Category:Wyrms

General Information

 * System: Dragon
 * Weaknesses: Varies. Color of Wyrm is a giveaway for the most part.
 * Immune: Varies.  Color of Wyrm will tell you what they tend to resist.
 * Behavior: Wyrms are almost always True Sight.
 * Description: Wyrms are much bigger than dragons and wyverns.

General Attacks

 * Spike Flail: Extreme damage AOE attack used only when the wyrm attempts to use a weaponskill when it is attacking with its tail.  This move will generally one-hit KO everyone in the AOE.  Absorbed by 3 shadows of Utsusemi.
 * Horrid Roar: Single-target dispel attack that removes buffs. On CoP wyrms (Tiamat, Ouryu, Jormungand, and Vrtra), Horrid Roar removes all buffs including food and resets hate by a large amount. On Fafnir, Horrid Roar will remove a single buff, with a little bit of hate reset. On Nidhogg, Horrid Roar will remove all buffs including food, with a moderate amount of hate reset.
 * Absolute Terror: Induces Terror for a long period of time. Ouryu's Absolute Terror is Area Effect, while for other wyrms it is single target.
 * Wing: 30' AoE magic damage attack caused by the wyrm flapping its wings.  The element of the damage and the status effect incurred by it varies from wyrm to wyrm.
 * Breath: A Cone Attack that ignores shadows and can do extreme amounts of damage based on where in the cone of damage a player is standing.  The damage is more extreme towards the center of the cone.
 * Magic: Wyrms may use magic based on their color. For example, Tiamat is red and uses Fire-based spells. Fafnir and Nidhogg do not use magic, however.
 * Draw In: If the person that is #1 on the wyrm's hate list that is out of attack range, the wyrm will rarely go looking for that person. Wyrms will draw-in that person into attack range. Wyrms may drawn in several people in at once anywhere in the zone.

Historical Background
Wyrm is the Germanic word for dragon (Old English: wyrm, Old High German: wurm, Old Norse: ormr) and means snake or serpent. In Old English wyrm means "serpent", draca means "dragon". Though a winged creature, the wyrm is generally to be found in its underground lair, a cave that identifies it as an ancient creature of earth, like the mythic serpent, that was a source of knowledge even in Eden: knowledge is the temptation. Likely, the dragons of European and Mid Eastern mythology stem from the cult of snakes found in religions throughout the world.

The wyrm is typically the dragon of the modern period usually depicted as a huge fire-breathing, scaly and horned dinosaur-like creature, with leathery wings, with four legs and a long muscular tail. It is sometimes shown with feathered wings, crests, fiery manes, and various exotic colorations. Iconically it has at last combined the Chinese dragon with the western one.