In areas under own nation's control

Items with the effect of +stat 'In areas under own nation's control" will only take effect when, during conquest, the nation you currently are allied to is in control of the region you are in. This effect will take place in all zones within a region.

For example: If you are currently allied to Windurst, and Windurst controls the area of Elshimo Lowlands, then the effect of any armor's effects with 'In areas under own nation's control' will be in place when you are at Kazham, Norg, Sea Serpent Grotto, and Yuhtunga Jungle. Zoning into any of the areas will cause the effect to activate immediately.

Note that in order to obtain the benefits, you must have either Signet or Sanction active.

Furthermore, these benefits will still activate in certain areas that are not subject to conquest, regardless of which nation actually controls the area (if any). Examples of such areas are anywhere in the cities of San d'Oria, Bastok, Windurst, and Jeuno, Dynamis, and the Lumoria region (Sea). The benefits will never be active anywhere in the Aht Urhgan areas.

HP

 * {| border="0" width="60%" cellpadding="2" cellspacing="2"

! align="center" style="background:#ffdead;" width="10%" | Level ! align="center" style="background:#ffdead;" width="60%" | Name ! align="center" style="background:#ffdead;" width="10%" | Type ! align="center" style="background:#ffdead;" width="20%"  | Amount
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |34
 * align="center" |Bastokan Visor/Republic Visor
 * align="center" |Head
 * align="center" |+ 5/6
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |34
 * align="center" |Windurstian Brais/Federation Brais
 * align="center" |Leg
 * align="center" |+ 10/12
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |34
 * align="center" |San d'Orian Helm/Kingdom Helm
 * align="center" |Head
 * align="center" |+ 10/12
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |43
 * align="center" |Royal Squire's Breeches +1/Royal Squire's Breeches +2
 * align="center" |Legs
 * align="center" |+ 14/16
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |43
 * align="center" |Royal Squire's Shield +1/Royal Squire's Shield +2
 * align="center" |Shield
 * align="center" |+ 7/8
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |52
 * align="center" |Iron Musketeer's Cuirass +1/Iron Musketeer's Cuirass +2
 * align="center" |Body
 * align="center" |+ 6/7
 * }

MP

 * {| border="0" width="60%" cellpadding="2" cellspacing="2"

! align="center" style="background:#ffdead;" width="10%" | Level ! align="center" style="background:#ffdead;" width="60%" | Name ! align="center" style="background:#ffdead;" width="10%" | Type ! align="center" style="background:#ffdead;" width="20%"  | Amount
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |34
 * align="center" |Bastokan Visor/Republic Visor
 * align="center" |Head
 * align="center" |+ 5/6
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |34
 * align="center" |San d'Orian Mufflers/'Kingdom Mufflers
 * align="center" |Hands
 * align="center" |+ 10/12
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |34
 * align="center" |Windurstian Headgear/Federation Headgear
 * align="center" |Head
 * align="center" |+ 10/12
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |43
 * align="center" |Combat Caster's Slacks +1/Combat Caster's Slacks +2
 * align="center" |Legs
 * align="center" |+ 14/16
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |43
 * align="center" |Iron Musketeer's Armet +1/Iron Musketeer's Armet +2
 * align="center" |Head
 * align="center" |+ 14/16
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |43
 * align="center" |Royal Squire's Shield +1/Royal Squire's Shield +2
 * align="center" |Shield
 * align="center" |+ 7/8
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |52
 * align="center" |Tactician Magician's Coat +1/Tactician Magician's Coat +2
 * align="center" |Body
 * align="center" |+ 18/20
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |60
 * align="center" |Grand Knight's Ring
 * align="center" |Ring
 * align="center" |+6
 * }

Strength

 * {| border="0" width="60%" cellpadding="2" cellspacing="2"

! align="center" style="background:#ffdead;" width="10%" | Level ! align="center" style="background:#ffdead;" width="60%" | Name ! align="center" style="background:#ffdead;" width="10%" | Type ! align="center" style="background:#ffdead;" width="20%"  | Amount
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |34
 * align="center" |Bastokan Finger Gauntlets/Republic Finger Gauntlets
 * align="center" |Hands
 * align="center" |+ 1/2
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |43
 * align="center" |Iron Musketeer's Gauntlets +1/Iron Musketeer's Gauntlets +2
 * align="center" |Hands
 * align="center" |+ 2/3
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |52
 * align="center" |Royal Knight Army Shield +1/Royal Knight Army Shield +2
 * align="center" |Shield
 * align="center" |+ 3/4
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |52
 * align="center" |Iron Musketeer's Cuisses +1/Iron Musketeer's Cuisses +2
 * align="center" |Legs
 * align="center" |+ 3/4
 * }

Attack

 * {| border="0" width="60%" cellpadding="2" cellspacing="2"

