User:Primal23

Blue Magic Spells
=Red Mage Spell List= See Red Mage Spell List for where to find spells as well as other information. =White Mage Spell List= See White Mage Spell List for where to find spells as well as other information. =Black Mage Spell List= See Black Mage Spell List for where to find spells as well as other information. =Bard Song List= =Dark Knight Spell List= =Paladin Spell List= =Scholar Spell List= See Scholar Spells and Abilities to find spells as well as other information. See Subjob Spell List for additional black and white magic spells gained by Support Job selection. See Ability Effects for a list of MP costs, recast and cast times for spells with Light Arts, Dark Arts, or neither active. Note: Storm spells (Firestorm, Windstorm etc.) will not work for completing elemental weapon trials. =Phantom Roll=

=Summons= Avatars can be obtained through various quests, such as obtaining the appropriate elemental tuning forks for the corresponding element or by acquiring a special Key Item (Moon Bauble and Vial of Dream Incense). Elemental Spirits can be obtained either through merchants or by defeating certain monsters that drop the scrolls (which can also be bought or sold on the Auction House). An initial MP cost is required to summon each Avatar/Elemental Spirit into this plane of existence, as well as a perpetuation cost to sustain it. The base MP costs are based on the Summoner's level (See Avatar Perpetuation Cost for details).

Important note: In Salvage all pets' stats are locked with the master's. This means if your HP is locked, for example, your pet's HP is locked as well. Using a cell to remove a lock also removes the lock from the pet. Additionally, any Atma affecting you also affect your pets. {| border="0" cellpadding="5" cellspacing="0" align="center" width="100%"
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Avatars
† Summoning Alexander or Odin requires Astral Flow to be in effect and to be level 75+.
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Elementals
=San d'Oria Missions=

These missions are available only to those currently with allegiance to San d'Oria. Note: Unlike expansion missions, most of these missions require rank points to undertake. All missions will award some rank points upon completion, but trading crystals is often helpful in unlocking additional missions.

=Bastok Missions=

Bastok-Missionen

These missions are available only to those currently in allegiance with Bastok.
 * Immigration NPC: Bastok: Mythily (Metalworks J-8)



These missions are available to those currently in allegiance with Bastok. Unlike expansion missions, most of these missions require rank points to undertake. All missions will award some rank points upon completion.

=Windurst Missions=

These missions are available only to those currently in allegiance with Windurst. Note: Unlike expansion missions, most of these missions require rank points to undertake. All missions will award some rank points upon completion, but trading crystals is often required to unlock additional missions.
 * Immigration NPC: Windurst: Rakano-Marukano (Heavens Tower)
 * For a Note on completing the entire stoyline beyond the given missions see below.

Note
Unlike the other nations, the full Windurst storyline is not completely contained within the missions. The quests involving the Star Onion Brigade, the children you meet in the opening cutscene if your original starting nation is Windurst, contain the second half of Windurst's story. These must be done in tandom with the missions and completed before Awakening of the Gods is flagged, preferably with Inspector's Gadget! completed by Mission 3-1 To Each His Own Right and Onion Rings flagged. Once these quests are done, you can recieve the extra cutscenes that are the true ending of Windurst story beyond the ending given in the missions.

=Zilart Missions= Missions_Rise_of_Zilartde:Kategorie:Rise of the Zilart-Missionen These missions are accessible after attaining Rank 6 in your home nation and with the installation of the Rise of the Zilart expansion pack.



=Chains of Promathia Missions=

de:Kategorie:Chains of Promathia-Missionen These missions are unlocked upon registration of the Chains of Promathia registration code, and require the installation of the Chains of Promathia expansion pack.



=Treasures of Aht Urhgan Missions=

Treasures of Aht Urhgan-Missionen Missions Treasures of Aht Urhgan These missions are unlocked upon installation of the Treasures of Aht Urhgan expansion pack.

=Wings of the Goddess Missions=

Flügel der Göttin-Missionenfr:Catégorie:Missions Guerriers de la Déesse

These missions are unlocked upon installation and registration of the Wings of the Goddess expansion pack. Wings of the Goddess missions are tied to the quest-lines that center around each nation; while all four story-lines are independent, progression through the Wings of the Goddess missions requires completion of certain quests for at least one of the three nations in the past. The table below outlines the progression of the missions and the three nation quest lines. Quest rewards are listed below with the reward from the Bastok quest first, then San d'Oria, then Windurst (i.e., same as the ordering of the quests from left to right). The exception is the first quest which grants a Bronze Ribbon of Service (if not already acquired) and a set of Sprinter's Shoes for any of the nations.

