Search and Seizure I (San d'Oria)

Walkthrough

 * Start the quest from Rasdinice.
 * Travel to an area under Beastmen control in the past. In this area, there will be three beastmen (2 guards and a supply transporter ) that travel a path to the fortifications.
 * The area you go to does not have to be one of your nations' campaign targets. It is suggested you go to the lowest level zone that is beastmen controlled to avoid troublesome enemies.
 * Eliminate the beastman that is transporting the supplies. Defeating the guards is not necessary.
 * These beastmen will be running in a group and will not have a campaign symbol next to their names. Do not mistake campaign monsters for these.
 * The beastmen run very quickly. As you approach them they will "aggro" (stop and enter a combat stance), but will not attack.  Soon after, they will continue running towards their destination.
 * Defeating the transporter can be very difficult as he doesn't sit still long. You need to do damage quickly and preferably a group of people to kill him before he makes it to the fortifications and warps out.
 * It is suggested to start at the fortifications and work backwards to figure out the path they take to their destination.
 * After defeating the transporter, a ??? will appear where it was defeated. All members with the quest should select the ??? to receive the key item Beastman Confederate Crate.
 * Give the item to the Quartermaster (San d'Oria) for the Experience Points.
 * Return to Rasdinice to complete the mission and receive your Allied Notes

Special Ops Description
Objective: Unit Requirement: 1 member