! align="center" style="background:#ffdead;" width="10%" | Level ! align="center" style="background:#ffdead;" width="60%" | Name ! align="center" style="background:#ffdead;" width="10%" | Type ! align="center" style="background:#ffdead;" width="20%"  | Amount
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |30
 * align="center" |Ajase Bead Necklace
 * align="center" |Neck
 * align="center" |+3
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |34
 * align="center" |Bastokan Cuisses/Republic Cuisses
 * align="center" |Legs
 * align="center" |+ 5/7
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |34
 * align="center" |Windurstian Gaiters/Federation Gaiters
 * align="center" |Feet
 * align="center" |+ 5/7
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |34
 * align="center" |Windurstian Gloves/Federation Gloves
 * align="center" |Hands
 * align="center" |+ 5/7
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |43
 * align="center" |Royal Squire's Chainmail +1/Royal Squire's Chainmail +2
 * align="center" |Body
 * align="center" |+ 6/8
 * }

Ranged Attack

 * {| border="0" width="60%" cellpadding="2" cellspacing="2"

! align="center" style="background:#ffdead;" width="10%" | Level ! align="center" style="background:#ffdead;" width="60%" | Name ! align="center" style="background:#ffdead;" width="10%" | Type ! align="center" style="background:#ffdead;" width="20%"  | Amount
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |30
 * align="center" |Garde Pick
 * align="center" |Axes
 * align="center" |+3
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |34
 * align="center" |Bastokan Cuisses/Republic Cuisses
 * align="center" |Legs
 * align="center" |+ 5/7
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |34
 * align="center" |Windurstian Gaiters/Federation Gaiters
 * align="center" |Feet
 * align="center" |+ 5/7
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |34
 * align="center" |Windurstian Gloves/Federation Gloves
 * align="center" |Hands
 * align="center" |+ 5/7
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |43
 * align="center" |Royal Squire's Chainmail +1/Royal Squire's Chainmail +2
 * align="center" |Body
 * align="center" |+ 6/8
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |50
 * align="center" |Royal Knight's Belt +1/Royal Knight's Belt +2
 * align="center" |Waist
 * align="center" |+ 5/6
 * }

Accuracy

 * {| border="0" width="60%" cellpadding="2" cellspacing="2"

! align="center" style="background:#ffdead;" width="10%" | Level ! align="center" style="background:#ffdead;" width="60%" | Name ! align="center" style="background:#ffdead;" width="10%" | Type ! align="center" style="background:#ffdead;" width="20%"  | Amount
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |30
 * align="center" |Ajase Bead Necklace
 * align="center" |Neck
 * align="center" |+3
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |34
 * align="center" |Bastokan Greaves/Republic Greaves
 * align="center" |Feet
 * align="center" |+ 3/4
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |52
 * align="center" |Tactician Magician's Cuffs +1Tactician Magician's Cuffs +2
 * align="center" |Hands
 * align="center" |+ 5/6
 * }

Ranged Accuracy

 * {| border="0" width="60%" cellpadding="2" cellspacing="2"

! align="center" style="background:#ffdead;" width="10%" | Level ! align="center" style="background:#ffdead;" width="60%" | Name ! align="center" style="background:#ffdead;" width="10%" | Type ! align="center" style="background:#ffdead;" width="20%"  | Amount
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |30
 * align="center" |Garde Pick
 * align="center" |Axes
 * align="center" |+3
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |34
 * align="center" |Bastokan Greaves/Republic Greaves
 * align="center" |Feet
 * align="center" |+ 3/4
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |43
 * align="center" |Junior Musketeer's Tuck +1/Junior Musketeer's Tuck +2
 * align="center" |Sword
 * align="center" |+ 4/5
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |52
 * align="center" |Royal Knight's Mufflers +1/Royal Knight's Mufflers +2
 * align="center" |Hands
 * align="center" |+ 5/6
 * }

Evasion

 * {| border="0" width="60%" cellpadding="2" cellspacing="2"

! align="center" style="background:#ffdead;" width="10%" | Level ! align="center" style="background:#ffdead;" width="60%" | Name ! align="center" style="background:#ffdead;" width="10%" | Type ! align="center" style="background:#ffdead;" width="20%"  | Amount
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |34
 * align="center" |Bastokan Scale Mail/Republic Scale Mail
 * align="center" |Body
 * align="center" |+ 3/4
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |43
 * align="center" |Combat Caster's Cloak +1/Combat Caster's Cloak +2
 * align="center" |Body
 * align="center" |+ 4/6
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |52
 * align="center" |Iron Musketeer's Cuirass +1/Iron Musketeer's Cuirass +2
 * align="center" |Body
 * align="center" |+ 6/7
 * }

Charisma

 * {| border="0" width="60%" cellpadding="2" cellspacing="2"

! align="center" style="background:#ffdead;" width="10%" | Level ! align="center" style="background:#ffdead;" width="60%" | Name ! align="center" style="background:#ffdead;" width="10%" | Type ! align="center" style="background:#ffdead;" width="20%"  | Amount
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |34
 * align="center" |Windurstian Doublet/Federation Doublet
 * align="center" |Body
 * align="center" |+ 1/2
 * }

Intelligence

 * {| border="0" width="60%" cellpadding="2" cellspacing="2"

