Rescuing Prisoners in Mamook: Guide by Eleri

What are prisoners?
Ever wanted a quick, free trip to Jeuno and found that Shihu-Danhu, the warp taru, is missing? Ever tried to use the auction house, only to find the NPCs there crying for their manager? Ever searched for hours for the NPC that sells most of the Corsair die, but been unable to find him? If you're reading this page at all, I'm going to assume that you know what Besieged is. There are 15 NPCs in Al Zahbi that can be captured as prisoners during Besieged and taken to the enemy stronghold. If they are lost, their services, no matter how miniscule, will be unavailable. Also, every NPC has a corresponding temporary item that is granted to every player at the start of Besieged if he or she is present in the city.

Why should I rescue them?
Some prisoners are simply a matter of convenience, such as the Chocobo renter or the warp taru. Others are seemingly useless merchants, although they are important to some--miners need pickaxes, which are only sold by a capturable NPC, and Corsairs must rely on stockpiled and overpriced die on the Auction House if their NPC is missing. Most importantly, though, are the Serpent Generals. The Astral Candescence cannot be taken by the beastmen if there is a single General left standing, as if there is even one General's seal left on the door to the Hall of Binding, it cannot be breached. If a General falls in Besieged, however, he or she has about a 50% chance of being captured and will not be available for future invasions until he is rescued.

A player also stand to benefit from rescuing prisoners; there is a generous reward of Imperial Standing when a prisoner is set free, and if an NPC's rescuer talks to the free prisoner when the prisoner reaches Al Zahbi, they will receive a ??? Item for Appraisal.