Sigil

Overview
For adventurers entering into a pact of service with the Allied Forces, the Sigil effect can be acquired by speaking with an Allied Officer. A variety of beneficial effects can be added to the Sigil at the cost of some Allied Notes to the player. There are some instances where defeating a monster while bestowed with Sigil will result in the dropping of crystals. .
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! width="50%" | Name ! width="50%" | Location
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 * Miliart, T.K.
 * Southern San d'Oria (S) (L-10)
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 * Millard, I.M.
 * Bastok Markets (S) (G-4)
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 * Mindala-Andola, C.C.
 * Windurst Waters (S) North (F-5)
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 * }


 * The effects of Sigil is limited to Crystal War areas.
 * Sigil initially lasts 3 hours 15 minutes, and lasts an additional 15 minutes for each additional level of medal you own.
 * Players can only have one of the following effects at a time: Sigil, Sanction, Signet.
 * When getting Sigil, you can choose one or more of the following effects for 50 Allied Notes each.
 * Regen (up to 75% of HP)
 * Refresh (up to 65% of MP)
 * Increased meal duration
 * When getting Sigil, you can choose one or more of the following effects for 100 Allied Notes each.
 * Decreased EXP loss
 * The following effects are always granted (all similar to Signet):
 * You will receive an Experience Points bonus when in a party of less than 6 people.
 * You will not lose TP while resting.
 * The rate in which HP is recovered while healing is increased.