Zone History

Area History
Each zone should have an entry on it titled "History" or something to that effect. I know when almost every zone was added/activated for certain into the game.

First off, let me explain that added and activated are 2 very different things. Almost every zone in the game is added with the original game or a expansion, but not every zone is activated when that game/expansion was released. The one exception is the original set of Dynamises, which are grouped in with the Zilart zone files, but may not have been there originally. Activated is when the zone is opened up for players to access.

Let me also say I've listed when some zones were expanded, having large new parts of it added, but I don't know every small tweek, such as if a small corridor or cul-de-sac is added to make room for a new "???" or a NM or whatnot.

I'll let one of the primary figures who works on this site figure how to do the formatting for this for each zone page, but I'll post all of the data here. If I left it blank, it means it was a part of the game when it was released in May 2002 (but actually, many of these zones were in the game before May 2002. Many were probably opened up for players in December 2001 with the very first beta). I would recommend leaving those ones blank until its discussed how to designate when those zones were "activated". Zilart release and Promathia release means they were opened up when those expansions were first activated (April 2003 and Sept 2004, though I'll get the exact date later this day (1/13/06)).

The Republic of Bastok

North Bastok

South Bastok

Bastok Metalworks

Bastok Market

Bastok Mines

Port Bastok

Gustaberg Region

North Gustaberg

South Gustaberg

Dangruf Wadi

Zeruhn Mines

Palborough Mines

Waughroon Shrine

Korroloka Tunnel- Zilart release

Movalpolos Region- Promathia release

Oldton Movalpolos- Promathia release

Newton Movalpolos- Promathia release

Mine Shaft #2716- Sept or Oct 2004 (I'm not sure if the mission that involves this zone was open when CoP was released)

The Kingdom of San d'Oria

Northern San d’Oria

Southern San d’Oria

Chateau d’Oraguille

Port San d’Oria

Ronfaure Region West Ronfaure

East Ronfaure

Ghelsba Outpost

Fort Ghelsba

Yughott Grotto

Horlais Peak

King Ranperre's Tomb- This zone was present at the game's release, but it underwent a moderate expansion with Zilart's release in April 2003 (every area with mobs over LV60 was added)

Bostaunieux Oubliette- This zone was present since the beginning, however only a tiny section existed at release. It was greatly expanded with Zilart's release, with the whole dungeon loaded with mobs being added

Port Town of Selbina

Zulkheim Region

Valkurm Dunes

La Theine Plateau

Konschtat Highlands

Gusgen Mines

Ordelle’s Caves

Tavnazian Archipelago Region

[all of these were activated upon Promathia's release unless otherwise noted]

Tavnazia Safehold

Sealion’s Den- is this zone accessible before PM6-4? If it is, then it was activated in Sept 2004, if it isn't, then it was activated in Oct 2004

Phomiuna Aqueducts

Lufaise Meadows

Misareuax Coast

Sacrarium

Riverne- Site #A01

Riverne- Site #B01- possibly activated in Oct 04 (what was the last mission until the Oct 2004 update?)

Monarch Linn

Vollbow Region- added with Zilart release

[all of these were activated with Zilart's release]

Gustav Tunnel

Kuftal Tunnel

Cape Terrigan

Cloister of Gales

Valley of Sorrows

Derfland Region

Rolanberry Fields

The Crawler's Nest

Pashhow Marshlands

Beadeaux

Qulun Dome

Norvallen Region

Jugner Forest

Batallia Downs

The Eldieme Necropolis

Davoi

Monastic Cavern

Carpenters’ Landing- Promathia release

Phanauet Channel- Promathia release

Fauregandi Region

Ranguemont Pass- so far, nobody seems to know if this zone was open from May-Sept 2002, so it could have been activated in May 2002 or Sept 2002.

Beaucedine Glacier- activated 9/12/02?

Fei’Yin- activated 9/12/02?

Qu’Bia Arena- activated 9/12/02?

Cloister of Frost- Zilart release

Pso’Xja- Promathia release

The Shrouded Maw- Promathia release

Valdeaunia Region- added 9/12/02?

Xarcabard- activated 9/12/02?

Uleguerand Range- Promathia release

Bearclaw Pinnacle- Promathia release

Castle Zvahl Baileys- activated 9/12/02?

Castle Zvahl Keep- activated 9/12/02?

Throne Room- activated 9/12/02?

