User:Lighsovit/Sandbox

A high quality version of the Healer's Attire.

Number of Pieces: 5 Cost to store: Cannot be stored


 * {| class="sortable" border="0" width="60%" cellpadding="2" cellspacing="2"

! width="5%" | Level ! width="45%" | Armor Piece ! width="30%" | Upgrade change  [ Head ] All Races DEF: 21 MP +28 MND +7 Enmity -1 MP recovered while healing +1 Lv. 74 WHM MP recovered while healing +1  [ Body ] All Races DEF: 40 MP +35 Enfeebling magic skill +12 Enmity -4 MP recovered while healing +5 Lv. 74 WHM  Enfeebling magic skill +2 MP recovered while healing +5  [ Hands ] All Races DEF: 14 MP +15 STR +7 MND +7 Healing magic skill +15 Enmity -4 Lv. 74 WHM  [ Legs ] All Races DEF: 28 MP +30 VIT +5 Divine magic skill +15 Enmity -2 Lv. 74 WHM Enmity -1  [ Feet ] All Races DEF: 12 MP +15 AGI +5 INT +5 Spell interruption rate down 25% MP recovered while healing +1 Lv. 74 WHM Spell interruption rate down 5% MP recovered while healing +1
 * - style="background:#ffdead;" align="center"
 * - style="background:#e3e6ff;"
 * 74
 * Healer's Cap +1
 * MP +15 MND +3 -15
 * - style="background:#e3e6ff;"
 * 74
 * Healer's Briault +1
 * MP +20 -10
 * - style="background:#e3e6ff;"
 * 74
 * Healer's Mitts +1
 * MP +5 STR +2 MND +7
 * - style="background:#e3e6ff;"
 * 74
 * Healer's Pantaloons +1
 * MP +15 VIT +2
 * - style="background:#e3e6ff;"
 * 74
 * Healer's Duckbills +1
 * MP +5 AGI +2
 * - style="background:#e3e6ff;"
 * }

Set Summary

 * Defense +115
 * MP +123
 * STR +7
 * VIT +5
 * AGI +5
 * MND +14
 * INT +5
 * Healing magic skill +15
 * Divine magic skill +15
 * Enfeebling magic skill +12
 * Enmity -11
 * Spell interruption rate down 25%
 * MP recovered while healing +7