Search and Seizure I (Windurst)

Walkthrough

 * Start the quest from Emhi Tchaoryo.
 * Travel to an area under Beastmen control in the past. In this area, there will be three beastmen (2 guards and a supply transporter that travel a set path to the fortifications (Usually from a zone to the fortification).
 * The area you go to does not have to be one of your nations' campaign targets. It is suggested you go to the lowest level zone that is beastmen controlled to avoid troublesome enemies.
 * Eliminate the beastman transporter that is transporting the supplies. Defeating the guards is not necessary.
 * These beastmen will be running in a group and will not have a campaign symbol next to their names. Do not mistake campaign monsters for these.
 * The beastmen run very quickly. As you approach them they will "aggro" (stop and enter a combat stance), but will not attack.  Soon after, they will continue running towards their destination. Sneaking and invisible can prevent this agro.
 * If you initiate an action on the transporter BEFORE you catch aggro, they will engage and fight you. Defeat the Transporter (has about 2500 HP), and the guards will warp shortly after.
 * They seem to ignore you no matter what you do unless you engage them from a sneak attack.
 * After defeating the transporter, a ??? will appear where it was defeated. All members with the quest should select the ??? to receive the key item Beastman Confederate Crate.
 * Give the item to the Quartermaster (Windurst) for the Experience Points.
 * Return to Emhi Tchaoryo to complete the mission and receive your Allied Notes

Special Ops Description
Objective: Deliver a crippling blow to the enemy while boosting the Allied war effort by accompanying the Knights of the Iron Ram into hostile territory, and attack any supply company you may find. Seize any cargo you may find and deliver it to the Quartermaster. Unit Requirement: 1 member