Ambuscade/Battlefield Archive/Microcosmus

Microcosmus
Face off against the Blue Sea Monk Microcosmus. It has 3 "modes" each triggered by the use of a special ability. Taking advantage of these 3 modes is key to defeating it quickly.

Encountered Foes

 * Microcosmus

The fight ends when Microcosmus is defeated.

Difficulty Settings
The Difficulty Settings determines only the stats of Microcosmus

Battle Mechanics
Passive Traits Microcosmus:
 * Takes reduced damage from both Magical and Physical damage until it uses a special ability. There are 3 "modes" indicated by certain special abilities indicating an increased vulnerability to certain damage types. It's entirely possible these "modes" can overlap in duration or stack, sufficient variety in skillchains and damage types makes it incredibly vulnerable to Weapon Skill and Skillchain damage.
 * Physical Mode: Takes increased physical damage. Triggered by its use of.
 * Magical Mode: Takes increased magic damage. Triggered by its use of.
 * Both Mode : Takes increased physical and magic damage. Triggered by its use of.

Abilities Used Microcosmus:
 * Ink Jet - Uses at the start of the fight. Front AOE Damage + Blind
 * Tentacle - Single target damage.
 * Hard Membrane - Evasion Boost. Dispellable.
 * Whirlwind - AOE Wind Damage + Magic Defense Down + Magic Attack Down + Defense Down + Attack Down
 * Cross Attack - Single Target damage
 * Maelstrom - AOE Water Damage +.

Spells Cast None.

Where to get your Primer:
 * Boyahda Tree: Crabs near Home Point #1
 * Foret de Hennetiel: Aquans everywhere.