The Federation of Windurst

Windurst Waters

Windurst Woods

Windurst Walls

Heaven’s Tower

Port Windurst

Sarutabaruta Region

West Sarutabaruta

East Sarutabaruta

Giddeus

Balga's Dais

Outer Horutoto Ruins

Inner Horutoto Ruins

Toraimarai Canal- I'm not sure if this zone was always in the game or was added later in 2002. It might have had sections added with Zilart release too

Full Moon Fountain- Added with Zilart release

Port Town of Mhaura

Kolshushu Region

Tahrongi Canyon

Buburimu Peninsula

The Maze of Shakhrami

Labyrinth of Onzozo- Zilart release

Bibiki Bay- Promathia release

Manaclipper- Promathia release

Bibiki Bay: Purgonorgo Isle- Promathia release (2nd part of Bibiki Bay zone or a separate zone? Someone check the .dat files)

Aragoneu Region

Sauromugue Champaign

Garlaige Citadel

Castle Oztroja

Altar Room

Meriphataud Mountains

Attohwa Chasm- Promathia release

Boneyard Gully- Promathia release

Li’Telor Region- Zilart release

[all of these zones were added/activated with the release of RotZ]

Sanctuary of Zi’Tah

Boyahda Tree

Cloister of Storms

Dragon’s Aery

Ro’Maeve

Hall of the Gods

Qufim Region

Qufim Island

Behemoth's Dominion- I don't know if this zone was around since release or added later in 2002 (Behemoth was added in August or Sept 2002, King Behemoth in July 2003). Lower Delkfutt Tower

Middle Delkfutt Tower

Higher Delkfutt Tower- I'm also not sure if this zone was around since the start or added later in 2002.

Stellar Fulcrum- added with Zilart release (April 2003)

Kuzotz Region- Zilart release

[all of these zones were added with Zilart release]

Rabao

Western Altepa Desert

Eastern Altepa Desert

The Quicksand Caves

Cloister of Tremors

Chamber of Oracles

Elshimo Lowlands Region- Zilart release

[all of these zones were added with Zilart release]

Kazham

Norg

Yuhtunga Jungle

Sea Serpent Grotto

Elshimo Uplands Region [likewise all Zilart release zones]

Yhoator Jungle

Ifrit’s Cauldron

Cloister of Flames

Temple of Uggalepih

Den of Rancor

Cloister of Tides

Sacrificial Chamber

Tu’lia Region- added 7/17/03

Ru’Aun Gardens- activated 7/17/03

The Shrine of Ru’Avitau- activated 7/17/03

La’Loff Amphitheater- activated 7/17/03

Ve’Lugannon Palace- activated 7/17/03

The Celestial Nexus- activated 10/21/03

Lumoria Region- added 2/24/05

Al’Taieu- activated 2/24/05

Grand Palace of Hu’Xzoi- activated 2/24/05, but if I remember correctly, only the entry hall was accessible. It was fully opened on 4/21/05

The Garden of Ru’Hmet- activated 4/21/05

Empyreal Paradox- activated 7/19/05

Limbus Region- added 10/10/05

Temenos- activated 10/10/05. This zone was added with CoP, but remained inactive in the game's files over a year. Its name until Oct 2005 was "Ou'Hpat Obelisk", a real place which is referenced in the game's storyline

Apollyon- activated 10/10/05. This zone was added with CoP, but remained inactive in the game's files over a year. Its name until Oct 2005 was "Lower Promyvion".

The Grand Duchy of Jeuno

Upper Jeuno

Lower Jeuno

Ru’Lude Gardens

Port Jeuno

Ship bound for Selbina

Ship bound for Mhaura

[yep, there are 2 zones in the files. There's actually 4 zones, 2 going in each direction, one set presumably with the pirate encounter, one group presumably without the pirate encounter]

San d’Oria-Jeuno Airship route

Bastok-Jeuno Airship route

Windurst-Jeuno Airship route

Kazham-Jeuno Airship route- Zilart release

Mordion Gaol

The Last Stand [in the zone files at ROM\26 120.dat (I think). I think other people said it was empty. It's a novelty. Some of you may want to dig through the ROM\26, ROM\27, ROM2\13, ROM2\14, ROM3\?? for detailed info on the zone files)]

Diorama Abdhaljs- Ghelsba Outpost- activated 4/21/05

Diorama Abdhaljs- Purgonorgo Isle- added in Sept 2004, but still inactive

Hall of Transferrence- Promathia release

[there are actually 3 different zones with this name]

Dynamis- Bastok- activated 2/26/04

Dynamis- San d’Oria- activated 2/26/04

Dynamis- Windurst- activated 2/26/04

Dynamis-Jeuno- activated 2/26/04

Dynamis- Beaucedine- activated 4/24/04

Dynamis- Xarcabard- activated 4/24/04

Dynamis-Valkurm- activated 12/12/05

Dynamis-Buburimu- activated 12/12/05

Dynamis-Qufim- activated 12/12/05

Dynamis-Tavnazia- added to game's files in Sept 2004, presently inactive

Emptiness Region- Promathia release

Promyvion- Dem- Promathia release

Spire of Dem- Promathia release

Promyvion- Mea- Promathia release

Spire of Mea- Promathia release

Promyvion- Holla- Promathia release

Spire of Holla- Promathia release

Promyvion- Vahzl- Promathia release

Spire of Vahzl- Promathia release

-- Zoogelio-forgot-his-password