As long as you have finished one of the possible three Campaign Starters, you can start any or all of the three nation quest lines without having to change your allegiance, unlike what you have to do in the present. The general rule is that if you have a received a Bronze Ribbon of Service, you may do any Quest 2 regardless of allegiance. Changing alliances will allow you to do Quest 1 for that nation.

Upon completion of certain quests, a player's rank will not be demoted past the designated medal listed. You must still earn that medal from campaign battles and evaluations. This is designated by the quotation marks around the medal in the rewards column. This also only applies to missions for the nation you are currently affiliated with. Advancing in another nation's storyline will not prevent you from being demoted. Also note that if you are currently lower than the designated medal you will still not be demoted (i.e., having a Moonlight Medal with Quest 13 completed will not demote you below Moonlight Medal). =Quests=

Quests Started Here (Mount Zhayolm)

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Quests started in (Fort Karugo-Narugo (S))
de:Kategorie:Verbotene Welt Abyssea-Missionen

Starting Quests
Note: Quest 4 only needs to be flagged to proceed, and only if you have not already flagged one of the similar Scars of Abyssea Quests.

Types

 * Cutscene is a single cutscene or multiple cutscenes in town.
 * Quest is an assignment to go somewhere (possibly dangerous) for a cutscene or to retrieve/deliver an item, but no Notorious Monsters are involved.
 * Fight requires you to fight a single or multiple Notorious Monsters.
 * Battlefield requires you to fight a single or multiple Notorious Monsters within a Battlefield.

Level Requirement

 * Players must be level 30 or above to participate in Vision of Abyssea Quests, but quests are made for level 75+.
 * See Abyssea - Konschtat, Abyssea - La Theine, Abyssea - Tahrongi for details about the specific areas.

Starting Quests
Note: The first quests are the same as the ones for Vision of Abyssea. If you have flagged Dawn of Death in Vision of Abyssea, you can go straight to the new Abyssea areas upon purchasing the Scars of Abyssea expansion.

Note: Quest 4 only needs to be flagged to proceed to Quest 5. It does not need to be completed.

Types

 * Cutscene is a single cutscene or multiple cutscenes in town.
 * Quest is an assignment to go somewhere (possibly dangerous) for a cutscene or to retrieve/deliver an item, but no Notorious Monsters are involved.
 * Fight requires you to fight a single or multiple Notorious Monsters.
 * Battlefield requires you to fight a single or multiple Notorious Monsters within a Battlefield.

Level Requirement

 * Players must be level 30 or above to participate in Scars of Abyssea Quests, but quests are made for level 75+.
 * See Abyssea - Vunkerl, Abyssea - Misareaux, and Abyssea - Attohwa for details about the specific areas.

Abyssea - Vunkerl Quests
de:Kategorie:Irrgärten Abysseas-Missionen de:Kategorie:Im Herzen Abysseas-Missionen

Main Quests
Note: Quest 4 only needs to be flagged to proceed, and only if you have not already flagged one of the similar Scars of Abyssea Quests or Vision of Abyssea Quests. Quest 5 and beyond requires quest progress in the previous Abyssea add-ons.

Types

 * Cutscene is a single cutscene or multiple cutscenes in town.
 * Quest is an assignment to go somewhere (possibly dangerous) for a cutscene or to retrieve/deliver an item, but no Notorious Monsters are involved.
 * Fight requires you to fight a single or multiple Notorious Monsters.
 * Battlefield requires you to fight a single or multiple Notorious Monsters within a Battlefield.

Level Requirement

 * Players must be level 30 or above to participate in Heroes of Abyssea Quests, but quests are made for level 85+.
 * See Abyssea - Grauberg, Abyssea - Altepa, Abyssea - Uleguerand for details about the specific areas.

The Miraculous Dale NM's
* Black Triple Stars * Blubbery Bulge * Boreal Coeurl * Boreal Hound * Boreal Tiger * Buburimboo * Daggerclaw Dracos * Drooling Daisy * Gargantua * Ixtab * Jolly Green * Shadow Eye * Sharp-Eared Ropipi * Tumbling Truffle * Tottering Toby * Trickster Kinetix