! align="center" style="background:#ffdead;" width="10%" | Level ! align="center" style="background:#ffdead;" width="60%" | Name ! align="center" style="background:#ffdead;" width="10%" | Type ! align="center" style="background:#ffdead;" width="20%"  | Amount
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |43
 * align="center" |Royal Squire's Robe +1/Royal Squire's Robe +2
 * align="center" |Body
 * align="center" |+ 2/3
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |52
 * align="center" |Tactician Magician's Pigaches +1/T.M. Pigaches +2
 * align="center" |Feet
 * align="center" |+ 2/4
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |60
 * align="center" |Patriarch Protector's Ring
 * align="center" |Ring
 * align="center" |+3
 * }

Agility

 * {| border="0" width="60%" cellpadding="2" cellspacing="2"

! align="center" style="background:#ffdead;" width="10%" | Level ! align="center" style="background:#ffdead;" width="60%" | Name ! align="center" style="background:#ffdead;" width="10%" | Type ! align="center" style="background:#ffdead;" width="20%"  | Amount
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |43
 * align="center" |Combat Caster's Shoes +1/Combat Caster's Shoes +2
 * align="center" |Feet
 * align="center" |+ 2/3
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |43
 * align="center" |Iron Musketeer's Sabatons +1/Iron Musketeer's Sabatons +2
 * align="center" |Feet
 * align="center" |+ 2/3
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |52
 * align="center" |Royal Knight's Cloak +1/Royal Knight's Cloak +2
 * align="center" |Body
 * align="center" |+ 3/4
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |60
 * align="center" |Gold Musketeer's Ring
 * align="center" |Ring
 * align="center" |+2
 * }

Dexterity

 * {| border="0" width="60%" cellpadding="2" cellspacing="2"

! align="center" style="background:#ffdead;" width="10%" | Level ! align="center" style="background:#ffdead;" width="60%" | Name ! align="center" style="background:#ffdead;" width="10%" | Type ! align="center" style="background:#ffdead;" width="20%"  | Amount
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |34
 * align="center" |San d'Orian Sollerets/Kingdom Sollerets
 * align="center" |Feet
 * align="center" |+ 1/2
 * }

Vitality

 * {| border="0" width="60%" cellpadding="2" cellspacing="2"

! align="center" style="background:#ffdead;" width="10%" | Level ! align="center" style="background:#ffdead;" width="60%" | Name ! align="center" style="background:#ffdead;" width="10%" | Type ! align="center" style="background:#ffdead;" width="20%"  | Amount
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |52
 * align="center" |Royal Knight's Sollerets +1/Royal Knight's Sollerets +2
 * align="center" |Feet
 * align="center" |+ 3/4
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |52
 * align="center" |Temple Knight Army Shield +1/Temple Knight Army Shield +2
 * align="center" |Shield
 * align="center" |+ 3/4
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |60
 * align="center" |Gold Musketeer's Ring
 * align="center" |Ring
 * align="center" |+3
 * }

Magic Attack Bonus

 * {| border="0" width="60%" cellpadding="2" cellspacing="2"

! align="center" style="background:#ffdead;" width="10%" | Level ! align="center" style="background:#ffdead;" width="60%" | Name ! align="center" style="background:#ffdead;" width="10%" | Type ! align="center" style="background:#ffdead;" width="20%"  | Amount
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |34
 * align="center" |Bastokan Circlet/Republic Circlet
 * align="center" |Head
 * align="center" |+ 3/5
 * }

Mind

 * {| border="0" width="60%" cellpadding="2" cellspacing="2"

! align="center" style="background:#ffdead;" width="10%" | Level ! align="center" style="background:#ffdead;" width="60%" | Name ! align="center" style="background:#ffdead;" width="10%" | Type ! align="center" style="background:#ffdead;" width="20%"  | Amount
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |52
 * align="center" |Tactician Magician's Hat +1/Tactician Magician's Hat +2
 * align="center" |Head
 * align="center" |+ 3/4
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |52
 * align="center" |Tactician Magician's Slops +1/Tactician Magician's Slops +2
 * align="center" |Legs
 * align="center" |+ 3/4
 * }

Convert HP to MP

 * {| border="0" width="60%" cellpadding="2" cellspacing="2"

! align="center" style="background:#ffdead;" width="10%" | Level ! align="center" style="background:#ffdead;" width="60%" | Name ! align="center" style="background:#ffdead;" width="10%" | Type ! align="center" style="background:#ffdead;" width="20%"  | Amount
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |30
 * align="center" |Tortoise Shield
 * align="center" |Shield
 * align="center" |+15
 * }

Defense

 * {| border="0" width="60%" cellpadding="2" cellspacing="2"

! align="center" style="background:#ffdead;" width="10%" | Level ! align="center" style="background:#ffdead;" width="60%" | Name ! align="center" style="background:#ffdead;" width="10%" | Type ! align="center" style="background:#ffdead;" width="20%"  | Amount
 * - style="background:#e3e6ff;" valign="top"
 * align="center" |60
 * align="center" |Gold Musketeer's Ring
 * align="center" |Ring
 * align="center" |+4
 * }