50%"|

Barelement
{

Recovery
(SCH 88)

Spikes
(BLM 10, RDM 20) (BLM 20, RDM 40)

(BLM 30, RDM 60)

Transport
(BLM 29)

(BLM 55)

(BLM 17) (BLM 40)

Stat Boosts
{#switch: | Complete = * [  ] Boost-AGI  (WHM 90) | #default = * [  ] Boost-AGI  (WHM 90) }}

{#switch: | Complete = * [  ] Gain-AGI  (RDM 90) | #default = * [  ] Gain-AGI  (RDM 90) }}

Enmity Control

 * }