Talk:Adventurer Appreciation Campaign 2014/Guide

I found that casting Stone and a Cure to get the 200% damage bonus only works when fighting as a Goblin. Dressed as a Moogle you receive 16dmg and 14hp respectively so you do not get the twin bonus. Leastways I didn't and nor did my husband on his character.

I found a way around this that will also allow you to quite easily do the quests with mules that lack subjobs i.e no /whm. Without a subjob you can either choose Water or Cure but not both.

1. Equip a low damage weapon for BLM like a dagger or club. 2. Put your chat filters on so you can see what damage you do without spam. 3. Attack the Moogle (or Gobbie) and then quickly turn around after every hit so you do not hit again, till you get a multiple of 14 or 30 or a combination of the two such as 44, 60 etc. As soon as you get a match cast the relevant spells to match the total damage of your weapon. If you do not get a damage amount that you can equal with Stone (16dmg) and/or Water (30dmg) in some combination preferably before you go over 90 or so damage just run back to the starting ncp and try over. 4. Once you match the spell and weapon damage wait for the message that you have the 200% dmg bonus and then start casting Water spell repeatedly.

This method can be done by any character with just BLM lvl5 and no subjob. BLM to 5 on a mule took me a few minutes to do in South Gustaberg.

Goodluck, Roxanne - Cerberus.